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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
#ifdef USE_INDEO3
/* Intel Indeo 3 decompressor, derived from ffmpeg.
*
* Original copyright note:
* Intel Indeo 3 (IV31, IV32, etc.) video decoder for ffmpeg
* written, produced, and directed by Alan Smithee
*/
#ifndef GRAPHICS_INDEO3_H
#define GRAPHICS_INDEO3_H
#include "graphics/video/codecs/codec.h"
namespace Graphics {
class Indeo3Decoder : public Codec {
public:
Indeo3Decoder(uint16 width, uint16 height);
~Indeo3Decoder();
const Surface *decodeImage(Common::SeekableReadStream *stream);
PixelFormat getPixelFormat() const;
static bool isIndeo3(Common::SeekableReadStream &stream);
private:
Surface *_surface;
PixelFormat _pixelFormat;
static const int _corrector_type_0[24];
static const int _corrector_type_2[8];
static const uint32 correction[];
static const uint32 correctionloworder[];
static const uint32 correctionhighorder[];
struct YUVBufs {
byte *Ybuf;
byte *Ubuf;
byte *Vbuf;
byte *the_buf;
uint32 the_buf_size;
uint16 y_w, y_h;
uint16 uv_w, uv_h;
};
YUVBufs _iv_frame[2];
YUVBufs *_cur_frame;
YUVBufs *_ref_frame;
byte *_ModPred;
uint16 *_corrector_type;
void buildModPred();
void allocFrames();
void decodeChunk(byte *cur, byte *ref, int width, int height,
const byte *buf1, uint32 fflags2, const byte *hdr,
const byte *buf2, int min_width_160);
};
} // End of namespace Graphics
#endif // GRAPHICS_INDEO3_H
#endif // USE_INDEO3
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