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#include "driver_vga.h"
#define STUB_FUNC printf("STUB: %s\n", __PRETTY_FUNCTION__)
namespace Gob {
void VGAVideoDriver::drawSprite(SurfaceDesc *source, SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp) {
if (x >= 0 && x < dest->width && y >= 0 && y < dest->height) {
int16 width = (right - left) + 1;
int16 height = (bottom - top) + 1;
byte *srcPos = source->vidPtr + (top * source->width) + left;
byte *destPos = dest->vidPtr + (y * dest->width) + x;
while (height--) {
for (int16 i = 0; i < width; ++i) {
if (srcPos[i])
destPos[i] = srcPos[i];
}
srcPos += source->width; //width ?
destPos += dest->width;
}
}
}
void VGAVideoDriver::fillRect(SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, byte color) {
if (left < dest->width && right < dest->width && top < dest->height && bottom < dest->height) {
byte *pos = dest->vidPtr + (top * dest->width) + left;
int16 width = (right - left) + 1;
int16 height = (bottom - top) + 1;
while (height--) {
for (int16 i = 0; i < width; ++i) {
pos[i] = color;
}
pos += dest->width;
}
}
}
void VGAVideoDriver::putPixel(int16 x, int16 y, byte color, SurfaceDesc *dest) {
if (x >= 0 && x < dest->width && y >= 0 && y < dest->height)
dest->vidPtr[(y * dest->width) + x] = color;
}
void VGAVideoDriver::drawLetter(char item, int16 x, int16 y, FontDesc *fontDesc, byte color1, byte color2, byte transp, SurfaceDesc *dest) {
STUB_FUNC;
}
void VGAVideoDriver::drawLine(SurfaceDesc *dest, int16 x0, int16 y0, int16 x1, int16 y1, byte color) {
STUB_FUNC;
}
void VGAVideoDriver::drawPackedSprite(byte *sprBuf, int16 width, int16 height, int16 x, int16 y, byte transp, SurfaceDesc *dest) {
STUB_FUNC;
}
}
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