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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "zvision/music_node.h"
#include "zvision/zvision.h"
#include "zvision/script_manager.h"
#include "zvision/zork_raw.h"
#include "common/stream.h"
#include "common/file.h"
#include "audio/decoders/wave.h"
namespace ZVision {
MusicNode::MusicNode(ZVision *engine, uint32 key, Common::String &filename, bool loop, int8 volume)
: SideFX(engine, key, SIDEFX_AUDIO) {
_loop = loop;
_volume = volume;
_crossfade = false;
_crossfade_delta = 0;
_crossfade_time = 0;
_attenuate = 0;
_pantrack = false;
_pantrack_X = 0;
Audio::RewindableAudioStream *audioStream;
if (filename.contains(".wav")) {
Common::File *file = new Common::File();
if (file->open(filename)) {
audioStream = Audio::makeWAVStream(file, DisposeAfterUse::YES);
}
} else {
audioStream = makeRawZorkStream(filename, _engine);
}
_id = _engine->getAudioId();
if (_loop) {
Audio::LoopingAudioStream *loopingAudioStream = new Audio::LoopingAudioStream(audioStream, 0, DisposeAfterUse::YES);
_engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, 0, loopingAudioStream, _id, _volume);
} else {
_engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, 0, audioStream, _id, _volume);
}
if (_key != StateKey_NotSet)
_engine->getScriptManager()->setStateValue(_key, 1);
}
MusicNode::~MusicNode() {
_engine->_mixer->stopID(_id);
if (_key != StateKey_NotSet)
_engine->getScriptManager()->setStateValue(_key, 2);
debug(1, "MusicNode: %d destroyed\n", _key);
}
bool MusicNode::process(uint32 deltaTimeInMillis) {
if (! _engine->_mixer->isSoundIDActive(_id))
return stop();
return false;
}
} // End of namespace ZVision
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