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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 Ivan Dubrov
* Copyright (C) 2004-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Header$
*
*/
#ifndef GOB_MULT_H
#define GOB_MULT_H
#include "gob/sound.h"
namespace Gob {
class Mult {
public:
#pragma START_PACK_STRUCTS
typedef struct Mult_AnimData {
int8 animation;
int8 layer;
int8 frame;
int8 animType;
int8 order;
int8 isPaused;
int8 isStatic;
int8 maxTick;
int8 unknown;
int8 newLayer;
int8 newAnimation;
byte intersected;
int8 newCycle;
} GCC_PACK Mult_AnimData;
typedef struct Mult_Object {
int32 *pPosX;
int32 *pPosY;
Mult_AnimData *pAnimData;
int16 tick;
int16 lastLeft;
int16 lastRight;
int16 lastTop;
int16 lastBottom;
} Mult_Object;
// Mult
typedef struct Mult_StaticKey {
int16 frame;
int16 layer;
} GCC_PACK Mult_StaticKey;
typedef struct Mult_AnimKey {
int16 frame;
int16 layer;
int16 posX;
int16 posY;
int16 order;
} GCC_PACK Mult_AnimKey;
typedef struct Mult_TextKey {
int16 frame;
int16 cmd;
int16 unknown0[9];
int16 index;
int16 unknown1[2];
} GCC_PACK Mult_TextKey;
typedef struct Mult_PalKey {
int16 frame;
int16 cmd;
int16 rates[4];
int16 unknown0;
int16 unknown1;
int8 subst[16][4];
} GCC_PACK Mult_PalKey;
typedef struct Mult_PalFadeKey {
int16 frame;
int16 fade;
int16 palIndex;
int8 flag;
} GCC_PACK Mult_PalFadeKey;
typedef struct Mult_SndKey {
int16 frame;
int16 cmd;
int16 freq;
int16 channel;
int16 repCount;
int16 resId;
int16 soundIndex;
} GCC_PACK Mult_SndKey;
#pragma END_PACK_STRUCTS
// Globals
Mult_Object *_objects;
int16 *_renderData;
int16 _objCount;
Video::SurfaceDesc *_underAnimSurf;
char *_multData;
int16 _frame;
char _doPalSubst;
int16 _counter;
int16 _frameRate;
int32 *_animArrayX;
int32 *_animArrayY;
Mult_AnimData *_animArrayData;
int16 _index;
// Static keys
int16 _staticKeysCount;
Mult_StaticKey *_staticKeys;
int16 _staticIndices[10];
// Anim keys
Mult_AnimKey *_animKeys[4];
int16 _animKeysCount[4];
int16 _animLayer;
int16 _animIndices[10];
// Text keys
int16 _textKeysCount;
Mult_TextKey *_textKeys;
int16 _frameStart;
// Palette keys
int16 _palKeyIndex;
int16 _palKeysCount;
Mult_PalKey *_palKeys;
Video::Color *_oldPalette;
Video::Color _palAnimPalette[256];
int16 _palAnimKey;
int16 _palAnimIndices[4];
int16 _palAnimRed[4];
int16 _palAnimGreen[4];
int16 _palAnimBlue[4];
// Palette fading
Mult_PalFadeKey *_palFadeKeys;
int16 _palFadeKeysCount;
char _palFadingRed;
char _palFadingGreen;
char _palFadingBlue;
char _animDataAllocated;
char *_dataPtr;
int16 _staticLoaded[10];
int16 _animLoaded[10];
int16 _sndSlotsCount;
// Sound keys
int16 _sndKeysCount;
Mult_SndKey *_sndKeys;
void zeroMultData(void);
void loadMult(int16 resId);
void freeMultKeys(void);
void checkFreeMult(void);
void playMult(int16 startFrame, int16 endFrame, char checkEscape,
char handleMouse);
void animate(void);
void interGetObjAnimSize(void);
void interInitMult(void);
void freeMult(void);
void interLoadMult(void);
void freeAll(void);
void initAll(void);
void playSound(Snd::SoundDesc * soundDesc, int16 repCount, int16 freq,
int16 channel);
Mult(GobEngine *vm);
protected:
Video::Color _fadePal[5][16];
GobEngine *_vm;
char drawStatics(char stop);
void drawAnims(void);
void drawText(char *pStop, char *pStopNoClear);
char prepPalAnim(char stop);
void doPalAnim(void);
char doFadeAnim(char stop);
char doSoundAnim(char stop);
};
} // End of namespace Gob
#endif /* __MULT_H */
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