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# Dansk translation for ScummVM
# Copyright (C) 2010-2016 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Steffen Nyeland <steffen@nyeland.dk>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-02-25 21:08+0100\n"
"Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n"
"Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n"
"Language: Dansk\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 1.6.6\n"

#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(bygget den %s)"

#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Funktioner kompileret ind:"

#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Tilg�ngelige \"motorer\":"

#: gui/browser.cpp:68 gui/browser_osx.mm:104
msgid "Show hidden files"
msgstr "Vis skjulte filer"

#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr "Vis filer markeret med skjult attribut"

#: gui/browser.cpp:72
msgid "Go up"
msgstr "G� op"

#: gui/browser.cpp:72 gui/browser.cpp:74
msgid "Go to previous directory level"
msgstr "G� til forrige biblioteks niveau"

#: gui/browser.cpp:74
msgctxt "lowres"
msgid "Go up"
msgstr "G� op"

#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editrecorddialog.cpp:67
#: gui/filebrowser-dialog.cpp:64 gui/fluidsynth-dialog.cpp:152
#: gui/KeysDialog.cpp:43 gui/launcher.cpp:351 gui/massadd.cpp:95
#: gui/options.cpp:1237 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:70
#: gui/recorderdialog.cpp:156 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55 engines/engine.cpp:546
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:274 engines/scumm/dialogs.cpp:191
#: engines/sword1/control.cpp:865
msgid "Cancel"
msgstr "Fortryd"

#: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:65 gui/themebrowser.cpp:56
msgid "Choose"
msgstr "V�lg"

#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Forfatter:"

#: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204
msgid "Name:"
msgstr "Navn:"

#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Noter:"

#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "OK"

#: gui/filebrowser-dialog.cpp:49
msgid "Choose file for loading"
msgstr "V�lg fil til indl�sning"

#: gui/filebrowser-dialog.cpp:49
msgid "Enter filename for saving"
msgstr "Indtast filnavn til at gemme"

#: gui/filebrowser-dialog.cpp:132
msgid "Do you really want to overwrite the file?"
msgstr "Vil du virkelig overskrive filen?"

#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:795 gui/launcher.cpp:943 gui/launcher.cpp:1002
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"

#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:795 gui/launcher.cpp:943 gui/launcher.cpp:1002
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nej"

#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Rumklang"

#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Aktiv"

#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Rum:"

#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "D�mp:"

#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Bredde:"

#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Styrke:"

#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Kor"

#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"

#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Hastighed:"

#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Dybde:"

#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Type:"

#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinus"

#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr "Triangul�r"

#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1168
msgid "Misc"
msgstr "Andet"

#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolation:"

#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Ingen (hurtigst)"

#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Line�r"

#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Fjerde-orden"

#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "Syvende-orden"

#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr "Nulstil"

#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nulstil alle FluidSynth indstillinger til deres standard v�rdier."

#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:352
#: gui/launcher.cpp:1050 gui/launcher.cpp:1054 gui/massadd.cpp:92
#: gui/options.cpp:1238 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"

#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du virkelig nulstille alle FluidSynth indstillinger til deres standard "
"v�rdier?"

#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Luk"

#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Muse klik"

#: gui/gui-manager.cpp:126 base/main.cpp:322
msgid "Display keyboard"
msgstr "Vis tastatur"

#: gui/gui-manager.cpp:130 base/main.cpp:326
msgid "Remap keys"
msgstr "Kortl�g taster"

#: gui/gui-manager.cpp:133 base/main.cpp:329 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Skift fuldsk�rm"

#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Kortl�g"

#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "V�lg en handling og klik 'Kortl�g'"

#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Tilknyttet tast : %s"

#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "Tilknyttet tast : ingen"

#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "V�lg venligst en handling"

#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Tryk tasten for at tilknytte"

#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "V�lg en handling at kortl�gge"

#: gui/launcher.cpp:193
msgid "Game"
msgstr "Spil"

#: gui/launcher.cpp:197
msgid "ID:"
msgstr "ID:"

#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spil identifikator til brug for gemmer, og for at k�re spillet fra "
"kommandolinien"

#: gui/launcher.cpp:199
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"

#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207
msgid "Full title of the game"
msgstr "Fuld titel p� spillet"

#: gui/launcher.cpp:206
msgctxt "lowres"
msgid "Name:"
msgstr "Navn:"

#: gui/launcher.cpp:210
msgid "Language:"
msgstr "Sprog:"

#: gui/launcher.cpp:210 gui/launcher.cpp:211
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spillets sprog. Dette vil ikke �ndre din spanske version af spillet til "
"engelsk"

#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87
#: gui/options.cpp:735 gui/options.cpp:748 gui/options.cpp:1208
#: audio/null.cpp:41
msgid "<default>"
msgstr "<standard>"

#: gui/launcher.cpp:222
msgid "Platform:"
msgstr "Platform:"

#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225
msgid "Platform the game was originally designed for"
msgstr "Platform som spillet oprindeligt var designet til"

#: gui/launcher.cpp:224
msgctxt "lowres"
msgid "Platform:"
msgstr "Platform:"

#: gui/launcher.cpp:237
msgid "Engine"
msgstr "Motor"

#: gui/launcher.cpp:245 gui/options.cpp:1071 gui/options.cpp:1088
msgid "Graphics"
msgstr "Grafik"

#: gui/launcher.cpp:245 gui/options.cpp:1071 gui/options.cpp:1088
msgid "GFX"
msgstr "GFX"

#: gui/launcher.cpp:248
msgid "Override global graphic settings"
msgstr "Overstyr globale grafik indstillinger"

#: gui/launcher.cpp:250
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafik indstillinger"

#: gui/launcher.cpp:257 gui/options.cpp:1094
msgid "Audio"
msgstr "Lyd"

#: gui/launcher.cpp:260
msgid "Override global audio settings"
msgstr "Overstyr globale lyd indstillinger"

#: gui/launcher.cpp:262
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lyd indstillinger"

#: gui/launcher.cpp:271 gui/options.cpp:1099
msgid "Volume"
msgstr "Lydstyrke"

#: gui/launcher.cpp:273 gui/options.cpp:1101
msgctxt "lowres"
msgid "Volume"
msgstr "Lydstyrke"

#: gui/launcher.cpp:276
msgid "Override global volume settings"
msgstr "Overstyr globale lydstyrke indstillinger"

#: gui/launcher.cpp:278
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale lydstyrke indstillinger"

#: gui/launcher.cpp:286 gui/options.cpp:1109
msgid "MIDI"
msgstr "MIDI"

#: gui/launcher.cpp:289
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI indstillinger"

#: gui/launcher.cpp:291
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI indstillinger"

#: gui/launcher.cpp:300 gui/options.cpp:1115
msgid "MT-32"
msgstr "MT-32"

#: gui/launcher.cpp:303
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32 indstillinger"

#: gui/launcher.cpp:305
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32 indstillinger"

#: gui/launcher.cpp:314 gui/options.cpp:1122
msgid "Paths"
msgstr "Stier"

#: gui/launcher.cpp:316 gui/options.cpp:1124
msgctxt "lowres"
msgid "Paths"
msgstr "Stier"

#: gui/launcher.cpp:323
msgid "Game Path:"
msgstr "Spil sti:"

#: gui/launcher.cpp:325
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spil sti:"

#: gui/launcher.cpp:330 gui/options.cpp:1148
msgid "Extra Path:"
msgstr "Ekstra sti:"

#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
msgid "Specifies path to additional data used by the game"
msgstr "Angiver sti til ekstra data der bruges i spillet"

#: gui/launcher.cpp:332 gui/options.cpp:1150
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstra sti:"

#: gui/launcher.cpp:339 gui/options.cpp:1132
msgid "Save Path:"
msgstr "Gemme sti:"

#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342
#: gui/options.cpp:1132 gui/options.cpp:1134 gui/options.cpp:1135
msgid "Specifies where your saved games are put"
msgstr "Angiver hvor dine gemmer bliver lagt"

#: gui/launcher.cpp:341 gui/options.cpp:1134
msgctxt "lowres"
msgid "Save Path:"
msgstr "Gemme sti:"

