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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef GRAPHICS_IMAGEMAN_H
#define GRAPHICS_IMAGEMAN_H
#include "common/scummsys.h"
#include "common/archive.h"
#include "common/singleton.h"
#include "common/str.h"
#include "common/list.h"
namespace Graphics {
struct Surface;
class ImageManager : public Common::Singleton<ImageManager> {
public:
~ImageManager();
/**
* Adds a directory or .zip archive to the list of places where
* the ImageManager searches for image files.
*
* @param name an FSNode pointing to the archive
* @return true on success and false on failure
*/
bool addArchive(const Common::String &name);
/**
* Removes a directory or .zip archive from the the list of places where
* the ImageManager searches for image files.
*
* @param name the name of the archive
*/
void removeArchive(const Common::String &name);
/**
* Registers a surface with the ImageManager.
* The ImageManager takes over ownership of the surface, in particular
* when the surface gets unregistered, Surface::free() is invoked and
* the surface gets deleted by the ImageManager.
* If the parameter 'surf' is 0 the ImageManager tries to load an image with
* the filename 'name'.
*
* @param name the name of the new handle
* @param surf the surface which should be associated to the given name
* @return returns true on success and false on failure
*/
bool registerSurface(const Common::String &name, Surface *surf);
/**
* Unregisters and delete a surface which was previously registered
* with the ImageManager. After unregistering a surface, it must NOT
* be used anymore.
*
* @param name the handle
* @return true on success, false on failure
*/
bool unregisterSurface(const Common::String &name);
/**
* Gets a surface registered to a certain name.
*
* @param name the name of the surface
* @return returns an pointer to an Surface object or 0 on failure
*/
Surface *getSurface(const Common::String &name);
private:
friend class Common::Singleton<SingletonBaseType>;
ImageManager();
struct Entry {
Common::String name;
Surface *surface;
};
typedef Common::List<Entry*>::iterator Iterator;
Iterator searchHandle(const Common::String &name);
Common::List<Entry*> _surfaces;
Common::SearchSet _archives;
};
} // end of namespace Graphics
/** Shortcut for accessing the image manager. */
#define ImageMan (Graphics::ImageManager::instance())
#endif
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