1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef GUI_WIDGET_H
#define GUI_WIDGET_H
#include "common/scummsys.h"
#include "common/str.h"
#include "graphics/font.h"
#include "graphics/surface.h"
#include "gui/object.h"
namespace Graphics {
class Font;
}
namespace GUI {
class Dialog;
enum {
WIDGET_ENABLED = 1 << 0,
WIDGET_INVISIBLE = 1 << 1,
WIDGET_HILITED = 1 << 2,
WIDGET_BORDER = 1 << 3,
WIDGET_INV_BORDER = 1 << 4,
WIDGET_CLEARBG = 1 << 5,
WIDGET_WANT_TICKLE = 1 << 7,
WIDGET_TRACK_MOUSE = 1 << 8,
WIDGET_RETAIN_FOCUS = 1 << 9 // Retain focus on mouse up. By default widgets lose focus on mouseup, but some widgets might want to retain it - widgets where you enter text, for instance
};
enum {
kStaticTextWidget = 'TEXT',
kEditTextWidget = 'EDIT',
kButtonWidget = 'BTTN',
kCheckboxWidget = 'CHKB',
kSliderWidget = 'SLDE',
kListWidget = 'LIST',
kScrollBarWidget = 'SCRB',
kPopUpWidget = 'POPU',
kTabWidget = 'TABW',
kGraphicsWidget = 'GFXW'
};
enum {
kCaretBlinkTime = 300
};
enum WidgetSize {
kDefaultWidgetSize,
kNormalWidgetSize,
kBigWidgetSize
};
enum {
kButtonWidth = 72,
kButtonHeight = 16,
kSliderWidth = 85,
kSliderHeight = 12,
kBigButtonWidth = 108,
kBigButtonHeight = 24,
kBigSliderWidth = 128,
kBigSliderHeight = 18
};
/* Widget */
class Widget : public GuiObject {
friend class Dialog;
protected:
uint32 _type;
GuiObject *_boss;
Widget *_next;
uint16 _id;
uint16 _flags;
uint16 _hints;
bool _hasFocus;
public:
static Widget *findWidgetInChain(Widget *start, int x, int y);
public:
Widget(GuiObject *boss, int x, int y, int w, int h);
Widget(GuiObject *boss, Common::String name);
virtual ~Widget();
void init();
virtual int16 getAbsX() const { return _x + _boss->getChildX(); }
virtual int16 getAbsY() const { return _y + _boss->getChildY(); }
// virtual void setPos(int x, int y);
// virtual void setSize(int w, int h);
virtual void handleMouseDown(int x, int y, int button, int clickCount) {}
virtual void handleMouseUp(int x, int y, int button, int clickCount) {}
virtual void handleMouseEntered(int button) {}
virtual void handleMouseLeft(int button) {}
virtual void handleMouseMoved(int x, int y, int button) {}
virtual void handleMouseWheel(int x, int y, int direction) {}
virtual bool handleKeyDown(uint16 ascii, int keycode, int modifiers) { return false; } // Return true if the event was handled
virtual bool handleKeyUp(uint16 ascii, int keycode, int modifiers) { return false; } // Return true if the event was handled
virtual void handleTickle() {}
void draw();
void receivedFocus() { _hasFocus = true; receivedFocusWidget(); }
void lostFocus() { _hasFocus = false; lostFocusWidget(); }
virtual bool wantsFocus() { return false; }
void setFlags(int flags) { _flags |= flags; }
void clearFlags(int flags) { _flags &= ~flags; }
int getFlags() const { return _flags; }
void setHints(int hints) { _hints |= hints; }
void clearHints(int hints) { _hints &= ~hints; }
int getHints() const { return _hints; }
void setEnabled(bool e) { if (e) setFlags(WIDGET_ENABLED); else clearFlags(WIDGET_ENABLED); }
bool isEnabled() const { return _flags & WIDGET_ENABLED; }
bool isVisible() const;
protected:
virtual void drawWidget(bool hilite) {}
virtual void receivedFocusWidget() {}
virtual void lostFocusWidget() {}
virtual Widget *findWidget(int x, int y) { return this; }
void releaseFocus() { assert(_boss); _boss->releaseFocus(); }
// By default, delegate unhandled commands to the boss
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { assert(_boss); _boss->handleCommand(sender, cmd, data); }
};
/* StaticTextWidget */
