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|
# Dansk translation for ScummVM
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Steffen Nyeland <steffen@nyeland.dk>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-07-22 13:22+0200\n"
"PO-Revision-Date: 2018-04-18 10:10+0000\n"
"Last-Translator: Adrian Fr�hwirth <bonki@scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/da/>\n"
"Language: da_DK\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.9\n"
"X-Language-name: Dansk\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(bygget den %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Funktioner kompileret ind:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Tilg�ngelige \"motorer\":"
#: gui/browser.cpp:69 gui/browser_osx.mm:84
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:69
msgid "Show files marked with the hidden attribute"
msgstr "Vis filer markeret med skjult attribut"
#: gui/browser.cpp:73 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "G� op"
#: gui/browser.cpp:73 gui/browser.cpp:75 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "G� til forrige biblioteks niveau"
#: gui/browser.cpp:75 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "G� op"
#: gui/browser.cpp:76 gui/chooser.cpp:46 gui/editgamedialog.cpp:298
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92
#: gui/options.cpp:1766 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:445
#: gui/saveload-dialog.cpp:740 gui/saveload-dialog.cpp:1134
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: engines/engine.cpp:534 backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:256
#: engines/mohawk/myst_stacks/menu.cpp:273
#: engines/mohawk/myst_stacks/menu.cpp:291
#: engines/mohawk/riven_stacks/aspit.cpp:395
#: engines/mohawk/riven_stacks/aspit.cpp:417
#: engines/mohawk/riven_stacks/aspit.cpp:501
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:887
msgid "Cancel"
msgstr "Fortryd"
#: gui/browser.cpp:77 gui/browser_osx.mm:151 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:66 gui/remotebrowser.cpp:61
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "V�lg"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "V�lg bibliotek hvor spil data skal gemmes"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:481 gui/launcher.cpp:198
msgid "Select directory with game data"
msgstr "V�lg bibliotek med spil data"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "From: "
msgstr "Fra: "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:265
msgid "To: "
msgstr "Til: "
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Annuller download"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Annuller download"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Skjul"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Det ser ud til at din forbindelse er begr�nset. Er du sikker p� du vil "
"downloade filer med denne?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr "Ja"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr "Nej"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:547
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikke �bne det angivne bibliotek!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Kan ikke oprette et bibliotek til download - det angivne bibliotek har en "
"fil med det samme navn."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:299
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:504
#: gui/launcher.cpp:508 gui/massadd.cpp:89 gui/options.cpp:1768
#: gui/saveload-dialog.cpp:1135 engines/engine.cpp:453 engines/engine.cpp:464
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1883
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:230
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s\" eksisterer allerede i det angivne bibliotek.\n"
"Vil du virkelig downloade filer ind i det bibliotek?"
#: gui/downloaddialog.cpp:252
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "Downloadet %s %s / %s %s"
#: gui/downloaddialog.cpp:259
#, c-format
msgid "Download speed: %s %s"
msgstr "Download hastighed: %s %s"
#: gui/editgamedialog.cpp:136
msgid "Game"
msgstr "Spil"
#: gui/editgamedialog.cpp:140
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:140 gui/editgamedialog.cpp:142
#: gui/editgamedialog.cpp:143
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spil identifikator til brug for gemmer, og for at k�re spillet fra "
"kommandolinien"
#: gui/editgamedialog.cpp:142
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:147 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:147 gui/editgamedialog.cpp:149
#: gui/editgamedialog.cpp:150
msgid "Full title of the game"
msgstr "Fuld titel p� spillet"
#: gui/editgamedialog.cpp:149
msgctxt "lowres"
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:153
msgid "Language:"
msgstr "Sprog:"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:154
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spillets sprog. Dette vil ikke �ndre din spanske version af spillet til "
"engelsk"
#: gui/editgamedialog.cpp:155 gui/editgamedialog.cpp:169 gui/options.cpp:1054
#: gui/options.cpp:1067 gui/options.cpp:1081 gui/options.cpp:1661
#: audio/null.cpp:41
msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:165
msgid "Platform:"
msgstr "Platform:"
#: gui/editgamedialog.cpp:165 gui/editgamedialog.cpp:167
#: gui/editgamedialog.cpp:168
msgid "Platform the game was originally designed for"
msgstr "Platform som spillet oprindeligt var designet til"
#: gui/editgamedialog.cpp:167
msgctxt "lowres"
msgid "Platform:"
msgstr "Platform:"
#: gui/editgamedialog.cpp:180
msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:188 gui/options.cpp:1414 gui/options.cpp:1514
msgid "Graphics"
msgstr "Grafik"
#: gui/editgamedialog.cpp:188 gui/options.cpp:1414 gui/options.cpp:1514
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:193
msgid "Override global graphic settings"
msgstr "Overstyr globale grafik indstillinger"
#: gui/editgamedialog.cpp:195
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafik indstillinger"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1543
msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:205
msgid "Override global audio settings"
msgstr "Overstyr globale lyd indstillinger"
#: gui/editgamedialog.cpp:207
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lyd indstillinger"
#: gui/editgamedialog.cpp:216 gui/options.cpp:1548
msgid "Volume"
msgstr "Lydstyrke"
#: gui/editgamedialog.cpp:218 gui/options.cpp:1550
msgctxt "lowres"
msgid "Volume"
msgstr "Lydstyrke"
#: gui/editgamedialog.cpp:221
msgid "Override global volume settings"
msgstr "Overstyr globale lydstyrke indstillinger"
#: gui/editgamedialog.cpp:223
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale lydstyrke indstillinger"
#: gui/editgamedialog.cpp:232 gui/options.cpp:1558
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:235
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI indstillinger"
#: gui/editgamedialog.cpp:237
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI indstillinger"
#: gui/editgamedialog.cpp:247 gui/options.cpp:1568
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:250
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32 indstillinger"
#: gui/editgamedialog.cpp:252
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32 indstillinger"
#: gui/editgamedialog.cpp:261 gui/options.cpp:1575
msgid "Paths"
msgstr "Stier"
#: gui/editgamedialog.cpp:263 gui/options.cpp:1577
msgctxt "lowres"
msgid "Paths"
msgstr "Stier"
#: gui/editgamedialog.cpp:270
msgid "Game Path:"
msgstr "Spil sti:"
#: gui/editgamedialog.cpp:272
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spil sti:"
#: gui/editgamedialog.cpp:277 gui/options.cpp:1601
msgid "Extra Path:"
msgstr "Ekstra sti:"
#: gui/editgamedialog.cpp:277 gui/editgamedialog.cpp:279
#: gui/editgamedialog.cpp:280
msgid "Specifies path to additional data used by the game"
msgstr "Angiver sti til ekstra data der bruges i spillet"
#: gui/editgamedialog.cpp:279 gui/options.cpp:1603
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstra sti:"
#: gui/editgamedialog.cpp:286 gui/options.cpp:1585
msgid "Save Path:"
msgstr "Gemme sti:"
#: gui/editgamedialog.cpp:286 gui/editgamedialog.cpp:288
#: gui/editgamedialog.cpp:289 gui/options.cpp:1585 gui/options.cpp:1587
#: gui/options.cpp:1588
msgid "Specifies where your saved games are put"
msgstr "Angiver hvor dine gemmer bliver lagt"
#: gui/editgamedialog.cpp:288 gui/options.cpp:1587
msgctxt "lowres"
msgid "Save Path:"
msgstr "Gemme sti:"
#: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:409
#: gui/editgamedialog.cpp:468 gui/editgamedialog.cpp:529 gui/options.cpp:1596
#: gui/options.cpp:1604 gui/options.cpp:1613 gui/options.cpp:1793
#: gui/options.cpp:1799 gui/options.cpp:1807 gui/options.cpp:1830
#: gui/options.cpp:1863 gui/options.cpp:1869 gui/options.cpp:1876
#: gui/options.cpp:1884 gui/options.cpp:2079 gui/options.cpp:2082
#: gui/options.cpp:2089 gui/options.cpp:2099
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:317 gui/editgamedialog.cpp:415
#: gui/editgamedialog.cpp:533 gui/options.cpp:1787 gui/options.cpp:1857
#: gui/options.cpp:2085 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:461 gui/options.cpp:2093
msgid "Select SoundFont"
msgstr "V�lg SoundFont"
#: gui/editgamedialog.cpp:500
msgid "Select additional game directory"
msgstr "V�lg ekstra spil bibliotek"
#: gui/editgamedialog.cpp:513 gui/options.cpp:2016
msgid "Select directory for saved games"
msgstr "V�lg bibliotek til spil gemmer"
#: gui/editgamedialog.cpp:519
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Muligheden for synkronisering af gemte spil, virker ikke med ikke-standard "
"biblioteker. Hvis du vil bruge muligheden, brug standard bibliotek."