#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517
#: gui/launcher.cpp:571 gui/options.cpp:1143 gui/options.cpp:1151
#: gui/options.cpp:1160 gui/options.cpp:1275 gui/options.cpp:1281
#: gui/options.cpp:1289 gui/options.cpp:1319 gui/options.cpp:1325
#: gui/options.cpp:1332 gui/options.cpp:1425 gui/options.cpp:1428
#: gui/options.cpp:1440
msgctxt "path"
msgid "None"
msgstr "Ingen"

#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575
#: gui/options.cpp:1269 gui/options.cpp:1313 gui/options.cpp:1431
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"

#: gui/launcher.cpp:510 gui/options.cpp:1434
msgid "Select SoundFont"
msgstr "V�lg SoundFont"

#: gui/launcher.cpp:529 gui/launcher.cpp:682
msgid "Select directory with game data"
msgstr "V�lg bibliotek med spil data"

#: gui/launcher.cpp:547
msgid "Select additional game directory"
msgstr "V�lg ekstra spil bibliotek"

#: gui/launcher.cpp:559 gui/options.cpp:1377
msgid "Select directory for saved games"
msgstr "V�lg bibliotek til spil gemmer"

#: gui/launcher.cpp:586
msgid "This game ID is already taken. Please choose another one."
msgstr "Dette spil ID er allerede i brug. V�lg venligst et andet."

#: gui/launcher.cpp:626 engines/dialogs.cpp:111
msgid "~Q~uit"
msgstr "~A~fslut"

#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:106
msgid "Quit ScummVM"
msgstr "Slut ScummVM"

#: gui/launcher.cpp:627
msgid "A~b~out..."
msgstr "~O~m..."

#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:80
msgid "About ScummVM"
msgstr "Om ScummVM"

#: gui/launcher.cpp:628
msgid "~O~ptions..."
msgstr "~I~ndstillinger..."

#: gui/launcher.cpp:628
msgid "Change global ScummVM options"
msgstr "�ndre globale ScummVM indstillinger"

#: gui/launcher.cpp:630
msgid "~S~tart"
msgstr "~S~tart"

#: gui/launcher.cpp:630
msgid "Start selected game"
msgstr "Start det valgte spil"

#: gui/launcher.cpp:633
msgid "~L~oad..."
msgstr "Ind~l~�s..."

#: gui/launcher.cpp:633
msgid "Load saved game for selected game"
msgstr "Indl�s gemmer for det valgte spil"

#: gui/launcher.cpp:638
msgid "~A~dd Game..."
msgstr "~T~ilf�j spil..."

#: gui/launcher.cpp:638 gui/launcher.cpp:645
msgid "Hold Shift for Mass Add"
msgstr "Hold Skift for at tilf�je flere"

#: gui/launcher.cpp:640
msgid "~E~dit Game..."
msgstr "~R~ediger spil..."

#: gui/launcher.cpp:640 gui/launcher.cpp:647
msgid "Change game options"
msgstr "�ndre spil indstillinger"

#: gui/launcher.cpp:642
msgid "~R~emove Game"
msgstr "~F~jern spil"

#: gui/launcher.cpp:642 gui/launcher.cpp:649
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjerner spil fra listen. Spillets data filer forbliver uber�rt"

#: gui/launcher.cpp:645
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~T~ilf�j spil..."

#: gui/launcher.cpp:647
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~R~ediger spil..."

#: gui/launcher.cpp:649
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spil"

#: gui/launcher.cpp:657
msgid "Search in game list"
msgstr "S�g i spil liste"

#: gui/launcher.cpp:661 gui/launcher.cpp:1224
msgid "Search:"
msgstr "S�g:"

#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Indl�s spil:"

#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Indl�s"

#: gui/launcher.cpp:794
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Vil du virkelig k�re fler spils detektoren? Dette kunne potentielt tilf�je "
"et stort antal spil."

#: gui/launcher.cpp:843
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikke �bne det angivne bibliotek!"

#: gui/launcher.cpp:855
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikke finde noget spil i det angivne bibliotek!"

#: gui/launcher.cpp:869
msgid "Pick the game:"
msgstr "V�lg spillet:"

#: gui/launcher.cpp:943
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du virkelig fjerne denne spil konfiguration?"

#: gui/launcher.cpp:1001
msgid "Do you want to load saved game?"
msgstr "Vil du indl�se gemmer?"

#: gui/launcher.cpp:1050
msgid "This game does not support loading games from the launcher."
msgstr "Dette spil underst�tter ikke indl�sning af spil fra spiloversigten."

#: gui/launcher.cpp:1054
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikke finde en motor, istand til at afvikle det valgte spil!"

#: gui/launcher.cpp:1161
msgid "Mass Add..."
msgstr "Tilf�j flere..."

#: gui/launcher.cpp:1163
msgid "Record..."
msgstr "Optag..."

#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... fremskridt ..."

#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "Skan gennemf�rt!"

#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "Opdaget %d nye spil, ignorerede %d tidligere tilf�jede spil."

#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "Gennemset %d biblioteker ..."

#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "Fundet %d nye spil, ignorer %d tidligere tilf�jede spil ..."

#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stop"

#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Ret optag beskrivelse"

#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Skift til Spil"

#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Hurtig afspil"

#: gui/options.cpp:85
msgid "Never"
msgstr "Aldrig"

#: gui/options.cpp:85
msgid "every 5 mins"
msgstr "hvert 5. minut"

#: gui/options.cpp:85
msgid "every 10 mins"
msgstr "hvert 10. minut"

#: gui/options.cpp:85
msgid "every 15 mins"
msgstr "hvert 15. minut"

#: gui/options.cpp:85
msgid "every 30 mins"
msgstr "hvert 30. minut"

#: gui/options.cpp:87
msgid "8 kHz"
msgstr "8 kHz"

#: gui/options.cpp:87
msgid "11 kHz"
msgstr "11 kHz"

#: gui/options.cpp:87
msgid "22 kHz"
msgstr "22 kHz"

#: gui/options.cpp:87
msgid "44 kHz"
msgstr "44 kHz"

#: gui/options.cpp:87
msgid "48 kHz"
msgstr "48 kHz"

#: gui/options.cpp:255 gui/options.cpp:479 gui/options.cpp:580
#: gui/options.cpp:649 gui/options.cpp:857
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"

#: gui/options.cpp:389
msgid "Failed to apply some of the graphic options changes:"
msgstr "Anvendelse af �ndringer for grafiske indstillinger fejlede:"

#: gui/options.cpp:401
msgid "the video mode could not be changed."
msgstr "videotilstanden kunne ikke �ndres."

#: gui/options.cpp:407
msgid "the fullscreen setting could not be changed"
msgstr "fuld sk�rm indstillingen kunne ikke �ndres"

#: gui/options.cpp:413
msgid "the aspect ratio setting could not be changed"
msgstr "billedformat indstillingen ikke kunne �ndres"

#: gui/options.cpp:732
msgid "Graphics mode:"
msgstr "Grafik tilstand:"

#: gui/options.cpp:746
msgid "Render mode:"
msgstr "Rendere tilstand:"

#: gui/options.cpp:746 gui/options.cpp:747
msgid "Special dithering modes supported by some games"
msgstr "Speciel farvereduceringstilstand underst�ttet a nogle spil"

#: gui/options.cpp:758
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Fullscreen mode"
msgstr "Fuldsk�rms tilstand"

#: gui/options.cpp:761
msgid "Aspect ratio correction"
msgstr "Billedformat korrektion"

#: gui/options.cpp:761
msgid "Correct aspect ratio for 320x200 games"
msgstr "Korrekt billedformat til 320x200 spil"

#: gui/options.cpp:769
msgid "Preferred Device:"
msgstr "Foretruk. enhed:"

#: gui/options.cpp:769
msgid "Music Device:"
msgstr "Musik enhed:"

#: gui/options.cpp:769 gui/options.cpp:771
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Angiver foretukket lyd enhed eller lydkort emulator"

