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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/system.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "sound/mixer.h"
#include "sound/voc.h"
#include "sound/audiostream.h"
#include "sound/mp3.h"
#include "sound/vorbis.h"
#include "sound/flac.h"
namespace Kyra {
SoundPC::SoundPC(MidiDriver *driver, Audio::Mixer *mixer, KyraEngine *engine) : Sound() {
_engine = engine;
_driver = driver;
_passThrough = false;
_eventFromMusic = false;
_fadeMusicOut = _sfxIsPlaying = false;
_fadeStartTime = 0;
_isPlaying = _isLooping = _nativeMT32 = false;
_soundEffect = _parser = 0;
_soundEffectSource = _parserSource = 0;
memset(_channel, 0, sizeof(MidiChannel*) * 32);
memset(_channelVolume, 50, sizeof(uint8) * 16);
_channelVolume[10] = 100;
for (int i = 0; i < 16; ++i) {
_virChannel[i] = i;
}
_volume = 0;
int ret = open();
if (ret != MERR_ALREADY_OPEN && ret != 0) {
error("couldn't open midi driver");
}
_currentVocFile = 0;
_mixer = mixer;
}
SoundPC::~SoundPC() {
_driver->setTimerCallback(NULL, NULL);
close();
}
void SoundPC::setVolume(int volume) {
if (volume < 0)
volume = 0;
else if (volume > 255)
volume = 255;
if (_volume == volume)
return;
_volume = volume;
for (int i = 0; i < 32; ++i) {
if (_channel[i]) {
if (i >= 16) {
_channel[i]->volume(_channelVolume[i - 16] * _volume / 255);
} else {
_channel[i]->volume(_channelVolume[i] * _volume / 255);
}
}
}
}
int SoundPC::open() {
// Don't ever call open without first setting the output driver!
if (!_driver)
return 255;
int ret = _driver->open();
if (ret)
return ret;
_driver->setTimerCallback(this, &onTimer);
return 0;
}
void SoundPC::close() {
if (_driver)
_driver->close();
_driver = 0;
}
void SoundPC::send(uint32 b) {
if (_passThrough) {
if ((b & 0xFFF0) == 0x007BB0)
return;
_driver->send(b);
return;
}
uint8 channel = (byte)(b & 0x0F);
if (((b & 0xFFF0) == 0x6FB0 || (b & 0xFFF0) == 0x6EB0) && channel != 9) {
if (_virChannel[channel] == channel) {
_virChannel[channel] = channel + 16;
if (!_channel[_virChannel[channel]])
_channel[_virChannel[channel]] = _driver->allocateChannel();
if (_channel[_virChannel[channel]])
_channel[_virChannel[channel]]->volume(_channelVolume[channel] * _volume / 255);
}
return;
}
if ((b & 0xFFF0) == 0x07B0) {
// Adjust volume changes by master volume
uint8 volume = (uint8)((b >> 16) & 0x7F);
_channelVolume[channel] = volume;
volume = volume * _volume / 255;
b = (b & 0xFF00FFFF) | (volume << 16);
} else if ((b & 0xF0) == 0xC0 && !_nativeMT32) {
b = (b & 0xFFFF00FF) | MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8;
} else if ((b & 0xFFF0) == 0x007BB0) {
//Only respond to All Notes Off if this channel
//has currently been allocated
if (!_channel[channel])
return;
}
if (!_channel[_virChannel[channel]]) {
_channel[_virChannel[channel]] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
if (_channel[_virChannel[channel]])
_channel[_virChannel[channel]]->volume(_channelVolume[channel] * _volume / 255);
}
if (_channel[_virChannel[channel]])
_channel[_virChannel[channel]]->send(b);
}
void SoundPC::metaEvent(byte type, byte *data, uint16 length) {
switch (type) {
case 0x2F: // End of Track
if (_eventFromMusic) {
if (!_isLooping) {
_isPlaying = false;
}
// remap all channels
for (int i = 0; i < 16; ++i) {
_virChannel[i] = i;
}
} else {
_sfxIsPlaying = false;
}
break;