#: gui/editgamedialog.cpp:545
msgid "This game ID is already taken. Please choose another one."
msgstr "Dette spil ID er allerede i brug. V�lg venligst et andet."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Forfatter:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Noter:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "OK"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "V�lg fil til indl�sning"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Indtast filnavn til at gemme"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "Vil du virkelig overskrive filen?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Rumklang"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Rum:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "D�mp:"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Styrke:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Kor"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Hastighed:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:137
msgid "Triangle"
msgstr "Triangul�r"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1621
msgid "Misc"
msgstr "Andet"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolation:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Ingen (hurtigst)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Line�r"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "Fjerde-orden"
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "Syvende-orden"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset"
msgstr "Nulstil"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nulstil alle FluidSynth indstillinger til deres standard v�rdier."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du virkelig nulstille alle FluidSynth indstillinger til deres standard "
"v�rdier?"
#: gui/gui-manager.cpp:119 gui/unknown-game-dialog.cpp:48
#: backends/keymapper/remap-dialog.cpp:53 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:210
msgid "Close"
msgstr "Luk"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Muse klik"
#: gui/gui-manager.cpp:126 base/main.cpp:343
msgid "Display keyboard"
msgstr "Vis tastatur"
#: gui/gui-manager.cpp:130 base/main.cpp:347
msgid "Remap keys"
msgstr "Kortl�g taster"
#: gui/gui-manager.cpp:133 base/main.cpp:350 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Skift fuldsk�rm"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Kortl�g"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "V�lg en handling og klik 'Kortl�g'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Tilknyttet tast : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "Tilknyttet tast : ingen"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "V�lg venligst en handling"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Tryk tasten for at tilknytte"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "V�lg en handling at kortl�gge"
#: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:143
msgid "~Q~uit"
msgstr "~A~fslut"
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:112
msgid "Quit ScummVM"
msgstr "Slut ScummVM"
#: gui/launcher.cpp:143
msgid "A~b~out..."
msgstr "~O~m..."
#: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:86
msgid "About ScummVM"
msgstr "Om ScummVM"
#: gui/launcher.cpp:144
msgid "~O~ptions..."
msgstr "~I~ndstillinger..."
#: gui/launcher.cpp:144
msgid "Change global ScummVM options"
msgstr "�ndre globale ScummVM indstillinger"
#: gui/launcher.cpp:146
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:146
msgid "Start selected game"
msgstr "Start det valgte spil"
#: gui/launcher.cpp:149
msgid "~L~oad..."
msgstr "Ind~l~�s..."
#: gui/launcher.cpp:149
msgid "Load saved game for selected game"
msgstr "Indl�s gemmer for det valgte spil"
#: gui/launcher.cpp:154
msgid "~A~dd Game..."
msgstr "~T~ilf�j spil..."
#: gui/launcher.cpp:154 gui/launcher.cpp:161
msgid "Hold Shift for Mass Add"
msgstr "Hold Skift for at tilf�je flere"
#: gui/launcher.cpp:156
msgid "~E~dit Game..."
msgstr "~R~ediger spil..."
#: gui/launcher.cpp:156 gui/launcher.cpp:163
msgid "Change game options"
msgstr "�ndre spil indstillinger"
#: gui/launcher.cpp:158
msgid "~R~emove Game"
msgstr "~F~jern spil"
#: gui/launcher.cpp:158 gui/launcher.cpp:165
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjerner spil fra listen. Spillets data filer forbliver uber�rt"
#: gui/launcher.cpp:161
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~T~ilf�j spil..."
#: gui/launcher.cpp:163
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~R~ediger spil..."
#: gui/launcher.cpp:165
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spil"
#: gui/launcher.cpp:173
msgid "Search in game list"
msgstr "S�g i spil liste"
#: gui/launcher.cpp:177 gui/launcher.cpp:760
msgid "Search:"
msgstr "S�g:"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:889
#: engines/mohawk/riven.cpp:655 engines/pegasus/pegasus.cpp:355
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "Indl�s spil:"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:889 engines/mohawk/riven.cpp:655
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355
#: engines/scumm/dialogs.cpp:185 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load"
msgstr "Indl�s"
#: gui/launcher.cpp:325
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Vil du virkelig k�re fler spils detektoren? Dette kunne potentielt tilf�je "
"et stort antal spil."
#: gui/launcher.cpp:384
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Denne mappe kan ikke bruges endnu, der downloades filer til den!"
#: gui/launcher.cpp:395
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du virkelig fjerne denne spil konfiguration?"
#: gui/launcher.cpp:454
msgid "Do you want to load saved game?"
msgstr "Vil du indl�se gemmer?"
#: gui/launcher.cpp:504
msgid "This game does not support loading games from the launcher."
msgstr "Dette spil underst�tter ikke indl�sning af spil fra spiloversigten."
#: gui/launcher.cpp:508
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikke finde en motor, istand til at afvikle det valgte spil!"
#: gui/launcher.cpp:569
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikke finde noget spil i det angivne bibliotek!"
#: gui/launcher.cpp:582
msgid "Pick the game:"
msgstr "V�lg spillet:"
#: gui/launcher.cpp:697
msgid "Mass Add..."
msgstr "Tilf�j flere..."
#: gui/launcher.cpp:699
msgid "Record..."
msgstr "Optag..."
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... fremskridt ..."
#: gui/massadd.cpp:265
msgid "Scan complete!"
msgstr "Skan gennemf�rt!"
#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "Opdaget %d nye spil, ignorerede %d tidligere tilf�jede spil."
#: gui/massadd.cpp:272
#, c-format
msgid "Scanned %d directories ..."
msgstr "Gennemset %d biblioteker ..."
#: gui/massadd.cpp:275
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "Fundet %d nye spil, ignorer %d tidligere tilf�jede spil ..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stop"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Ret optag beskrivelse"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Skift til Spil"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Hurtig afspil"
#: gui/options.cpp:122 common/updates.cpp:56
msgid "Never"
msgstr "Aldrig"
#: gui/options.cpp:122
msgid "every 5 mins"
msgstr "hvert 5. minut"
#: gui/options.cpp:122
msgid "every 10 mins"
msgstr "hvert 10. minut"
#: gui/options.cpp:122
msgid "every 15 mins"
msgstr "hvert 15. minut"
#: gui/options.cpp:122
msgid "every 30 mins"
msgstr "hvert 30. minut"
#: gui/options.cpp:361 gui/options.cpp:690 gui/options.cpp:828
#: gui/options.cpp:910 gui/options.cpp:1183
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:551
msgid "Failed to apply some of the graphic options changes:"
msgstr "Anvendelse af �ndringer for grafiske indstillinger fejlede:"
#: gui/options.cpp:563
#, fuzzy
msgid "the video mode could not be changed"
msgstr "videotilstanden kunne ikke �ndres."
#: gui/options.cpp:576
#, fuzzy
msgid "the stretch mode could not be changed"
msgstr "videotilstanden kunne ikke �ndres."
