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// This file was generated by credits.pl. Do not edit by hand!
static const char *credits[] = {
"C1""ScummVM Team",
"",
"C1""Project Leaders",
"C0""Max Horn",
"C0""Eugene Sandulenko",
"",
"C1""Retired Project Leaders",
"C0""James Brown",
"C0""Vincent Hamm",
"C2""ScummVM co-founder, Original Cruise/CinE author",
"C0""Ludvig Strigeus",
"C2""Original ScummVM and SimonVM author",
"",
"C1""Engine Teams",
"C1""SCUMM",
"C0""Torbj\366rn Andersson",
"C0""Max Horn",
"C0""Travis Howell",
"C0""Pawel Kolodziejski",
"C2""Codecs, iMUSE, Smush, etc.",
"C0""Gregory Montoir",
"C0""Eugene Sandulenko",
"C2""FT INSANE, MM NES, MM C64, game detection, Herc/CGA",
"",
"C1""HE",
"C0""Travis Howell",
"C0""Gregory Montoir",
"C0""Eugene Sandulenko",
"",
"C1""AGI",
"C0""Stuart George",
"C0""Matthew Hoops",
"C0""Filippos Karapetis",
"C0""Pawel Kolodziejski",
"C0""Walter van Niftrik",
"C0""Kari Salminen",
"C0""Eugene Sandulenko",
"",
"C1""AGOS",
"C0""Torbj\366rn Andersson",
"C0""Paul Gilbert",
"C0""Travis Howell",
"",
"C1""BASS",
"C0""Joost Peters",
"",
"C1""Broken Sword 1",
"",
"C1""Broken Sword 2",
"C0""Torbj\366rn Andersson",
"",
"C1""Cinematique evo 1",
"C0""Vincent Hamm",
"C2""original CinE engine author",
"C0""Pawel Kolodziejski",
"C0""Gregory Montoir",
"C0""Eugene Sandulenko",
"",
"C1""Cinematique evo 2",
"C0""Vincent Hamm",
"C2""original CruisE engine author",
"",
"C1""FOTAQ",
"C0""Gregory Montoir",
"C0""Joost Peters",
"",
"C1""Gob",
"C0""Torbj\366rn Andersson",
"C0""Sven Hesse",
"C0""Willem Jan Palenstijn",
"C0""Eugene Sandulenko",
"",
"C1""Groovie",
"C0""Henry Bush",
"C0""Scott Thomas",
"C0""Jordi Vilalta Prat",
"",
"C1""Kyra",
"C0""Torbj\366rn Andersson",
"C2""VQA Player",
"C0""Oystein Eftevaag",
"C0""Florian Kagerer",
"C0""Gregory Montoir",
"C0""Johannes Schickel",
"",
"C1""Lure",
"C0""Paul Gilbert",
"",
"C1""M4",
"C0""Torbj\366rn Andersson",
"C0""Paul Gilbert",
"C0""Benjamin Haisch",
"C0""Filippos Karapetis",
"",
"C1""MADE",
"C0""Benjamin Haisch",
"",
"C1""Parallaction",
"C0""peres",
"",
"C1""SAGA",
"C0""Torbj\366rn Andersson",
"C0""Sven Hesse",
"C0""Filippos Karapetis",
"C0""Andrew Kurushin",
"C0""Eugene Sandulenko",
"",
"C1""SCI",
"C0""Greg Frieger",
"C0""Paul Gilbert",
"C0""Max Horn",
"C0""Filippos Karapetis",
"C0""Walter van Niftrik",
"C0""Jordi Vilalta Prat",
"C0""Lars Skovlund",
"",
"C1""Tinsel",
"C0""Torbj\366rn Andersson",
"C0""Paul Gilbert",
"C0""Sven Hesse",
"C0""Max Horn",
"C0""Filippos Karapetis",
"C0""Joost Peters",
"",
"C1""Touch\351",
"C0""Gregory Montoir",
"",
"C1""Tucker",
"C0""Gregory Montoir",
"",
"",
"C1""Backend Teams",
"C1""Dreamcast",
"C0""Marcus Comstedt",
"",
"C1""GP2X",
"C0""John Willis",
"",
"C1""iPhone",
"C0""Oystein Eftevaag",
"",
"C1""Maemo",
"C0""Frantisek Dufka",
"",
"C1""Nintendo DS",
"C0""Neil Millstone",
"",
"C1""PalmOS",
"C0""Chris Apers",
"",
"C1""PocketPC / WinCE",
"C0""Kostas Nakos",
"",
"C1""PlayStation 2",
"C0""Max Lingua",
"",
"C1""PSP (PlayStation Portable)",
"C0""Joost Peters",
"",
"C1""SDL (Win/Linux/OS X/etc.)",
