1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "zvision/zvision.h"
#include "zvision/core/console.h"
#include "zvision/cursors/cursor_manager.h"
#include "zvision/graphics/render_manager.h"
#include "zvision/scripting/script_manager.h"
#include "zvision/animation/rlf_animation.h"
#include "zvision/core/menu.h"
#include "zvision/sound/zork_raw.h"
#include "common/events.h"
#include "common/system.h"
#include "common/rational.h"
#include "engines/util.h"
namespace ZVision {
void ZVision::shortKeys(Common::Event event) {
if (event.kbd.hasFlags(Common::KBD_CTRL)) {
switch (event.kbd.keycode) {
case Common::KEYCODE_s:
if (getMenuBarEnable() & menuBar_Save)
_scriptManager->changeLocation('g', 'j', 's', 'e', 0);
break;
case Common::KEYCODE_r:
if (getMenuBarEnable() & menuBar_Restore)
_scriptManager->changeLocation('g', 'j', 'r', 'e', 0);
break;
case Common::KEYCODE_p:
if (getMenuBarEnable() & menuBar_Settings)
_scriptManager->changeLocation('g', 'j', 'p', 'e', 0);
break;
case Common::KEYCODE_q:
if (getMenuBarEnable() & menuBar_Exit)
ifQuit();
break;
default:
break;
}
}
}
void ZVision::cheatCodes(uint8 key) {
pushKeyToCheatBuf(key);
if (getGameId() == GID_GRANDINQUISITOR) {
if (checkCode("IMNOTDEAF")) {
// Unknown cheat
showDebugMsg(Common::String::format("IMNOTDEAF cheat or debug, not implemented"));
}
if (checkCode("3100OPB")) {
showDebugMsg(Common::String::format("Current location: %c%c%c%c",
_scriptManager->getStateValue(StateKey_World),
_scriptManager->getStateValue(StateKey_Room),
_scriptManager->getStateValue(StateKey_Node),
_scriptManager->getStateValue(StateKey_View)));
}
if (checkCode("KILLMENOW")) {
_scriptManager->changeLocation('g', 'j', 'd', 'e', 0);
_scriptManager->setStateValue(2201, 35);
}
if (checkCode("MIKESPANTS")) {
_scriptManager->changeLocation('g', 'j', 't', 'm', 0);
}
// There are 3 more cheats in script files:
// - "EAT ME": gjcr.scr
// - "WHOAMI": hp1e.scr
// - "HUISOK": uh1f.scr
} else if (getGameId() == GID_NEMESIS) {
if (checkCode("CHLOE")) {
_scriptManager->changeLocation('t', 'm', '2', 'g', 0);
_scriptManager->setStateValue(224, 1);
}
if (checkCode("77MASSAVE")) {
showDebugMsg(Common::String::format("Current location: %c%c%c%c",
_scriptManager->getStateValue(StateKey_World),
_scriptManager->getStateValue(StateKey_Room),
_scriptManager->getStateValue(StateKey_Node),
_scriptManager->getStateValue(StateKey_View)));
}
if (checkCode("IDKFA")) {
_scriptManager->changeLocation('t', 'w', '3', 'f', 0);
_scriptManager->setStateValue(249, 1);
}
if (checkCode("309NEWDORMA")) {
_scriptManager->changeLocation('g', 'j', 'g', 'j', 0);
}
if (checkCode("HELLOSAILOR")) {
Location loc = _scriptManager->getCurrentLocation();
Audio::AudioStream *soundStream;
if (loc.world == 'v' && loc.room == 'b' && loc.node == '1' && loc.view == '0') {
soundStream = makeRawZorkStream("v000hpta.raw", this);
} else {
soundStream = makeRawZorkStream("v000hnta.raw", this);
}
Audio::SoundHandle handle;
_mixer->playStream(Audio::Mixer::kPlainSoundType, &handle, soundStream);
}
}
if (checkCode("FRAME"))
showDebugMsg(Common::String::format("FPS: ???, not implemented"));
if (checkCode("XYZZY"))
_scriptManager->setStateValue(StateKey_DebugCheats, 1 - _scriptManager->getStateValue(StateKey_DebugCheats));
if (checkCode("COMPUTERARCH"))
showDebugMsg(Common::String::format("COMPUTERARCH: var-viewer not implemented"));
if (_scriptManager->getStateValue(StateKey_DebugCheats) == 1)
if (checkCode("GO????"))
