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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GRAPHICS_FONTS_MACFONT_H
#define GRAPHICS_FONTS_MACFONT_H
#include "common/array.h"
#include "graphics/font.h"
namespace Graphics {
/**
* Processing of Mac FONT/NFNT rResources
*/
class MacFont : public Font {
public:
MacFont();
virtual ~MacFont();
virtual int getFontHeight() const;
virtual int getMaxCharWidth() const;
virtual int getCharWidth(uint32 chr) const;
virtual void drawChar(Surface *dst, uint32 chr, int x, int y, uint32 color) const;
bool loadFont(Common::SeekableReadStream &stream);
bool loadFOND(Common::SeekableReadStream &stream);
private:
// FONT/NFNT
uint16 _fontType;
uint16 _firstChar;
uint16 _lastChar;
uint16 _maxWidth;
int16 _kernMax;
int16 _nDescent;
uint16 _fRectWidth;
uint16 _fRectHeight;
uint32 _owTLoc;
uint16 _ascent;
uint16 _descent;
uint16 _leading;
uint16 _rowWords;
// FOND
uint16 _ffFlags;
uint16 _ffFamID;
uint16 _ffFirstChar;
uint16 _ffLastChar;
uint16 _ffAscent;
uint16 _ffDescent;
uint16 _ffLeading;
uint16 _ffWidMax;
uint32 _ffWTabOff;
uint32 _ffKernOff;
uint32 _ffStylOff;
uint16 _ffProperty[9];
uint16 _ffIntl[2];
uint16 _ffVersion;
byte *_bitImage;
struct Glyph {
void clear() {
bitmapOffset = 0;
width = 0;
bitmapWidth = 0;
kerningOffset = 0;
}
uint16 bitmapOffset;
byte width;
uint16 bitmapWidth;
int kerningOffset;
};
Common::Array<Glyph> _glyphs;
Glyph _defaultChar;
const Glyph *findGlyph(uint32 c) const;
};
} // End of namespace Graphics
#endif
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