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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "graphics/pixelformat.h"
#include "common/debug.h"
namespace Graphics {
Common::String PixelFormat::toString() const {
if (bytesPerPixel == 1)
return "CLUT8";
int component[4];
char tmp[10];
tmp[0] = tmp[1] = 0;
component[0] = rShift;
component[1] = gShift;
component[2] = bShift;
component[3] = aShift;
Common::String letters, digits;
for (int c = 0; c < 4; c++) {
int compPos = -1;
int maxshift = -1;
// Find maximal component
for (int i = 0; i < 4; i++)
if (component[i] >= 0 && component[i] > maxshift) {
maxshift = component[i];
compPos = i;
}
// Clean duplicates
for (int i = 0; i < 4; i++)
if (component[i] == maxshift)
component[i] = -1;
switch (compPos) {
case 0:
if (rLoss != 8) {
letters += "R";
tmp[0] = '0' + 8 - rLoss;
digits += tmp;
}
break;
case 1:
if (gLoss != 8) {
letters += "G";
tmp[0] = '0' + 8 - gLoss;
digits += tmp;
}
break;
case 2:
if (bLoss != 8) {
letters += "B";
tmp[0] = '0' + 8 - bLoss;
digits += tmp;
}
break;
case 3:
if (aLoss != 8) {
letters += "A";
tmp[0] = '0' + 8 - aLoss;
digits += tmp;
}
break;
default:
break;
}
}
return letters + digits;
}
} // End of namespace Graphics
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