#: gui/options.cpp:769 gui/options.cpp:771 gui/options.cpp:772
msgid "Specifies output sound device or sound card emulator"
msgstr "Angiver lyd udgangsenhed eller lydkorts emulator"

#: gui/options.cpp:771
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Foretruk. enh.:"

#: gui/options.cpp:771
msgctxt "lowres"
msgid "Music Device:"
msgstr "Musik enhed:"

#: gui/options.cpp:798
msgid "AdLib emulator:"
msgstr "AdLib emulator:"

#: gui/options.cpp:798 gui/options.cpp:799
msgid "AdLib is used for music in many games"
msgstr "AdLib bliver brugt til musik i mange spil"

#: gui/options.cpp:809
msgid "Output rate:"
msgstr "Udgangsfrekvens:"

#: gui/options.cpp:809 gui/options.cpp:810
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"H�jere v�rdi angiver bedre lyd kvalitet, men underst�ttes m�ske ikke af dit "
"lydkort"

#: gui/options.cpp:820
msgid "GM Device:"
msgstr "GM enhed:"

#: gui/options.cpp:820
msgid "Specifies default sound device for General MIDI output"
msgstr "Angiver standard lyd enhed for Generel MIDI-udgang"

#: gui/options.cpp:831
msgid "Don't use General MIDI music"
msgstr "Brug ikke Generel MIDI musik"

#: gui/options.cpp:842 gui/options.cpp:908
msgid "Use first available device"
msgstr "Brug f�rste tilg�ngelig enhed"

#: gui/options.cpp:854
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:854 gui/options.cpp:856 gui/options.cpp:857
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont er underst�ttet af nogle lydkort, FluidSynth og Timidity"

#: gui/options.cpp:856
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:862
msgid "Mixed AdLib/MIDI mode"
msgstr "Blandet AdLib/MIDI tilstand"

#: gui/options.cpp:862
msgid "Use both MIDI and AdLib sound generation"
msgstr "Brug b�de MIDI og AdLib lyd generering"

#: gui/options.cpp:865
msgid "MIDI gain:"
msgstr "MIDI lydstyrke:"

#: gui/options.cpp:872
msgid "FluidSynth Settings"
msgstr "FluidSynth indstillinger"

#: gui/options.cpp:879
msgid "MT-32 Device:"
msgstr "MT-32 enhed:"

#: gui/options.cpp:879
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Angiver standard lyd enhed for Roland MT-32/LAPC1/CM32I/CM64 udgang"

#: gui/options.cpp:884
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "�gte Roland MT-32 (undlad GM emulering)"

#: gui/options.cpp:884 gui/options.cpp:886
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Kryds af hvis du vil bruge din rigtige hardware Roland-kompatible lyd enhed "
"tilsluttet til din computer"

#: gui/options.cpp:886
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "�gte Roland MT-32 (ingen GM emulering)"

#: gui/options.cpp:889
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "Roland GS enhed (aktiv�r MT-32 tilknytninger)"

#: gui/options.cpp:889
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Kryds af hvis du vil aktivere patch tilknytninger, for at emulere en MT-32 "
"p� en Roland GS enhed"

#: gui/options.cpp:898
msgid "Don't use Roland MT-32 music"
msgstr "Brug ikke Roland MT-32 musik"

#: gui/options.cpp:925
msgid "Text and Speech:"
msgstr "Tekst og tale:"

#: gui/options.cpp:929 gui/options.cpp:939
msgid "Speech"
msgstr "Tale"

#: gui/options.cpp:930 gui/options.cpp:940
msgid "Subtitles"
msgstr "Undertekster"

#: gui/options.cpp:931
msgid "Both"
msgstr "Begge"

#: gui/options.cpp:933
msgid "Subtitle speed:"
msgstr "Tekst hastighed:"

#: gui/options.cpp:935
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Tekst og tale:"

#: gui/options.cpp:939
msgid "Spch"
msgstr "Tale"

#: gui/options.cpp:940
msgid "Subs"
msgstr "Tekst"

#: gui/options.cpp:941
msgctxt "lowres"
msgid "Both"
msgstr "Begge"

#: gui/options.cpp:941
msgid "Show subtitles and play speech"
msgstr "Vis undertekster og afspil tale"

#: gui/options.cpp:943
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Tekst hastighed:"

#: gui/options.cpp:959
msgid "Music volume:"
msgstr "Musik lydstyrke:"

#: gui/options.cpp:961
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musik lydstyrke:"

#: gui/options.cpp:968
msgid "Mute All"
msgstr "Mute alle"

#: gui/options.cpp:971
msgid "SFX volume:"
msgstr "SFX lydstyrke:"

#: gui/options.cpp:971 gui/options.cpp:973 gui/options.cpp:974
msgid "Special sound effects volume"
msgstr "Lydstyrke for specielle lydeffekter"

#: gui/options.cpp:973
msgctxt "lowres"
msgid "SFX volume:"
msgstr "SFX lydstyrke:"

#: gui/options.cpp:981
msgid "Speech volume:"
msgstr "Tale lydstyrke:"

#: gui/options.cpp:983
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Tale lydstyrke:"

#: gui/options.cpp:1140
msgid "Theme Path:"
msgstr "Tema sti:"

#: gui/options.cpp:1142
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Tema sti:"

#: gui/options.cpp:1148 gui/options.cpp:1150 gui/options.cpp:1151
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Angiver sti til ekstra data brugt af alle spil eller ScummVM"

#: gui/options.cpp:1157
msgid "Plugins Path:"
msgstr "Plugin sti:"

#: gui/options.cpp:1159
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugin sti:"

#: gui/options.cpp:1170
msgctxt "lowres"
msgid "Misc"
msgstr "Andet"

#: gui/options.cpp:1172
msgid "Theme:"
msgstr "Tema:"

#: gui/options.cpp:1176
msgid "GUI Renderer:"
msgstr "GUI renderer:"

#: gui/options.cpp:1188
msgid "Autosave:"
msgstr "Auto gemme:"

#: gui/options.cpp:1190
msgctxt "lowres"
msgid "Autosave:"
msgstr "Auto gemme:"

#: gui/options.cpp:1198
msgid "Keys"
msgstr "Taster"

#: gui/options.cpp:1205
msgid "GUI Language:"
msgstr "Sprog:"

#: gui/options.cpp:1205
msgid "Language of ScummVM GUI"
msgstr "Sprog for brugerfladen i ScummVM"

#: gui/options.cpp:1364
msgid "You have to restart ScummVM before your changes will take effect."
msgstr "Du skal genstarte ScummVM f�r dine �ndringer har effekt."

#: gui/options.cpp:1384
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Der kan ikke skrives til det valgte bibliotek. V�lg venligst et andet."

#: gui/options.cpp:1393
msgid "Select directory for GUI themes"
msgstr "V�lg bibliotek for GUI temaer"

#: gui/options.cpp:1403
msgid "Select directory for extra files"
msgstr "V�lg bibliotek for ekstra filer"

#: gui/options.cpp:1414
msgid "Select directory for plugins"
msgstr "V�lg bibliotek for plugins"

#: gui/options.cpp:1467
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
"Temaet du valgte underst�tter ikke dit aktuelle sprog. Hvis du �nsker at "
"bruge dette tema, skal du skifte til et andet sprog f�rst."

#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "#  next"
msgstr "#  n�ste"

#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "tilf�j"

#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:164
msgid "Delete char"
msgstr "Slet tegn"

#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:168
msgid "<"
msgstr "<"

#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:572
msgid "*  Pre"
msgstr "*  Pr�"

#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:575
msgid "*  Num"
msgstr "*  Num"

#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:578
msgid "*  Abc"
msgstr "*  Abc"

#: gui/recorderdialog.cpp:64
msgid "Recorder or Playback Gameplay"
msgstr "Optag eller Afspil Gameplay"

#: gui/recorderdialog.cpp:69 gui/recorderdialog.cpp:156
#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276
msgid "Delete"
msgstr "Slet"

#: gui/recorderdialog.cpp:71
msgid "Record"
msgstr "Optag"

#: gui/recorderdialog.cpp:72
msgid "Playback"
msgstr "Afspil"

#: gui/recorderdialog.cpp:74
msgid "Edit"
msgstr "Ret"

#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Author: "
msgstr "Forfatter: "

#: gui/recorderdialog.cpp:87 gui/recorderdialog.cpp:244
#: gui/recorderdialog.cpp:254
msgid "Notes: "
msgstr "Noter: "

#: gui/recorderdialog.cpp:155
msgid "Do you really want to delete this record?"
msgstr "Vil du virkelig slette denne optagelse?"

