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# Czech translation for ScummVM.
# Copyright (C) 2001-2013 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Zbyn�k Schwarz <zbynek.schwarz@gmail.com>, 2011-2013.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2013-04-24 13:35+0100\n"
"PO-Revision-Date: 2013-05-01 16:53+0100\n"
"Last-Translator: Zbyn�k Schwarz <zbynek.schwarz@gmail.com>\n"
"Language-Team: \n"
"Language: Cesky\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-2\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
"X-Poedit-SourceCharset: iso-8859-2\n"
"X-Generator: Poedit 1.5.5\n"
"X-Poedit-Basepath: ..\n"

#: gui/about.cpp:93
#, c-format
msgid "(built on %s)"
msgstr "(sestaveno %s)"

#: gui/about.cpp:100
msgid "Features compiled in:"
msgstr "Zakompilovan� funkce:"

#: gui/about.cpp:109
msgid "Available engines:"
msgstr "Dostupn� j�dra:"

#: gui/browser.cpp:67
msgid "Show hidden files"
msgstr "Zobrazit skryt� soubory"

#: gui/browser.cpp:67
msgid "Show files marked with the hidden attribute"
msgstr "Zobrazit soubory s vlastnost� skryt�"

#: gui/browser.cpp:71
msgid "Go up"
msgstr "J�t nahoru"

#: gui/browser.cpp:71 gui/browser.cpp:73
msgid "Go to previous directory level"
msgstr "J�t na p�edchoz� �rove� adres��e"

#: gui/browser.cpp:73
msgctxt "lowres"
msgid "Go up"
msgstr "J�t nahoru"

#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:345 gui/massadd.cpp:94 gui/options.cpp:1238
#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275
#: gui/saveload-dialog.cpp:545 gui/saveload-dialog.cpp:919
#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151
#: engines/engine.cpp:447 engines/drascula/saveload.cpp:51
#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865
#: engines/parallaction/saveload.cpp:274 backends/platform/wii/options.cpp:48
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:215
msgid "Cancel"
msgstr "Zru�it"

#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55
msgid "Choose"
msgstr "Zvolit"

#: gui/gui-manager.cpp:115 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
#: backends/keymapper/remap-dialog.cpp:52
msgid "Close"
msgstr "Zav��t"

#: gui/gui-manager.cpp:118
msgid "Mouse click"
msgstr "Kliknut� my��"

#: gui/gui-manager.cpp:122 base/main.cpp:301
msgid "Display keyboard"
msgstr "Zobrazit kl�vesnici"

#: gui/gui-manager.cpp:126 base/main.cpp:305
msgid "Remap keys"
msgstr "P�emapovat kl�vesy"

#: gui/gui-manager.cpp:129 base/main.cpp:308
msgid "Toggle FullScreen"
msgstr "P�epnout celou obrazovku"

#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
msgid "Choose an action to map"
msgstr "Zvolte �innost k mapov�n�"

#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Mapovat"

#: gui/KeysDialog.cpp:42 gui/launcher.cpp:346 gui/launcher.cpp:1001
#: gui/launcher.cpp:1005 gui/massadd.cpp:91 gui/options.cpp:1239
#: gui/saveload-dialog.cpp:920 gui/fluidsynth-dialog.cpp:152
#: engines/engine.cpp:366 engines/engine.cpp:377
#: engines/drascula/saveload.cpp:51 engines/scumm/dialogs.cpp:192
#: engines/scumm/scumm.cpp:1778 engines/agos/animation.cpp:558
#: engines/groovie/script.cpp:420 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:519
#: engines/sword1/animation.cpp:540 engines/sword1/animation.cpp:550
#: engines/sword1/animation.cpp:557 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:419
#: engines/sword2/animation.cpp:439 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:458 engines/parallaction/saveload.cpp:274
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
msgid "OK"
msgstr "OK"

#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Zvolte �innost a klikn�te 'Mapovat'"

#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "P�i�azen� kl�vesa: %s"

#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "P�i�azen� kl�vesa: ��dn�"

#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Pros�m vyberte �innost"

#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Zm��kn�te kl�vesu pro p�i�azen�"

#: gui/launcher.cpp:187
msgid "Game"
msgstr "Hra"

#: gui/launcher.cpp:191
msgid "ID:"
msgstr "ID:"

#: gui/launcher.cpp:191 gui/launcher.cpp:193 gui/launcher.cpp:194
msgid ""
"Short game identifier used for referring to savegames and running the game "
"from the command line"
msgstr ""
"Kr�tk� identifik�tor her, pou��van� jako odkaz k ulo�en�m hr�m a spu�t�n� "
"hry z p��kazov�ho ��dku"

#: gui/launcher.cpp:193
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"

#: gui/launcher.cpp:198
msgid "Name:"
msgstr "Jm�no"

#: gui/launcher.cpp:198 gui/launcher.cpp:200 gui/launcher.cpp:201
msgid "Full title of the game"
msgstr "�pln� n�zev hry"

#: gui/launcher.cpp:200
msgctxt "lowres"
msgid "Name:"
msgstr "Jm�no:"

#: gui/launcher.cpp:204
msgid "Language:"
msgstr "Jazyk:"

#: gui/launcher.cpp:204 gui/launcher.cpp:205
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "Jazyk hry. Toto z va�� �pan�lsk� verze neud�l� Anglickou"

#: gui/launcher.cpp:206 gui/launcher.cpp:220 gui/options.cpp:86
#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209
#: audio/null.cpp:40
msgid "<default>"
msgstr "<v�choz�>"

#: gui/launcher.cpp:216
msgid "Platform:"
msgstr "Platforma:"

#: gui/launcher.cpp:216 gui/launcher.cpp:218 gui/launcher.cpp:219
msgid "Platform the game was originally designed for"
msgstr "Platforma, pro kterou byla hra p�vodn� vytvo�ena"

#: gui/launcher.cpp:218
msgctxt "lowres"
msgid "Platform:"
msgstr "Platforma:"

#: gui/launcher.cpp:231
msgid "Engine"
msgstr "J�dro"

#: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089
msgid "Graphics"
msgstr "Obraz"

#: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089
msgid "GFX"
msgstr "GFX"

#: gui/launcher.cpp:242
msgid "Override global graphic settings"
msgstr "Potla�it glob�ln� nastaven� obrazu"

#: gui/launcher.cpp:244
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Potla�it glob�ln� nastaven� obrazu"

#: gui/launcher.cpp:251 gui/options.cpp:1095
msgid "Audio"
msgstr "Zvuk"

#: gui/launcher.cpp:254
msgid "Override global audio settings"
msgstr "Potla�it glob�ln� nastaven� zvuku"

#: gui/launcher.cpp:256
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Potla�it glob�ln� nastaven� zvuku"

#: gui/launcher.cpp:265 gui/options.cpp:1100
msgid "Volume"
msgstr "Hlasitost"

#: gui/launcher.cpp:267 gui/options.cpp:1102
msgctxt "lowres"
msgid "Volume"
msgstr "Hlasitost"

#: gui/launcher.cpp:270
msgid "Override global volume settings"
msgstr "Potla�it glob�ln� nastaven� hlasitosti"

#: gui/launcher.cpp:272
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Potla�it glob�ln� nastaven� hlasitosti"

#: gui/launcher.cpp:280 gui/options.cpp:1110
msgid "MIDI"
msgstr "MIDI"

#: gui/launcher.cpp:283
msgid "Override global MIDI settings"
msgstr "Potla�it glob�ln� nastaven� MIDI"

#: gui/launcher.cpp:285
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Potla�it glob�ln� nastaven� MIDI"

#: gui/launcher.cpp:294 gui/options.cpp:1116
msgid "MT-32"
msgstr "MT-32"

#: gui/launcher.cpp:297
msgid "Override global MT-32 settings"
msgstr "Potla�it glob�ln� nastaven� MT-32"

#: gui/launcher.cpp:299
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Potla�it glob�ln� nastaven� MT-32"

#: gui/launcher.cpp:308 gui/options.cpp:1123
msgid "Paths"
msgstr "Cesty"

#: gui/launcher.cpp:310 gui/options.cpp:1125
msgctxt "lowres"
msgid "Paths"
msgstr "Cesty"

#: gui/launcher.cpp:317
msgid "Game Path:"
msgstr "Cesta Hry:"

#: gui/launcher.cpp:319
msgctxt "lowres"
msgid "Game Path:"
msgstr "Cesta Hry:"

#: gui/launcher.cpp:324 gui/options.cpp:1149
msgid "Extra Path:"
msgstr "Dodate�n� Cesta:"

#: gui/launcher.cpp:324 gui/launcher.cpp:326 gui/launcher.cpp:327
msgid "Specifies path to additional data used the game"
msgstr "Stanov� cestu pro dodate�n� data pou�it� ve h�e"

#: gui/launcher.cpp:326 gui/options.cpp:1151
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Dodate�n� Cesta:"

#: gui/launcher.cpp:333 gui/options.cpp:1133
msgid "Save Path:"
msgstr "Cesta pro ulo�en�:"

#: gui/launcher.cpp:333 gui/launcher.cpp:335 gui/launcher.cpp:336
#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136
msgid "Specifies where your savegames are put"
msgstr "Stanovuje, kam jsou um�st�ny va�e ulo�en� hry"

#: gui/launcher.cpp:335 gui/options.cpp:1135
msgctxt "lowres"
msgid "Save Path:"
msgstr "Cesta pro ulo�en�:"

#: gui/launcher.cpp:354 gui/launcher.cpp:453 gui/launcher.cpp:511
#: gui/launcher.cpp:565 gui/options.cpp:1144 gui/options.cpp:1152
#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282
#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326
#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429
#: gui/options.cpp:1441
msgctxt "path"
msgid "None"
msgstr "��dn�"

#: gui/launcher.cpp:359 gui/launcher.cpp:459 gui/launcher.cpp:569
#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "V�choz�"

#: gui/launcher.cpp:504 gui/options.cpp:1435
msgid "Select SoundFont"
msgstr "Vybrat SoundFont"

#: gui/launcher.cpp:523 gui/launcher.cpp:677
msgid "Select directory with game data"
msgstr "Vyberte adres�� s daty hry"

#: gui/launcher.cpp:541
msgid "Select additional game directory"
msgstr "Vyberte dodate�n� adres�� hry"

#: gui/launcher.cpp:553
msgid "Select directory for saved games"
msgstr "Vyberte adres�� pro ulo�en� hry"

#: gui/launcher.cpp:580
msgid "This game ID is already taken. Please choose another one."
msgstr "Toto ID hry je u� zabran�. Vyberte si, pros�m, jin�."

