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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GUI_STORAGEWIZARDDIALOG_H
#define GUI_STORAGEWIZARDDIALOG_H
#include "gui/dialog.h"
#include "common/str.h"
namespace GUI {
class CommandSender;
class EditTextWidget;
class StaticTextWidget;
class ButtonWidget;
class GraphicsWidget;
#ifdef USE_SDL_NET
enum StorageWizardDialogCommands {
kStorageCodePassedCmd = 'SWDC'
};
#endif
class StorageWizardDialog : public Dialog {
uint32 _storageId;
StaticTextWidget *_headlineWidget;
StaticTextWidget *_navigateLineWidget;
StaticTextWidget *_urlLineWidget;
StaticTextWidget *_returnLine1;
StaticTextWidget *_returnLine2;
EditTextWidget *_codeWidget;
StaticTextWidget *_messageWidget;
GraphicsWidget *_picture;
ButtonWidget *_openUrlWidget;
ButtonWidget *_pasteCodeWidget;
ButtonWidget *_cancelWidget;
ButtonWidget *_connectWidget;
bool _close;
#ifdef USE_SDL_NET
bool _stopServerOnClose;
#endif
/** Hides/shows widgets for Container to work with them correctly. */
void containerWidgetsReflow();
/** Return short scummvm.org URL for user to navigate to. */
Common::String getUrl() const;
public:
StorageWizardDialog(uint32 storageId);
virtual void open();
virtual void close();
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
virtual void handleTickle();
};
} // End of namespace GUI
#endif
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