#: gui/recorderdialog.cpp:174
msgid "Unknown Author"
msgstr "Ukendt forfatter"

#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Liste visning"

#: gui/saveload-dialog.cpp:168
msgid "Grid view"
msgstr "Gitter visning"

#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360
msgid "No date saved"
msgstr "Ingen dato gemt"

#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361
msgid "No time saved"
msgstr "Intet tidspunkt gemt"

#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362
msgid "No playtime saved"
msgstr "Ingen spilletid gemt"

#: gui/saveload-dialog.cpp:275
msgid "Do you really want to delete this saved game?"
msgstr "Vil du virkelig slette denne gemmer?"

#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:884
msgid "Date: "
msgstr "Dato:"

#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:890
msgid "Time: "
msgstr "Tid:"

#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:898
msgid "Playtime: "
msgstr "Spilletid:"

#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496
msgid "Untitled savestate"
msgstr "Unavngivet gemmetilstand"

#: gui/saveload-dialog.cpp:548
msgid "Next"
msgstr "N�ste"

#: gui/saveload-dialog.cpp:551
msgid "Prev"
msgstr "Forrige"

#: gui/saveload-dialog.cpp:748
msgid "New Save"
msgstr "Ny Gemmer"

#: gui/saveload-dialog.cpp:748
msgid "Create a new save game"
msgstr "Opret en ny gemmer"

#: gui/saveload-dialog.cpp:877
msgid "Name: "
msgstr "Navn:"

#: gui/saveload-dialog.cpp:949
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Indtast en beskrivelse af plads %d:"

#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "V�lg et tema"

#: gui/ThemeEngine.cpp:347
msgid "Disabled GFX"
msgstr "Deaktiveret GFX"

#: gui/ThemeEngine.cpp:347
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktiveret GFX"

#: gui/ThemeEngine.cpp:348
msgid "Standard Renderer"
msgstr "Standard renderer"

#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:663
msgid "Standard"
msgstr "Standard"

#: gui/ThemeEngine.cpp:350
msgid "Antialiased Renderer"
msgstr "Antialias renderer"

#: gui/ThemeEngine.cpp:350
msgid "Antialiased"
msgstr "Antialias"

#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333
msgid "Clear value"
msgstr "Slet v�rdi"

#: base/main.cpp:237
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Motor underst�tter ikke fejlfindingsniveau '%s'"

#: base/main.cpp:309
msgid "Menu"
msgstr "Menu"

#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Spring over"

#: base/main.cpp:315 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pause"

#: base/main.cpp:318
msgid "Skip line"
msgstr "Spring linje over"

#: base/main.cpp:510
msgid "Error running game:"
msgstr "Fejl ved k�rsel af spil:"

#: base/main.cpp:557
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil"

#: common/error.cpp:38
msgid "No error"
msgstr "Ingen fejl"

#: common/error.cpp:40
msgid "Game data not found"
msgstr "Spil data ikke fundet"

#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spil id ikke underst�ttet"

#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Ikke underst�ttet farve tilstand"

#: common/error.cpp:47
msgid "Read permission denied"
msgstr "L�se rettighed n�gtet"

#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Skrive rettighed n�gtet"

#: common/error.cpp:52
msgid "Path does not exist"
msgstr "Sti eksistere ikke"

#: common/error.cpp:54
msgid "Path not a directory"
msgstr "Sti ikke et bibliotek"

#: common/error.cpp:56
msgid "Path not a file"
msgstr "Sti ikke en fil"

#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Kan ikke oprette fil"

#: common/error.cpp:61
msgid "Reading data failed"
msgstr "L�sning af data fejlet"

#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Skrivning af data fejlet"

#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikke finde passende motor udvidelse"

#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "Motor udvidelse underst�tter ikke gemmetilstande"

#: common/error.cpp:71
msgid "User canceled"
msgstr "Bruger annullerede"

#: common/error.cpp:75
msgid "Unknown error"
msgstr "Ukendt fejl"

#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules gr�n"

#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules brun"

#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Farver)"

#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Farver)"

#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules gr�n"

#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules brun"

#: engines/advancedDetector.cpp:317
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spillet i '%s' ser ud til at v�re ukendt."

#: engines/advancedDetector.cpp:318
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Venligst, rapportere f�lgende data til ScummVM holdet sammen med navnet"

#: engines/advancedDetector.cpp:320
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "p� det spil, du fors�gte at tilf�je og dets version/sprog/ etc.:"

#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "Gen~o~ptag"

#: engines/dialogs.cpp:87
msgid "~L~oad"
msgstr "~H~ent"

#: engines/dialogs.cpp:91
msgid "~S~ave"
msgstr "~G~em"

#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~I~ndstillinger"

#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "H~j~�lp"

#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "~O~m"

#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "~R~etur til spiloversigt"

#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~R~etur til oversigt"

#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Gemmer:"

#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Gem"

#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Beklager, denne motor leverer i �jeblikket ikke spil hj�lp. Se venligst "
"README for grundl�ggende oplysninger, og for at f� instruktioner om, hvordan "
"man f�r yderligere hj�lp."

#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
#, c-format
msgid ""
"Gamestate save failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Gem af spiltilstand fejlede (%s)! Se venligst README for grundl�ggende "
"oplysninger, og for at f� instruktioner om, hvordan man f�r yderligere hj�lp."

#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"

#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~F~ortryd"

#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~aster"

#: engines/engine.cpp:339
msgid "Could not initialize color format."
msgstr "Kunne ikke initialisere farveformat."

#: engines/engine.cpp:347
msgid "Could not switch to video mode: '"
msgstr "Kunne ikke skifte til videotilstand: '"

#: engines/engine.cpp:356
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikke anvende billedformat korrektion indstilling."

#: engines/engine.cpp:361
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikke anvende fuldsk�rm indstilling."

#: engines/engine.cpp:461
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Det lader til at du spiller dette spil direkte\n"
"fra cd'en. Dette er kendt for at for�rsage problemer,\n"
"og det anbefales derfor, at du kopierer\n"
"datafiler til din harddisk i stedet.\n"
"Se README fil for detaljer."

#: engines/engine.cpp:472
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Dette spil har lydspor p� sin disk. Disse\n"
"spor skal rippes fra disken ved hj�lp af\n"
"en passende CD audio udvindingsv�rkt�j\n"
"for at lytte til spillets musik.\n"
"Se README fil for detaljer."

#: engines/engine.cpp:530
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Indl�sning af spiltilstand fejlede (%s)! Se venligst README for "
"grundl�ggende oplysninger, og for at f� instruktioner om, hvordan man f�r "
"yderligere hj�lp."

#: engines/engine.cpp:543
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
"ADVARSEL: Spillet du er ved at starte endnu ikke er fuldt underst�ttet af "
"ScummVM. S�ledes, er det sandsynligt, at det er ustabilt, og alle gemmer du "
"foretager fungerer muligvis ikke i fremtidige versioner af ScummVM."

#: engines/engine.cpp:546
msgid "Start anyway"
msgstr "Start alligevel"

#: audio/adlib.cpp:2291
msgid "AdLib Emulator"
msgstr "AdLib emulator"

#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"

#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"

#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"

#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valgte lydenhed '%s' blev ikke fundet (kan f.eks v�re slukket eller "
"afbrudt)."

#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Fors�ger at falde tilbage til den n�ste tilg�ngelig enhed..."

#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den valgte lydenhed '%s' kan ikke bruges. Se log filen for mere information."

#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydenhed '%s' blev ikke fundet (kan f.eks v�re slukket eller "
"afbrudt)."

#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydenhed '%s' kan ikke bruges. Se log filen for mere "
"information."