_scriptManager->changeLocation(getBufferedKey(3),
getBufferedKey(2),
getBufferedKey(1),
getBufferedKey(0), 0);
}
void ZVision::processEvents() {
while (_eventMan->pollEvent(_event)) {
switch (_event.type) {
case Common::EVENT_LBUTTONDOWN:
_cursorManager->cursorDown(true);
_scriptManager->setStateValue(StateKey_LMouse, 1);
_menu->onMouseDown(_event.mouse);
_scriptManager->addEvent(_event);
break;
case Common::EVENT_LBUTTONUP:
_cursorManager->cursorDown(false);
_scriptManager->setStateValue(StateKey_LMouse, 0);
_menu->onMouseUp(_event.mouse);
_scriptManager->addEvent(_event);
break;
case Common::EVENT_RBUTTONDOWN:
_cursorManager->cursorDown(true);
_scriptManager->setStateValue(StateKey_RMouse, 1);
if (getGameId() == GID_NEMESIS)
_scriptManager->inventoryCycle();
break;
case Common::EVENT_RBUTTONUP:
_cursorManager->cursorDown(false);
_scriptManager->setStateValue(StateKey_RMouse, 0);
break;
case Common::EVENT_MOUSEMOVE:
onMouseMove(_event.mouse);
break;
case Common::EVENT_KEYDOWN: {
switch (_event.kbd.keycode) {
case Common::KEYCODE_d:
if (_event.kbd.hasFlags(Common::KBD_CTRL)) {
// Start the debugger
_console->attach();
_console->onFrame();
}
break;
case Common::KEYCODE_LEFT:
case Common::KEYCODE_RIGHT:
if (_renderManager->getRenderTable()->getRenderState() == RenderTable::PANORAMA)
_kbdVelocity = (_event.kbd.keycode == Common::KEYCODE_LEFT ?
-_scriptManager->getStateValue(StateKey_KbdRotateSpeed) :
_scriptManager->getStateValue(StateKey_KbdRotateSpeed)) * 2;
break;
case Common::KEYCODE_UP:
case Common::KEYCODE_DOWN:
if (_renderManager->getRenderTable()->getRenderState() == RenderTable::TILT)
_kbdVelocity = (_event.kbd.keycode == Common::KEYCODE_UP ?
-_scriptManager->getStateValue(StateKey_KbdRotateSpeed) :
_scriptManager->getStateValue(StateKey_KbdRotateSpeed)) * 2;
break;
default:
break;
}
uint8 vkKey = getZvisionKey(_event.kbd.keycode);
_scriptManager->setStateValue(StateKey_KeyPress, vkKey);
_scriptManager->addEvent(_event);
shortKeys(_event);
cheatCodes(vkKey);
}
break;
case Common::EVENT_KEYUP:
_scriptManager->addEvent(_event);
switch (_event.kbd.keycode) {
case Common::KEYCODE_LEFT:
case Common::KEYCODE_RIGHT:
if (_renderManager->getRenderTable()->getRenderState() == RenderTable::PANORAMA)
_kbdVelocity = 0;
break;
case Common::KEYCODE_UP:
case Common::KEYCODE_DOWN:
if (_renderManager->getRenderTable()->getRenderState() == RenderTable::TILT)
_kbdVelocity = 0;
break;
default:
break;
}
break;
default:
break;
}
}
}
void ZVision::onMouseMove(const Common::Point &pos) {
_menu->onMouseMove(pos);
Common::Point imageCoord(_renderManager->screenSpaceToImageSpace(pos));
bool cursorWasChanged = false;
// Graph of the function governing rotation velocity:
//
// |---------------- working window ------------------|
// ^ |---------|
// | |
// +Max velocity | rotation screen edge offset
// | /|
// | / |
// | / |
// | / |
// | / |
// | / |
// | / |
// | / |
// | / |
// Zero velocity |______________________________ ______________________________/_________|__________________________>
// | Position -> | /
// | | /
// | | /
// | | /
// | | /
// | | /
// | | /
// | | /
// | | /
// -Max velocity | |/
// |
// |
// ^
if (_workingWindow.contains(pos)) {
cursorWasChanged = _scriptManager->onMouseMove(pos, imageCoord);
RenderTable::RenderState renderState = _renderManager->getRenderTable()->getRenderState();
if (renderState == RenderTable::PANORAMA) {
if (pos.x >= _workingWindow.left && pos.x < _workingWindow.left + ROTATION_SCREEN_EDGE_OFFSET) {
int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4;
if (mspeed <= 0)
mspeed = 400 >> 4;
_mouseVelocity = (((pos.x - (ROTATION_SCREEN_EDGE_OFFSET + _workingWindow.left)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7;
_cursorManager->changeCursor(CursorIndex_Left);
cursorWasChanged = true;
} else if (pos.x <= _workingWindow.right && pos.x > _workingWindow.right - ROTATION_SCREEN_EDGE_OFFSET) {