default:
_driver->metaEvent(type, data, length);
break;
}
}
void SoundPC::playMusic(const char *file) {
uint32 size;
uint8 *data = (_engine->resource())->fileData(file, &size);
if (!data) {
warning("couldn't load '%s'", file);
return;
}
playMusic(data, size);
}
void SoundPC::playMusic(uint8 *data, uint32 size) {
stopMusic();
_parserSource = data;
_parser = MidiParser::createParser_XMIDI();
assert(_parser);
if (!_parser->loadMusic(data, size)) {
warning("Error reading track!");
delete _parser;
_parser = 0;
return;
}
_parser->setTrack(0);
_parser->setMidiDriver(this);
_parser->setTimerRate(getBaseTempo());
_parser->property(MidiParser::mpAutoLoop, false);
}
void SoundPC::loadSoundEffectFile(const char *file) {
uint32 size;
uint8 *data = (_engine->resource())->fileData(file, &size);
if (!data) {
warning("couldn't load '%s'", file);
return;
}
loadSoundEffectFile(data, size);
}
void SoundPC::loadSoundEffectFile(uint8 *data, uint32 size) {
stopSoundEffect();
_soundEffectSource = data;
_soundEffect = MidiParser::createParser_XMIDI();
assert(_soundEffect);
if (!_soundEffect->loadMusic(data, size)) {
warning("Error reading track!");
delete _parser;
_parser = 0;
return;
}
_soundEffect->setTrack(0);
_soundEffect->setMidiDriver(this);
_soundEffect->setTimerRate(getBaseTempo());
_soundEffect->property(MidiParser::mpAutoLoop, false);
}
void SoundPC::stopMusic() {
_isLooping = false;
_isPlaying = false;
if (_parser) {
_parser->unloadMusic();
delete _parser;
_parser = 0;
delete [] _parserSource;
_parserSource = 0;
_fadeStartTime = 0;
_fadeMusicOut = false;
setVolume(255);
}
}
void SoundPC::stopSoundEffect() {
_sfxIsPlaying = false;
if (_soundEffect) {
_soundEffect->unloadMusic();
delete _soundEffect;
_soundEffect = 0;
delete [] _soundEffectSource;
_soundEffectSource = 0;
}
}
void SoundPC::onTimer(void *refCon) {
SoundPC *music = (SoundPC *)refCon;
// this should be set to the fadeToBlack value
static const uint32 musicFadeTime = 2 * 1000;
if (music->_fadeMusicOut && music->_fadeStartTime + musicFadeTime > music->_engine->_system->getMillis()) {
byte volume = (byte)((musicFadeTime - (music->_engine->_system->getMillis() - music->_fadeStartTime)) * 255 / musicFadeTime);
music->setVolume(volume);
} else if(music->_fadeStartTime) {
music->setVolume(255);
music->_fadeStartTime = 0;
music->_fadeMusicOut = false;
music->_isLooping = false;
music->_isPlaying = false;
music->_eventFromMusic = true;
// from sound/midiparser.cpp
for (int i = 0; i < 128; ++i) {
for (int j = 0; j < 16; ++j) {
music->send(0x80 | j | i << 8);
}
}
for (int i = 0; i < 16; ++i) {
music->send(0x007BB0 | i);
}
}
if (music->_isPlaying) {
if (music->_parser) {
music->_eventFromMusic = true;
music->_parser->onTimer();
}
}
if (music->_sfxIsPlaying) {
if (music->_soundEffect) {
music->_eventFromMusic = false;
music->_soundEffect->onTimer();
}
}
}
void SoundPC::playTrack(uint8 track, bool loop) {
if (_parser) {
_isPlaying = true;
_isLooping = loop;
_parser->setTrack(track);
_parser->jumpToTick(0);
_parser->setTempo(1);
_parser->property(MidiParser::mpAutoLoop, loop);
}
}
void SoundPC::playSoundEffect(uint8 track) {
if (_soundEffect) {
_sfxIsPlaying = true;
_soundEffect->setTrack(track);
_soundEffect->jumpToTick(0);
_soundEffect->property(MidiParser::mpAutoLoop, false);
}
}
void SoundPC::beginFadeOut() {
// this should be something like fade out...