#: gui/launcher.cpp:621 engines/dialogs.cpp:110
msgid "~Q~uit"
msgstr "~U~kon�it"

#: gui/launcher.cpp:621 backends/platform/sdl/macosx/appmenu_osx.mm:95
msgid "Quit ScummVM"
msgstr "Ukon�it ScummVM"

#: gui/launcher.cpp:622
msgid "A~b~out..."
msgstr "~O~ Programu..."

#: gui/launcher.cpp:622 backends/platform/sdl/macosx/appmenu_osx.mm:69
msgid "About ScummVM"
msgstr "O ScummVM"

#: gui/launcher.cpp:623
msgid "~O~ptions..."
msgstr "~V~olby..."

#: gui/launcher.cpp:623
msgid "Change global ScummVM options"
msgstr "Zm�nit glob�ln� volby ScummVM"

#: gui/launcher.cpp:625
msgid "~S~tart"
msgstr "~S~pustit"

#: gui/launcher.cpp:625
msgid "Start selected game"
msgstr "Spustit zvolenou hru"

#: gui/launcher.cpp:628
msgid "~L~oad..."
msgstr "~N~ahr�t..."

#: gui/launcher.cpp:628
msgid "Load savegame for selected game"
msgstr "Nahr�t ulo�enou pozici pro zvolenou hru"

#: gui/launcher.cpp:633 gui/launcher.cpp:1120
msgid "~A~dd Game..."
msgstr "~P~�idat hru..."

#: gui/launcher.cpp:633 gui/launcher.cpp:640
msgid "Hold Shift for Mass Add"
msgstr "Podr�te Shift pro Hromadn� P�id�n�"

#: gui/launcher.cpp:635
msgid "~E~dit Game..."
msgstr "~U~pravit Hru..."

#: gui/launcher.cpp:635 gui/launcher.cpp:642
msgid "Change game options"
msgstr "Zm�nit volby hry"

#: gui/launcher.cpp:637
msgid "~R~emove Game"
msgstr "~O~dstranit Hru"

#: gui/launcher.cpp:637 gui/launcher.cpp:644
msgid "Remove game from the list. The game data files stay intact"
msgstr "Odstranit hru ze seznamu. Hern� data z�stanou zachov�na"

#: gui/launcher.cpp:640 gui/launcher.cpp:1120
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~P~�idat hru..."

#: gui/launcher.cpp:642
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~U~pravit hru..."

#: gui/launcher.cpp:644
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~O~dstranit hru"

#: gui/launcher.cpp:652
msgid "Search in game list"
msgstr "Hledat v seznamu her"

#: gui/launcher.cpp:656 gui/launcher.cpp:1167
msgid "Search:"
msgstr "Hledat:"

#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:716 engines/cruise/menu.cpp:214
#: engines/pegasus/pegasus.cpp:349
msgid "Load game:"
msgstr "Nahr�t hru:"

#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/scumm/dialogs.cpp:188
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716
#: engines/cruise/menu.cpp:214 engines/pegasus/pegasus.cpp:349
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Load"
msgstr "Nahr�t"

#: gui/launcher.cpp:788
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Opravdu chcete spustit hromadnou detekci her? Toto by mohlo potenci�ln� "
"p�idat velkou spoustu her. "

#: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Yes"
msgstr "Ano"

#: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "No"
msgstr "Ne"

#: gui/launcher.cpp:837
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM nemohl tento adres�� otev��t!"

#: gui/launcher.cpp:849
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM nemohl v zadan�m adres��i naj�t ��dnou hru!"

#: gui/launcher.cpp:863
msgid "Pick the game:"
msgstr "Vybrat hru:"

#: gui/launcher.cpp:937
msgid "Do you really want to remove this game configuration?"
msgstr "Opravdu chcete odstranit nastaven� t�to hry?"

#: gui/launcher.cpp:1001
msgid "This game does not support loading games from the launcher."
msgstr "Tato hra nepodporuje spou�t�n� her ze spou�t��e"

#: gui/launcher.cpp:1005
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM nemohl naj�t ��dn� j�dro schopn� vybranou hru spustit!"

#: gui/launcher.cpp:1119
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Hromadn� P�id�n�..."

#: gui/launcher.cpp:1119
msgid "Mass Add..."
msgstr "Hromadn� P�id�n�..."

#: gui/massadd.cpp:78 gui/massadd.cpp:81
msgid "... progress ..."
msgstr "... pr�b�h ..."

#: gui/massadd.cpp:258
msgid "Scan complete!"
msgstr "Hled�n� dokon�eno!"

#: gui/massadd.cpp:261
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "Objeveno %d nov�ch her, ignorov�no %d d��ve p�idan�ch her."

#: gui/massadd.cpp:265
#, c-format
msgid "Scanned %d directories ..."
msgstr "Prohled�no %d adres���..."

#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "Objeveno %d nov�ch her, ignorov�no %d d��ve p�idan�ch her ..."

#: gui/options.cpp:84
msgid "Never"
msgstr "Nikdy"

#: gui/options.cpp:84
msgid "every 5 mins"
msgstr "Ka�d�ch 5 min"

#: gui/options.cpp:84
msgid "every 10 mins"
msgstr "Ka�d�ch 10 min"

#: gui/options.cpp:84
msgid "every 15 mins"
msgstr "Ka�d�ch 15 min"

#: gui/options.cpp:84
msgid "every 30 mins"
msgstr "Ka�d�ch 30 min"

#: gui/options.cpp:86
msgid "8 kHz"
msgstr "8 kHz"

#: gui/options.cpp:86
msgid "11kHz"
msgstr "11kHz"

#: gui/options.cpp:86
msgid "22 kHz"
msgstr "22 kHz"

#: gui/options.cpp:86
msgid "44 kHz"
msgstr "44 kHz"

#: gui/options.cpp:86
msgid "48 kHz"
msgstr "48 kHz"

#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581
#: gui/options.cpp:650 gui/options.cpp:858
msgctxt "soundfont"
msgid "None"
msgstr "��dn�"

#: gui/options.cpp:388
msgid "Failed to apply some of the graphic options changes:"
msgstr "Nelze pou��t n�kter� zm�ny mo�nost� grafiky:"

#: gui/options.cpp:400
msgid "the video mode could not be changed."
msgstr "re�im obrazu nemohl b�t zm�n�n."

#: gui/options.cpp:406
msgid "the fullscreen setting could not be changed"
msgstr "nastaven� cel� obrazovky nemohlo b�t zm�n�no"

#: gui/options.cpp:412
msgid "the aspect ratio setting could not be changed"
msgstr "nastaven� pom�ru stran nemohlo b�t zm�n�no"

#: gui/options.cpp:733
msgid "Graphics mode:"
msgstr "Re�im obrazu:"

#: gui/options.cpp:747
msgid "Render mode:"
msgstr "Re�im vykreslen�:"

#: gui/options.cpp:747 gui/options.cpp:748
msgid "Special dithering modes supported by some games"
msgstr "Speci�ln� re�imy chv�n� podporovan� n�kter�mi hrami"

#: gui/options.cpp:759
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2236
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:476
msgid "Fullscreen mode"
msgstr "Re�im cel� obrazovky"

#: gui/options.cpp:762
msgid "Aspect ratio correction"
msgstr "Korekce pom�ru stran"

#: gui/options.cpp:762
msgid "Correct aspect ratio for 320x200 games"
msgstr "Korigovat pom�r stran pro hry 320x200"

#: gui/options.cpp:770
msgid "Preferred Device:"
msgstr "Prioritn� Za��zen�:"

#: gui/options.cpp:770
msgid "Music Device:"
msgstr "Hudebn� za��zen�"

#: gui/options.cpp:770 gui/options.cpp:772
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Stanov� prioritn� zvukov� za��zen� nebo emul�tor zvukov� karty"

#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773
msgid "Specifies output sound device or sound card emulator"
msgstr "Stanov� v�stupn� zvukov� za��zen� nebo emul�tor zvukov� karty"

#: gui/options.cpp:772
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Prioritn� Za�.:"

#: gui/options.cpp:772
msgctxt "lowres"
msgid "Music Device:"
msgstr "Hudebn� za��zen�"

#: gui/options.cpp:799
msgid "AdLib emulator:"
msgstr "AdLib emul�tor"

#: gui/options.cpp:799 gui/options.cpp:800
msgid "AdLib is used for music in many games"
msgstr "AdLib se pou��v� pro hudbu v mnoha hr�ch"

#: gui/options.cpp:810
msgid "Output rate:"
msgstr "V�stup. frekvence:"

#: gui/options.cpp:810 gui/options.cpp:811
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"Vy��� hodnota zp�sob� lep�� kvalitu zvuku, ale nemus� b�t podporov�na Va�i "
"zvukovou kartou"

#: gui/options.cpp:821
msgid "GM Device:"
msgstr "GM Za��zen�:"

