1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "xeen/dialogs_confirm.h"
#include "xeen/xeen.h"
namespace Xeen {
bool ConfirmDialog::show(XeenEngine *vm, const Common::String &msg, int v2) {
ConfirmDialog *dlg = new ConfirmDialog(vm);
bool result = dlg->execute(msg, v2);
delete dlg;
return result;
}
bool ConfirmDialog::execute(const Common::String &msg, int v2) {
Screen &screen = *_vm->_screen;
EventsManager &events = *_vm->_events;
SpriteResource confirmSprites;
confirmSprites.load("confirm.icn");
addButton(Common::Rect(129, 112, 153, 132), Common::KEYCODE_y, &confirmSprites);
addButton(Common::Rect(185, 112, 209, 132), Common::KEYCODE_n, &confirmSprites);
Window &w = screen._windows[v2 ? 21 : 22];
w.open();
if (v2) {
confirmSprites.draw(screen._windows[21], 0, Common::Point(129, 112));
confirmSprites.draw(screen._windows[21], 2, Common::Point(185, 112));
_buttons[0]._bounds.moveTo(129, 112);
_buttons[1]._bounds.moveTo(185, 112);
} else if (v2 & 0x80) {
clearButtons();
} else {
confirmSprites.draw(screen._windows[22], 0, Common::Point(120, 133));
confirmSprites.draw(screen._windows[22], 2, Common::Point(176, 133));
_buttons[0]._bounds.moveTo(120, 133);
_buttons[1]._bounds.moveTo(176, 133);
}
w.writeString(msg);
w.update();
bool result = false;
while (!_vm->shouldQuit()) {
while (!events.isKeyMousePressed())
events.pollEventsAndWait();
if ((v2 & 0x80) || _buttonValue == Common::KEYCODE_ESCAPE ||
_buttonValue == Common::KEYCODE_y)
break;
else if (_buttonValue == Common::KEYCODE_y) {
result = true;
break;
}
}
w.close();
return result;
}
} // End of namespace Xeen
|