#: gui/options.cpp:582
msgid "the aspect ratio setting could not be changed"
msgstr "billedformat indstillingen ikke kunne �ndres"
#: gui/options.cpp:588
msgid "the fullscreen setting could not be changed"
msgstr "fuld sk�rm indstillingen kunne ikke �ndres"
#: gui/options.cpp:594
msgid "the filtering setting could not be changed"
msgstr "filtrerings-indstillingen kunne ikke �ndres"
#: gui/options.cpp:989
msgid "Show On-screen control"
msgstr "Vis Sk�rm kontrol"
#: gui/options.cpp:993
msgid "Touchpad mouse mode"
msgstr "Pegeplade muse tilstand"
#: gui/options.cpp:997
msgid "Swap Menu and Back buttons"
msgstr "Byt Menu og Tilbage knapper"
#: gui/options.cpp:1002
msgid "Pointer Speed:"
msgstr "Mark�r Hastighed:"
#: gui/options.cpp:1002 gui/options.cpp:1004 gui/options.cpp:1005
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Hastighed for tastatur/joystick muse mark�r kontrol"
#: gui/options.cpp:1004
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Mark�r Hastighed:"
#: gui/options.cpp:1015
msgid "Joy Deadzone:"
msgstr "Joy D�dszone:"
#: gui/options.cpp:1015 gui/options.cpp:1017 gui/options.cpp:1018
msgid "Analog joystick Deadzone"
msgstr "Analog joystick D�dszone"
#: gui/options.cpp:1017
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Joy d�dszone:"
#: gui/options.cpp:1031
msgid "HW Shader:"
msgstr "HW Shader:"
#: gui/options.cpp:1031 gui/options.cpp:1033
msgid "Different hardware shaders give different visual effects"
msgstr "Forskellige hardware shaders giver forskellige visuelle effekter"
#: gui/options.cpp:1033
msgctxt "lowres"
msgid "HW Shader:"
msgstr "HW Shader:"
#: gui/options.cpp:1034
msgid "Different shaders give different visual effects"
msgstr "Forskellige shaders giver forskellige effekter"
#: gui/options.cpp:1051
msgid "Graphics mode:"
msgstr "Grafik tilstand:"
#: gui/options.cpp:1065
msgid "Render mode:"
msgstr "Rendere tilstand:"
#: gui/options.cpp:1065 gui/options.cpp:1066
msgid "Special dithering modes supported by some games"
msgstr "Speciel farvereduceringstilstand underst�ttet a nogle spil"
#: gui/options.cpp:1078
msgid "Stretch mode:"
msgstr ""
#: gui/options.cpp:1089 backends/graphics/openglsdl/openglsdl-graphics.cpp:637
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2696
msgid "Fullscreen mode"
msgstr "Fuldsk�rms tilstand"
#: gui/options.cpp:1092
msgid "Filter graphics"
msgstr "Filtrer grafik"
#: gui/options.cpp:1092
msgid "Use linear filtering when scaling graphics"
msgstr "Brug lini�r filtrering n�r grafik skaleres"
#: gui/options.cpp:1095
msgid "Aspect ratio correction"
msgstr "Billedformat korrektion"
#: gui/options.cpp:1095
msgid "Correct aspect ratio for 320x200 games"
msgstr "Korrekt billedformat til 320x200 spil"
#: gui/options.cpp:1103
msgid "Preferred Device:"
msgstr "Foretruk. enhed:"
#: gui/options.cpp:1103
msgid "Music Device:"
msgstr "Musik enhed:"
#: gui/options.cpp:1103 gui/options.cpp:1105
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Angiver foretukket lyd enhed eller lydkort emulator"
#: gui/options.cpp:1103 gui/options.cpp:1105 gui/options.cpp:1106
msgid "Specifies output sound device or sound card emulator"
msgstr "Angiver lyd udgangsenhed eller lydkorts emulator"
#: gui/options.cpp:1105
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Foretruk. enh.:"
#: gui/options.cpp:1105
msgctxt "lowres"
msgid "Music Device:"
msgstr "Musik enhed:"
#: gui/options.cpp:1132
msgid "AdLib emulator:"
msgstr "AdLib emulator:"
#: gui/options.cpp:1132 gui/options.cpp:1133
msgid "AdLib is used for music in many games"
msgstr "AdLib bliver brugt til musik i mange spil"
#: gui/options.cpp:1146
msgid "GM Device:"
msgstr "GM enhed:"
#: gui/options.cpp:1146
msgid "Specifies default sound device for General MIDI output"
msgstr "Angiver standard lyd enhed for Generel MIDI-udgang"
#: gui/options.cpp:1157
msgid "Don't use General MIDI music"
msgstr "Brug ikke Generel MIDI musik"
#: gui/options.cpp:1168 gui/options.cpp:1230
msgid "Use first available device"
msgstr "Brug f�rste tilg�ngelig enhed"
#: gui/options.cpp:1180
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1180 gui/options.cpp:1182 gui/options.cpp:1183
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont er underst�ttet af nogle lydkort, FluidSynth og Timidity"
#: gui/options.cpp:1182
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1188
msgid "Mixed AdLib/MIDI mode"
msgstr "Blandet AdLib/MIDI tilstand"
#: gui/options.cpp:1188
msgid "Use both MIDI and AdLib sound generation"
msgstr "Brug b�de MIDI og AdLib lyd generering"
#: gui/options.cpp:1191
msgid "MIDI gain:"
msgstr "MIDI lydstyrke:"
#: gui/options.cpp:1201
msgid "MT-32 Device:"
msgstr "MT-32 enhed:"
#: gui/options.cpp:1201
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Angiver standard lyd enhed for Roland MT-32/LAPC1/CM32I/CM64 udgang"
#: gui/options.cpp:1206
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "�gte Roland MT-32 (undlad GM emulering)"
#: gui/options.cpp:1206 gui/options.cpp:1208
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Kryds af hvis du vil bruge din rigtige hardware Roland-kompatible lyd enhed "
"tilsluttet til din computer"
#: gui/options.cpp:1208
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "�gte Roland MT-32 (ingen GM emulering)"
#: gui/options.cpp:1211
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "Roland GS enhed (aktiv�r MT-32 tilknytninger)"
#: gui/options.cpp:1211
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Kryds af hvis du vil aktivere patch tilknytninger, for at emulere en MT-32 "
"p� en Roland GS enhed"
#: gui/options.cpp:1220
msgid "Don't use Roland MT-32 music"
msgstr "Brug ikke Roland MT-32 musik"
#: gui/options.cpp:1247
msgid "Text and Speech:"
msgstr "Tekst og tale:"
#: gui/options.cpp:1251 gui/options.cpp:1261
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:1252 gui/options.cpp:1262
msgid "Subtitles"
msgstr "Undertekster"
#: gui/options.cpp:1253
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1255
msgid "Subtitle speed:"
msgstr "Tekst hastighed:"
#: gui/options.cpp:1257
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Tekst og tale:"
#: gui/options.cpp:1261
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:1262
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:1263
msgctxt "lowres"
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1263
msgid "Show subtitles and play speech"
msgstr "Vis undertekster og afspil tale"
#: gui/options.cpp:1265
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Tekst hastighed:"
#: gui/options.cpp:1281
msgid "Music volume:"
msgstr "Musik lydstyrke:"
#: gui/options.cpp:1283
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musik lydstyrke:"
#: gui/options.cpp:1290
msgid "Mute All"
msgstr "Mute alle"
#: gui/options.cpp:1293
msgid "SFX volume:"
msgstr "SFX lydstyrke:"
#: gui/options.cpp:1293 gui/options.cpp:1295 gui/options.cpp:1296
msgid "Special sound effects volume"
msgstr "Lydstyrke for specielle lydeffekter"
#: gui/options.cpp:1295
msgctxt "lowres"
msgid "SFX volume:"
msgstr "SFX lydstyrke:"
#: gui/options.cpp:1303
msgid "Speech volume:"
msgstr "Tale lydstyrke:"
#: gui/options.cpp:1305
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Tale lydstyrke:"
#: gui/options.cpp:1524
msgid "Shader"
msgstr "Shader"
#: gui/options.cpp:1536
msgid "Control"
msgstr "Kontrol"
#: gui/options.cpp:1562
msgid "FluidSynth Settings"
msgstr "FluidSynth indstillinger"
#: gui/options.cpp:1593
msgid "Theme Path:"
msgstr "Tema sti:"
#: gui/options.cpp:1595
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Tema sti:"
#: gui/options.cpp:1601 gui/options.cpp:1603 gui/options.cpp:1604
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Angiver sti til ekstra data brugt af alle spil eller ScummVM"
#: gui/options.cpp:1610
msgid "Plugins Path:"
msgstr "Plugin sti:"
#: gui/options.cpp:1612
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugin sti:"
#: gui/options.cpp:1623
msgctxt "lowres"
msgid "Misc"
msgstr "Andet"
#: gui/options.cpp:1625
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1629
msgid "GUI Renderer:"
msgstr "GUI renderer:"