#: gui/options.cpp:821
msgid "Specifies default sound device for General MIDI output"
msgstr "Stanov� v�choz� zvukov� za��zen� pro v�stup General MIDI"

#: gui/options.cpp:832
msgid "Don't use General MIDI music"
msgstr "Nepou��vat hudbu General MIDI"

#: gui/options.cpp:843 gui/options.cpp:909
msgid "Use first available device"
msgstr "Pou��t prvn� dostupn� za��zen�"

#: gui/options.cpp:855
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858
msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
msgstr ""
"SoundFont je podporov�n n�kter�mi zvukov�mi kartami, Fluidsynth a Timidity"

#: gui/options.cpp:857
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:863
msgid "Mixed AdLib/MIDI mode"
msgstr "Sm��en� re�im AdLib/MIDI"

#: gui/options.cpp:863
msgid "Use both MIDI and AdLib sound generation"
msgstr "Pou��t ob� zvukov� generace MIDI a AdLib"

#: gui/options.cpp:866
msgid "MIDI gain:"
msgstr "Zes�len� MIDI:"

#: gui/options.cpp:873
msgid "FluidSynth Settings"
msgstr "Nastaven� FluidSynth"

#: gui/options.cpp:880
msgid "MT-32 Device:"
msgstr "Za��zen� MT-32:"

#: gui/options.cpp:880
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Stanov� v�choz� zvukov� v�stupn� za��zen� pro Roland MT-32/LAPC1/CM32l/CM64"

#: gui/options.cpp:885
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Opravdov� Roland MT-32 (vypne GM emulaci)"

#: gui/options.cpp:885 gui/options.cpp:887
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Za�krtn�te, pokud chcete pou��t prav� hardwarov� za��zen� kompatibiln� s "
"Roland, p�ipojen� k va�emu po��ta�i"

#: gui/options.cpp:887
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Opravdov� Roland MT-32 (��dn� GM emulace)"

#: gui/options.cpp:890
msgid "Roland GS Mode (disable GM mapping)"
msgstr "Re�im Roland GS (vypne mapov�n� GM)"

#: gui/options.cpp:890
msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
msgstr "Vypne mapov�n� General MIDI pro hry s Roland MT-32 zvukov�m doprovodem"

#: gui/options.cpp:899
msgid "Don't use Roland MT-32 music"
msgstr "Nepou��vat hudbu Roland MT-32"

#: gui/options.cpp:926
msgid "Text and Speech:"
msgstr "Text a �e�"

#: gui/options.cpp:930 gui/options.cpp:940
msgid "Speech"
msgstr "�e�"

#: gui/options.cpp:931 gui/options.cpp:941
msgid "Subtitles"
msgstr "Titulky"

#: gui/options.cpp:932
msgid "Both"
msgstr "Oba"

#: gui/options.cpp:934
msgid "Subtitle speed:"
msgstr "Rychlost titulk�:"

#: gui/options.cpp:936
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Text a �e�:"

#: gui/options.cpp:940
msgid "Spch"
msgstr "�e�"

#: gui/options.cpp:941
msgid "Subs"
msgstr "Titl"

#: gui/options.cpp:942
msgctxt "lowres"
msgid "Both"
msgstr "Oba"

#: gui/options.cpp:942
msgid "Show subtitles and play speech"
msgstr "Zobrazit titulky a p�ehr�vat �e�"

#: gui/options.cpp:944
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Rychlost titulk�"

#: gui/options.cpp:960
msgid "Music volume:"
msgstr "Hlasitost hudby"

#: gui/options.cpp:962
msgctxt "lowres"
msgid "Music volume:"
msgstr "Hlasitost hudby"

#: gui/options.cpp:969
msgid "Mute All"
msgstr "Ztlumit V�e"

#: gui/options.cpp:972
msgid "SFX volume:"
msgstr "Hlasitost zvuk�"

#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975
msgid "Special sound effects volume"
msgstr "Hlasitost speci�ln�ch zvukov�ch efekt�"

#: gui/options.cpp:974
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Hlasitost zvuk�"

#: gui/options.cpp:982
msgid "Speech volume:"
msgstr "Hlasitost �e�i"

#: gui/options.cpp:984
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Hlasitost �e�i"

#: gui/options.cpp:1141
msgid "Theme Path:"
msgstr "Cesta ke Vzhledu:"

#: gui/options.cpp:1143
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Cesta ke Vzhledu:"

#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Stanov� cestu k dodate�n�m dat�m pou��van� v�emi hrami nebo ScummVM"

#: gui/options.cpp:1158
msgid "Plugins Path:"
msgstr "Cesta k Plugin�m:"

#: gui/options.cpp:1160
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Cesta k Plugin�m:"

#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137
msgid "Misc"
msgstr "R�zn�"

#: gui/options.cpp:1171
msgctxt "lowres"
msgid "Misc"
msgstr "R�zn�"

#: gui/options.cpp:1173
msgid "Theme:"
msgstr "Vzhled:"

#: gui/options.cpp:1177
msgid "GUI Renderer:"
msgstr "GUI Vykreslova�:"

#: gui/options.cpp:1189
msgid "Autosave:"
msgstr "Autoukl�d�n�:"

#: gui/options.cpp:1191
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autoukl�d�n�:"

#: gui/options.cpp:1199
msgid "Keys"
msgstr "Kl�vesy"

#: gui/options.cpp:1206
msgid "GUI Language:"
msgstr "Jazyk GUI"

#: gui/options.cpp:1206
msgid "Language of ScummVM GUI"
msgstr "Jazyk GUI ScummVM"

#: gui/options.cpp:1365
msgid "You have to restart ScummVM before your changes will take effect."
msgstr "Pro pou�it� t�chto nastaven� mus�te restartovat ScummVM."

#: gui/options.cpp:1378
msgid "Select directory for savegames"
msgstr "Vybrat adres�� pro ulo�en� hry"

#: gui/options.cpp:1385
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Do zvolen�ho adres��e nelze zapisovat. Vyberte, pros�m, jin�."

#: gui/options.cpp:1394
msgid "Select directory for GUI themes"
msgstr "Vyberte adres�� pro vhledy GUI"

#: gui/options.cpp:1404
msgid "Select directory for extra files"
msgstr "Vyberte adres�� pro dodate�n� soubory"

#: gui/options.cpp:1415
msgid "Select directory for plugins"
msgstr "Vyberte adres�� pro z�suvn� moduly"

#: gui/options.cpp:1468
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
"Vzhled, kter� jste zvolili, nepodporuje V� sou�asn� jazyk. Pokud chcete "
"tento vzhled pou��t, mus�te nejd��ve p�epnout na jin� jazyk."

#: gui/saveload-dialog.cpp:166
msgid "List view"
msgstr "Seznam"

#: gui/saveload-dialog.cpp:167
msgid "Grid view"
msgstr "M���ka"

#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:358
msgid "No date saved"
msgstr "Neulo�ena ��dn� data"

#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:359
msgid "No time saved"
msgstr "��dn� ulo�en� �as"

#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:360
msgid "No playtime saved"
msgstr "��dn� ulo�en� doba hran�"

#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275
msgid "Delete"
msgstr "Smazat"

#: gui/saveload-dialog.cpp:274
msgid "Do you really want to delete this savegame?"
msgstr "Opravdu chcete tuto ulo�enou hru vymazat"

#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:872
msgid "Date: "
msgstr "Datum:"

#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:878
msgid "Time: "
msgstr "�as:"

#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:886
msgid "Playtime: "
msgstr "Doba hran�:"

#: gui/saveload-dialog.cpp:406 gui/saveload-dialog.cpp:494
msgid "Untitled savestate"
msgstr "Bezejmenn� ulo�en� stav"

#: gui/saveload-dialog.cpp:546
msgid "Next"
msgstr "Dal��"

#: gui/saveload-dialog.cpp:549
msgid "Prev"
msgstr "P�edchoz�"

#: gui/saveload-dialog.cpp:736
msgid "New Save"
msgstr "Nov� ulo�en� pozice"

#: gui/saveload-dialog.cpp:736
msgid "Create a new save game"
msgstr "Vytvo�it novou ulo�enou hru."

#: gui/saveload-dialog.cpp:865
msgid "Name: "
msgstr "N�zev:"

#: gui/saveload-dialog.cpp:937
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Zadejte popis pro pozici %d:"

#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "Vyberte Vzhled"

#: gui/ThemeEngine.cpp:337
msgid "Disabled GFX"
msgstr "GFX zak�z�no"

#: gui/ThemeEngine.cpp:337
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX zak�z�no"

#: gui/ThemeEngine.cpp:338
msgid "Standard Renderer (16bpp)"
msgstr "Standardn� Vykreslova� (16bpp)"

#: gui/ThemeEngine.cpp:338
msgid "Standard (16bpp)"
msgstr "Standardn� (16bpp)"

#: gui/ThemeEngine.cpp:340
msgid "Antialiased Renderer (16bpp)"
msgstr "Vykreslova� s vyhlazen�mi hranami (16bpp)"

#: gui/ThemeEngine.cpp:340
msgid "Antialiased (16bpp)"
msgstr "S vyhlazen�mi hranami (16bpp)"

#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332
msgid "Clear value"
msgstr "Vy�istit hodnotu"

#: gui/fluidsynth-dialog.cpp:67
msgid "Reverb"
msgstr "Dozvuk"

#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101
msgid "Active"
msgstr "Aktivn�"

#: gui/fluidsynth-dialog.cpp:71
msgid "Room:"
msgstr "M�stnost:"

#: gui/fluidsynth-dialog.cpp:78
msgid "Damp:"
msgstr "Tlumen�:"

#: gui/fluidsynth-dialog.cpp:85
msgid "Width:"
msgstr "���ka:"

#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110
msgid "Level:"
msgstr "�rove�:"