"C0""Max Horn",
"C0""Eugene Sandulenko",
"C2""Asm routines, GFX layers",
"",
"C1""SymbianOS",
"C0""Jurgen Braam",
"C0""Lars Persson",
"",
"C1""Wii",
"C0""Andre Heider",
"",
"",
"C1""Other subsystems",
"C1""Infrastructure",
"C0""Max Horn",
"C2""Backend & Engine APIs, file API, sound mixer, audiostreams, data structures, etc.",
"C0""Eugene Sandulenko",
"",
"C1""GUI",
"C0""Eugene Sandulenko",
"C0""Johannes Schickel",
"",
"C1""Miscellaneous",
"C0""David Corrales-Lopez",
"C2""Filesystem access improvements (GSoC 2007 task)",
"C0""Jerome Fisher",
"C2""MT-32 emulator",
"C0""Jochen Hoenicke",
"C2""Speaker & PCjr sound support, Adlib work",
"C0""Chris Page",
"C2""Return to launcher, savestate improvements, leak fixes, ... (GSoC 2008 task)",
"C0""Robin Watts",
"C2""ARM assembly routines for nice speedups on several ports; improvements to the sound mixer",
"",
"",
"C1""Website (content)",
"C0""All active team members",
"C0""",
"",
"C1""Documentation",
"C0""Joachim Eberhard",
"C2""Numerous contributions to documentation",
"C0""Matthew Hoops",
"C2""Wiki editor",
"",
"C1""Retired Team Members",
"C0""Tore Anderson",
"C2""Former Debian GNU/Linux maintainer",
"C0""Nicolas Bacca",
"C2""Former WinCE porter",
"C0""Ralph Brorsen",
"C2""Help with GUI implementation",
"C0""Jamieson Christian",
"C2""iMUSE, MIDI, all things musical",
"C0""David Eriksson",
"C2""Engines: FOTAQ",
"C0""Hans-J\366rg Frieden",
"C2""Former AmigaOS 4 packager",
"C0""Robert G\366ffringmann",
"C2""Original PS2 porter; Engines: BASS, BS1",
"C0""Jonathan Gray",
"C2""Engines: SCUMM, HE, BS2",
"C0""R\374diger Hanke",
"C2""Port: MorphOS",
"C0""Felix Jakschitsch",
"C2""Zak256 reverse engineering",
"C0""Oliver Kiehl",
"C2""Engines: AGOS, BASS",
"C0""Mutwin Kraus",
"C2""Original MacOS porter",
"C0""Peter Moraliyski",
"C2""Port: GP32",
"C0""Juha Niemim\344ki",
"C2""Former AmigaOS 4 packager",
"C0""Jeremy Newman",
"C2""Former webmaster",
"C0""Lionel Ulmer",
"C2""Port: X11",
"C0""Won Star",
"C2""Former GP32 porter",
"C0""David Symonds",
"C2""Engines: AGI",
"",
"",
"C1""Other contributions",
"",
"C1""Packages",
"C1""AmigaOS 4",
"C0""Hubert Maier",
"",
"C1""Atari/FreeMiNT",
"C0""Keith Scroggins",
"",
"C1""BeOS",
"C0""Stefan Parviainen",
"C0""Luc Schrijvers",
"",
"C1""Debian GNU/Linux",
"C0""David Weinehall",
"",
"C1""Fedora / RedHat",
"C0""Willem Jan Palenstijn",
"",
"C1""Mac OS X",
"C0""Max Horn",
"C0""Oystein Eftevaag",
"",
"C1""Mandriva",
"C0""Dominik Scherer",
"",
"C1""MorphOS",
"C0""Fabien Coeurjoly",
"",
"C1""OS/2",
"C0""Paul Smedley",
"",
"C1""SlackWare",
"C0""Robert Kelsen",
"",
"C1""Solaris x86",
"C0""Laurent Blume",
"",
"C1""Solaris SPARC",
"C0""Markus Strangl",
"",
"C1""Win32",
"C0""Travis Howell",
"",
"C1""Win64",
"C0""Chris Gray",
"",
"",
"C1""Websites (design)",
"C0""Dob\363 Bal\341zs",
"C2""Website design",
"C0""Yaroslav Fedevych",
"C2""HTML/CSS for the website",
"C0""David Jensen",
"C2""SVG logo conversion",
"C0""Jean Marc",
"C2""ScummVM logo",
"C0""Raina",
"C2""ScummVM forum buttons",
"",
"C1""Code contributions",