#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "Amiga lyd emulator"

#: audio/null.h:44
msgid "No music"
msgstr "Ingen musik"

#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS emulator (IKKE IMPLEMENTERET)"

#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr "Creative Music System Emulator"

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "FM Towns lyd"

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "PC-98 lyd"

#: audio/softsynth/mt32.cpp:200
msgid "Initializing MT-32 Emulator"
msgstr "Initialisere MT-32 emulator"

#: audio/softsynth/mt32.cpp:426
msgid "MT-32 Emulator"
msgstr "MT-32 emulator"

#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "PC Speaker emulator"

#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "IBM PCjr emulator"

#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "C64 lyd emulator"

#: backends/events/default/default-events.cpp:196
msgid "Do you really want to return to the Launcher?"
msgstr "Vil du virkelig g� tilbage til oversigten?"

#: backends/events/default/default-events.cpp:196
msgid "Launcher"
msgstr "Oversigt"

#: backends/events/default/default-events.cpp:218
msgid "Do you really want to quit?"
msgstr "Vil du virkelig afslutte?"

#: backends/events/default/default-events.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Afslut"

#: backends/events/gph/gph-events.cpp:385
#: backends/events/gph/gph-events.cpp:428
#: backends/events/openpandora/op-events.cpp:168
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tap Mode' - Venstre Klik"

#: backends/events/gph/gph-events.cpp:387
#: backends/events/gph/gph-events.cpp:430
#: backends/events/openpandora/op-events.cpp:170
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tap Mode' - H�jre Klik"

#: backends/events/gph/gph-events.cpp:389
#: backends/events/gph/gph-events.cpp:432
#: backends/events/openpandora/op-events.cpp:172
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchscreen 'Tap Mode' - Henover (Ingen Klik)"

#: backends/events/gph/gph-events.cpp:409
msgid "Maximum Volume"
msgstr "Maximal lydstyrke"

#: backends/events/gph/gph-events.cpp:411
msgid "Increasing Volume"
msgstr "H�ver lydstyrke"

#: backends/events/gph/gph-events.cpp:417
msgid "Minimal Volume"
msgstr "Minimal lydstyrke"

#: backends/events/gph/gph-events.cpp:419
msgid "Decreasing Volume"
msgstr "S�nker lydstyrke"

#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Klik aktiveret"

#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Klik deaktiveret"

#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchscreen 'Tap Mode' - Henover (DPad Klik)"

#: backends/events/symbiansdl/symbiansdl-events.cpp:186
msgid "Do you want to quit ?"
msgstr "Vil du afslutte?"

#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:308
msgid "Trackpad mode is now"
msgstr "Pegeplade-tilstand er nu"

#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "ON"
msgstr "TIL"

#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "OFF"
msgstr "FRA"

#: backends/events/webossdl/webossdl-events.cpp:315
msgid "Swipe two fingers to the right to toggle."
msgstr "F�r to fingre til h�jre for at skifte."

#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:335
msgid "Auto-drag mode is now"
msgstr "Auto-tr�k tilstand er nu"

#: backends/events/webossdl/webossdl-events.cpp:342
msgid "Swipe three fingers to the right to toggle."
msgstr "F�r tre fingre til h�jre for at skifte."

#: backends/graphics/opengl/opengl-graphics.cpp:119
msgid "OpenGL"
msgstr "OpenGL"

#: backends/graphics/opengl/opengl-graphics.cpp:120
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Ingen filtrering)"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:47
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
msgid "Enabled aspect ratio correction"
msgstr "Aktiv�r billedformat korrektion"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
msgid "Disabled aspect ratio correction"
msgstr "Deaktiv�r billedformat korrektion"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
msgid "Windowed mode"
msgstr "Vindue tilstand"

#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Tasteoversigt:"

#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr " (Aktiv)"

#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Aktiv)"

#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr "(Blokeret)"

#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (Global)"

#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Spil)"

#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"

#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:291
msgid "~C~lose"
msgstr "~L~uk"

#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "ScummVM Hovedmenu"

#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~V~enstreh�ndstilstand "

#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~I~ndy kamp styring"

#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Vis muse mark�r"

#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "H�ft til hj�rner"

#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Touch X forskydning"

#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Touch Y forskydning"

#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Brug b�rbar museplade-agtig mark�r kontrol"

#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Tryk for venstre klik, dobbelt tryk for h�jre klik"

#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "F�lsomhed"

#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Skalering af �verste sk�rm ved opstart:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Hovedsk�rm skalering"

#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Hardware skalering (hurtig, men lav kvalitet)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Software skalering (god kvalitet, men langsommere)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Ikke skaleret (du skal rulle til venstre og h�jre)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Lysstyrke:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "H�j lydkvalitet (langsommere) (genstart)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Deaktiver slukning"

#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Muse-klik-og-tr�k tilstand aktiveret."

#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Muse-klik-og-tr�k tilstand deaktiveret."

#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Pegeplade tilstand aktiveret."

#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Pegeplade tilstand deaktiveret."

#: backends/platform/maemo/maemo.cpp:208
msgid "Click Mode"
msgstr "Klik tilstand"

#: backends/platform/maemo/maemo.cpp:214
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:275
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Venstre klik"

#: backends/platform/maemo/maemo.cpp:217
msgid "Middle Click"
msgstr "Miderste klik"

#: backends/platform/maemo/maemo.cpp:220
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "H�jre klik"

#: backends/platform/sdl/macosx/appmenu_osx.mm:88
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:93
msgid "Hide Others"
msgstr "Skjul andre"

#: backends/platform/sdl/macosx/appmenu_osx.mm:98
msgid "Show All"
msgstr "Vis alle"

#: backends/platform/sdl/macosx/appmenu_osx.mm:120
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Window"
msgstr "Vindue"

#: backends/platform/sdl/macosx/appmenu_osx.mm:125
msgid "Minimize"
msgstr "Minimer"

#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Op"

#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Ned"

#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Venstre"

#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "H�jre"

#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zone"

#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multi funktion"

#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Skift person"

#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Spring tekst over"

#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Hurtig tilstand"

#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Fejls�ger"

#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Global menu"

#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Virtuelt tastatur"

#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Tastetildeling"

#: backends/platform/tizen/form.cpp:263
msgid "Right Click Once"
msgstr "Enkelt h�jre klik"

#: backends/platform/tizen/form.cpp:271
msgid "Move Only"
msgstr "Flyt kun"

#: backends/platform/tizen/form.cpp:294
msgid "Escape Key"
msgstr "Escape tast"

#: backends/platform/tizen/form.cpp:299
msgid "Game Menu"
msgstr "Spil menu"

#: backends/platform/tizen/form.cpp:304
msgid "Show Keypad"
msgstr "Vis tastatur"

#: backends/platform/tizen/form.cpp:309
msgid "Control Mouse"
msgstr "Kontroll�r mus"

#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Data ]"

#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Ressourcer ]"

#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ SDKort ]"

#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Medie ]"

#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Delt ]"

#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"

#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Aktuel videotilstand:"

#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Double-strike (ikke-interlaced)"

#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Vandret underskan:"

#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Lodret underskan:"

#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Input"

#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC Pad f�lsomhed:"

#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "GC Pad acceleration:"

#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"

#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"

#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Ukendt"

#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Montere DVD"

#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Afmontere DVD"

#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"

#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Server:"

#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Mappe:"

#: backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Bruger:"

#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Kodeord:"

#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Init netv�rk"

#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Montere SMB"

#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Afmonterer SMB"

#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD montering lykkedes"

#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Fejl ved montering af DVD"

#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ikke monteret"

#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Netv�rk oppe, delt mappe monteret"

#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Netv�rk oppe"

#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", fejl imens montering af delt mappe"

#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", delt mappe ikke monteret"

#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Netv�rk nede"

#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialisere netv�rk"

#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Tidsgr�nse n�et ved initialisering af netv�rk"

#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Netv�rk ikke initialiseret (%d)"

#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Skjul v�rkt�jslinje"

#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Vis tastatur"

#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Lyd til/fra"

#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "H�jre klik"

#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Vis/skjul mark�r"

#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Fri udsigt"

#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Formindsk"

#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Forst�r"

#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Tildel taster"

#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Pil op"

#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Pil ned"

#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Pil til venstre"

#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Pil til h�jre"

#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Vil du indl�se eller gemme spillet?"