_fadeMusicOut = true;
_fadeStartTime = _engine->_system->getMillis();
}
void SoundPC::voicePlay(const char *file) {
uint32 fileSize = 0;
byte *fileData = 0;
bool found = false;
char filenamebuffer[25];
for (int i = 0; _supportedCodes[i].fileext; ++i) {
strcpy(filenamebuffer, file);
strcat(filenamebuffer, _supportedCodes[i].fileext);
_engine->resource()->fileHandle(filenamebuffer, &fileSize, _compressHandle);
if (!_compressHandle.isOpen())
continue;
_currentVocFile = _supportedCodes[i].streamFunc(&_compressHandle, fileSize);
found = true;
break;
}
if (!found) {
strcpy(filenamebuffer, file);
strcat(filenamebuffer, ".VOC");
fileData = _engine->resource()->fileData(filenamebuffer, &fileSize);
if (!fileData)
return;
Common::MemoryReadStream vocStream(fileData, fileSize);
_mixer->stopHandle(_vocHandle);
_currentVocFile = makeVOCStream(vocStream);
}
if (_currentVocFile)
_mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_vocHandle, _currentVocFile);
delete [] fileData;
fileSize = 0;
}
bool SoundPC::voiceIsPlaying() {
return _mixer->isSoundHandleActive(_vocHandle);
}
void KyraEngine::snd_playTheme(int file, int track) {
debug(9, "KyraEngine::snd_playTheme(%d)", file);
assert(file < _xmidiFilesCount);
_curMusicTheme = _newMusicTheme = file;
_sound->playMusic(_xmidiFiles[file]);
_sound->playTrack(track, false);
}
void KyraEngine::snd_setSoundEffectFile(int file) {
debug(9, "KyraEngine::snd_setSoundEffectFile(%d)", file);
assert(file < _xmidiFilesCount);
_sound->loadSoundEffectFile(_xmidiFiles[file]);
}
void KyraEngine::snd_playSoundEffect(int track) {
debug(9, "KyraEngine::snd_playSoundEffect(%d)", track);
if (track == 49) {
snd_playWanderScoreViaMap(56, 1);
} else {
_sound->playSoundEffect(track);
}
}
void KyraEngine::snd_playWanderScoreViaMap(int command, int restart) {
debug(9, "KyraEngine::snd_playWanderScoreViaMap(%d, %d)", command, restart);
static const int8 soundTable[] = {
-1, 0, -1, 1, 0, 3, 0, 2,
0, 4, 1, 2, 1, 3, 1, 4,
1, 0x5C, 1, 6, 1, 7, 2, 2,
2, 3, 2, 4, 2, 5, 2, 6,
2, 7, 3, 3, 3, 4, 1, 8,
1, 9, 4, 2, 4, 3, 4, 4,
4, 5, 4, 6, 4, 7, 4, 8,
1, 0x0B, 1, 0x0C, 1, 0x0E, 1, 0x0D,
4, 9, 5, 0x0C, 6, 2, 6, 6,
6, 7, 6, 8, 6, 9, 6, 3,
6, 4, 6, 5, 7, 2, 7, 3,
7, 4, 7, 5, 7, 6, 7, 7,
7, 8, 7, 9, 8, 2, 8, 3,
8, 4, 8, 5, 6, 0x0B, 5, 0x0B
};
//if (!_disableSound) {
// XXX
//}
assert(command*2+1 < ARRAYSIZE(soundTable));
if (_curMusicTheme != soundTable[command*2]+1) {
if (soundTable[command*2] != -1) {
snd_playTheme(soundTable[command*2]+1);
}
}
if (restart)
_lastMusicCommand = -1;
if (command != 1) {
if (_lastMusicCommand != command) {
_lastMusicCommand = command;
_sound->playTrack(soundTable[command*2+1], true);
}
} else {
_lastMusicCommand = 1;
_sound->beginFadeOut();
}
}
void KyraEngine::snd_playVoiceFile(int id) {
debug(9, "KyraEngine::snd_playVoiceFile(%d)", id);
char vocFile[9];
assert(id >= 0 && id < 9999);
sprintf(vocFile, "%03d", id);
_sound->voicePlay(vocFile);
}
void KyraEngine::snd_voiceWaitForFinish(bool ingame) {
debug(9, "KyraEngine::snd_voiceWaitForFinish(%d)", ingame);
while (_sound->voiceIsPlaying() && !_skipFlag) {
if (ingame) {
delay(10, true);
} else {
_system->delayMillis(10);
}
}
}
// static res
const SoundPC::SpeechCodecs SoundPC::_supportedCodes[] = {
#ifdef USE_MAD
{ ".VO3", makeMP3Stream },
#endif // USE_MAD
#ifdef USE_VORBIS
{ ".VOG", makeVorbisStream },
#endif // USE_VORBIS
#ifdef USE_FLAC
{ ".VOF", makeFlacStream },
#endif // USE_FLAC
{ 0, 0 }
};
} // end of namespace Kyra
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