#: gui/fluidsynth-dialog.cpp:99
msgid "Chorus"
msgstr "Sbor"

#: gui/fluidsynth-dialog.cpp:103
msgid "N:"
msgstr "N:"

#: gui/fluidsynth-dialog.cpp:117
msgid "Speed:"
msgstr "Rychlost:"

#: gui/fluidsynth-dialog.cpp:124
msgid "Depth:"
msgstr "Hloubka:"

#: gui/fluidsynth-dialog.cpp:131
msgid "Type:"
msgstr "Typ:"

#: gui/fluidsynth-dialog.cpp:134
msgid "Sine"
msgstr "Sinus"

#: gui/fluidsynth-dialog.cpp:135
msgid "Triangle"
msgstr "Troj�hrln�k"

#: gui/fluidsynth-dialog.cpp:139
msgid "Interpolation:"
msgstr "Interpolace:"

#: gui/fluidsynth-dialog.cpp:142
msgid "None (fastest)"
msgstr "��dn� (Nejrychlej��)"

#: gui/fluidsynth-dialog.cpp:143
msgid "Linear"
msgstr "Line�rn�"

#: gui/fluidsynth-dialog.cpp:144
msgid "Fourth-order"
msgstr "Interpolace �tvrt�ho ��du"

#: gui/fluidsynth-dialog.cpp:145
msgid "Seventh-order"
msgstr "Interpolace sedm�ho ��du"

#: gui/fluidsynth-dialog.cpp:149
msgid "Reset"
msgstr "Resetovat"

#: gui/fluidsynth-dialog.cpp:149
msgid "Reset all FluidSynth settings to their default values."
msgstr "Resetovat ve�ker� nastaven� FludSynth n ajejich v�choz� hodnoty."

#: gui/fluidsynth-dialog.cpp:216
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Opravdu chcete resetovat ve�ker� nastaven� FluidSynth na jejich v�choz� "
"hodnoty?"

#: base/main.cpp:210
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "J�dro nepodporuje �rove� lad�n� '%s'"

#: base/main.cpp:288
msgid "Menu"
msgstr "Menu"

#: base/main.cpp:291 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "P�esko�it"

#: base/main.cpp:294 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pauza"

#: base/main.cpp:297
msgid "Skip line"
msgstr "P�esko�it ��dek"

#: base/main.cpp:468
msgid "Error running game:"
msgstr "Chyba p�i spu�t�n� hry:"

#: base/main.cpp:492
msgid "Could not find any engine capable of running the selected game"
msgstr "Nelze nal�zt ��dn� j�dro schopn� vybranou hru spustit"

#: common/error.cpp:38
msgid "No error"
msgstr "��dn� chyba"

#: common/error.cpp:40
msgid "Game data not found"
msgstr "Data hry nenalezena"

#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Id hry nen� podporov�no"

#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Nepodporovan� barevn� re�im"

#: common/error.cpp:47
msgid "Read permission denied"
msgstr "Opr�vn�n� ke �ten� zam�tnuto"

#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Opr�vn�n� k z�pisu zam�tnuto"

#: common/error.cpp:52
msgid "Path does not exist"
msgstr "Cesta neexistuje"

#: common/error.cpp:54
msgid "Path not a directory"
msgstr "Cesta nen� adres��"

#: common/error.cpp:56
msgid "Path not a file"
msgstr "Cesta nen� soubor"

#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Nelze vytvo�it soubor"

#: common/error.cpp:61
msgid "Reading data failed"
msgstr "�ten� dat selhalo"

#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Z�pis dat selhal"

#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "Nelze nal�zt vhodn� z�s. modul j�dra"

#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "Z�s. modul j�dra nepodporuje ulo�en� stavy"

#: common/error.cpp:71
msgid "User canceled"
msgstr "Zru�eno u�ivatelem"

#: common/error.cpp:75
msgid "Unknown error"
msgstr "Nezn�m� chyba"

#: engines/advancedDetector.cpp:316
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Hra v '%s' se zd� b�t nezn�m�."

#: engines/advancedDetector.cpp:317
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Pros�m nahlaste n�sleduj�c� data t�mu ScummVM spolu se jm�nem"

#: engines/advancedDetector.cpp:319
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "hry, kterou jste se pokusili p�idat a jej� verzi/jazyk/atd.:"

#: engines/dialogs.cpp:84
msgid "~R~esume"
msgstr "~P~okra�ovat"

#: engines/dialogs.cpp:86
msgid "~L~oad"
msgstr "~N~ahr�t"

#: engines/dialogs.cpp:90
msgid "~S~ave"
msgstr "~U~lo�it"

#: engines/dialogs.cpp:94
msgid "~O~ptions"
msgstr "~V~olby"

#: engines/dialogs.cpp:99
msgid "~H~elp"
msgstr "~N~�pov�da"

#: engines/dialogs.cpp:101
msgid "~A~bout"
msgstr "~O~ programu"

#: engines/dialogs.cpp:104 engines/dialogs.cpp:180
msgid "~R~eturn to Launcher"
msgstr "~N~�vrat do Spou�t��e"

#: engines/dialogs.cpp:106 engines/dialogs.cpp:182
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~N~�vrat do Spou�t��e"

#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803
#: engines/drascula/saveload.cpp:338 engines/cruise/menu.cpp:212
#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284
#: engines/pegasus/pegasus.cpp:373
msgid "Save game:"
msgstr "Ulo�it hru:"

#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803
#: engines/drascula/saveload.cpp:338 engines/scumm/dialogs.cpp:187
#: engines/cruise/menu.cpp:212 engines/sci/engine/kfile.cpp:742
#: engines/toltecs/menu.cpp:284 engines/pegasus/pegasus.cpp:373
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Save"
msgstr "Ulo�it"

#: engines/dialogs.cpp:144
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Je n�m l�to, ale toto j�dro v sou�asnosti nepodporuje hern� n�pov�du. Pros�m "
"prohl�dn�te si README pro z�kladn� informace a pro instrukce jak z�skat "
"dal�� pomoc."

#: engines/dialogs.cpp:228
#, c-format
msgid ""
"Gamestate save failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Ulo�en� stavu hry selhalo (%s)! Pros�m p�e�t�te si dokumentaci pro z�kladn� "
"informace a pokyny k z�sk�n� dal�� podpory."

#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170
msgid "~O~K"
msgstr "~O~K"

#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171
msgid "~C~ancel"
msgstr "~Z~ru�it"

#: engines/dialogs.cpp:305
msgid "~K~eys"
msgstr "~K~l�vesy"

#: engines/engine.cpp:240
msgid "Could not initialize color format."
msgstr "Nelze zav�st barevn� form�t."

#: engines/engine.cpp:248
msgid "Could not switch to video mode: '"
msgstr "Nelze p�epnout na re�im obrazu: '"

#: engines/engine.cpp:257
msgid "Could not apply aspect ratio setting."
msgstr "Nelze pou��t nastaven� pom�ru stran."

#: engines/engine.cpp:262
msgid "Could not apply fullscreen setting."
msgstr "Nelze pou��t nastaven� cel� obrazovky."

#: engines/engine.cpp:362
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Vypad� to, �e tuto hru hrajete p��mo z\n"
" CD. Je zn�mo, �e toto zp�sobuje probl�my\n"
" a je tedy doporu�eno, a� m�sto toho zkop�rujete\n"
"datov� soubory na V� pevn� disk.\n"
"Pro podrobnosti si p�e�t�te README."

#: engines/engine.cpp:373
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Tato hra m� na sv�m disku zvukov� stopy. Tyto\n"
"stopy mus� b�t z disku zkop�rov�ny pou�it�m\n"
"vhodn�ho n�stroje pro extrakci zvuku z CD,\n"
"abyste mohli poslouchat hudbu ve h�e.\n"
"Pro podrobnosti si p�e�t�te README."

#: engines/engine.cpp:431
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Na�ten� stavu hry selhalo (%s)! Pros�m p�e�t�te si dokumentaci pro z�kladn� "
"informace a pokyny k z�sk�n� dal�� podpory."

#: engines/engine.cpp:444
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
"VAROV�N�: Hra, kterou se chyst�te spustit, nen� je�t� pln� podporov�na "
"ScummVM. Proto je mo�n�, �e bude nestabiln� a jak�koli ulo�en� hry nemus� "
"fungovat v budouc�ch verz�ch ScummVM."

