1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ZVISION_PUSH_TOGGLE_CONTROL_H
#define ZVISION_PUSH_TOGGLE_CONTROL_H
#include "zvision/scripting/control.h"
#include "common/rect.h"
#include "common/events.h"
#include "common/array.h"
namespace ZVision {
class PushToggleControl : public Control {
public:
PushToggleControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
~PushToggleControl();
/**
* Called when LeftMouse is pushed. Default is NOP.
*
* @param screenSpacePos The position of the mouse in screen space
* @param backgroundImageSpacePos The position of the mouse in background image space
*/
bool onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
/**
* Called when LeftMouse is lifted. Calls ScriptManager::setStateValue(_key, 1);
*
* @param screenSpacePos The position of the mouse in screen space
* @param backgroundImageSpacePos The position of the mouse in background image space
*/
bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
/**
* Called on every MouseMove. Tests if the mouse is inside _hotspot, and if so, sets the cursor.
*
* @param engine The base engine
* @param screenSpacePos The position of the mouse in screen space
* @param backgroundImageSpacePos The position of the mouse in background image space
* @return Was the cursor changed?
*/
bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
private:
/**
* The area that will trigger the event
* This is in image space coordinates, NOT screen space
*/
Common::Array<Common::Rect> _hotspots;
/** The cursor to use when hovering over _hotspot */
int _cursor;
/** Button maximal values count */
uint _countTo;
Common::EventType _event;
bool contain(const Common::Point &point);
};
} // End of namespace ZVision
#endif
|