#: gui/options.cpp:1641
msgid "Autosave:"
msgstr "Auto gemme:"
#: gui/options.cpp:1643
msgctxt "lowres"
msgid "Autosave:"
msgstr "Auto gemme:"
#: gui/options.cpp:1651
msgid "Keys"
msgstr "Taster"
#: gui/options.cpp:1658
msgid "GUI Language:"
msgstr "Sprog:"
#: gui/options.cpp:1658
msgid "Language of ScummVM GUI"
msgstr "Sprog for brugerfladen i ScummVM"
#: gui/options.cpp:1686 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Opdaterings tjek:"
#: gui/options.cpp:1686
msgid "How often to check ScummVM updates"
msgstr "Hvor ofte skal der tjekkes for ScummVM opdateringer"
#: gui/options.cpp:1698
msgid "Check now"
msgstr "Tjek nu"
#: gui/options.cpp:1706
msgid "Cloud"
msgstr "Skyen"
#: gui/options.cpp:1708
msgctxt "lowres"
msgid "Cloud"
msgstr "Skyen"
#: gui/options.cpp:1713
msgid "Storage:"
msgstr "Lager:"
#: gui/options.cpp:1713
msgid "Active cloud storage"
msgstr "Aktiv�r lagring i skyen"
#: gui/options.cpp:1720 gui/options.cpp:2296
msgid "<none>"
msgstr "<ingen>"
#: gui/options.cpp:1724 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Bruger:"
#: gui/options.cpp:1724
msgid "Username used by this storage"
msgstr "Brugernavn for denne lagring"
#: gui/options.cpp:1727
msgid "Used space:"
msgstr "Udnyttet plads:"
#: gui/options.cpp:1727
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Plads brugt af ScummVM's gemte spil p� denne lagring"
#: gui/options.cpp:1730
msgid "Last sync time:"
msgstr "Sidst synkroniseret:"
#: gui/options.cpp:1730
msgid "When the last saved games sync for this storage occured"
msgstr ""
"Hvorn�r den sidste synkronisering af gemte spil p� denne lagring foregik"
#: gui/options.cpp:1733 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr "Tilslut"
#: gui/options.cpp:1733
msgid "Open wizard dialog to connect your cloud storage account"
msgstr "�ben hj�lpe dialog for at forbinde din lagringskonto i skyen"
#: gui/options.cpp:1734
msgid "Refresh"
msgstr "Genopfrisk"
#: gui/options.cpp:1734
msgid "Refresh current cloud storage information (username and usage)"
msgstr "Genopfrisk aktuel lagrings information i skyen (brugernavn og brug)"
#: gui/options.cpp:1735
msgid "Download"
msgstr "Download"
#: gui/options.cpp:1735
msgid "Open downloads manager dialog"
msgstr "�ben download manager dialog"
#: gui/options.cpp:1737
msgid "Run server"
msgstr "K�r server"
#: gui/options.cpp:1737
msgid "Run local webserver"
msgstr "K�r lokal webserver"
#: gui/options.cpp:1738 gui/options.cpp:2406
msgid "Not running"
msgstr "K�rer ikke"
#: gui/options.cpp:1742
msgid "/root/ Path:"
msgstr "/root/ sti:"
#: gui/options.cpp:1742 gui/options.cpp:1744 gui/options.cpp:1745
msgid "Specifies which directory the Files Manager can access"
msgstr "Angiver hvilke biblioteker Fil Manager kan tilg�"
#: gui/options.cpp:1744
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/root/ sti:"
#: gui/options.cpp:1754
msgid "Server's port:"
msgstr "Server's port:"
#: gui/options.cpp:1754
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
"Hvilken port bruges af serveren\n"
"Godkendelse med server er ikke mulig med ikke-standard port"
#: gui/options.cpp:1767
msgid "Apply"
msgstr "Anvend"
#: gui/options.cpp:1910
msgid "Failed to change cloud storage!"
msgstr "Mislykkedes at �ndre lagring i sky!"
#: gui/options.cpp:1913
msgid "Another cloud storage is already active."
msgstr "En anden lagring i skyen er allerede aktiv."
#: gui/options.cpp:1981
msgid "Theme does not support selected language!"
msgstr "Tema underst�tter ikke valgte sprog!"
#: gui/options.cpp:1984
msgid "Theme cannot be loaded!"
msgstr "Tema kunne ikke indl�ses!"
#: gui/options.cpp:1987
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Misc ops�tning vil blive genskabt."
#: gui/options.cpp:2023
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Der kan ikke skrives til det valgte bibliotek. V�lg venligst et andet."
#: gui/options.cpp:2032
msgid "Select directory for GUI themes"
msgstr "V�lg bibliotek for GUI temaer"
#: gui/options.cpp:2042
msgid "Select directory for extra files"
msgstr "V�lg bibliotek for ekstra filer"
#: gui/options.cpp:2053
msgid "Select directory for plugins"
msgstr "V�lg bibliotek for plugins"
#: gui/options.cpp:2065
msgid "Select directory for Files Manager /root/"
msgstr "V�lg bibliotek for Fil Manager /root/"
#: gui/options.cpp:2303
#, c-format
msgid "%llu bytes"
msgstr "%llu bytes"
#: gui/options.cpp:2311
msgid "<right now>"
msgstr "<lige nu>"
#: gui/options.cpp:2313
msgid "<never>"
msgstr "<aldrig>"
#: gui/options.cpp:2397
msgid "Stop server"
msgstr "Stop server"
#: gui/options.cpp:2398
msgid "Stop local webserver"
msgstr "Stop lokal webserver"
#: gui/options.cpp:2489
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Anmodning fejlet.\n"
"Tjek din internet forbindelse."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# n�ste"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "tilf�j"
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr "Slet tegn"
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "* Pre"
msgstr "* Pr�"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "* Num"
msgstr "* Num"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr "Optag eller Afspil Gameplay"
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:445
msgid "Delete"
msgstr "Slet"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr "Optag"
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr "Afspil"
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Ret"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr "Forfatter: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr "Noter: "
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "Vil du virkelig slette denne optagelse?"
#: gui/recorderdialog.cpp:172
msgid "Unknown Author"
msgstr "Ukendt forfatter"
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikke tilg� biblioteket!"
#: gui/saveload-dialog.cpp:334
msgid "List view"
msgstr "Liste visning"
#: gui/saveload-dialog.cpp:335
msgid "Grid view"
msgstr "Gitter visning"
#: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:545
msgid "No date saved"
msgstr "Ingen dato gemt"
#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:546
msgid "No time saved"
msgstr "Intet tidspunkt gemt"
#: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:547
msgid "No playtime saved"
msgstr "Ingen spilletid gemt"
#: gui/saveload-dialog.cpp:444
msgid "Do you really want to delete this saved game?"
msgstr "Vil du virkelig slette denne gemmer?"
#: gui/saveload-dialog.cpp:571 gui/saveload-dialog.cpp:1083
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:575 gui/saveload-dialog.cpp:1089
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:1097
msgid "Playtime: "
msgstr "Spilletid: "
#: gui/saveload-dialog.cpp:594 gui/saveload-dialog.cpp:682
msgid "Untitled saved game"
msgstr "Unavngivet spil gemmer"
#: gui/saveload-dialog.cpp:741
msgid "Next"
msgstr "N�ste"
#: gui/saveload-dialog.cpp:744
msgid "Prev"
msgstr "Forrige"
#: gui/saveload-dialog.cpp:947
msgid "New Save"
msgstr "Ny Gemmer"
#: gui/saveload-dialog.cpp:947
msgid "Create a new saved game"
msgstr "Opret en ny gemmer"
#: gui/saveload-dialog.cpp:1076
msgid "Name: "
msgstr "Navn: "
#: gui/saveload-dialog.cpp:1154
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Indtast en beskrivelse af plads %d:"
#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr "%s Lagrings Forbindelses Hj�lper"
#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr "Navig�r til den f�lgende URL:"
#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr "Tag koden fra lagringen, indtast den"
#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr "i det f�lgende felt og tryk 'Tilslut':"
#: gui/storagewizarddialog.cpp:69
msgid "Open URL"
msgstr "�ben URL"
#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr "S�t ind"
#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr "Inds�t indholdet af klippebordet i felterne"
#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr "Du vil blive dirigeret til ScummVM's side, hvor"
#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr "du skal tillade at den tilg�r din lagring."