#: engines/engine.cpp:447
msgid "Start anyway"
msgstr "P�esto spustit"

#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:270
#: engines/dreamweb/detection.cpp:47 engines/sci/detection.cpp:393
#: engines/toltecs/detection.cpp:173
msgid "Use original save/load screens"
msgstr "Pou��t p�vodn� obrazovky na�ten�/ulo�en�"

#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:271
#: engines/dreamweb/detection.cpp:48 engines/sci/detection.cpp:394
#: engines/toltecs/detection.cpp:174
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Pou��t p�vodn� obrazovky na�ten�/ulo�en� m�sto ze ScummVM"

#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351
#: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259
msgid "Restore game:"
msgstr "Obnovit hru"

#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351
#: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259
msgid "Restore"
msgstr "Obnovit"

#: engines/drascula/saveload.cpp:49
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM zjistil, �e m�te star� ulo�en� pozice pro Drascula, kter� by m�ly "
"b�t p�evedeny.\n"
"Star� form�t ulo�en�ch her ji� nen� podporov�n, tak�e pokud je nep�evedete, "
"nebudete moci va�e hry na��st.\n"
"\n"
"Stiskn�te OK, abyste je p�evedli te�, jinak budete po��d�ni znovu, p�i "
"spu�t�n� t�to hry.\n"

#: engines/dreamweb/detection.cpp:57
msgid "Use bright palette mode"
msgstr "Pou��t re�im jasn� palety"

#: engines/dreamweb/detection.cpp:58
msgid "Display graphics using the game's bright palette"
msgstr "Zobrazit grafiku pomoc� jasn� palety hry"

#: engines/sci/detection.cpp:373
msgid "EGA undithering"
msgstr "Nerozkl�d�n� EGA"

#: engines/sci/detection.cpp:374
msgid "Enable undithering in EGA games"
msgstr "Povolit nerozkl�d�n� v EGA hr�ch"

#: engines/sci/detection.cpp:383
msgid "Prefer digital sound effects"
msgstr "Up�ednost�ovat digit�ln� zvukov� efekty"

#: engines/sci/detection.cpp:384
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Up�ednost�ovat digit�ln� zvukov� efekty p�ed syntetizovan�mi"

#: engines/sci/detection.cpp:403
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Pou��t IMF/Yamaha FB-01 pro v�stup MIDI"

#: engines/sci/detection.cpp:404
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Pou��t kartu IBM Music Feature nebo modul syntetiz�toru Yamaha FB-01 FM pro "
"v�stup MIDI"

#: engines/sci/detection.cpp:414
msgid "Use CD audio"
msgstr "Pou��t zvuky na CD"

#: engines/sci/detection.cpp:415
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Pou��t zvuky na CD m�sto ve h�e, pokud je dostupn�"

#: engines/sci/detection.cpp:425
msgid "Use Windows cursors"
msgstr "Pou��t kurzory Windows"

#: engines/sci/detection.cpp:426
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Pou��t kurzory Windows (men�� a �ernob�l�) m�sto kurzor� z DOS"

#: engines/sci/detection.cpp:436
msgid "Use silver cursors"
msgstr "Pou��t st��brn� kurzory"

#: engines/sci/detection.cpp:437
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Pou��t alternativn� sadu st��brn�ch kurzor� m�sto standardn�ch zlat�ch"

#: engines/scumm/dialogs.cpp:175
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Vlo�te Disk %c a Stiskn�te Tla��tko Pro Pokra�ov�n�."

#: engines/scumm/dialogs.cpp:176
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Nelze Naj�t %s, (%c%d) Stiskn�te Tla��tko."

#: engines/scumm/dialogs.cpp:177
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Chyba p�i �ten� disku %c, (%c%d) Stiskn�te Tla��tko."

#: engines/scumm/dialogs.cpp:178
msgid "Game Paused.  Press SPACE to Continue."
msgstr "Hra Pozastavena. Stiskn�te MEZERN�K pro pokra�ov�n�."

#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten?  (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:182
msgid "Are you sure you want to restart?  (Y/N)"
msgstr "Jste si jisti, �e chcete restartovat? (A/N)A"

#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:184
msgid "Are you sure you want to quit?  (Y/N)"
msgstr "Jste si jisti, �e chcete odej�t?  (A/N)A"

#: engines/scumm/dialogs.cpp:189
msgid "Play"
msgstr "Hr�t"

#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:84
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: backends/events/default/default-events.cpp:215
msgid "Quit"
msgstr "Ukon�it"

#: engines/scumm/dialogs.cpp:193
msgid "Insert save/load game disk"
msgstr "Vlo�te hern� disk pro ulo�en�/na�ten�"

#: engines/scumm/dialogs.cpp:194
msgid "You must enter a name"
msgstr "Mus�te zadat jm�no"

#: engines/scumm/dialogs.cpp:195
msgid "The game was NOT saved (disk full?)"
msgstr "Hra NEBYLA ulo�ena (pln� disk?)"

#: engines/scumm/dialogs.cpp:196
msgid "The game was NOT loaded"
msgstr "Hra NEBYLA na�tena"

#: engines/scumm/dialogs.cpp:197
#, c-format
msgid "Saving '%s'"
msgstr "Ukl�d�m '%s'"

#: engines/scumm/dialogs.cpp:198
#, c-format
msgid "Loading '%s'"
msgstr "Na��t�m '%s'"

#: engines/scumm/dialogs.cpp:199
msgid "Name your SAVE game"
msgstr "Pojmenujte svoji ULO�ENOU hru"

#: engines/scumm/dialogs.cpp:200
msgid "Select a game to LOAD"
msgstr "Vyberte hru k NA�TEN�"

#: engines/scumm/dialogs.cpp:201
msgid "Game title)"
msgstr "N�zev hry"

#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:287
msgid "~P~revious"
msgstr "~P~�edchoz�"

#. I18N: Next page button
#: engines/scumm/dialogs.cpp:289
msgid "~N~ext"
msgstr "~D~al��"

#: engines/scumm/dialogs.cpp:290
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
msgid "~C~lose"
msgstr "~Z~av��t"

#: engines/scumm/dialogs.cpp:597
msgid "Speech Only"
msgstr "Pouze �e�"

#: engines/scumm/dialogs.cpp:598
msgid "Speech and Subtitles"
msgstr "�e� a Titulky"

#: engines/scumm/dialogs.cpp:599
msgid "Subtitles Only"
msgstr "Pouze Titulky"

#: engines/scumm/dialogs.cpp:607
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "�e� a Titulky"

#: engines/scumm/dialogs.cpp:653
msgid "Select a Proficiency Level."
msgstr "Vyberte �rove� odbornosti."

#: engines/scumm/dialogs.cpp:655
msgid "Refer to your Loom(TM) manual for help."
msgstr "Pro n�pov�du si p�e�t�te manu�l Loom(TM)."

#: engines/scumm/dialogs.cpp:658
msgid "Standard"
msgstr "Standardn�"

#: engines/scumm/dialogs.cpp:659
msgid "Practice"
msgstr "Cvi�en�"

#: engines/scumm/dialogs.cpp:660
msgid "Expert"
msgstr "Pokro�il�"

#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr "B�n� kl�vesov� p��kazy"

#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr "Dialog Nahr�t / Ulo�it"

#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr "P�esko�it ��dek textu"

#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr "Mezern�k"

#: engines/scumm/help.cpp:77
msgid "Skip cutscene"
msgstr "P�esko�it video"

#: engines/scumm/help.cpp:78
msgid "Space"
msgstr "Mezern�k"

#: engines/scumm/help.cpp:78
msgid "Pause game"
msgstr "Pozastavit hru"

#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr "Ctrl"

#: engines/scumm/help.cpp:79
msgid "Load game state 1-10"
msgstr "Nahr�t stav hry 1-10"

#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr "Alt"

#: engines/scumm/help.cpp:80
msgid "Save game state 1-10"
msgstr "Ulo�it stav hry 1-10"

#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
msgid "Enter"
msgstr "Enter"

#: engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Zapnout celou obrazovku"

#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr "Hlasitost hudby nahoru / dol�"

#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr "Zv��it / Sn��it rychlost textu"

#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr "Napodobit lev� tla��tko my�i"

#: engines/scumm/help.cpp:90
msgid "Tab"
msgstr "Tab"

#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr "Napodobit prav� tla��tko my�i"

#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr "Speci�ln� kl�vesov� p��kazy"

#: engines/scumm/help.cpp:94
msgid "Show / Hide console"
msgstr "Uk�zat / Skr�t konzoli"

#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr "Spustit lad�c� program"

#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr "Zobrazit spot�ebu pam�ti"

#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr "Spustit v rychl�m re�imu (*)"

#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr "Spustit ve velmi rychl�m re�imu (*)"

#: engines/scumm/help.cpp:99
msgid "Toggle mouse capture"
msgstr "Povolit zachycov�n� my�i"

#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr "P�ep�nat mezi grafick�mi filtry"

#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr "Zv�t�it / Zmen�it faktor zm�ny velikosti"

#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr "Povolit korekci pom�ru stran"

#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr "Upozor�ujeme, �e pou��v�n� ctrl-f a"

#: engines/scumm/help.cpp:108
msgid "  ctrl-g are not recommended"
msgstr "  ctrl-g nen� doporu�eno"

#: engines/scumm/help.cpp:109
msgid "  since they may cause crashes"
msgstr "jeliko� m��ou zp�sobit p�d"

#: engines/scumm/help.cpp:110
msgid "  or incorrect game behavior."
msgstr "  nebo nespr�vn� chov�n� hry."

#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr "Pleten� n��rtk� na kl�vesnici:"

#: engines/scumm/help.cpp:116
msgid "Main game controls:"
msgstr "Hlavn� ovl�dac� prvky:"

#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr "Tla�it"

#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr "T�hnout"

#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr "D�t"

#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
msgid "Open"
msgstr "Otev��t"

#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr "J�t do"

#: engines/scumm/help.cpp:127
msgid "Get"
msgstr "Vz�t"

#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:213 engines/scumm/help.cpp:224
#: engines/scumm/help.cpp:250
msgid "Use"
msgstr "Pou��t"

#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr "P�e��st"

#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr "Nov� d�t�"

#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr "Zapnout"

#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr "Vypnout"

#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194
msgid "Walk to"
msgstr "P�ej�t na"

#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227
msgid "Pick up"
msgstr "Sebrat"

#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr "Co je"

#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr "Odemknout"

#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr "Obl�ct"

#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr "Svl�ct"

#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr "Spravit"

#: engines/scumm/help.cpp:158
msgid "Switch"
msgstr "P�epnout"

#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
msgid "Look"
msgstr "D�vat se"

#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr "Mluvit"

#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr "Cestovat"

#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr "Henrymu / Indymu"

#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr "zahr�t c moll na p�eslici"

#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr "zahr�t D na p�eslici"

#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr "zahr�t E na p�eslici"

#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr "zahr�t F na p�eslici"

#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr "zahr�t G na p�eslici"

#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr "zahr�t A na p�eslici"

#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr "zahr�t B na p�eslici"

#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr "zahr�t C dur na p�eslici"