"C0""Ori Avtalion",
"C2""Subtitle control options in the GUI; BASS GUI fixes",
"C0""Stuart Caie",
"C2""Decoders for Simon 1 Amiga data files",
"C0""Paolo Costabel",
"C2""PSP port contributions",
"C0""Thierry Crozat",
"C2""Support for Broken Sword 1 Macintosh version",
"C0""Martin Doucha",
"C2""CinE engine objectification",
"C0""Thomas Fach-Pedersen",
"C2""ProTracker module player",
"C0""Benjamin Haisch",
"C2""Heavily improved de-/encoder for DXA videos",
"C0""Janne Huttunen",
"C2""V3 actor mask support, Dig/FT SMUSH audio",
"C0""Kov\341cs Endre J\341nos",
"C2""Several fixes for Simon1",
"C0""Jeroen Janssen",
"C2""Numerous readability and bugfix patches",
"C0""Andreas Karlsson",
"C2""Initial port for SymbianOS",
"C0""Claudio Matsuoka",
"C2""Daily Linux builds",
"C0""Thomas Mayer",
"C2""PSP port contributions",
"C0""Sean Murray",
"C2""ScummVM tools GUI application (GSoC 2007 task)",
"C0""n0p",
"C2""Windows CE port aspect ratio correction scaler and right click input method",
"C0""Mikesch Nepomuk",
"C2""MI1 VGA floppy patches",
"C0""Nicolas Noble",
"C2""Config file and ALSA support",
"C0""Tim Phillips",
"C2""Initial MI1 CD music support",
"C0""Quietust",
"C2""Sound support for Amiga SCUMM V2/V3 games, MM NES support",
"C0""Andreas R\366ver",
"C2""Broken Sword 1/2 MPEG2 cutscene support",
"C0""Edward Rudd",
"C2""Fixes for playing MP3 versions of MI1/Loom audio",
"C0""Daniel Schepler",
"C2""Final MI1 CD music support, initial Ogg Vorbis support",
"C0""Andr\351 Souza",
"C2""SDL-based OpenGL renderer",
"",
"C0""And to all the contributors, users, and beta testers we've missed. Thanks!",
"C0""",
"",
"C1""Special thanks to",
"",
"C0""Sander Buskens",
"C2""For his work on the initial reversing of Monkey2",
"C0""Canadacow",
"C2""For the original MT-32 emulator",
"C0""Kevin Carnes",
"C2""For Scumm16, the basis of ScummVM's older gfx codecs",
"C0""Curt Coder",
"C2""For the original TrollVM (preAGI) code",
"C0""Patrick Combet",
"C2""For the original Gobliiins ADL player",
"C0""Ivan Dubrov",
"C2""For contributing the initial version of the Gobliiins engine",
"C0""Till Kresslein",
"C2""For design of modern ScummVM GUI",
"C0""Jezar",
"C2""For his freeverb filter implementation",
"C0""Jim Leiterman",
"C2""Various info on his FM-TOWNS/Marty SCUMM ports",
"C0""lloyd",
"C2""For deep tech details about C64 Zak & MM",
"C0""Sarien Team",
"C2""Original AGI engine code",
"C0""Jimmi Th\370gersen",
"C2""For ScummRev, and much obscure code/documentation",
"C0""Tristan",
"C2""For additional work on the original MT-32 emulator",
"C0""James Woodcock",
"C2""Soundtrack enhancements",
"C0""Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.",
"C0""",
"C0""John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.",
"C0""",
"C0""Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.",
"C0""",
"C0""Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!",
"C0""",
"C0""Alan Bridgman, Simon Woodroffe and everyone at Adventure Soft for sharing the source code of some of their games with us.",
"C0""",
"",
};