#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid "   Are you sure you want to quit ?   "
msgstr "   Er du sikker p� at du vil afslutte?   "

#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Tastatur"

#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Drej"

#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Brug SDL driver"

#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Vis"

#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Vil du udf�re en automatisk skanning ?"

#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "Tildel h�jreklikshandling"

#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Du skal tildele en tast til 'H�jreklik' handlingen for at spille dette spil"

#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "Tildel \"skjul v�rkt�jslinje\" handling"

#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Du skal tildele en tast til 'Skjul v�rkt�jslinje' handlingen for at spille "
"dette spil"

#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "Tildel Formindsk handling (valgfri)"

#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "Tildel Forst�r handling (valgfri)"

#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Glem ikke at tildele en tast til 'Skjul v�rkt�jslinje' handling for at se "
"hele oversigten"

#: backends/updates/macosx/macosx-updates.mm:67
msgid "Check for Updates..."
msgstr "S�g efter opdateringer..."

#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Brug original gem/indl�s sk�rme"

#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Brug de originale gem/indl�s sk�rme, istedet for dem fra ScummVM"

#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Brug en alternativ palette"

#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Brug en alternativ palet, f�lles for alle Amiga spil. Dette var den gamle "
"adf�rd"

#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Underst�t mus"

#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Aktiv�r muse support. G�r det muligt at bruge musen til bev�gelse og i spil "
"menuer."

#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Gendan spil:"

#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gendan"

#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
"Mislykkedes at indl�se spil tilstand fra fil:\n"
"\n"
"%s"

#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
"Mislykkedes at gemme spil tilstand til fil:\n"
"\n"
"%s"

#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
"Gemt spil tilstand problemfrit i fil:\n"
"\n"
"%s"

#: engines/agos/animation.cpp:557
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Filmsekvens fil '%s' ikke fundet!"

#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
msgid "Color Blind Mode"
msgstr "Farveblind-tilstand"

#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr "Aktiv�r Farveblind tilstand som standard"

#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har konstateret, at du har gamle gemmer for Drascula, der skal "
"konverteres.\n"
"Det gamle gemte spil format underst�ttes ikke l�ngere, s� vil du ikke v�re i "
"stand til at indl�se dine spil, hvis du ikke konvertere dem.\n"
"\n"
"Tryk p� OK for at konvertere dem nu, ellers vil du blive spurgt igen, n�ste "
"gang du starter spillet.\n"

#: engines/dreamweb/detection.cpp:57
msgid "Use bright palette mode"
msgstr "Brug lys palet tilstand"

#: engines/dreamweb/detection.cpp:58
msgid "Display graphics using the game's bright palette"
msgstr "Vis grafik ved hj�lp af spillets lyse palette"

#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Mislykkedes at indl�se spil tilstand fra fil."

#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Mislykkedes at gemme spil tilstand til fil."

#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Mislykkedes at slette fil."

#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Hurtig film hastighed"

#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Afspil film med forh�jet hastighed"

#: engines/groovie/script.cpp:408
msgid "Failed to save game"
msgstr "Mislykkedes at gemme spil"

#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Splatter-tilstand"

#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Aktiver Splatter-tilstand n�r mulig"

#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Studio publikum"

#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Aktiv�r studio publikum"

#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Spring over st�tte"

#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillad at tekst og filmsekvenser kan springes over"

#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Helium tilstand"

#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Aktiv�r helium tilstand"

#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "J�vn bev�gelse"

#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Aktiv�r j�vn bev�gelse n�r du g�r"

#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Flydende mark�r"

#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Aktiv�r flydende mark�r"

#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "HP s�jlegrafer"

#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Aktiv�r tr�fpoint (HP) s�jlediagrammer"

#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "Angreb 1"

#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "Angreb 2"

#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "Angreb 3"

#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "Flyt fremad"

#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "Flyt bagud"

#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "Flyt til venstre"

#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "Flyt til h�jre"

#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509
msgid "Turn Left"
msgstr "Drej til venstre"

#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510
msgid "Turn Right"
msgstr "Drej til h�jre"

#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "Hvil"

#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "Indstillinger"

#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "V�lg magi"

#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Det lader til at du bruger en Generel MIDI-enhed,\n"
"men dit spil kun underst�tter Roland MT32 MIDI.\n"
"Vi fors�ger at kortl�gge Roland MT32 instrumenterne til\n"
"dem i Generel MIDI. Trods det kan det ske\n"
"at nogle stykker ikke lyder korrekt."

#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original save game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this save game file with ScummVM?\n"
"\n"
msgstr ""
"F�lgende originale savegame fil er blevet fundet i din spil sti:\n"
"\n"
"%s %s\n"
"\n"
"�nsker du at bruge denne savegame fil med ScummVM?\n"
"\n"

#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A save game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"En savegame fil blev fundet p� den angivne plads %d. Overskriv?\n"
"\n"

#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original save game files have been successfully imported into\n"
"ScummVM. If you want to manually import original save game files later you "
"will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d originale savegame filer, er med succes er blevet importeret i\n"
"ScummVM. Hvis du manuelt vil importere original savegame filer senere, vil "
"du v�re\n"
"n�dt til at �bne ScummVM debug konsol og bruge kommandoen "
"'import_savefile'.\n"
"\n"

#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip tilstand aktiveret"

#: engines/mohawk/dialogs.cpp:93
msgid "~T~ransitions Enabled"
msgstr "~O~vergange aktiveret"

#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
msgid "~D~rop Page"
msgstr "Smi~d~ side"

#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
msgstr "Vi~s~ kort"

#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
msgstr "Hoved~m~enu"

#: engines/mohawk/dialogs.cpp:168
msgid "~W~ater Effect Enabled"
msgstr "~V~andeffekter aktiveret"

#: engines/neverhood/detection.cpp:167
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Spring \"Hall of Records\" storyboard scener over"

#: engines/neverhood/detection.cpp:168
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
"Giver spilleren mulighed for at springe \"Hall of Records\" storyboard "
"scener over"

#: engines/neverhood/detection.cpp:174
msgid "Scale the making of videos to full screen"
msgstr "Skal�r skabelsen af videoerne til fuld sk�rm"

#: engines/neverhood/detection.cpp:175
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Skal�r skabelsen af videoerne, s� de fylder hele sk�rmen"

#: engines/parallaction/saveload.cpp:133
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikke gemme spil p� plads %i\n"
"\n"

#: engines/parallaction/saveload.cpp:197
msgid "Load file"
msgstr "Indl�s fil"

#: engines/parallaction/saveload.cpp:204
msgid "Loading game..."
msgstr "Indl�ser spil..."

#: engines/parallaction/saveload.cpp:212
msgid "Save file"
msgstr "Gem fil"

#: engines/parallaction/saveload.cpp:219
msgid "Saving game..."
msgstr "Gemmer spil..."

#: engines/parallaction/saveload.cpp:272
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM har konstateret, at du har gamle gemmer for Nippon Safes, der skal "
"omd�bes.\n"
"De gamle navne er ikke l�ngere underst�ttet, s� du vil ikke v�re i stand til "
"at indl�se dine spil, hvis du ikke konvertere dem.\n"
"\n"
"Tryk p� OK for at konvertere dem nu, ellers vil du blive spurgt n�ste gang.\n"

#: engines/parallaction/saveload.cpp:319
msgid "ScummVM successfully converted all your savefiles."
msgstr "ScummVM konverterede med succes alle dine gemmer."

#: engines/parallaction/saveload.cpp:321
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM udskrev nogle advarsler i dit konsol vindue, og kan ikke garantere "
"at alle dine filer er blevet konverteret.\n"
"\n"
"Venligst rapport�r til holdet."