#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr "tla�It"

#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr "t�hnout (�kubnout)"

#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248
msgid "Talk to"
msgstr "Mluvit s"

#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
msgid "Look at"
msgstr "D�vat se na"

#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr "zapnouT"

#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr "vypnoUt"

#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr "Kl�vesaNahoru"

#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr "Zv�raznit p�edchoz� dialog"

#: engines/scumm/help.cpp:218
msgid "KeyDown"
msgstr "Kl�vesaDol�"

#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr "Zv�raznit n�sleduj�c� dialog"

#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr "J�t"

#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
msgid "Inventory"
msgstr "Invent��"

#: engines/scumm/help.cpp:226
msgid "Object"
msgstr "Objekt"

#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr "�ernob�l� / Barva"

#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr "O�i"

#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr "Jazyk"

#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr "Ude�it"

#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr "Kopnout"

#: engines/scumm/help.cpp:239 engines/scumm/help.cpp:247
msgid "Examine"
msgstr "Prohl�dnout"

#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr "Oby�ejn� kurzor"

#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr "Komunikace"

#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr "Ulo�it / Nahr�t / Volby"

#: engines/scumm/help.cpp:255
msgid "Other game controls:"
msgstr "Dal�� ovl�dac� prvky hry"

#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:267
msgid "Inventory:"
msgstr "Invent��:"

#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:274
msgid "Scroll list up"
msgstr "Posunout seznam nahoru"

#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list down"
msgstr "Posunout seznam dolu"

#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:268
msgid "Upper left item"
msgstr "Polo�ka vlevo naho�e"

#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:270
msgid "Lower left item"
msgstr "Polo�ka vlevo dole"

#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Upper right item"
msgstr "Polo�ka vpravo naho�e"

#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273
msgid "Lower right item"
msgstr "Polo�ka vpravo dole"

#: engines/scumm/help.cpp:269
msgid "Middle left item"
msgstr "Polo�ka vlevo uprost�ed"

#: engines/scumm/help.cpp:272
msgid "Middle right item"
msgstr "Polo�ka vpravo uprost�ed"

#: engines/scumm/help.cpp:279 engines/scumm/help.cpp:284
msgid "Switching characters:"
msgstr "M�n�n� postav:"

#: engines/scumm/help.cpp:281
msgid "Second kid"
msgstr "Druh� d�t�"

#: engines/scumm/help.cpp:282
msgid "Third kid"
msgstr "T�et� d�t�"

#: engines/scumm/help.cpp:294
msgid "Fighting controls (numpad):"
msgstr "Ovl�d�n� boje (num. kl�v.)"

#: engines/scumm/help.cpp:295 engines/scumm/help.cpp:296
#: engines/scumm/help.cpp:297
msgid "Step back"
msgstr "Ustoupit"

#: engines/scumm/help.cpp:298
msgid "Block high"
msgstr "Br�nit naho�e"

#: engines/scumm/help.cpp:299
msgid "Block middle"
msgstr "Br�nit uprost�ed"

#: engines/scumm/help.cpp:300
msgid "Block low"
msgstr "Br�nit dole"

#: engines/scumm/help.cpp:301
msgid "Punch high"
msgstr "Ude�it nahoru"

#: engines/scumm/help.cpp:302
msgid "Punch middle"
msgstr "Ude�it doprost�ed"

#: engines/scumm/help.cpp:303
msgid "Punch low"
msgstr "Ude�it dol�"

#: engines/scumm/help.cpp:306
msgid "These are for Indy on left."
msgstr "Tyto jsou pro Indyho nalevo."

#: engines/scumm/help.cpp:307
msgid "When Indy is on the right,"
msgstr "Kdy� je Indy napravo,"

#: engines/scumm/help.cpp:308
msgid "7, 4, and 1 are switched with"
msgstr "71 4 a 1 jsou zam�n�ny s"

#: engines/scumm/help.cpp:309
msgid "9, 6, and 3, respectively."
msgstr "9, 6 a 3, v tomto po�ad�."

#: engines/scumm/help.cpp:316
msgid "Biplane controls (numpad):"
msgstr "Kontrola dvojplo�n�ku (numerick� kl�vesnice)"

#: engines/scumm/help.cpp:317
msgid "Fly to upper left"
msgstr "Let�t doprava nahoru"

#: engines/scumm/help.cpp:318
msgid "Fly to left"
msgstr "Let�t doleva"

#: engines/scumm/help.cpp:319
msgid "Fly to lower left"
msgstr "Let�t doleva dol�"

#: engines/scumm/help.cpp:320
msgid "Fly upwards"
msgstr "Let�t nahoru"

#: engines/scumm/help.cpp:321
msgid "Fly straight"
msgstr "Let�t rovn�"

#: engines/scumm/help.cpp:322
msgid "Fly down"
msgstr "Let�t dol�"

#: engines/scumm/help.cpp:323
msgid "Fly to upper right"
msgstr "Let�t doprava nahoru"

#: engines/scumm/help.cpp:324
msgid "Fly to right"
msgstr "Let�t doprava"

#: engines/scumm/help.cpp:325
msgid "Fly to lower right"
msgstr "Let�t doprava dol�"

#: engines/scumm/scumm.cpp:1776
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"P�irozen� podpora MIDI vy�aduje Aktualizaci Roland od LucasArts,\n"
"ale %s chyb�. M�sto toho je pou�it AdLib."

#: engines/scumm/scumm.cpp:2303 engines/agos/saveload.cpp:220
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
"Ulo�en� stavu hry selhalo do souboru:\n"
"\n"
"%s"

#: engines/scumm/scumm.cpp:2310 engines/agos/saveload.cpp:185
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
"Nahr�n� stavu hry selhalo ze souboru:\n"
"\n"
"%s"

#: engines/scumm/scumm.cpp:2322 engines/agos/saveload.cpp:228
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
"Stav hry �sp�n� ulo�en do:\n"
"\n"
"%s"

#: engines/scumm/scumm.cpp:2537
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
"directory inside the Tentacle game directory."
msgstr ""
"Norm�ln� by te� Maniac Mansion byl spu�t�n. Ale ScummVM toto zat�m ned�l�. "
"Abyste toto mohli hr�t, p�ejd�te do 'P�idat Hru' v po��te�n�m menu ScummVM a "
"vyberte adres�� 'Maniac' uvnit� hern�ho adres��e Tentacle."

#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
msgstr "~R~e�im Svi�t�n� Aktivov�n"

#: engines/mohawk/dialogs.cpp:93
msgid "~T~ransitions Enabled"
msgstr "~P~�echody zapnuty"

#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
msgid "~D~rop Page"
msgstr "~Z~ahodit Str�nku"

#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
msgstr "~Z~obrazit Mapu"

#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
msgstr "~H~lavn� Menu"

#: engines/mohawk/dialogs.cpp:168
msgid "~W~ater Effect Enabled"
msgstr "~E~fekt Vody Zapnut"

#: engines/agos/animation.cpp:557
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Soubor videa '%s' nenalezen'"

#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1287
#: engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Nelze na��st stav hry ze souboru."

#: engines/gob/inter_v2.cpp:1357 engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Nelze ulo�it stav hry do souboru."

#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Nelze smazat soubor."

#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Zv��en� rychlost videa"

#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "P�ehr�t videa se zv��enou rychlost�"

#: engines/groovie/script.cpp:420
msgid "Failed to save game"
msgstr "Nelze ulo�it hru."

#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Publikum ve studiu"

#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Povolit publikum ve studiu"

#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Podpora p�esko�en�"

#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Umo�nit, aby text a videa mohly b�t p�esko�eny"

#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "H�liov� re�im"

#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Zapnout h�liov� re�im"

#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Plynul� posunov�n�"

#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Povolit plynul� posunov�n� p�i ch�zi"

#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Plovouc� kurzory"

#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Povolit plovouc� kurzory"

#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "Sloupcov� indik�tor zdrav�"

#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Povolit sloupcov� indik�tor zdrav�"

#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "�tok 1"

#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "�tok 2"

#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "�tok 3"

#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "Vp�ed"

#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "Vzad"

#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "P�esunout se Doleva"

#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "P�esunout se Doprava"

#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2447
msgid "Turn Left"
msgstr "Oto�it se doleva"

#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2448
msgid "Turn Right"
msgstr "Oto�it se doprava"

#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "Odpo�inout si"

#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "Volby"

#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "Zvolit Kouzlo"

#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Zd� se, �e pou��v�te za��zen� General MIDI,\n"
"ale va�e hra podporuje pouze Roland MT32 MIDI.\n"
"Sna��me se mapovat n�stroje Roland MT32 na\n"
"ty od General MIDI. Je st�le mo�n�, �e\n"
"n�kter� stopy nebudou zn�t spr�vn�."

