1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
*/
#ifndef ZORK_AVI_DECODER_H
#define ZORK_AVI_DECODER_H
#include "video/avi_decoder.h"
#include "zvision/sound/zork_raw.h"
namespace ZVision {
class ZorkAVIDecoder : public Video::AVIDecoder {
public:
ZorkAVIDecoder(Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType) :
Video::AVIDecoder(soundType) {}
virtual ~ZorkAVIDecoder() {}
private:
class ZorkAVIAudioTrack : public Video::AVIDecoder::AVIAudioTrack {
public:
ZorkAVIAudioTrack(const AVIStreamHeader &streamHeader, const PCMWaveFormat &waveFormat, Audio::Mixer::SoundType soundType);
void createAudioStream();
void queueSound(Common::SeekableReadStream *stream);
void resetStream();
private:
Audio::QueuingAudioStream *_queueStream;
RawChunkStream _decoder;
};
Video::AVIDecoder::AVIAudioTrack *createAudioTrack(Video::AVIDecoder::AVIStreamHeader sHeader, Video::AVIDecoder::PCMWaveFormat wvInfo);
private:
// Audio Codecs
enum {
kWaveFormatZorkPCM = 17 // special Zork PCM audio format (clashes with MS IMA ADPCM)
};
};
} // End of namespace ZVision
#endif
|