1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GRAPHICS_TRANSPARENTSURFACE_H
#define GRAPHICS_TRANSPARENTSURFACE_H
#include "graphics/surface.h"
#include "graphics/transform_struct.h"
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
#ifdef SCUMM_LITTLE_ENDIAN
#define TS_RGB(R,G,B) ((0xff << 24) | ((R) << 16) | ((G) << 8) | (B))
#define TS_ARGB(A,R,G,B) (((R) << 24) | ((G) << 16) | ((B) << 8) | (A))
#else
#define TS_RGB(R,G,B) (((R) << 24) | ((G) << 16) | (B << 8) | 0xff)
#define TS_ARGB(A,R,G,B) (((R) << 24) | ((G) << 16) | ((B) << 8) | (A))
#endif
namespace Graphics {
// Enums
/**
@brief The possible flipping parameters for the blit method.
*/
enum FLIP_FLAGS {
/// The image will not be flipped.
FLIP_NONE = 0,
/// The image will be flipped at the horizontal axis.
FLIP_H = 1,
/// The image will be flipped at the vertical axis.
FLIP_V = 2,
/// The image will be flipped at the horizontal and vertical axis.
FLIP_HV = FLIP_H | FLIP_V,
/// The image will be flipped at the horizontal and vertical axis.
FLIP_VH = FLIP_H | FLIP_V
};
enum AlphaType {
ALPHA_OPAQUE = 0,
ALPHA_BINARY = 1,
ALPHA_FULL = 2
};
enum TFilteringMode {
FILTER_NEAREST = 0,
FILTER_BILINEAR = 1
};
/**
* A transparent graphics surface, which implements alpha blitting.
*/
struct TransparentSurface : public Graphics::Surface {
TransparentSurface();
TransparentSurface(const Graphics::Surface &surf, bool copyData = false);
/**
* Returns the pixel format all operations of TransparentSurface support.
*
* Unlike Surface TransparentSurface only works with a fixed pixel format.
* This format can be queried using this static function.
*
* @return Supported pixel format.
*/
static PixelFormat getSupportedPixelFormat() {
return PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
}
void setColorKey(char r, char g, char b);
void disableColorKey();
/**
@brief renders the surface to another surface
@param target a pointer to the target surface. In most cases this is the framebuffer.
@param posX the position on the X-axis in the target image in pixels where the image is supposed to be rendered.<br>
The default value is 0.
@param posY the position on the Y-axis in the target image in pixels where the image is supposed to be rendered.<br>
The default value is 0.
@param flipping how the the image should be flipped.<br>
The default value is Graphics::FLIP_NONE (no flipping)
@param pPartRect Pointer on Common::Rect which specifies the section to be rendered. If the whole image has to be rendered the Pointer is NULL.<br>
This referes to the unflipped and unscaled image.<br>
The default value is NULL.
@param color an ARGB color value, which determines the parameters for the color modulation und alpha blending.<br>
The alpha component of the color determines the alpha blending parameter (0 = no covering, 255 = full covering).<br>
The color components determines the color for color modulation.<br>
The default value is TS_ARGB(255, 255, 255, 255) (full covering, no color modulation).
The macros TS_RGB and TS_ARGB can be used for the creation of the color value.
@param width the output width of the screen section.
The images will be scaled if the output width of the screen section differs from the image section.<br>
The value -1 determines that the image should not be scaled.<br>
The default value is -1.
@param height the output height of the screen section.
The images will be scaled if the output width of the screen section differs from the image section.<br>
The value -1 determines that the image should not be scaled.<br>
The default value is -1.
@return returns false if the rendering failed.
*/
Common::Rect blit(Graphics::Surface &target, int posX = 0, int posY = 0,
int flipping = FLIP_NONE,
Common::Rect *pPartRect = nullptr,
uint color = TS_ARGB(255, 255, 255, 255),
int width = -1, int height = -1,
TSpriteBlendMode blend = BLEND_NORMAL);
Common::Rect blitClip(Graphics::Surface &target, Common::Rect clippingArea,
int posX = 0, int posY = 0,
int flipping = FLIP_NONE,
Common::Rect *pPartRect = nullptr,
uint color = TS_ARGB(255, 255, 255, 255),
int width = -1, int height = -1,
TSpriteBlendMode blend = BLEND_NORMAL);
void applyColorKey(uint8 r, uint8 g, uint8 b, bool overwriteAlpha = false);
/**
* @brief Scale function; this returns a transformed version of this surface after rotation and
* scaling. Please do not use this if angle != 0, use rotoscale.
*
* @param newWidth the resulting width.
* @param newHeight the resulting height.
* @see TransformStruct
*/
template <TFilteringMode filteringMode>
TransparentSurface *scaleT(uint16 newWidth, uint16 newHeight) const;
TransparentSurface *scale(uint16 newWidth, uint16 newHeight) const;
/**
* @brief Rotoscale function; this returns a transformed version of this surface after rotation and
* scaling. Please do not use this if angle == 0, use plain old scaling function.
*
* @param transform a TransformStruct wrapping the required info. @see TransformStruct
*
*/
template <TFilteringMode filteringMode>
TransparentSurface *rotoscaleT(const TransformStruct &transform) const;
TransparentSurface *rotoscale(const TransformStruct &transform) const;
TransparentSurface *convertTo(const PixelFormat &dstFormat, const byte *palette = 0) const;
float getRatio() {
if (!w)
return 0;
return h / (float)w;
}
AlphaType getAlphaMode() const;
void setAlphaMode(AlphaType);
private:
AlphaType _alphaMode;
template <typename Size>
void scaleNN(int *scaleCacheX, TransparentSurface *target) const;
};
/**
* A deleter for Surface objects which can be used with SharedPtr.
*
* This deleter assures Surface::free is called on deletion.
*/
/*struct SharedPtrTransparentSurfaceDeleter {
void operator()(TransparentSurface *ptr) {
ptr->free();
delete ptr;
}
};*/
} // End of namespace Graphics
#endif
|