#: engines/queen/queen.cpp:59
msgid "Alternative intro"
msgstr "Alternativn� �vod"

#: engines/queen/queen.cpp:60
msgid "Use an alternative game intro (CD version only)"
msgstr "Pou��t jinou verzi �vodu (Pouze verze CD)"

#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"Nelze nal�zt soubor \"sky.cpt\"!\n"
"St�hn�te si ho, pros�m z www.scummvm.org"

#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
"Soubor \"sky.cpt\" m� nespr�vnou velikost.\n"
"St�hn�te si ho, pros�m, (znovu) z www.scummvm.org"

#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "�vod z diskety"

#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "Pou��t verzi �vodu z diskety (Pouze verze CD)"

#: engines/sword1/animation.cpp:519
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "Proud videa PSX '%s' nem��e b�t p�ehr�n v re�imu palety"

#: engines/sword1/animation.cpp:540 engines/sword2/animation.cpp:439
msgid "DXA cutscenes found but ScummVM has been built without zlib support"
msgstr "Videa DXA nalezena, ale ScummVM byl sestaven bez podpory zlib"

#: engines/sword1/animation.cpp:550 engines/sword2/animation.cpp:449
msgid "MPEG2 cutscenes are no longer supported"
msgstr "Videa MPGE2 ji� nejsou podporov�na"

#: engines/sword1/animation.cpp:556 engines/sword2/animation.cpp:457
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Video '%s' nenalezeno"

#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM zjistil, �e m�te star� ulo�en� pozice pro Broken Sword 1, kter� by "
"m�ly b�t p�evedeny.\n"
"Star� form�t ulo�en�ch her ji� nen� podporov�n, tak�e pokud je nep�evedete, "
"nebudete moci va�e hry na��st.\n"
"\n"
"Stiskn�te OK, abyste je p�evedli te�, jinak budete po��d�ni znovu, p�i "
"spu�t�n� t�to hry.\n"

#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
"Nov� c�lov� ulo�en� hra ji� existuje!\n"
"Cht�li byste ponechat starou ulo�enou hru (%s), nebo novou (%s)?\n"

#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "Ponechat starou"

#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "Ponechat novou"

#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Toto je konec Dema Broken Sword 1"

#: engines/sword2/animation.cpp:419
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "Videa PSX nalezena, ale ScummVM byl sestaven bez podpory barev RGB"

#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Zobrazit jmenovky objekt�"

#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Zobrazit jmenovky objekt� p�i najet� my�i"

#: engines/teenagent/resources.cpp:94
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr "Chyb� v�m soubor 'teenagent.dat'. M��ete ho z�skat ze str�nky ScummVM."

#: engines/teenagent/resources.cpp:115
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Soubor teenagent.dat  je komprimov�n a zlib nen� sou��st� spustiteln�ho "
"souboru. Pros�m dekomprimujte ho"

#: engines/parallaction/saveload.cpp:133
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Nelze ulo�it hru do pozice %i\n"
"\n"

#: engines/parallaction/saveload.cpp:204
msgid "Loading game..."
msgstr "Nahr�v�n� hry..."

#: engines/parallaction/saveload.cpp:219
msgid "Saving game..."
msgstr "Ukl�d�n� hry..."

#: engines/parallaction/saveload.cpp:272
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM zjistil, �e m�te star� ulo�en� pozice pro Nippon Safes, kter� by "
"m�ly b�t p�ejmenov�ny.\n"
"Star� n�zvy ji� nejsou podporov�ny, tak�e pokud je nep�evedete, nebudete "
"moci va�e hry na��st.\n"
"\n"
"Stiskn�te OK, abyste je p�evedli te�, jinak budete po��d�ni p���t�.\n"

#: engines/parallaction/saveload.cpp:319
msgid "ScummVM successfully converted all your savefiles."
msgstr "ScummVM �sp�n� p�evedl v�echny va�e ulo�en� pozice. "

#: engines/parallaction/saveload.cpp:321
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM vytiskl n�kter� varov�n� ve va�em okn� konzole a nem��e zaru�it, �e "
"v�echny va�e soubory byly p�evedeny.\n"
"\n"
"Pros�m nahlaste to t�mu"

#: engines/pegasus/pegasus.cpp:679
msgid "Invalid save file name"
msgstr "Neplatn� n�zev souboru"

#: engines/pegasus/pegasus.cpp:2445
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Nahoru/P�ibl��it/Pohyb dop�edu/Otev��t dve�e"

#: engines/pegasus/pegasus.cpp:2446
msgid "Down/Zoom Out"
msgstr "Dol�/Odd�len�"

#: engines/pegasus/pegasus.cpp:2449
msgid "Display/Hide Inventory Tray"
msgstr "Zobrazit/Skr�t podnos invent��e"

#: engines/pegasus/pegasus.cpp:2450
msgid "Display/Hide Biochip Tray"
msgstr "Zobrazit/Skr�t podnos bio�ipu"

#: engines/pegasus/pegasus.cpp:2451
msgid "Action/Select"
msgstr "�innost/Vybrat"

#: engines/pegasus/pegasus.cpp:2452
msgid "Toggle Center Data Display"
msgstr "P�epnout centr�ln� datovou obrazovku"

#: engines/pegasus/pegasus.cpp:2453
msgid "Display/Hide Info Screen"
msgstr "Zobrazit/Skr�to obrazovku informac�"

#: engines/pegasus/pegasus.cpp:2454
msgid "Display/Hide Pause Menu"
msgstr "Zobrazit/Skr�t "

#: engines/pegasus/pegasus.cpp:2455
msgid "???"
msgstr "???"

#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "MAME OPL Emul�tor"

#: audio/fmopl.cpp:51
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL Emul�tor"

#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Zvolen� zvukov� za��zen� '%s' nebylo nalezeno (nap�. m��e b�t vypnuto nebo "
"odpojeno)."

#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Pokus o navr�cen� na nejbli��� dostupn� za��zen�..."

#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Zvolen� zvukov� za��zen� '%s' nelze pou��t. Pod�vejte se na z�znam pro v�ce "
"informac�."

#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Up�ednost�ovan� zvukov� za��zen� '%s' nebylo nalezeno (nap�. m��e b�t "
"vypnuto nebo odpojeno)."

#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Up�ednost�ovan� zvukov� za��zen� '%s' nelze pou��t. Pod�vejte se na z�znam "
"pro v�ce informac�."

#: audio/null.h:43
msgid "No music"
msgstr "Bez hudby"

#: audio/mods/paula.cpp:189
msgid "Amiga Audio Emulator"
msgstr "Emul�tor zvuku Amiga"

#: audio/softsynth/adlib.cpp:2284
msgid "AdLib Emulator"
msgstr "AdLib Emul�tor"

#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS Emul�tor (NEN� ZAVEDEN)"

#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "Emul�tor zvuku C64"

#: audio/softsynth/mt32.cpp:205
msgid "Initializing MT-32 Emulator"
msgstr "Zav�d�m MT-32 Emul�tor"

#: audio/softsynth/mt32.cpp:431
msgid "MT-32 Emulator"
msgstr "MT-32 Emul�tor"

#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "PC Speaker Emul�tor"

#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "IBM PCjr Emul�tor"

#: backends/keymapper/remap-dialog.cpp:47
msgid "Keymap:"
msgstr "Mapa Kl�ves:"

#: backends/keymapper/remap-dialog.cpp:66
msgid " (Effective)"
msgstr " (Aktivn�)"

#: backends/keymapper/remap-dialog.cpp:106
msgid " (Active)"
msgstr "(Aktivn�)"

#: backends/keymapper/remap-dialog.cpp:106
msgid " (Blocked)"
msgstr " (Blokov�no)"

#: backends/keymapper/remap-dialog.cpp:119
msgid " (Global)"
msgstr "(Glob�ln�)"

#: backends/keymapper/remap-dialog.cpp:127
msgid " (Game)"
msgstr "(Hra)"

#: backends/midi/windows.cpp:164
msgid "Windows MIDI"
msgstr "Windows MIDI"

#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Hlavn� Menu ScummVM"

#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~R~e�im pro lev�ky"

#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~O~vl�d�n� Indyho boje"

#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Zobrazit kurzor my�i"

#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "P�ichytit k okraj�m"

#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Dotykov� vyrovn�ni na ose X"

#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Dotykov� vyrovn�ni na ose Y"

#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Pou��t styl kontroly kurzoru jako u ovl�dac� podu�ky laptopu"

#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "�ukn�te pro lev� kliknut�, dvakr�t pro prav� kliknut�"

#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Citlivost"

#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Po��te�n� zm�na velikosti horn� obrazovky:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Zm�na velikosti hlavn� obrazovky:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Hardwarov� zm�na velikosti (rychl�, ale n�zk� kvalita)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Softwarov� zm�na velikosti (dobr� kvalita, ale pomalej��)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Beze zm�ny velikosti (mus�te posunovat doleva a doprava)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Jas:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Vysok� kvalita zvuku (pomalej��) (restart) "

#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Zak�zat vypnut�"

#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Re�im p�et�hnut� my�i zapnut."

#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Re�im p�et�hnut� my�i vypnut."

#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Touchpad re�im zapnut"

#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Touchpad re�im vypnut"

#: backends/platform/maemo/maemo.cpp:209
msgid "Click Mode"
msgstr "Re�im kliknut�"

#: backends/platform/maemo/maemo.cpp:215
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
#: backends/platform/bada/form.cpp:281
msgid "Left Click"
msgstr "Lev� Kliknut�"

#: backends/platform/maemo/maemo.cpp:218
msgid "Middle Click"
msgstr "Kliknut� prost�edn�m tla��tkem"

#: backends/platform/maemo/maemo.cpp:221
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/wince/CEActionsSmartphone.cpp:44
#: backends/platform/bada/form.cpp:273
msgid "Right Click"
msgstr "Prav� kliknut�"

#: backends/platform/sdl/macosx/appmenu_osx.mm:77
msgid "Hide ScummVM"
msgstr "Skr�t ScummVM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:82
msgid "Hide Others"
msgstr "Skr�t Ostatn�"

#: backends/platform/sdl/macosx/appmenu_osx.mm:87
msgid "Show All"
msgstr "Zobrazit V�e"

#: backends/platform/sdl/macosx/appmenu_osx.mm:109
#: backends/platform/sdl/macosx/appmenu_osx.mm:120
msgid "Window"
msgstr "Okno"

