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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "zvision/utility/utility.h"
#include "zvision/zvision.h"
#include "zvision/sound/zork_raw.h"
#include "common/tokenizer.h"
#include "common/file.h"
namespace ZVision {
void trimCommentsAndWhiteSpace(Common::String *string) {
for (int i = string->size() - 1; i >= 0; i--) {
if ((*string)[i] == '#') {
string->erase(i);
}
}
string->trim();
}
void tryToDumpLine(const Common::String &key,
Common::String &line,
Common::HashMap<Common::String, byte> *count,
Common::HashMap<Common::String, bool> *fileAlreadyUsed,
Common::DumpFile &output) {
const byte numberOfExamplesPerType = 8;
if ((*count)[key] < numberOfExamplesPerType && !(*fileAlreadyUsed)[key]) {
output.writeString(line);
output.writeByte('\n');
(*count)[key]++;
(*fileAlreadyUsed)[key] = true;
}
}
} // End of namespace ZVision
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