int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4;
if (mspeed <= 0)
mspeed = 400 >> 4;
_mouseVelocity = (((pos.x - (_workingWindow.right - ROTATION_SCREEN_EDGE_OFFSET)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7;
_cursorManager->changeCursor(CursorIndex_Right);
cursorWasChanged = true;
} else {
_mouseVelocity = 0;
}
} else if (renderState == RenderTable::TILT) {
if (pos.y >= _workingWindow.top && pos.y < _workingWindow.top + ROTATION_SCREEN_EDGE_OFFSET) {
int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4;
if (mspeed <= 0)
mspeed = 400 >> 4;
_mouseVelocity = (((pos.y - (_workingWindow.top + ROTATION_SCREEN_EDGE_OFFSET)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7;
_cursorManager->changeCursor(CursorIndex_UpArr);
cursorWasChanged = true;
} else if (pos.y <= _workingWindow.bottom && pos.y > _workingWindow.bottom - ROTATION_SCREEN_EDGE_OFFSET) {
int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4;
if (mspeed <= 0)
mspeed = 400 >> 4;
_mouseVelocity = (((pos.y - (_workingWindow.bottom - ROTATION_SCREEN_EDGE_OFFSET)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7;
_cursorManager->changeCursor(CursorIndex_DownArr);
cursorWasChanged = true;
} else {
_mouseVelocity = 0;
}
} else {
_mouseVelocity = 0;
}
} else {
_mouseVelocity = 0;
}
if (!cursorWasChanged) {
_cursorManager->changeCursor(CursorIndex_Idle);
}
}
uint8 ZVision::getZvisionKey(Common::KeyCode scummKeyCode) {
if (scummKeyCode >= Common::KEYCODE_a && scummKeyCode <= Common::KEYCODE_z)
return 0x41 + scummKeyCode - Common::KEYCODE_a;
if (scummKeyCode >= Common::KEYCODE_0 && scummKeyCode <= Common::KEYCODE_9)
return 0x30 + scummKeyCode - Common::KEYCODE_0;
if (scummKeyCode >= Common::KEYCODE_F1 && scummKeyCode <= Common::KEYCODE_F15)
return 0x70 + scummKeyCode - Common::KEYCODE_F1;
if (scummKeyCode >= Common::KEYCODE_KP0 && scummKeyCode <= Common::KEYCODE_KP9)
return 0x60 + scummKeyCode - Common::KEYCODE_KP0;
switch (scummKeyCode) {
case Common::KEYCODE_BACKSPACE:
return 0x8;
case Common::KEYCODE_TAB:
return 0x9;
case Common::KEYCODE_CLEAR:
return 0xC;
case Common::KEYCODE_RETURN:
return 0xD;
case Common::KEYCODE_CAPSLOCK:
return 0x14;
case Common::KEYCODE_ESCAPE:
return 0x1B;
case Common::KEYCODE_SPACE:
return 0x20;
case Common::KEYCODE_PAGEUP:
return 0x21;
case Common::KEYCODE_PAGEDOWN:
return 0x22;
case Common::KEYCODE_END:
return 0x23;
case Common::KEYCODE_HOME:
return 0x24;
case Common::KEYCODE_LEFT:
return 0x25;
case Common::KEYCODE_UP:
return 0x26;
case Common::KEYCODE_RIGHT:
return 0x27;
case Common::KEYCODE_DOWN:
return 0x28;
case Common::KEYCODE_PRINT:
return 0x2A;
case Common::KEYCODE_INSERT:
return 0x2D;
case Common::KEYCODE_DELETE:
return 0x2E;
case Common::KEYCODE_HELP:
return 0x2F;
case Common::KEYCODE_KP_MULTIPLY:
return 0x6A;
case Common::KEYCODE_KP_PLUS:
return 0x6B;
case Common::KEYCODE_KP_MINUS:
return 0x6D;
case Common::KEYCODE_KP_PERIOD:
return 0x6E;
case Common::KEYCODE_KP_DIVIDE:
return 0x6F;
case Common::KEYCODE_NUMLOCK:
return 0x90;
case Common::KEYCODE_SCROLLOCK:
return 0x91;
case Common::KEYCODE_LSHIFT:
return 0xA0;
case Common::KEYCODE_RSHIFT:
return 0xA1;
case Common::KEYCODE_LCTRL:
return 0xA2;
case Common::KEYCODE_RCTRL:
return 0xA3;
case Common::KEYCODE_MENU:
return 0xA5;
case Common::KEYCODE_LEFTBRACKET:
return 0xDB;
case Common::KEYCODE_RIGHTBRACKET:
return 0xDD;
case Common::KEYCODE_SEMICOLON:
return 0xBA;
case Common::KEYCODE_BACKSLASH:
return 0xDC;
case Common::KEYCODE_QUOTE:
return 0xDE;
case Common::KEYCODE_SLASH:
return 0xBF;
case Common::KEYCODE_TILDE:
return 0xC0;
case Common::KEYCODE_COMMA:
return 0xBC;
case Common::KEYCODE_PERIOD:
return 0xBE;
case Common::KEYCODE_MINUS:
return 0xBD;
case Common::KEYCODE_PLUS:
return 0xBB;
default:
return 0;
}
return 0;
}
} // End of namespace ZVision
|