#: backends/platform/sdl/macosx/appmenu_osx.mm:114
msgid "Minimize"
msgstr "Minimalizovat"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
msgid "Normal (no scaling)"
msgstr "Norm�ln� (bez zm�ny velikosti)"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Norm�ln� (bez zm�ny velikosti)"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2135
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:537
msgid "Enabled aspect ratio correction"
msgstr "Povolena korekce pom�ru stran"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2141
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
msgid "Disabled aspect ratio correction"
msgstr "Zak�z�na korekce pom�ru stran"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2196
msgid "Active graphics filter:"
msgstr "Aktivn� grafick� filtr:"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2238
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:481
msgid "Windowed mode"
msgstr "Re�im do okna"

#: backends/graphics/opengl/opengl-graphics.cpp:135
msgid "OpenGL Normal"
msgstr "OpenGL Norm�ln�"

#: backends/graphics/opengl/opengl-graphics.cpp:136
msgid "OpenGL Conserve"
msgstr "OpenGL Zachov�vaj�c�"

#: backends/graphics/opengl/opengl-graphics.cpp:137
msgid "OpenGL Original"
msgstr "OpenGL P�vodn�"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:415
msgid "Current display mode"
msgstr "Sou�asn� re�im obrazu"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:428
msgid "Current scale"
msgstr "Sou�asn� velikost"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:562
msgid "Active filter mode: Linear"
msgstr "Aktivn� re�im filtru: Line�rn�"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:564
msgid "Active filter mode: Nearest"
msgstr "Aktivn� re�im filtru: Nejbli���"

#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Nahoru"

#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Dol�"

#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Doleva"

#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Doprava"

#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Oblast"

#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multi Funkce"

#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Zam�nit znaky"

#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "P�esko�it text"

#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Rychl� re�im"

#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Lad�c� program"

#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Glob�ln� menu"

#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Virtu�ln� kl�vesnice"

#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Mapova� kl�ves"

#: backends/events/symbiansdl/symbiansdl-events.cpp:184
msgid "Do you want to quit ?"
msgstr "Chcete ukon�it ?"

#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"

#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Sou�asn� re�im obrazu:"

#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Dvojit� p�e�krtnut�"

#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Horizont�ln� zmen�en�"

#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Vertik�ln� zmen�en�"

#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Vstup"

#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Citlivost GC Padu"

#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Zrychlen� GC Padu"

#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"

#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Stav:"

#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Nezn�m�"

#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "P�ipojit DVD"

#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Odpojit DVD"

#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"

#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Server:"

#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Sd�len�:"

#: backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "U�ivatelsk� jm�no"

#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Heslo"

#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Spustit s��"

#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "P�ipojit SMB"

#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Odpojit SMB"

#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD �sp�n� p�ipojeno"

#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Chyba p�i p�ipojov�n� DVD"

#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD nep�ipojeno"

#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "S�� je zapnuta, sd�len� p�ipojeno"

#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "S�� je zapnuta"

#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", chyba p�i p�ipojov�n� sd�len�"

#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", sd�len� nen� p�ipojeno"

#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "S�� je nedostupn�"

#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Zav�d�m s��"

#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "P�i zav�d�n� s�t� vypr�el limit"

#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "S�� nen� zavedena (%d)"

#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Skr�t Panel n�stroj�"

#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Zobrazit kl�vesnici"

#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Zvuk zapnout/vypnout"

#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Prav� kliknut�"

#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Uk�zat/Skr�t Kurzor"

#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Rozhl��en� pomoc� my�i"

#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "P�ibl��en� nahoru"

#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "P�ibl��en� dol�"

#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "P�i�adit kl�vesy"

#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "�ipka Nahoru"

#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "�ipka Dol�"

#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "�ipka Doleva"

#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "�ipka Doprava"

#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Chcete hru nahr�t nebo ulo�it?"

#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid "   Are you sure you want to quit ?   "
msgstr "   Jste si jisti, �e chcete odej�t ?   "

#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Kl�vesnice"

#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Ot��et"

#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Pou��v� ovlada� SDL"

#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Displej"

#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Chcete prov�st automatick� hled�n� ?"

#: backends/platform/wince/wince-sdl.cpp:515
msgid "Map right click action"
msgstr "Mapovat �innost prav� kliknut�"

#: backends/platform/wince/wince-sdl.cpp:519
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Mus�te namapovat kl�vesu pro �innost 'Prav� Kliknut�', abyste tuto hru mohli "
"hr�t"

#: backends/platform/wince/wince-sdl.cpp:528
msgid "Map hide toolbar action"
msgstr "Mapovat �innost skr�t panel n�stroj�"

#: backends/platform/wince/wince-sdl.cpp:532
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Mus�te namapovat kl�vesu pro �innost 'Skr�t Panel n�stroj�', abyste tuto hru "
"mohli hr�t"

#: backends/platform/wince/wince-sdl.cpp:541
msgid "Map Zoom Up action (optional)"
msgstr "Namapovat �innost P�ibl��it Nahoru (nepovinn�)"

#: backends/platform/wince/wince-sdl.cpp:544
msgid "Map Zoom Down action (optional)"
msgstr "Namapovat �innost P�ibl��it Dol� (nepovinn�)"

#: backends/platform/wince/wince-sdl.cpp:552
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Nezapome�te namapovat kl�vesu k �innosti 'Skr�t Panel N�stroj�, abyste "
"vid�li cel� invent��"

#: backends/events/default/default-events.cpp:193
msgid "Do you really want to return to the Launcher?"
msgstr "Opravdu se chcete vr�tit tuto do Spou�t��e?"

#: backends/events/default/default-events.cpp:193
msgid "Launcher"
msgstr "Spou�t��"

#: backends/events/default/default-events.cpp:215
msgid "Do you really want to quit?"
msgstr "Opravdu chcete skon�it?"

#: backends/events/gph/gph-events.cpp:386
#: backends/events/gph/gph-events.cpp:429
#: backends/events/openpandora/op-events.cpp:168
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "'Re�im �uknut�' Dotykov� Obrazovky - Lev� Kliknut�"

#: backends/events/gph/gph-events.cpp:388
#: backends/events/gph/gph-events.cpp:431
#: backends/events/openpandora/op-events.cpp:170
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "'Re�im �uknut�' Dotykov� Obrazovky - Prav� Kliknut�"

#: backends/events/gph/gph-events.cpp:390
#: backends/events/gph/gph-events.cpp:433
#: backends/events/openpandora/op-events.cpp:172
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "'Re�im �uknut�' Dotykov� Obrazovky - Najet� (Bez Kliknut�)"

#: backends/events/gph/gph-events.cpp:410
msgid "Maximum Volume"
msgstr "Maxim�ln� Hlasitost"

#: backends/events/gph/gph-events.cpp:412
msgid "Increasing Volume"
msgstr "Zvy�uji Hlasitost"

#: backends/events/gph/gph-events.cpp:418
msgid "Minimal Volume"
msgstr "Minim�ln� Hlasitost"

#: backends/events/gph/gph-events.cpp:420
msgid "Decreasing Volume"
msgstr "Sni�uji Hlasitost"

#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "'Re�im �uknut�' Dotykov� Obrazovky - Najet� (Dpad klik�)"

#: backends/updates/macosx/macosx-updates.mm:67
msgid "Check for Updates..."
msgstr "Zkontrolovat Aktualizace..."

#: backends/platform/bada/form.cpp:269
msgid "Right Click Once"
msgstr "Prav� kliknut� jednou"

#: backends/platform/bada/form.cpp:277
msgid "Move Only"
msgstr "Pouze Pohyb"

#: backends/platform/bada/form.cpp:291
msgid "Escape Key"
msgstr "Kl�vesa Escape"

#: backends/platform/bada/form.cpp:296
msgid "Game Menu"
msgstr "Menu Hry"

#: backends/platform/bada/form.cpp:301
msgid "Show Keypad"
msgstr "Zobrazit Kl�vesnici"

#: backends/platform/bada/form.cpp:309
msgid "Control Mouse"
msgstr "Ovl�d�n� My�i"

#: backends/events/maemosdl/maemosdl-events.cpp:192
msgid "Clicking Enabled"
msgstr "Kliknut� Povoleno"

#: backends/events/maemosdl/maemosdl-events.cpp:192
msgid "Clicking Disabled"
msgstr "Kliknut� Zak�z�no"

#~ msgid "Enable Roland GS Mode"
#~ msgstr "Zapnout re�im Roland GS"

#~ msgid "Hercules Green"
#~ msgstr "Hercules Zelen�"

#~ msgid "Hercules Amber"
#~ msgstr "Hercules Jantarov�"

#~ msgctxt "lowres"
#~ msgid "Hercules Green"
#~ msgstr "Hercules Zelen�"

#~ msgctxt "lowres"
#~ msgid "Hercules Amber"
#~ msgstr "Hercules Jantarov�"

#~ msgid "Save game failed!"
#~ msgstr "Ukl�d�n� hry selhalo!"

#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "P�idat Hru..."

#~ msgid "Add Game..."
#~ msgstr "P�idat Hru..."

#~ msgid ""
#~ "Your game version has been detected using filename matching as a variant "
#~ "of %s."
#~ msgstr ""
#~ "Bylo zji�t�no, �e Va�e verze hry pou��v� jm�no souboru shoduj�c� se s "
#~ "variantou %s."

#~ msgid "If this is an original and unmodified version, please report any"
#~ msgstr "Pokud je toto p�vodn� a nezm�n�n� verze, ohlaste pros�m jak�koli"

#~ msgid "information previously printed by ScummVM to the team."
#~ msgstr "p�ede�le vypsan� informace od ScummVM zp�tky t�mu."

#~ msgid "Discovered %d new games."
#~ msgstr "Objeveno %d nov�ch her."

#~ msgid "Command line argument not processed"
#~ msgstr "Argument p��kazov� ��dky nebyl zpracov�n"

#~ msgid "FM Towns Emulator"
#~ msgstr "FM Towns Emul�tor"

#~ msgid "Invalid Path"
#~ msgstr "Neplatn� Cesta"