1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/endian.h"
#include "common/scummsys.h"
#include "common/system.h"
#include "graphics/colormasks.h"
#include "graphics/scaler.h"
#include "graphics/scaler/intern.h"
template<int bitFormat>
uint16 quadBlockInterpolate(const uint8 *src, uint32 srcPitch) {
uint16 colorx1y1 = *(((const uint16 *)src));
uint16 colorx2y1 = *(((const uint16 *)src) + 1);
uint16 colorx1y2 = *(((const uint16 *)(src + srcPitch)));
uint16 colorx2y2 = *(((const uint16 *)(src + srcPitch)) + 1);
return interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> >(colorx1y1, colorx2y1, colorx1y2, colorx2y2);
}
template<int bitFormat>
void createThumbnail_2(const uint8 *src, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
assert(width % 2 == 0);
assert(height % 2 == 0);
for (int y = 0; y < height; y += 2) {
for (int x = 0; x < width; x += 2, dstPtr += 2) {
*((uint16*)dstPtr) = quadBlockInterpolate<bitFormat>(src + 2 * x, srcPitch);
}
dstPtr += (dstPitch - 2 * width / 2);
src += 2 * srcPitch;
}
}
template<int bitFormat>
void createThumbnail_4(const uint8 *src, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
assert(width % 4 == 0);
assert(height % 4 == 0);
for (int y = 0; y < height; y += 4) {
for (int x = 0; x < width; x += 4, dstPtr += 2) {
uint16 upleft = quadBlockInterpolate<bitFormat>(src + 2 * x, srcPitch);
uint16 upright = quadBlockInterpolate<bitFormat>(src + 2 * (x + 2), srcPitch);
uint16 downleft = quadBlockInterpolate<bitFormat>(src + srcPitch * 2 + 2 * x, srcPitch);
uint16 downright = quadBlockInterpolate<bitFormat>(src + srcPitch * 2 + 2 * (x + 2), srcPitch);
*((uint16*)dstPtr) = interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> >(upleft, upright, downleft, downright);
}
dstPtr += (dstPitch - 2 * width / 4);
src += 4 * srcPitch;
}
}
static void createThumbnail(const uint8 *src, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
// only 1/2 and 1/4 downscale supported
if (width != 320 && width != 640)
return;
int downScaleMode = (width == 320) ? 2 : 4;
if (downScaleMode == 2) {
createThumbnail_2<565>(src, srcPitch, dstPtr, dstPitch, width, height);
} else if (downScaleMode == 4) {
createThumbnail_4<565>(src, srcPitch, dstPtr, dstPitch, width, height);
}
}
/**
* Copies the current screen contents to a new surface, using RGB565 format.
* WARNING: surf->free() must be called by the user to avoid leaking.
*
* @param surf the surface to store the data in it
*/
static bool grabScreen565(Graphics::Surface *surf) {
Graphics::Surface *screen = g_system->lockScreen();
if (!screen)
return false;
assert(screen->bytesPerPixel == 1 || screen->bytesPerPixel == 2);
assert(screen->pixels != 0);
byte palette[256 * 4];
g_system->grabPalette(&palette[0], 0, 256);
surf->create(screen->w, screen->h, 2);
Graphics::PixelFormat screenFormat = g_system->getScreenFormat();
for (uint y = 0; y < screen->h; ++y) {
for (uint x = 0; x < screen->w; ++x) {
byte r = 0, g = 0, b = 0;
if (screenFormat.bytesPerPixel == 1) {
r = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4];
g = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4 + 1];
b = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4 + 2];
} else if (screenFormat.bytesPerPixel == 2) {
uint16 col = READ_UINT16(screen->getBasePtr(x, y));
screenFormat.colorToRGB(col, r, g, b);
}
((uint16 *)surf->pixels)[y * surf->w + x] = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b);
}
}
g_system->unlockScreen();
return true;
}
static bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in) {
uint16 width = in.w;
uint16 inHeight = in.h;
if (width < 320) {
// Special case to handle MM NES (uses a screen width of 256)
width = 320;
// center MM NES screen
Graphics::Surface newscreen;
newscreen.create(width, in.h, in.bytesPerPixel);
uint8 *dst = (uint8*)newscreen.getBasePtr((320 - in.w) / 2, 0);
const uint8 *src = (uint8*)in.getBasePtr(0, 0);
uint16 height = in.h;
while (height--) {
memcpy(dst, src, in.pitch);
dst += newscreen.pitch;
src += in.pitch;
}
in.free();
in = newscreen;
} else if (width == 720) {
// Special case to handle Hercules mode
width = 640;
inHeight = 400;
// cut off menu and so on..
Graphics::Surface newscreen;
newscreen.create(width, 400, in.bytesPerPixel);
uint8 *dst = (uint8*)in.getBasePtr(0, (400 - 240) / 2);
const uint8 *src = (uint8*)in.getBasePtr(41, 28);
for (int y = 0; y < 240; ++y) {
memcpy(dst, src, 640 * in.bytesPerPixel);
dst += newscreen.pitch;
src += in.pitch;
}
in.free();
in = newscreen;
}
uint16 newHeight = !(inHeight % 240) ? kThumbnailHeight2 : kThumbnailHeight1;
out.create(kThumbnailWidth, newHeight, sizeof(uint16));
createThumbnail((const uint8 *)in.pixels, width * sizeof(uint16), (uint8 *)out.pixels, out.pitch, width, inHeight);
in.free();
return true;
}
bool createThumbnailFromScreen(Graphics::Surface* surf) {
assert(surf);
Graphics::Surface screen;
if (!grabScreen565(&screen))
return false;
return createThumbnail(*surf, screen);
}
bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, const uint8 *palette) {
assert(surf);
Graphics::Surface screen;
screen.create(w, h, 2);
for (uint y = 0; y < screen.h; ++y) {
for (uint x = 0; x < screen.w; ++x) {
byte r, g, b;
r = palette[pixels[y * w + x] * 3];
g = palette[pixels[y * w + x] * 3 + 1];
b = palette[pixels[y * w + x] * 3 + 2];
((uint16 *)screen.pixels)[y * screen.w + x] = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b);
}
}
return createThumbnail(*surf, screen);
}
|