1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef XEEN_WORLDOFXEEN_CLOUDS_CUTSCENES_H
#define XEEN_WORLDOFXEEN_CLOUDS_CUTSCENES_H
#include "xeen/cutscenes.h"
#include "xeen/xeen.h"
namespace Xeen {
namespace WorldOfXeen {
class CloudsCutscenes : public Cutscenes {
private:
static const char *const _INTRO_VOCS[14];
static const int _INTRO_FRAMES_LOOKUP[14];
static const int _INTRO_FRAMES_VALS[8][32];
static const uint _INTRO_FRAMES_WAIT[8][32];
static const byte _DECODE_TABLE1[256];
static const byte _DECODE_TABLE2[256];
private:
SpriteResource _mirror, _mirrBack;
int _mergeX;
private:
void loadScreen(const Common::String &name);
/**
* Shows part 1 of the Clouds of Xeen ending
*/
bool showCloudsEnding1();
/**
* Shows part 2 of the Clouds of Xeen ending
*/
bool showCloudsEnding2();
/**
* Shows part 3 of the Clouds of Xeen ending, which shows a display
* of the game's monsters
*/
bool showCloudsEnding3();
/**
* Shows part 4 of the Clouds of Xeen ending, the final score
*/
bool showCloudsEnding4(uint finalScore);
/**
* Shows part 5 of the Clouds of Xeen ending, final king display
*/
bool showCloudsEnding5();
public:
CloudsCutscenes(XeenEngine *vm) : Cutscenes(vm) {}
/**
* Shows the Clouds of Xeen title screen
*/
bool showCloudsTitle();
/**
* Shows the Clouds of Xeen intro sequence
*/
bool showCloudsIntro();
/**
* Shows the Clouds of Xeen ending sequence
*/
void showCloudsEnding(uint finalScore);
};
} // End of namespace WorldOfXeen
} // End of namespace Xeen
#endif /* XEEN_WORLDOFXEEN_CLOUDS_CUTSCENES_H */
|