1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef KYRA_H
#define KYRA_H
//#include "common/scummsys.h"
#include "base/engine.h"
#include "base/gameDetector.h"
#include "common/util.h"
enum {
GF_FLOPPY = 1 << 0,
GF_TALKIE = 1 << 1,
GF_KYRA1 = 1 << 2,
GF_KYRA2 = 1 << 3,
GF_KYRA3 = 1 << 4,
GF_AUDIOCD = 1 << 5 // FM-Towns versions seems to use audio CD
};
enum {
KYRA1 = 0,
KYRA1CD = 1,
KYRA2 = 2,
KYRA2CD = 3,
KYRA3 = 4
};
namespace Kyra {
class Resourcemanager;
class CPSImage;
class Font;
class Palette;
class VMContext;
class MusicPlayer;
class KyraEngine : public Engine {
public:
KyraEngine(GameDetector *detector, OSystem *syst);
~KyraEngine();
void errorString( const char *buf_input, char *buf_output);
void updateScreen(void);
void setCurrentPalette(Palette* pal, bool delNextTime = true);
Resourcemanager* resManager(void) { return _resMgr; }
MusicPlayer* midiDriver(void) { return _midiDriver; }
uint8 game(void) { return _game; }
protected:
int go();
int init(GameDetector &detector);
void shutdown();
Resourcemanager* _resMgr;
MusicPlayer* _midiDriver;
uint8 *_screen;
uint8 _game;
Font* _font;
CPSImage* _mouse;
CPSImage* _items;
VMContext* _currentScript; // our current script
VMContext* _npcScript; // script from NPCs
};
} // End of namespace Kyra
#endif
|