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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "common/file.h"
#include "common/tokenizer.h"
#include "common/debug.h"
#include "graphics/fontman.h"
#include "graphics/colormasks.h"
#include "zvision/zvision.h"
#include "zvision/file/search_manager.h"
#include "zvision/text/string_manager.h"
#include "zvision/text/text.h"
namespace ZVision {
StringManager::StringManager(ZVision *engine)
: _engine(engine) {
}
StringManager::~StringManager() {
}
void StringManager::initialize(ZVisionGameId gameId) {
if (gameId == GID_NEMESIS)
loadStrFile("nemesis.str");
else if (gameId == GID_GRANDINQUISITOR)
loadStrFile("inquis.str");
}
void StringManager::loadStrFile(const Common::String &fileName) {
Common::File file;
if (!_engine->getSearchManager()->openFile(file, fileName)) {
error("%s does not exist. String parsing failed", fileName.c_str());
}
uint lineNumber = 0;
while (!file.eos()) {
_lines[lineNumber] = readWideLine(file);
lineNumber++;
assert(lineNumber <= NUM_TEXT_LINES);
}
}
const Common::String StringManager::getTextLine(uint stringNumber) {
return _lines[stringNumber];
}
} // End of namespace ZVision
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