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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "xeen/window.h"
#include "xeen/xeen.h"
namespace Xeen {
XeenEngine *Window::_vm;
void Window::init(XeenEngine *vm) {
_vm = vm;
}
Window::Window() : XSurface(), _enabled(false),
_a(0), _border(0), _xLo(0), _xHi(0), _ycL(0), _ycH(0) {
}
Window::Window(const Window &src) : XSurface(), _enabled(src._enabled),
_a(src._a), _border(src._border), _xLo(src._xLo), _ycL(src._ycL),
_xHi(src._xHi), _ycH(src._ycH) {
setBounds(src._bounds);
create(*_vm->_screen, Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
}
Window::Window(const Common::Rect &bounds, int a, int border,
int xLo, int ycL, int xHi, int ycH): XSurface(),
_enabled(false), _a(a), _border(border),
_xLo(xLo), _ycL(ycL), _xHi(xHi), _ycH(ycH) {
setBounds(bounds);
create(*_vm->_screen, Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
}
void Window::setBounds(const Common::Rect &r) {
_bounds = r;
_innerBounds = r;
_innerBounds.grow(-_border);
}
void Window::open() {
if (!_enabled) {
_enabled = true;
_vm->_screen->_windowStack.push_back(this);
open2();
}
if (_vm->_mode == MODE_9) {
warning("TODO: copyFileToMemory");
}
}
void Window::open2() {
Screen &screen = *_vm->_screen;
// Save a copy of the area under the window
_savedArea.create(_bounds.width(), _bounds.height());
_savedArea.copyRectToSurface(screen, 0, 0, _bounds);
// Mark the area as dirty and fill it with a default background
addDirtyRect(_bounds);
frame();
fill();
screen._writePos.x = _bounds.right - 8;
screen.writeSymbol(19);
screen._writePos.x = _innerBounds.left;
screen._writePos.y = _innerBounds.top;
screen._fontJustify = JUSTIFY_NONE;
screen._fontReduced = false;
}
void Window::frame() {
Screen &screen = *_vm->_screen;
int xCount = (_bounds.width() - 9) / FONT_WIDTH;
int yCount = (_bounds.height() - 9) / FONT_HEIGHT;
// Write the top line
screen._writePos = Common::Point(_bounds.left, _bounds.top);
screen.writeSymbol(0);
if (xCount > 0) {
int symbolId = 1;
for (int i = 0; i < xCount; ++i) {
screen.writeSymbol(symbolId);
if (++symbolId == 5)
symbolId = 1;
}
}
screen._writePos.x = _bounds.right - FONT_WIDTH;
screen.writeSymbol(5);
// Write the vertical edges
if (yCount > 0) {
int symbolId = 6;
for (int i = 0; i < yCount; ++i) {
screen._writePos.y += 8;
screen._writePos.x = _bounds.left;
screen.writeSymbol(symbolId);
screen._writePos.x = _bounds.right - FONT_WIDTH;
screen.writeSymbol(symbolId + 4);
if (++symbolId == 10)
symbolId = 6;
}
}
// Write the bottom line
screen._writePos = Common::Point(_bounds.left, _bounds.bottom - FONT_HEIGHT);
screen.writeSymbol(14);
if (xCount > 0) {
int symbolId = 15;
for (int i = 0; i < xCount; ++i) {
screen.writeSymbol(symbolId);
if (++symbolId == 19)
symbolId = 15;
}
}
screen._writePos.x = _bounds.right - FONT_WIDTH;
screen.writeSymbol(19);
}
void Window::close() {
Screen &screen = *_vm->_screen;
if (_enabled) {
// Update the window
update();
// Restore the saved original content
screen.copyRectToSurface(_savedArea, _bounds.left, _bounds.top,
Common::Rect(0, 0, _bounds.width(), _bounds.height()));
addDirtyRect(_bounds);
// Remove the window from the stack and flag it as now disabled
for (uint i = 0; i < _vm->_screen->_windowStack.size(); ++i) {
if (_vm->_screen->_windowStack[i] == this)
_vm->_screen->_windowStack.remove_at(i);
}
_enabled = false;
}
if (_vm->_mode == MODE_9) {
warning("TODO: copyFileToMemory");
}
}
void Window::update() {
// Since all window drawing is done on the screen surface anyway,
// there's nothing that needs to be updated here
}
void Window::addDirtyRect(const Common::Rect &r) {
_vm->_screen->addDirtyRect(r);
}
void Window::fill() {
fillRect(_innerBounds, _vm->_screen->_bgColor);
}
const char *Window::writeString(const Common::String &s) {
return _vm->_screen->writeString(s, _innerBounds);
}
void Window::drawList(DrawStruct *items, int count) {
for (int i = 0; i < count; ++i, ++items) {
if (items->_frame == -1 || items->_scale == -1 || items->_sprites == nullptr)
continue;
Common::Point pt(items->_x, items->_y);
pt.x += _innerBounds.left;
pt.y += _innerBounds.top;
items->_sprites->draw(*this, items->_frame, pt, items->_flags, items->_scale);
}
}
} // End of namespace Xeen
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