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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GRAPHICS_MACGUI_MACWIDGET_H
#define GRAPHICS_MACGUI_MACWIDGET_H
#include "common/rect.h"
namespace Common {
struct Event;
}
namespace Graphics {
class MacWindow;
class ManagedSurface;
class MacWidget {
friend class MacEditableText;
public:
MacWidget(MacWindow *parent, int x, int y, int w, int h, bool focusable);
virtual ~MacWidget() {}
const Common::Rect &getDimensions() { return _dims; }
bool isFocusable() { return _focusable; }
virtual void setActive(bool active) = 0;
void setDirty(bool dirty) { _contentIsDirty = dirty; }
virtual bool draw(ManagedSurface *g, bool forceRedraw = false) = 0;
virtual bool processEvent(Common::Event &event) = 0;
virtual bool hasAllFocus() = 0;
protected:
bool _focusable;
bool _contentIsDirty;
Common::Rect _dims;
public:
MacWindow *_parent;
};
} // End of namespace Graphics
#endif
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