#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr "En anden lagring er aktiv. Vil du afbryde den?"
#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr "Vent indtil aktuel lagring er f�rdig og pr�v igen."
#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr "Felt %s har en fejl i sig."
#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr "Felterne %s har fejl i dem."
#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr "Alt OK!"
#: gui/storagewizarddialog.cpp:201
msgid "Invalid code"
msgstr "Ugyldig kode"
#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Fejlede i at �bne URL!\n"
"Venligst navig�r til denne side manuelt."
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "V�lg et tema"
#: gui/ThemeEngine.cpp:256
msgid "Disabled GFX"
msgstr "Deaktiveret GFX"
#: gui/ThemeEngine.cpp:256
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktiveret GFX"
#: gui/ThemeEngine.cpp:257
msgid "Standard Renderer"
msgstr "Standard renderer"
#: gui/ThemeEngine.cpp:257 engines/scumm/dialogs.cpp:660
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:259
msgid "Antialiased Renderer"
msgstr "Antialias renderer"
#: gui/ThemeEngine.cpp:259
msgid "Antialiased"
msgstr "Antialias"
#: gui/unknown-game-dialog.cpp:52
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:67
#, fuzzy
msgid "Report game"
msgstr "Gendan spil:"
#: gui/unknown-game-dialog.cpp:110
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:117
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:199
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:201
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM underst�tter nu automatisk tjek for opdateringer,\n"
"hvilke kr�ver adgang til internettet. Vil du\n"
"aktivere denne mulighed?"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Du kan �ndre denne ops�tning senere under Misc fanen\n"
"i Muligheder dialogen."
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "Forts�t"
#: gui/widget.cpp:356 gui/widget.cpp:358 gui/widget.cpp:364 gui/widget.cpp:366
msgid "Clear value"
msgstr "Slet v�rdi"
#: base/main.cpp:254
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Motor underst�tter ikke fejlfindingsniveau '%s'"
#: base/main.cpp:330
msgid "Menu"
msgstr "Menu"
#: base/main.cpp:333 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Spring over"
#: base/main.cpp:336 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pause"
#: base/main.cpp:339
msgid "Skip line"
msgstr "Spring linje over"
#: base/main.cpp:550
msgid "Error running game:"
msgstr "Fejl ved k�rsel af spil:"
#: base/main.cpp:597
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil"
#: common/error.cpp:38
msgid "No error"
msgstr "Ingen fejl"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Spil data ikke fundet"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spil id ikke underst�ttet"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Ikke underst�ttet farve tilstand"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "L�se rettighed n�gtet"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Skrive rettighed n�gtet"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "Sti eksistere ikke"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "Sti ikke et bibliotek"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "Sti ikke en fil"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Kan ikke oprette fil"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "L�sning af data fejlet"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Skrivning af data fejlet"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikke finde passende motor udvidelse"
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "Motor udvidelse underst�tter ikke gemte spil"
#: common/error.cpp:73
msgid "User canceled"
msgstr "Bruger annullerede"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Ukendt fejl"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules gr�n"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules brun"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Farver)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Farver)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules gr�n"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules brun"
#: common/updates.cpp:58
msgid "Daily"
msgstr "Daglig"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "Ugentlig"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "M�nedlig"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Forkert v�rdi>"
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "Gen~o~ptag"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:141
msgid "~L~oad"
msgstr "~H~ent"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:142
msgid "~S~ave"
msgstr "~G~em"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~I~ndstillinger"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "H~j~�lp"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "~R~etur til spiloversigt"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~R~etur til oversigt"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:164
#: engines/mohawk/myst.cpp:901 engines/mohawk/riven.cpp:667
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Gemmer:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:164 engines/mohawk/myst.cpp:901
#: engines/mohawk/riven.cpp:667 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Gem"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Beklager, denne motor leverer i �jeblikket ikke spil hj�lp. Se venligst "
"README for grundl�ggende oplysninger, og for at f� instruktioner om, hvordan "
"man f�r yderligere hj�lp."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Gemning af spil fejlede (%s)! Se venligst README for grundl�ggende "
"oplysninger, og for at f� instruktioner om, hvordan man f�r yderligere hj�lp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:99
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~F~ortryd"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~aster"
#: engines/engine.cpp:316
msgid "Could not initialize color format."
msgstr "Kunne ikke initialisere farveformat."
#: engines/engine.cpp:324
msgid "Could not switch to video mode: '"
msgstr "Kunne ikke skifte til videotilstand: '"
#: engines/engine.cpp:333
#, fuzzy
msgid "Could not switch to stretch mode: '"
msgstr "Kunne ikke skifte til videotilstand: '"
#: engines/engine.cpp:342
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikke anvende billedformat korrektion indstilling."
#: engines/engine.cpp:347
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikke anvende fuldsk�rm indstilling."
#: engines/engine.cpp:352
msgid "Could not apply filtering setting."
msgstr "Kunne ikke anvende filtrerings indstilling."
#: engines/engine.cpp:449
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Det lader til at du spiller dette spil direkte\n"
"fra cd'en. Dette er kendt for at for�rsage problemer,\n"
"og det anbefales derfor, at du kopierer\n"
"datafiler til din harddisk i stedet.\n"
"Se README fil for detaljer."
#: engines/engine.cpp:460
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Dette spil har lydspor p� sin disk. Disse\n"
"spor skal rippes fra disken ved hj�lp af\n"
"en passende CD audio udvindingsv�rkt�j\n"
"for at lytte til spillets musik.\n"
"Se README fil for detaljer."
#: engines/engine.cpp:518
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Indl�sning af gemt spil fejlede (%s)! Se venligst README for grundl�ggende "
"oplysninger, og for at f� instruktioner om, hvordan man f�r yderligere hj�lp."
#: engines/engine.cpp:531
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ADVARSEL: Spillet du er ved at starte endnu ikke er fuldt underst�ttet af "
"ScummVM. S�ledes, er det sandsynligt, at det er ustabilt, og alle gemmer du "
"foretager fungerer muligvis ikke i fremtidige versioner af ScummVM."
#: engines/engine.cpp:534
msgid "Start anyway"
msgstr "Start alligevel"
#: engines/game.cpp:158
#, fuzzy, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"Spillet i '%s' ser ud til at v�re en ukendt %s \"motor\" spil variant.\n"
"\n"
"Rapport�r venligst f�lgende data til ScummVM teamet p� %s, sammen med navnet "
"p� spillet du pr�vede at tilf�je, samt denne version, sprog, etc.:"
#: engines/game.cpp:162
#, fuzzy, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "Matchede spil-id'er:"
#: audio/adlib.cpp:2290
msgid "AdLib Emulator"
msgstr "AdLib emulator"
#: audio/fmopl.cpp:71
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:73
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:76
msgid "Nuked OPL emulator"
msgstr "Nuked OPL emulator"
#: audio/fmopl.cpp:79
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:82
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valgte lydenhed '%s' blev ikke fundet (kan f.eks v�re slukket eller "
"afbrudt)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Fors�ger at falde tilbage til den n�ste tilg�ngelig enhed..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den valgte lydenhed '%s' kan ikke bruges. Se log filen for mere information."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydenhed '%s' blev ikke fundet (kan f.eks v�re slukket eller "
"afbrudt)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydenhed '%s' kan ikke bruges. Se log filen for mere "
"information."
