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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "xeen/screen.h"

namespace Xeen {

/**
 * Constructor
 */
Screen::Screen(XeenEngine *vm) : _vm(vm) {
}

void Screen::update() {
	// Merge the dirty rects
	mergeDirtyRects();

	// Loop through copying dirty areas to the physical screen
	Common::List<Common::Rect>::iterator i;
	for (i = _dirtyRects.begin(); i != _dirtyRects.end(); ++i) {
		const Common::Rect &r = *i;
		const byte *srcP = (const byte *)getBasePtr(r.left, r.top);
		g_system->copyRectToScreen(srcP, this->pitch, r.left, r.top,
			r.width(), r.height());
	}

	// Signal the physical screen to update
	g_system->updateScreen();
	_dirtyRects.clear();
}

void Screen::addDirtyRect(const Common::Rect &r) {
	_dirtyRects.push_back(r);
}

void Screen::transBlitFrom(const XSurface &src, const Common::Point &destPos) {
	XSurface::transBlitFrom(src, destPos);
	addDirtyRect(Common::Rect(destPos.x, destPos.y, destPos.x + src.w, destPos.y + src.h));
}

void Screen::blitFrom(const XSurface &src, const Common::Point &destPos) {
	XSurface::blitFrom(src, destPos);
	addDirtyRect(Common::Rect(destPos.x, destPos.y, destPos.x + src.w, destPos.y + src.h));
}

void Screen::mergeDirtyRects() {
	Common::List<Common::Rect>::iterator rOuter, rInner;

	// Ensure dirty rect list has at least two entries
	rOuter = _dirtyRects.begin();
	for (int i = 0; i < 2; ++i, ++rOuter) {
		if (rOuter == _dirtyRects.end())
			return;
	}

	// Process the dirty rect list to find any rects to merge
	for (rOuter = _dirtyRects.begin(); rOuter != _dirtyRects.end(); ++rOuter) {
		rInner = rOuter;
		while (++rInner != _dirtyRects.end()) {

			if ((*rOuter).intersects(*rInner)) {
				// these two rectangles overlap or
				// are next to each other - merge them

				unionRectangle(*rOuter, *rOuter, *rInner);

				// remove the inner rect from the list
				_dirtyRects.erase(rInner);

				// move back to beginning of list
				rInner = rOuter;
			}
		}
	}
}

bool Screen::unionRectangle(Common::Rect &destRect, const Common::Rect &src1, const Common::Rect &src2) {
	destRect = src1;
	destRect.extend(src2);

	return !destRect.isEmpty();
}

} // End of namespace Xeen