1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 Ivan Dubrov
* Copyright (C) 2004-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef GOB_MAP_H
#define GOB_MAP_H
namespace Gob {
#pragma START_PACK_STRUCTS
#define szMap_Point 4
typedef struct Map_Point {
int16 x;
int16 y;
} GCC_PACK Map_Point;
#define szMap_ItemPos 3
typedef struct Map_ItemPos {
char x;
char y;
char orient; // ??
} GCC_PACK Map_ItemPos;
#pragma END_PACK_STRUCTS
extern char map_passMap[28][26]; // [y][x]
extern int16 map_itemsMap[28][26]; // [y][x]
extern Map_Point map_wayPoints[40];
extern int16 map_nearestWayPoint;
extern int16 map_nearestDest;
extern int16 map_curGoblinX;
extern int16 map_curGoblinY;
extern int16 map_destX;
extern int16 map_destY;
extern char map_loadFromAvo;
extern Map_ItemPos map_itemPoses[40];
extern char map_sourceFile[15];
extern char *map_avoDataPtr;
int16 map_getDirection(int16 x0, int16 y0, int16 x1, int16 y1);
void map_findNearestToGob(void);
void map_findNearestToDest(void);
int16 map_checkDirectPath(int16 x0, int16 y0, int16 x1, int16 y1);
int16 map_checkLongPath(int16 x0, int16 y0, int16 x1, int16 y1, int16 i0, int16 i1);
int16 map_optimizePoints(int16 xPos, int16 yPos);
void map_loadItemToObject(void);
void map_loadMapObjects(char *avjFile);
void map_loadDataFromAvo(char *dest, int16 size);
void map_loadMapsInitGobs(void);
} // End of namespace Gob
#endif /* __MAP_H */
|