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "Amiga lyd emulator"
#: audio/null.h:44
msgid "No music"
msgstr "Ingen musik"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS emulator (IKKE IMPLEMENTERET)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr "Creative Music System Emulator"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "FM Towns lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "PC-98 lyd"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "Initialisere MT-32 emulator"
#: audio/softsynth/mt32.cpp:437
msgid "MT-32 Emulator"
msgstr "MT-32 emulator"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "PC Speaker emulator"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "IBM PCjr emulator"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "C64 lyd emulator"
#: backends/cloud/storage.cpp:211
msgid "Saved games sync complete."
msgstr "Synkronisering af gemte spil gennemf�rt!"
#: backends/cloud/storage.cpp:222
msgid "Saved games sync was cancelled."
msgstr "Synkronisering af gemte spil blev afbrudt."
#: backends/cloud/storage.cpp:224
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Synkronisering af gemte spil fejlede.\n"
"Tjek din internet forbindelse."
#: backends/cloud/storage.cpp:328
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Download fuldf�rt.\n"
"Fejlede p� %u filer."
#: backends/cloud/storage.cpp:330
msgid "Download complete."
msgstr "Download fuldf�rt!"
#: backends/cloud/storage.cpp:340
msgid "Download failed."
msgstr "Download fejlede."
#: backends/events/default/default-events.cpp:190
msgid "Do you really want to return to the Launcher?"
msgstr "Vil du virkelig g� tilbage til oversigten?"
#: backends/events/default/default-events.cpp:190
msgid "Launcher"
msgstr "Oversigt"
#: backends/events/default/default-events.cpp:212
msgid "Do you really want to quit?"
msgstr "Vil du virkelig afslutte?"
#: backends/events/default/default-events.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/mohawk/myst_stacks/menu.cpp:290
#: engines/mohawk/riven_stacks/aspit.cpp:500 engines/scumm/dialogs.cpp:188
#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Afslut"
#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tap Mode' - Venstre Klik"
#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tap Mode' - H�jre Klik"
#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchscreen 'Tap Mode' - Henover (Ingen Klik)"
#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr "Maximal lydstyrke"
#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr "H�ver lydstyrke"
#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr "Minimal lydstyrke"
#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr "S�nker lydstyrke"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Klik aktiveret"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Klik deaktiveret"
#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchscreen 'Tap Mode' - Henover (DPad Klik)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
msgid "Do you want to quit ?"
msgstr "Vil du afslutte?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr "Pegeplade-tilstand er nu"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr "TIL"
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr "FRA"
#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr "F�r to fingre til h�jre for at skifte."
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr "Auto-tr�k tilstand er nu"
#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr "F�r tre fingre til h�jre for at skifte."
#: backends/graphics/opengl/opengl-graphics.cpp:149
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:272
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#, fuzzy
msgid "Center"
msgstr "Enter"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:273
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:274
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:78
msgid "Fit to window"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:275
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:79
msgid "Stretch to window"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:639
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2698
msgid "Windowed mode"
msgstr "Vindue tilstand"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753
#, c-format
msgid "Resolution: %dx%d"
msgstr "Opl�sning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:774
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2525
msgid "Enabled aspect ratio correction"
msgstr "Aktiv�r billedformat korrektion"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:776
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531
msgid "Disabled aspect ratio correction"
msgstr "Deaktiv�r billedformat korrektion"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2549
msgid "Filtering enabled"
msgstr "Filtering aktiveret"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2551
msgid "Filtering disabled"
msgstr "Filtrering deaktiveret"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:825
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2581
msgid "Stretch mode"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:84
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2643
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Tasteoversigt:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr " (Aktiv)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Aktiv)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (Blokeret)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (Global)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Spil)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~L~uk"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "ScummVM Hovedmenu"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~V~enstreh�ndstilstand"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~I~ndy kamp styring"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Vis muse mark�r"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "H�ft til hj�rner"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Touch X forskydning"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Touch Y forskydning"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Brug b�rbar museplade-agtig mark�r kontrol"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Tryk for venstre klik, dobbelt tryk for h�jre klik"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "F�lsomhed"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Skalering af �verste sk�rm ved opstart:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Hovedsk�rm skalering:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Hardware skalering (hurtig, men lav kvalitet)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Software skalering (god kvalitet, men langsommere)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Ikke skaleret (du skal rulle til venstre og h�jre)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Lysstyrke:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "H�j lydkvalitet (langsommere) (genstart)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Deaktiver slukning"
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Muse-klik-og-tr�k tilstand aktiveret."
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Muse-klik-og-tr�k tilstand deaktiveret."
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Pegeplade tilstand aktiveret."
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Pegeplade tilstand deaktiveret."
#: backends/platform/maemo/maemo.cpp:206
msgid "Click Mode"
msgstr "Klik tilstand"
#: backends/platform/maemo/maemo.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Venstre klik"
#: backends/platform/maemo/maemo.cpp:215
msgid "Middle Click"
msgstr "Miderste klik"
#: backends/platform/maemo/maemo.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "H�jre klik"
#: backends/platform/sdl/macosx/appmenu_osx.mm:94
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:99
msgid "Hide Others"
msgstr "Skjul andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:104
msgid "Show All"
msgstr "Vis alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:126
#: backends/platform/sdl/macosx/appmenu_osx.mm:137
msgid "Window"
msgstr "Vindue"
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Minimize"
msgstr "Minimer"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Op"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Ned"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Venstre"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "H�jre"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zone"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multi funktion"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Skift person"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Spring tekst over"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Hurtig tilstand"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Fejls�ger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Global menu"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Virtuelt tastatur"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Tastetildeling"
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "Enkelt h�jre klik"
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr "Flyt kun"
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "Escape tast"
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "Spil menu"
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "Vis tastatur"
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr "Kontroll�r mus"
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Data ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Ressourcer ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ SDKort ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Medie ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Delt ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Aktuel videotilstand:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Double-strike (ikke-interlaced)"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Vandret underskan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Lodret underskan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC Pad f�lsomhed:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "GC Pad acceleration:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Ukendt"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Montere DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Afmontere DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Server:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Mappe:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Kodeord:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Init netv�rk"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Montere SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Afmonterer SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD montering lykkedes"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Fejl ved montering af DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ikke monteret"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Netv�rk oppe, delt mappe monteret"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Netv�rk oppe"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", fejl imens montering af delt mappe"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", delt mappe ikke monteret"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Netv�rk nede"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialisere netv�rk"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Tidsgr�nse n�et ved initialisering af netv�rk"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Netv�rk ikke initialiseret (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Skjul v�rkt�jslinje"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Vis tastatur"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Lyd til/fra"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "H�jre klik"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Vis/skjul mark�r"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Fri udsigt"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Formindsk"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Forst�r"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Tildel taster"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Pil op"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Pil ned"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Pil til venstre"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Pil til h�jre"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Vil du indl�se eller gemme spillet?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " Er du sikker p� at du vil afslutte? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Tastatur"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Drej"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Brug SDL driver "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Vis "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Vil du udf�re en automatisk skanning ?"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "Tildel h�jreklikshandling"
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Du skal tildele en tast til 'H�jreklik' handlingen for at spille dette spil"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "Tildel \"skjul v�rkt�jslinje\" handling"
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Du skal tildele en tast til 'Skjul v�rkt�jslinje' handlingen for at spille "
"dette spil"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "Tildel Formindsk handling (valgfri)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "Tildel Forst�r handling (valgfri)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Glem ikke at tildele en tast til 'Skjul v�rkt�jslinje' handling for at se "
"hele oversigten"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "S�g efter opdateringer..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:966
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:175 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4918
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "Kan ikke finde '%s' \"motorens\" data fil."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:980
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:315 engines/supernova/supernova.cpp:185
#: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4930
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "'%s' \"motorens\" data fil er �delagt."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:991
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4941
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"Ukorrekt version af '%s' \"motorens\" data fil fundet. Forventet %d.%d, men "
"fandt %d.%d."
