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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "graphics/thumbnail.h"
#include "graphics/scaler.h"
#include "graphics/colormasks.h"
#include "common/endian.h"
#include "common/algorithm.h"
#include "common/system.h"
#include "common/stream.h"
#include "common/textconsole.h"
namespace Graphics {
namespace {
#define THMB_VERSION 2
struct ThumbnailHeader {
uint32 type;
uint32 size;
byte version;
uint16 width, height;
PixelFormat format;
};
#define ThumbnailHeaderSize (4+4+1+2+2+(1+4+4))
enum HeaderState {
/// There is no header present
kHeaderNone,
/// The header present only has reliable values for version and size
kHeaderUnsupported,
/// The header is present and the version is supported
kHeaderPresent
};
HeaderState loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) {
header.type = in.readUint32BE();
// We also accept the bad 'BMHT' header here, for the sake of compatibility
// with some older savegames which were written incorrectly due to a bug in
// ScummVM which wrote the thumb header type incorrectly on LE systems.
if (header.type != MKTAG('T','H','M','B') && header.type != MKTAG('B','M','H','T')) {
if (outputWarnings)
warning("couldn't find thumbnail header type");
return kHeaderNone;
}
header.size = in.readUint32BE();
header.version = in.readByte();
// Do a check whether any read errors had occurred. If so we cannot use the
// values obtained for size and version because they might be bad.
if (in.err() || in.eos()) {
// TODO: We fake that there is no header. This is actually not quite
// correct since we found the start of the header and then things
// started to break. Right no we leave detection of this to the client.
// Since this case is caused by broken files, the client code should
// catch it anyway... If there is a nicer solution here, we should
// implement it.
return kHeaderNone;
}
if (header.version > THMB_VERSION) {
if (outputWarnings)
warning("trying to load a newer thumbnail version: %d instead of %d", header.version, THMB_VERSION);
return kHeaderUnsupported;
}
header.width = in.readUint16BE();
header.height = in.readUint16BE();
header.format.bytesPerPixel = in.readByte();
// Starting from version 2 on we serialize the whole PixelFormat.
if (header.version >= 2) {
header.format.rLoss = in.readByte();
header.format.gLoss = in.readByte();
header.format.bLoss = in.readByte();
header.format.aLoss = in.readByte();
header.format.rShift = in.readByte();
header.format.gShift = in.readByte();
header.format.bShift = in.readByte();
header.format.aShift = in.readByte();
} else {
// Version 1 used a hardcoded RGB565.
header.format = createPixelFormat<565>();
}
if (in.err() || in.eos()) {
// When we reached this point we know that at least the size and
// version field was loaded successfully, thus we tell this header
// is not supported and silently hope that the client code is
// prepared to handle read errors.
return kHeaderUnsupported;
} else {
return kHeaderPresent;
}
}
} // end of anonymous namespace
bool checkThumbnailHeader(Common::SeekableReadStream &in) {
uint32 position = in.pos();
ThumbnailHeader header;
// TODO: It is not clear whether this is the best semantics. Now
// checkThumbnailHeader will return true even when the thumbnail header
// found is actually not usable. However, most engines seem to use this
// to detect the presence of any header and if there is none it wont even
// try to skip it. Thus, this looks like the best solution for now...
bool hasHeader = (loadHeader(in, header, false) != kHeaderNone);
in.seek(position, SEEK_SET);
return hasHeader;
}
bool skipThumbnail(Common::SeekableReadStream &in) {
uint32 position = in.pos();
ThumbnailHeader header;
// We can skip unsupported and supported headers. So we only seek back
// to the old position in case there is no header at all.
if (loadHeader(in, header, false) == kHeaderNone) {
in.seek(position, SEEK_SET);
return false;
}
in.seek(header.size - (in.pos() - position), SEEK_CUR);
return true;
}
bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface *&thumbnail, bool skipThumbnail) {
if (skipThumbnail) {
return Graphics::skipThumbnail(in);
}
const uint32 position = in.pos();
ThumbnailHeader header;
HeaderState headerState = loadHeader(in, header, true);
// Try to handle unsupported/broken headers gracefully. If there is no
// header at all, we seek back and return at this point. If there is an
// unsupported/broken header, we skip the actual data and return. The
// downside is that we might reset the end of stream flag with this and
// the client code would not be able to notice a read past the end of the
// stream at this point then.
