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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef GUI_THEMECLASSIC_H
#define GUI_THEMECLASSIC_H
#include "gui/theme.h"
namespace GUI {
// enable this to disable transparency support for the classic theme
//#define CT_NO_TRANSPARENCY
class ThemeClassic : public Theme {
public:
ThemeClassic(OSystem *system, const Common::String &config = "classic", const Common::ConfigFile *cfg = 0);
virtual ~ThemeClassic();
bool init();
void deinit();
void refresh();
void enable();
void disable();
void openDialog(bool topDialog, ShadingStyle = kShadingNone);
void closeAllDialogs();
void clearAll();
void updateScreen();
void resetDrawArea();
const Graphics::Font *getFont(FontStyle font) const { return _font; }
int getFontHeight(FontStyle font = kFontStyleBold) const { if (_initOk) return _font->getFontHeight(); return 0; }
int getStringWidth(const Common::String &str, FontStyle font) const { if (_initOk) return _font->getStringWidth(str); return 0; }
int getCharWidth(byte c, FontStyle font) const { if (_initOk) return _font->getCharWidth(c); return 0; }
void drawDialogBackground(const Common::Rect &r, uint16 hints, WidgetStateInfo state);
void drawText(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, TextAlign align, bool inverted, int deltax, bool useEllipsis, FontStyle font);
void drawChar(const Common::Rect &r, byte ch, const Graphics::Font *font, WidgetStateInfo state);
void drawWidgetBackground(const Common::Rect &r, uint16 hints, WidgetBackground background, WidgetStateInfo state);
void drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, uint16 hints);
void drawSurface(const Common::Rect &r, const Graphics::Surface &surface, WidgetStateInfo state, int alpha, bool themeTrans);
void drawSlider(const Common::Rect &r, int width, WidgetStateInfo state);
void drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state);
void drawTab(const Common::Rect &r, int tabHeight, int tabWidth, const Common::Array<Common::String> &tabs, int active, uint16 hints, int titleVPad, WidgetStateInfo state);
void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState, WidgetStateInfo state);
void drawPopUpWidget(const Common::Rect &r, const Common::String &sel, int deltax, WidgetStateInfo state, TextAlign align);
void drawCaret(const Common::Rect &r, bool erase, WidgetStateInfo state);
void drawLineSeparator(const Common::Rect &r, WidgetStateInfo state);
void restoreBackground(Common::Rect r, bool special = false);
bool addDirtyRect(Common::Rect r, bool save = false, bool special = false);
int getTabSpacing() const;
int getTabPadding() const;
private:
void box(int x, int y, int width, int height, OverlayColor colorA, OverlayColor colorB, bool skipLastRow = false);
void box(int x, int y, int width, int height);
OverlayColor getColor(State state);
OSystem *_system;
Graphics::Surface _screen;
#ifndef CT_NO_TRANSPARENCY
struct DialogState {
Graphics::Surface screen;
} *_dialog;
void blendScreenToDialog();
#endif
bool _enableBlending;
bool _forceRedraw;
bool _initOk;
bool _enabled;
Common::String _fontName;
const Graphics::Font *_font;
OverlayColor _color, _shadowcolor;
OverlayColor _bgcolor;
OverlayColor _textcolor;
OverlayColor _textcolorhi;
enum {
kColor = 0,
kShadowColor = 1,
kBGColor = 2,
kTextColor = 3,
kTextColorHi = 4,
kMaxColors = 5
};
uint8 _colors[kMaxColors][3];
void setupConfig();
bool loadConfig();
};
} // end of namespace GUI
#endif
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