#: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59
msgid "Color mode"
msgstr "Farve-tilstand"
#: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60
msgid "Use color graphics"
msgstr "Brug farve grafik"
#: engines/adl/detection.cpp:69
msgid "Scanlines"
msgstr "Scanlinjer"
#: engines/adl/detection.cpp:70
msgid "Show scanlines"
msgstr "Vis scanlinjer"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Brug original gem/indl�s sk�rme"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Brug de originale gem/indl�s sk�rme, istedet for dem fra ScummVM"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Brug en alternativ palette"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Brug en alternativ palet, f�lles for alle Amiga spil. Dette var den gamle "
"adf�rd"
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Underst�t mus"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Aktiv�r muse support. G�r det muligt at bruge musen til bev�gelse og i spil "
"menuer."
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr "Brug Hercules hires font"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr "Brug Hercules hires font, n�r font fil er tilg�ngelig."
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr "Pause n�r kommandoer indtastes"
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"Vis et kommando prompt vindue, og pauser spillet (ligesom i SCI) istedet for "
"en realtids prompt."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Gendan spil:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Gendan"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2444
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Mislykkedes at indl�se gemt spil fra fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2434
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Mislykkedes at gemme spil til fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2455
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Succesfuldt gemt spil i fil:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Filmsekvens fil '%s' ikke fundet!"
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111
msgid "Color Blind Mode"
msgstr "Farveblind-tilstand"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112
msgid "Enable Color Blind Mode by default"
msgstr "Aktiv�r Farveblind tilstand som standard"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har konstateret, at du har gamle gemmer for Drascula, der skal "
"konverteres.\n"
"Det gamle gemte spil format underst�ttes ikke l�ngere, s� vil du ikke v�re i "
"stand til at indl�se dine spil, hvis du ikke konvertere dem.\n"
"\n"
"Tryk p� OK for at konvertere dem nu, ellers vil du blive spurgt igen, n�ste "
"gang du starter spillet.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Brug lys palet tilstand"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr "Vis grafik ved hj�lp af spillets lyse palette"
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:524
msgid "Failed to load saved game from file."
msgstr "Mislykkedes at indl�se gem spil fra fil."
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:537
msgid "Failed to save game to file."
msgstr "Mislykkedes at gemme spil til fil."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Mislykkedes at slette fil."
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Hurtig film hastighed"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Afspil film med forh�jet hastighed"
#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr "Mislykkedes at gemme spil"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Splatter-tilstand"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Aktiver Splatter-tilstand n�r mulig"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Studio publikum"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Aktiv�r studio publikum"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Spring over st�tte"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillad at tekst og filmsekvenser kan springes over"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Helium tilstand"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Aktiv�r helium tilstand"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "J�vn bev�gelse"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Aktiv�r j�vn bev�gelse n�r du g�r"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Flydende mark�r"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Aktiv�r flydende mark�r"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "HP s�jlegrafer"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Aktiv�r tr�fpoint (HP) s�jlediagrammer"
#: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "Flyt fremad"
#: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "Flyt bagud"
#: engines/kyra/eobcommon.cpp:333
msgid "Move Left"
msgstr "Flyt til venstre"
#: engines/kyra/eobcommon.cpp:334
msgid "Move Right"
msgstr "Flyt til h�jre"
#: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2514
msgid "Turn Left"
msgstr "Drej til venstre"
#: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2515
msgid "Turn Right"
msgstr "Drej til h�jre"
#: engines/kyra/eobcommon.cpp:337
msgid "Open/Close Inventory"
msgstr "�bn/Luk Oversigt"
#: engines/kyra/eobcommon.cpp:338
msgid "Switch Inventory/Character screen"
msgstr "Skift Oversigt/Karakter sk�rm"
#: engines/kyra/eobcommon.cpp:339
msgid "Camp"
msgstr "Hvil"
#: engines/kyra/eobcommon.cpp:340
msgid "Cast Spell"
msgstr "Brug Magi"
#: engines/kyra/eobcommon.cpp:343
msgid "Spell Level 1"
msgstr "Magi Niveau 1"
#: engines/kyra/eobcommon.cpp:344
msgid "Spell Level 2"
msgstr "Magi Niveau 2"
#: engines/kyra/eobcommon.cpp:345
msgid "Spell Level 3"
msgstr "Magi Niveau 3"
#: engines/kyra/eobcommon.cpp:346
msgid "Spell Level 4"
msgstr "Magi Niveau 4"
#: engines/kyra/eobcommon.cpp:347
msgid "Spell Level 5"
msgstr "Magi Niveau 5"
#: engines/kyra/eobcommon.cpp:356
msgid "Spell Level 6"
msgstr "Magi Niveau 6"
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "Angreb 1"
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "Angreb 2"
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "Angreb 3"
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "Flyt til venstre"
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "Flyt til h�jre"
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "Hvil"
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "Indstillinger"
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "V�lg magi"
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Det lader til at du bruger en Generel MIDI-enhed,\n"
"men dit spil kun underst�tter Roland MT32 MIDI.\n"
"Vi fors�ger at kortl�gge Roland MT32 instrumenterne til\n"
"dem i Generel MIDI. Trods det kan det ske\n"
"at nogle stykker ikke lyder korrekt."
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"F�lgende originale savegame fil er blevet fundet i din spil sti:\n"
"\n"
"%s %s\n"
"\n"
"�nsker du at bruge denne savegame fil med ScummVM?\n"
"\n"
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"En savegame fil blev fundet p� den angivne plads %d. Overskriv?\n"
"\n"
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d originale gemte spil filer, er med succes blevet importeret i\n"
"ScummVM. Hvis du manuelt vil importere originale gemte spil filer senere, "
"vil du v�re\n"
"n�dt til at �bne ScummVM debug konsol, og bruge kommandoen "
"'import_savefile'.\n"
"\n"
#: engines/mads/detection.cpp:91
msgid "Easy mouse interface"
msgstr "Nem muse brugerflade"
#: engines/mads/detection.cpp:92
msgid "Shows object names when hovering the mouse over them"
msgstr "Vis navne for genstande n�r musen er henover"
#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102
msgid "Animated inventory items"
msgstr "Animerede ting i beholdning"
#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112
msgid "Animated game interface"
msgstr "Animeret spil brugerflade"
#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122
msgid "Naughty game mode"
msgstr "Uhyggelig spiltilstand"
#: engines/mohawk/detection.cpp:179
msgid "Play the Myst fly by movie"
msgstr "Afspil Myst \"fly by\" film"
#: engines/mohawk/detection.cpp:180
msgid "The Myst fly by movie was not played by the original engine."
msgstr "Myst \"fly by\" filmen blev ikke afspillet af den originale \"motor\"."
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:146 engines/mohawk/dialogs.cpp:286
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip tilstand aktiveret"
#: engines/mohawk/dialogs.cpp:147
msgid "~T~ransitions Enabled"
msgstr "~O~vergange aktiveret"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:149
msgid "~D~rop Page"
msgstr "Smi~d~ side"
#: engines/mohawk/dialogs.cpp:153
msgid "Show ~M~ap"
msgstr "Vis ~K~ort"
#: engines/mohawk/dialogs.cpp:159
msgid "Main Men~u~"
msgstr "Hovedmen~u~"
#: engines/mohawk/dialogs.cpp:287
msgid "~W~ater Effect Enabled"
msgstr "~V~andeffekter aktiveret"
#: engines/mohawk/dialogs.cpp:289
msgid "Transitions:"
msgstr "Overgange:"
#: engines/mohawk/dialogs.cpp:291
msgid "Disabled"
msgstr "Deaktiveret"
#: engines/mohawk/dialogs.cpp:292
msgid "Fastest"
msgstr "Hurtigst"
#: engines/mohawk/dialogs.cpp:293
msgid "Normal"
msgstr "Normal"
#: engines/mohawk/dialogs.cpp:294
msgid "Best"
msgstr "Bedst"
#: engines/mohawk/mohawk.cpp:55
msgid "The game is paused. Press any key to continue."
msgstr "Spillet er sat p� pause. Tryk en tast for at forts�tte."
