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/* ScummVM - Scumm Interpreter
* Copyright (C) 2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*/
#include "browser.h"
#include "newgui.h"
#include "ListWidget.h"
#include "backends/fs/fs.h"
/* We want to use this as a general directory selector at some point... possible uses
* - to select the data dir for a game
* - to select the place where save games are stored
* - others???
*/
BrowserDialog::BrowserDialog(NewGui *gui)
: Dialog(gui, 50, 20, 320-2*50, 200-2*20)
{
// Headline - TODO: should be customizable during creation time
new StaticTextWidget(this, 10, 10, _w-2*10, kLineHeight,
"Select directory with game data", kTextAlignCenter);
// Add file list
_fileList = new ListWidget(this, 10, 20, _w-2*10, _h-20-24-10);
// Buttons
addButton(10, _h-24, "Go up", kCloseCmd, 0);
addButton(_w-2*(kButtonWidth+10), _h-24, "Cancel", kCloseCmd, 0);
addButton(_w-(kButtonWidth+10), _h-24, "Choose", kCloseCmd, 0);
// TODO - populate list item, implement buttons, etc. etc.
// TODO - will the choose button select the directory we are currrently in?!?
// TODO - double clicking an item should traverse into that directory
}
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