#: engines/pegasus/pegasus.cpp:714
msgid "Invalid save file name"
msgstr "Ugyldigt navn for gemmer"

#: engines/pegasus/pegasus.cpp:2507
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Op/Forst�r/Flyt frem/�ben d�re"

#: engines/pegasus/pegasus.cpp:2508
msgid "Down/Zoom Out"
msgstr "Ned/Forminsk"

#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Inventory Tray"
msgstr "Vis/Skjul Oversigtsbakke"

#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Biochip Tray"
msgstr "Vis/Skjul Biochip bakke"

#: engines/pegasus/pegasus.cpp:2513
msgid "Action/Select"
msgstr "Handling/V�lg"

#: engines/pegasus/pegasus.cpp:2514
msgid "Toggle Center Data Display"
msgstr "Skift Center Data Display"

#: engines/pegasus/pegasus.cpp:2515
msgid "Display/Hide Info Screen"
msgstr "Vis/Skjul Info sk�rm"

#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pause menu"

#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Alternativ intro"

#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Brug en alternativ spil intro (kun CD version)"

#: engines/sci/detection.cpp:374
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"

#: engines/sci/detection.cpp:375
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
"farver"

#: engines/sci/detection.cpp:384
msgid "Enable high resolution graphics"
msgstr "Aktiv�r grafik i h�j opl�sning"

#: engines/sci/detection.cpp:385
msgid "Enable high resolution graphics/content"
msgstr "Aktiv�r h�j opl�snings grafik/indhold"

#: engines/sci/detection.cpp:394
msgid "Prefer digital sound effects"
msgstr "Foretr�k digitale lydeffekter"

#: engines/sci/detection.cpp:395
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretr�k digitale lydeffekter i stedet for syntetiserede"

#: engines/sci/detection.cpp:414
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Brug IMF/Yamaha FB-01 til MIDI-udgang"

#: engines/sci/detection.cpp:415
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Bruge et IBM Musik Feature-kort eller et Yamaha FB-01 FM synth modul til "
"MIDI-udgang"

#: engines/sci/detection.cpp:425
msgid "Use CD audio"
msgstr "Brug CD lyd"

#: engines/sci/detection.cpp:426
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilg�ngelige"

#: engines/sci/detection.cpp:436
msgid "Use Windows cursors"
msgstr "Brug Windows mark�r"

#: engines/sci/detection.cpp:437
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Brug Windows-mark�rer (mindre og monokrome) i stedet for dem fra DOS"

#: engines/sci/detection.cpp:447
msgid "Use silver cursors"
msgstr "Brug s�lv mark�r"

#: engines/sci/detection.cpp:448
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
"Brug det alternative s�t af s�lv mark�rer, i stedet for de normale gyldne"

#: engines/scumm/dialogs.cpp:176
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Inds�t Disk %c og Tryk p� knappen for at forts�tte."

#: engines/scumm/dialogs.cpp:177
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Kunne ikke finde %s, (%c%d) Tryk p� knappen."

#: engines/scumm/dialogs.cpp:178
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Fejl ved l�sning af disk %c, (%c%d) Tryk p� knappen."

#: engines/scumm/dialogs.cpp:179
msgid "Game Paused.  Press SPACE to Continue."
msgstr "Spil sat p� pause. Tryk MELLEMRUM for at forts�tte."

#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten?  (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:183
msgid "Are you sure you want to restart?  (Y/N)Y"
msgstr "Er du sikker p� at du vil genstarte? (J/N)J"

#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:185
msgid "Are you sure you want to quit?  (Y/N)Y"
msgstr "Er du sikker p� at du vil afslutte? (J/N)J"

#: engines/scumm/dialogs.cpp:190
msgid "Play"
msgstr "Spil"

#: engines/scumm/dialogs.cpp:194
msgid "Insert save/load game disk"
msgstr "Inds�t gem/indl�s spil disk"

#: engines/scumm/dialogs.cpp:195
msgid "You must enter a name"
msgstr "Du skal indtaste et name"

#: engines/scumm/dialogs.cpp:196
msgid "The game was NOT saved (disk full?)"
msgstr "Spillet blev ikke gemt (disk fuld?)"

#: engines/scumm/dialogs.cpp:197
msgid "The game was NOT loaded"
msgstr "Spillet blev IKKE indl�st"

#: engines/scumm/dialogs.cpp:198
#, c-format
msgid "Saving '%s'"
msgstr "Gemmer '%s'"

#: engines/scumm/dialogs.cpp:199
#, c-format
msgid "Loading '%s'"
msgstr "Indl�ser '%s'"

#: engines/scumm/dialogs.cpp:200
msgid "Name your SAVE game"
msgstr "Navngiv din GEMMER"

#: engines/scumm/dialogs.cpp:201
msgid "Select a game to LOAD"
msgstr "V�lg et spil at indl�se"

#: engines/scumm/dialogs.cpp:202
msgid "Game title)"
msgstr "Spil titel)"

#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:288
msgid "~P~revious"
msgstr "Fo~r~rige"

#. I18N: Next page button
#: engines/scumm/dialogs.cpp:290
msgid "~N~ext"
msgstr "~N~�ste"

#: engines/scumm/dialogs.cpp:602
msgid "Speech Only"
msgstr "Kun tale"

#: engines/scumm/dialogs.cpp:603
msgid "Speech and Subtitles"
msgstr "Tale og Undertekster"

#: engines/scumm/dialogs.cpp:604
msgid "Subtitles Only"
msgstr "Kun undertekster"

#: engines/scumm/dialogs.cpp:612
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tale & Tekst"

#: engines/scumm/dialogs.cpp:658
msgid "Select a Proficiency Level."
msgstr "V�lg et F�rdighedsniveau."

#: engines/scumm/dialogs.cpp:660
msgid "Refer to your Loom(TM) manual for help."
msgstr "Se din Loom(TM) manual for hj�lp."

#: engines/scumm/dialogs.cpp:664
msgid "Practice"
msgstr "Tr�ning"

#: engines/scumm/dialogs.cpp:665
msgid "Expert"
msgstr "Ekspert"

#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Almindelige tastatur kommandoer:"

#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Gem / Indl�s dialog"

#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Spring tekstlinje over"

#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"

#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Spring mellemscene over"

#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Mellemrum"

#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pause spil"

#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"

#: engines/scumm/help.cpp:80
msgid "Load game state 1-10"
msgstr "Indl�s spil tilstand 1-10"

#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"

#: engines/scumm/help.cpp:81
msgid "Save game state 1-10"
msgstr "Gem spil tilstand 1-10"

#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"

#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Musik lydstyrke op / ned"

#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Tekst hastighed langsommere / hurtigere"

#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simulere venstre museknap"

#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"

#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simulere h�jre museknap"

#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Specielle tastatur kommandoer:"

#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Vis / Skjul konsol"

#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Start fejlfinder"

#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Vis hukommelsesforbrug"

#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "K�r i hurtig tilstand (*)"

#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "K�r i meget hurtig tilstand (*)"

#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Skift muse fanger"

#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Skift mellem grafik filtre"

#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "H�v / S�nk skaleringsfaktor"

#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Skift billedformat korrektion"

#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* Bem�rk at brug af ctrl-f og"

#: engines/scumm/help.cpp:109
msgid "  ctrl-g are not recommended"
msgstr "  ctrl-g ikke kan ikke anbefales"

#: engines/scumm/help.cpp:110
msgid "  since they may cause crashes"
msgstr "  siden de kan skabe nedbrud"

#: engines/scumm/help.cpp:111
msgid "  or incorrect game behavior."
msgstr "  eller ukorrekt opf�rsel af spil."

