1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GRAPHICS_MACGUI_MACMENU_H
#define GRAPHICS_MACGUI_MACMENU_H
#include "common/str-array.h"
#include "common/winexe_pe.h"
namespace Common {
class U32String;
class MacResManager;
}
namespace Graphics {
struct MacMenuItem;
struct MacMenuSubItem;
struct MacMenuSubMenu;
struct MacMenuData {
int menunum;
const char *title;
int action;
byte shortcut;
bool enabled;
};
class MacMenu : public BaseMacWindow {
public:
MacMenu(int id, const Common::Rect &bounds, MacWindowManager *wm);
~MacMenu();
static Common::StringArray *readMenuFromResource(Common::SeekableReadStream *res);
static MacMenu *createMenuFromPEexe(Common::PEResources &exe, MacWindowManager *wm);
void setCommandsCallback(void (*callback)(int, Common::String &, void *), void *data) { _ccallback = callback; _cdata = data; }
void setCommandsCallback(void (*callback)(int, Common::U32String &, void *), void *data) { _unicodeccallback = callback; _cdata = data; }
void addStaticMenus(const MacMenuData *data);
void calcDimensions();
int addMenuItem(const Common::String &name);
int addMenuItem(const Common::U32String &name);
void addMenuSubItem(int id, const Common::String &text, int action, int style = 0, char shortcut = 0, bool enabled = true);
void addMenuSubItem(int id, const Common::U32String &text, int action, int style = 0, char shortcut = 0, bool enabled = true);
void loadMenuResource(Common::MacResManager *resFork, uint16 id);
void loadMenuBarResource(Common::MacResManager *resFork, uint16 id);
void createSubMenuFromString(int id, const char *string, int commandId);
void clearSubMenu(int id);
bool draw(ManagedSurface *g, bool forceRedraw = false);
bool processEvent(Common::Event &event);
void enableCommand(int menunum, int action, bool state);
void enableCommand(const char *menuitem, const char *menuaction, bool state);
void enableCommand(const Common::U32String &menuitem, const Common::U32String &menuaction, bool state);
void disableAllMenus();
void setActive(bool active) { _menuActivated = active; }
bool hasAllFocus() { return _menuActivated; }
bool isVisible() { return _isVisible; }
void setVisible(bool visible) { _isVisible = visible; _contentIsDirty = true; }
Common::Rect _bbox;
private:
ManagedSurface _screen;
ManagedSurface _tempSurface;
private:
const Font *getMenuFont();
const Common::String getAcceleratorString(MacMenuSubItem *item, const char *prefix);
int calcSubMenuWidth(MacMenuSubMenu *menu);
void calcSubMenuBounds(MacMenuSubMenu *menu, int x, int y);
void renderSubmenu(MacMenuSubMenu *menu);
bool keyEvent(Common::Event &event);
bool mouseClick(int x, int y);
bool mouseRelease(int x, int y);
bool mouseMove(int x, int y);
bool processMenuShortCut(byte flags, uint16 ascii);
void drawSubMenuArrow(ManagedSurface *dst, int x, int y, int color);
Common::Array<MacMenuItem *> _items;
const Font *_font;
bool _menuActivated;
bool _isVisible;
int _activeItem;
Common::Array<int> _menustack;
int _activeSubItem;
void (*_ccallback)(int action, Common::String &text, void *data);
void (*_unicodeccallback)(int action, Common::U32String &text, void *data);
void *_cdata;
};
} // End of namespace Graphics
#endif
|