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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "zvision/scripting/sidefx/syncsound_node.h"
#include "zvision/zvision.h"
#include "zvision/scripting/script_manager.h"
#include "zvision/graphics/render_manager.h"
#include "zvision/sound/zork_raw.h"
#include "common/stream.h"
#include "common/file.h"
#include "audio/decoders/wave.h"
namespace ZVision {
SyncSoundNode::SyncSoundNode(ZVision *engine, uint32 key, Common::String &filename, int32 syncto)
: SideFX(engine, key, SIDEFX_AUDIO) {
_syncto = syncto;
_sub = NULL;
Audio::RewindableAudioStream *audioStream = NULL;
if (filename.contains(".wav")) {
Common::File *file = new Common::File();
if (_engine->getSearchManager()->openFile(*file, filename)) {
audioStream = Audio::makeWAVStream(file, DisposeAfterUse::YES);
}
} else {
audioStream = makeRawZorkStream(filename, _engine);
}
_engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, audioStream);
Common::String subname = filename;
subname.setChar('s', subname.size() - 3);
subname.setChar('u', subname.size() - 2);
subname.setChar('b', subname.size() - 1);
if (_engine->getSearchManager()->hasFile(subname))
_sub = new Subtitle(_engine, subname);
}
SyncSoundNode::~SyncSoundNode() {
_engine->_mixer->stopHandle(_handle);
if (_sub)
delete _sub;
}
bool SyncSoundNode::process(uint32 deltaTimeInMillis) {
if (! _engine->_mixer->isSoundHandleActive(_handle))
return stop();
else {
if (_engine->getScriptManager()->getSideFX(_syncto) == NULL)
return stop();
if (_sub)
_sub->process(_engine->_mixer->getSoundElapsedTime(_handle) / 100);
}
return false;
}
} // End of namespace ZVision
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