#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Spind ordspil p� tastaturet:"

#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Vigtigste spilstyring:"

#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Skub"

#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Tr�k"

#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Giv"

#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "�bn"

#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "G� til"

#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Tag"

#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Brug"

#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "L�s"

#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Nyt barn"

#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "T�nd"

#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Sluk"

#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "G� til"

#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Tag op"

#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Hvad er"

#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "L�s op"

#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Tag p�"

#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Tag af"

#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Lav"

#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Skift"

#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Se"

#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Tal"

#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Rejs"

#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"

#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "spil C-mol p� rok"

#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "spil D p� rok"

#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "spil E p� rok"

#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "spil F p� rok"

#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "spil G p� rok"

#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "spil A p� rok"

#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "spil H p� rok"

#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "spil C-dur p� rok"

#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Skub"

#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "tr�k (Y)"

#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Tal til"

#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Lur p�"

#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "t�Nd"

#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "sluk (F)"

#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "TastOp"

#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Fremh�v forrige dialog"

#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "TastNed"

#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Fremh�v n�ste dialog"

#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "G�"

#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Oversigt"

#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objekt"

#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Sort og hvid / Farve"

#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "�jne"

#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Tunge"

#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Slag"

#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Spark"

#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Unders�g"

#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Normal mark�r"

#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Komm"

#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Gem / Indl�s / Indstillinger"

#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Andre spil kontroller"

#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Oversigt:"

#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Rul liste op"

#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Rul liste ned"

#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "�verste venstre punkt"

#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Nederste h�jre punkt"

#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "�verste h�jre punkt"

#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Nederste venstre punkt"

#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Midterste h�jre punkt"

#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Midterste h�jre punkt"

#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Skift personer:"

#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Andet barn"

#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Tredie barn"

#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr "Skift Inventory/IQ Points display "

#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Skift Tastatur/Muse Kamp (*)"

#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr "* Tastatur Kamp er altid sl�et til,"

#: engines/scumm/help.cpp:296
msgid "  so despite the in-game message this"
msgstr "  s� p� trods af in-game beskeden, denne"

#: engines/scumm/help.cpp:297
msgid "  actually toggles Mouse Fighting Off/On"
msgstr "  skifter faktisk Muse Kamp Fra/Til"

#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Kamp kontroller (numtast):"

#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Skridt tilbage"

#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Blok�r h�jt"

#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Blok�r midtfor"

#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Blok�r lavt"

#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Sl� h�jt"

#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Sl� midtfor"

#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Sl� lavt"

#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr "Mavepuster"

#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "Disse er for Indy til venstre"

#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "N�r Indy er til h�jre,"

#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 og 1 bliver bytte med"

#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "repektivt 9, 6 og 3."

#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Biplan kontroller (numtast):"

#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Flyv �verst til venste"

#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Flyv til venstre"

#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Flyv nederst til venstre"

#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Flyv opad"

#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Flyv ligeud"

#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Flyv nedad"

#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Flyv �verst til h�jre"

#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Flyv til h�jre"

#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Flyv nederst til h�jre"

#: engines/scumm/input.cpp:580
msgid "Snap scroll on"
msgstr "J�vn bev�gelse til"

#: engines/scumm/input.cpp:582
msgid "Snap scroll off"
msgstr "J�vn bev�gelse fra"

#: engines/scumm/input.cpp:595
msgid "Music volume: "
msgstr "Musik lydstyrke: "

#: engines/scumm/input.cpp:612
msgid "Subtitle speed: "
msgstr "Tekst hastighed: "

#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Indbygget MIDI underst�ttelse kr�ver Roland opgradering fra LucasArts,\n"
"men %s mangler. Bruger AdLib i stedet."

#: engines/scumm/scumm.cpp:2644
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Normalt ville Maniac Mansion starte nu. Men for at det skal fungere, skal "
"spil filerne til Maniac Mansion skal v�re i \"Maniac\" mappen inde i "
"Tentacle spil biblioteket, og spillet skal tilf�jes til ScummVM."

#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n"
"at l�se instrumenterne fra. Musik bliver deaktiveret."

#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n"
"at l�se instrumenterne fra. Musik bliver deaktiveret."

#: engines/sherlock/detection.cpp:71
msgid "Use original savegame dialog"
msgstr "Brug original gem/indl�s dialog"

#: engines/sherlock/detection.cpp:72
msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr ""
"Knappen Files i spillet viser original gem/indl�s dialog snarere end ScummVM "
"menuen"

#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Pixelleret scene overgange"

#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Ved sceneskift, bruges en tilf�ldig pixelleret overgang"

#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr "Vis ikke hotspots, n�r du flytter musen"

#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Vis kun hotspot navne efter du rent faktisk klikker p� et hotspot eller en "
"handlingsknap"

#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "Vis person portr�tter"

#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr "Vis portr�tter for personer n�r de taler"

#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr "Skub dialoger til syne"

#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "Skub dialoger til syne, i stedet for blot at vise dem straks"

#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "Gennemsigtige vinduer"

#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr "Vis vinduer med delvis gennemsigtig baggrund"

#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"Kunne ikke finde \"sky.cpt\" filen!\n"
"Venligst download den fra www.scummvm.org"

#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
"\"sky.cpt\" filen har en forkert st�rrelse.\n"
"Venligst (gen)hent den fra www.scummvm.org"

#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Diskette intro"

#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "Brug diskette versionens intro (kun CD version)"

#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX stream filmsekvens '%s' kan ikke afspilles i palette tilstand"

#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"DXA filmsekvenser fundet, men ScummVM er bygget uden zlib underst�ttelse"

#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2 underst�ttelse"

#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Filmsekvens '%s' ikke fundet"

#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har konstateret, at du har gamle gemmer for Broken Sword 1, der skal "
"konverteres.\n"
"Det gamle gemte spil format underst�ttes ikke l�ngere, s� vil du ikke v�re i "
"stand til at indl�se dine spil, hvis du ikke konvertere dem.\n"
"\n"
"Tryk p� OK for at konvertere dem nu, ellers vil du blive spurgt igen, n�ste "
"gang du starter spillet.\n"

#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
"Nyt gemt spil findes allerede!\n"
"Vil du gerne beholde det gamle gemte spil (%s) eller det nye (%s)?\n"

#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "Behold den gamle"

#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "Behold den nye"

#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutningen af Broken Sword 1 demoen"

#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"PSX filmsekvenser fundet, men ScummVM er bygget uden RGB farve underst�ttelse"

#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Vis labels p� genstande"

#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Vis labels for genstande musen er henover"

#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr "Du mangler filen 'teenagent.dat'. Hent den p� ScummVM hjemmesiden"

#: engines/teenagent/resources.cpp:116
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Teenagent.dat filen er komprimeret og zlib er ikke blevet inkluderet i dette "
"program. Udpak den venligst"

#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr "Vis FPS-t�ller"

#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Vis det nuv�rende antal billeder per sekund i �verste venstre hj�rne"

#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""
"Brug de originale gem/indl�s sk�rme, i stedet for dem fra ScummVM "
"brugerfladen"

#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dobbelt FPS"

#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "�ger billedhastighed fra 30 til 60 FPS"

#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "Aktiv�r Venus"

#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "Aktiv�r Venus hj�lpe systemmet"

#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "Deaktiver animation, mens du drejer"

#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "Deaktiver animation mens du drejer i panorama-tilstand"

#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Brug h�j opl�sning MPEG-video"

#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version, instead of lower resolution AVI"
msgstr "Brug MPEG-video fra DVD-versionen, i stedet for lavere opl�sning AVI"

#~ msgid "EGA undithering"
#~ msgstr "EGA farvefor�gelse"

#~ msgid "Enable undithering in EGA games"
#~ msgstr "Aktiver farvefor�gelse i EGA spil"

#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2"

#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Tilf�j flere..."

#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Sluk for Generel MIDI kortl�gning for spil med Roland MT-32 lydspor"

#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"

#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 filmsekvenser underst�ttes ikke l�ngere"

#~ msgid "OpenGL Normal"
#~ msgstr "OpenGL Normal"

#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"

#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"

#~ msgid "Current display mode"
#~ msgstr "Aktuel videotilstand"

#~ msgid "Current scale"
#~ msgstr "Aktuel skalering"

#~ msgid "Active filter mode: Linear"
#~ msgstr "Aktiv filter tilstand: Lin�r"

#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiv filter tilstand: N�rmest"

#~ msgid "Enable Roland GS Mode"
#~ msgstr "Aktiv�r Roland GS tilstand"

#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Tilf�j spil..."

#~ msgid "Add Game..."
#~ msgstr "Tilf�j spil..."

#~ msgid "Discovered %d new games."
#~ msgstr "Fundet %d nye spil."

#~ msgid "Invalid Path"
#~ msgstr "Ugyldig sti"