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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/**
* @file
* Macintosh cursor decoding used in engines:
* - mohawk
* - sci
* - scumm
*/
#include "common/stream.h"
#ifndef GRAPHICS_MACCURSOR_H
#define GRAPHICS_MACCURSOR_H
namespace Graphics {
/**
* A Mac crsr or CURS cursor
* TODO: Think about making a base class with WinCursor
*/
class MacCursor {
public:
MacCursor();
~MacCursor();
/** Return the cursor's width. */
uint16 getWidth() const { return 16; }
/** Return the cursor's height. */
uint16 getHeight() const { return 16; }
/** Return the cursor's hotspot's x coordinate. */
uint16 getHotspotX() const { return _hotspotX; }
/** Return the cursor's hotspot's y coordinate. */
uint16 getHotspotY() const { return _hotspotY; }
/** Return the cursor's transparent key. */
byte getKeyColor() const { return 0xFF; }
const byte *getSurface() const { return _surface; }
const byte *getPalette() const { return _palette; }
/** Read the cursor's data out of a stream. */
bool readFromStream(Common::SeekableReadStream &stream, bool forceMonochrome = false);
private:
bool readFromCURS(Common::SeekableReadStream &stream);
bool readFromCRSR(Common::SeekableReadStream &stream, bool forceMonochrome);
byte *_surface;
byte _palette[256 * 3];
uint16 _hotspotX; ///< The cursor's hotspot's x coordinate.
uint16 _hotspotY; ///< The cursor's hotspot's y coordinate.
/** Clear the cursor. */
void clear();
};
} // End of namespace Graphics
#endif
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