class StaticTextWidget : public Widget {
protected:
typedef Common::String String;
typedef Graphics::TextAlignment TextAlignment;
String _label;
TextAlignment _align;
WidgetSize _ws;
public:
StaticTextWidget(GuiObject *boss, int x, int y, int w, int h, const String &text, TextAlignment align);
StaticTextWidget(GuiObject *boss, String name, const String &text, TextAlignment align);
void setValue(int value);
void setLabel(const String &label);
const String &getLabel() const { return _label; }
void setAlign(TextAlignment align);
TextAlignment getAlign() const { return _align; }
protected:
void drawWidget(bool hilite);
};
/* ButtonWidget */
class ButtonWidget : public StaticTextWidget, public CommandSender {
friend class Dialog; // Needed for the hotkey handling
protected:
uint32 _cmd;
uint8 _hotkey;
public:
ButtonWidget(GuiObject *boss, int x, int y, int w, int h, const String &label, uint32 cmd = 0, uint8 hotkey = 0, WidgetSize ws = kDefaultWidgetSize);
ButtonWidget(GuiObject *boss, String name, const String &label, uint32 cmd = 0, uint8 hotkey = 0);
void setCmd(uint32 cmd) { _cmd = cmd; }
uint32 getCmd() const { return _cmd; }
void handleMouseUp(int x, int y, int button, int clickCount);
void handleMouseEntered(int button) { setFlags(WIDGET_HILITED); draw(); }
void handleMouseLeft(int button) { clearFlags(WIDGET_HILITED); draw(); }
protected:
void drawWidget(bool hilite);
};
/* CheckboxWidget */
class CheckboxWidget : public ButtonWidget {
protected:
bool _state;
public:
CheckboxWidget(GuiObject *boss, int x, int y, int w, int h, const String &label, uint32 cmd = 0, uint8 hotkey = 0, WidgetSize ws = kDefaultWidgetSize);
CheckboxWidget(GuiObject *boss, String name, const String &label, uint32 cmd = 0, uint8 hotkey = 0);
void handleMouseUp(int x, int y, int button, int clickCount);
virtual void handleMouseEntered(int button) { setFlags(WIDGET_HILITED); draw(); }
virtual void handleMouseLeft(int button) { clearFlags(WIDGET_HILITED); draw(); }
void setState(bool state);
void toggleState() { setState(!_state); }
bool getState() const { return _state; }
protected:
void drawWidget(bool hilite);
};
/* SliderWidget */
class SliderWidget : public Widget, public CommandSender {
protected:
uint32 _cmd;
int _value, _oldValue;
int _valueMin, _valueMax;
bool _isDragging;
uint _labelWidth;
public:
SliderWidget(GuiObject *boss, int x, int y, int w, int h, uint32 cmd = 0);
SliderWidget(GuiObject *boss, Common::String name, uint32 cmd = 0);
void setCmd(uint32 cmd) { _cmd = cmd; }
uint32 getCmd() const { return _cmd; }
void setValue(int value) { _value = value; }
int getValue() const { return _value; }
void setMinValue(int value) { _valueMin = value; }
int getMinValue() const { return _valueMin; }
void setMaxValue(int value) { _valueMax = value; }
int getMaxValue() const { return _valueMax; }
void handleMouseMoved(int x, int y, int button);
void handleMouseDown(int x, int y, int button, int clickCount);
void handleMouseUp(int x, int y, int button, int clickCount);
void handleMouseEntered(int button) { setFlags(WIDGET_HILITED); draw(); }
void handleMouseLeft(int button) { clearFlags(WIDGET_HILITED); draw(); }
protected:
void drawWidget(bool hilite);
int valueToPos(int value);
int posToValue(int pos);
};
/* GraphicsWidget */
class GraphicsWidget : public Widget {
public:
GraphicsWidget(GuiObject *boss, int x, int y, int w, int h);
~GraphicsWidget();
void setGfx(const Graphics::Surface *gfx);
protected:
void drawWidget(bool hilite);
Graphics::Surface _gfx;
};
} // End of namespace GUI
#endif
|