if (headerState == kHeaderNone) {
in.seek(position, SEEK_SET);
return false;
} else if (headerState == kHeaderUnsupported) {
in.seek(header.size - (in.pos() - position), SEEK_CUR);
return false;
}
if (header.format.bytesPerPixel != 2 && header.format.bytesPerPixel != 4) {
warning("trying to load thumbnail with unsupported bit depth %d", header.format.bytesPerPixel);
return false;
}
thumbnail = new Graphics::Surface();
thumbnail->create(header.width, header.height, header.format);
for (int y = 0; y < thumbnail->h; ++y) {
switch (header.format.bytesPerPixel) {
case 2: {
uint16 *pixels = (uint16 *)thumbnail->getBasePtr(0, y);
for (uint x = 0; x < thumbnail->w; ++x) {
*pixels++ = in.readUint16BE();
}
} break;
case 4: {
uint32 *pixels = (uint32 *)thumbnail->getBasePtr(0, y);
for (uint x = 0; x < thumbnail->w; ++x) {
*pixels++ = in.readUint32BE();
}
} break;
default:
assert(0);
}
}
return true;
}
bool saveThumbnail(Common::WriteStream &out) {
Graphics::Surface thumb;
if (!createThumbnailFromScreen(&thumb)) {
warning("Couldn't create thumbnail from screen, aborting thumbnail save");
return false;
}
bool success = saveThumbnail(out, thumb);
thumb.free();
return success;
}
bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) {
if (thumb.format.bytesPerPixel != 2 && thumb.format.bytesPerPixel != 4) {
warning("trying to save thumbnail with bpp %u", thumb.format.bytesPerPixel);
return false;
}
ThumbnailHeader header;
header.type = MKTAG('T','H','M','B');
header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.format.bytesPerPixel;
header.version = THMB_VERSION;
header.width = thumb.w;
header.height = thumb.h;
out.writeUint32BE(header.type);
out.writeUint32BE(header.size);
out.writeByte(header.version);
out.writeUint16BE(header.width);
out.writeUint16BE(header.height);
// Serialize the PixelFormat
out.writeByte(thumb.format.bytesPerPixel);
out.writeByte(thumb.format.rLoss);
out.writeByte(thumb.format.gLoss);
out.writeByte(thumb.format.bLoss);
out.writeByte(thumb.format.aLoss);
out.writeByte(thumb.format.rShift);
out.writeByte(thumb.format.gShift);
out.writeByte(thumb.format.bShift);
out.writeByte(thumb.format.aShift);
// Serialize the pixel data
for (uint y = 0; y < thumb.h; ++y) {
switch (thumb.format.bytesPerPixel) {
case 2: {
const uint16 *pixels = (const uint16 *)thumb.getBasePtr(0, y);
for (uint x = 0; x < thumb.w; ++x) {
out.writeUint16BE(*pixels++);
}
} break;
case 4: {
const uint32 *pixels = (const uint32 *)thumb.getBasePtr(0, y);
for (uint x = 0; x < thumb.w; ++x) {
out.writeUint32BE(*pixels++);
}
} break;
default:
assert(0);
}
}
return true;
}
/**
* Returns an array indicating which pixels of a source image horizontally or vertically get
* included in a scaled image
*/
int *scaleLine(int size, int srcSize) {
int scale = 100 * size / srcSize;
assert(scale > 0);
int *v = new int[size];
Common::fill(v, &v[size], 0);
int distCtr = 0;
int *destP = v;
for (int distIndex = 0; distIndex < srcSize; ++distIndex) {
distCtr += scale;
while (distCtr >= 100) {
assert(destP < &v[size]);
*destP++ = distIndex;
distCtr -= 100;
}
}
return v;
}
Graphics::Surface *scale(const Graphics::Surface &srcImage, int xSize, int ySize) {
Graphics::Surface *s = new Graphics::Surface();
s->create(xSize, ySize, srcImage.format);
int *horizUsage = scaleLine(xSize, srcImage.w);
int *vertUsage = scaleLine(ySize, srcImage.h);
// Loop to create scaled version
for (int yp = 0; yp < ySize; ++yp) {
const byte *srcP = (const byte *)srcImage.getBasePtr(0, vertUsage[yp]);
byte *destP = (byte *)s->getBasePtr(0, yp);
for (int xp = 0; xp < xSize; ++xp) {
const byte *tempSrcP = srcP + (horizUsage[xp] * srcImage.format.bytesPerPixel);
for (int byteCtr = 0; byteCtr < srcImage.format.bytesPerPixel; ++byteCtr) {
*destP++ = *tempSrcP++;
}
}
}
// Delete arrays and return surface
delete[] horizUsage;
delete[] vertUsage;
return s;
}
} // End of namespace Graphics
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