#: engines/mohawk/myst_stacks/menu.cpp:255
#: engines/mohawk/riven_stacks/aspit.cpp:394
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:256
#: engines/mohawk/riven_stacks/aspit.cpp:395
#, fuzzy
msgid "Load game"
msgstr "Indl�s spil:"
#: engines/mohawk/myst_stacks/menu.cpp:272
#: engines/mohawk/riven_stacks/aspit.cpp:416
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:273
#: engines/mohawk/riven_stacks/aspit.cpp:417
#, fuzzy
msgid "New game"
msgstr "Ny Gemmer"
#: engines/mohawk/myst_stacks/menu.cpp:290
#: engines/mohawk/riven_stacks/aspit.cpp:500
#, fuzzy
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr " Er du sikker p� at du vil afslutte? "
#: engines/mohawk/riven.cpp:158
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"Du mangler en Riven eksekverbar fil. Den Windows eksekverbare fil er 'riven."
"exe' eller 'rivendmo.exe'. "
#: engines/mohawk/riven.cpp:159
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Brug af 'arcriven.z' installationsfilen fungerer ogs�. Derudover kan du "
"bruge Mac 'Riven' eksekverbar."
#: engines/mohawk/riven.cpp:170
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Du mangler 'extras.mhk'. Brug af 'arcriven.z' installationsfilen fungerer "
"ogs�."
#: engines/mohawk/riven.cpp:528
msgid "You are missing the following required Riven data files:\n"
msgstr "Du mangler f�lgende kr�vede Riven data filer:\n"
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Unders�gelse ud over dette punkt er kun tilg�ngelig i den fulde version af\n"
"spillet."
#: engines/mohawk/riven_stacks/aspit.cpp:474
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"P� dette tidspunkt ville Riven Demoen\n"
"sp�rge, om du vil �bne en webbrowser\n"
"for at bringe dig til Red Orb-butikken, for at k�be\n"
"spillet. ScummVM kan ikke g�re dette, og\n"
"hjemmesiden eksisterer ikke l�ngere."
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Spring \"Hall of Records\" storyboard scener over"
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
"Giver spilleren mulighed for at springe \"Hall of Records\" storyboard "
"scener over"
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr "Skal�r skabelsen af videoerne til fuld sk�rm"
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Skal�r skabelsen af videoerne, s� de fylder hele sk�rmen"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikke gemme spil p� plads %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Indl�s fil"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Indl�ser spil..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Gem fil"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Gemmer spil..."
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM har konstateret, at du har gamle gemte spil til Nippon Safes, der "
"skal omd�bes.\n"
"De gamle navne er ikke l�ngere underst�ttet, s� du vil ikke v�re i stand til "
"at indl�se dine spil, hvis du ikke konvertere dem.\n"
"\n"
"Tryk p� OK for at konvertere dem nu, ellers vil du blive spurgt n�ste gang.\n"
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM konverterede med succes alle dine gemte spil."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM udskrev nogle advarsler i dit konsol vindue, og kan ikke garantere "
"at alle dine filer er blevet konverteret.\n"
"\n"
"Venligst rapport�r til holdet."
#: engines/pegasus/pegasus.cpp:716
msgid "Invalid file name for saving"
msgstr "Ugyldigt filnavn til at gemme"
#: engines/pegasus/pegasus.cpp:2512
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Op/Forst�r/Flyt frem/�ben d�re"
#: engines/pegasus/pegasus.cpp:2513
msgid "Down/Zoom Out"
msgstr "Ned/Forminsk"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Inventory Tray"
msgstr "Vis/Skjul Oversigtsbakke"
#: engines/pegasus/pegasus.cpp:2517
msgid "Display/Hide Biochip Tray"
msgstr "Vis/Skjul Biochip bakke"
#: engines/pegasus/pegasus.cpp:2518
msgid "Action/Select"
msgstr "Handling/V�lg"
#: engines/pegasus/pegasus.cpp:2519
msgid "Toggle Center Data Display"
msgstr "Skift Center Data Display"
#: engines/pegasus/pegasus.cpp:2520
msgid "Display/Hide Info Screen"
msgstr "Vis/Skjul Info sk�rm"
#: engines/pegasus/pegasus.cpp:2521
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pause menu"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Brug en alternativ spil intro (kun CD version)"
#: engines/sci/detection.cpp:400
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"
#: engines/sci/detection.cpp:401
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
"farver"
#: engines/sci/detection.cpp:410
msgid "Enable high resolution graphics"
msgstr "Aktiv�r grafik i h�j opl�sning"
#: engines/sci/detection.cpp:411
msgid "Enable high resolution graphics/content"
msgstr "Aktiv�r h�j opl�snings grafik/indhold"
#: engines/sci/detection.cpp:420
msgid "Enable black-lined video"
msgstr "Aktiv�r sort-linjet video"
#: engines/sci/detection.cpp:421
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Tegn sorte linjer over videoer for at �ge deres tilsyneladende skarphed"
#: engines/sci/detection.cpp:431
msgid "Use high-quality video scaling"
msgstr "Brug h�jkvalitets video skalering"
#: engines/sci/detection.cpp:432
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
"Brug line�r interpolation ved opskalering af videoer, hvor det er muligt"
#: engines/sci/detection.cpp:442
#, fuzzy
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Brug h�jkvalitets video skalering"
#: engines/sci/detection.cpp:443
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
msgid "Prefer digital sound effects"
msgstr "Foretr�k digitale lydeffekter"
#: engines/sci/detection.cpp:453
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretr�k digitale lydeffekter i stedet for syntetiserede"
#: engines/sci/detection.cpp:472
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Brug IMF/Yamaha FB-01 til MIDI-udgang"
#: engines/sci/detection.cpp:473
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Bruge et IBM Musik Feature-kort eller et Yamaha FB-01 FM synth modul til "
"MIDI-udgang"
#: engines/sci/detection.cpp:483
msgid "Use CD audio"
msgstr "Brug CD lyd"
#: engines/sci/detection.cpp:484
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilg�ngelige"
#: engines/sci/detection.cpp:494
msgid "Use Windows cursors"
msgstr "Brug Windows mark�r"
#: engines/sci/detection.cpp:495
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Brug Windows-mark�rer (mindre og monokrome) i stedet for dem fra DOS"
#: engines/sci/detection.cpp:505
msgid "Use silver cursors"
msgstr "Brug s�lv mark�r"
#: engines/sci/detection.cpp:506
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Brug det alternative s�t af s�lv mark�rer, i stedet for de normale gyldne"
#: engines/sci/detection.cpp:516
msgid "Enable content censoring"
msgstr "Aktiv�r indholdscensurering"
#: engines/sci/detection.cpp:517
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktiv�r spilets indbyggede valgfri indholdscensurering"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Autogem)"
#: engines/sci/engine/kgraphics.cpp:984
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
"Karakterer gemt inde i ScummVM vises automatisk. Karakter filer gemt i den "
"oprindelige fortolker skal inds�ttes i ScummVMs gemte spil katalog, og et "
"pr�fiks skal tilf�jes afh�ngigt af hvilket spil det blev gemt i: 'qfg1-' for "
"Quest for Glory 1, 'qfg2-' for Quest for Glory 2. Eksempel: 'qfg2-thief.sav'."
#: engines/sci/engine/kgraphics32.cpp:348
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr "Brug venligst en ekstern fremviser til at �bne spillets hj�lpefil: %s"
#: engines/sci/engine/savegame.cpp:1284
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
"Formatet af dette gemte spil er for�ldet, ikke i stand til at indl�se det"
#: engines/sci/engine/savegame.cpp:1286
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "Gemte spil version er %d, den maksimale underst�ttelse er %0d"
#: engines/sci/engine/savegame.cpp:1297
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
"Dette gemte spil blev oprettet med en anden version af spillet, kunne ikke "
"indl�se det"
#: engines/sci/resource.cpp:822
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
"Manglende eller �delagte spilressourcer er blevet registreret. Nogle "
"spilfunktioner fungerer m�ske ikke korrekt. Kontroll�r konsollen for at f� "
"flere oplysninger, og kontroller, at dine spilfiler er gyldige."
#: engines/sci/sci.cpp:400
msgid ""
"A known buggy game script has been detected, which could prevent you from "
"progressing later on in the game, during the sequence with the Green Man's "
"riddles. Please, apply the latest patch for this game by Sierra to avoid "
"possible problems."
msgstr ""
"Et kendt fejlagtigt spil skript er blevet detekteret, hvilket kan forhindre "
"dig i at komme l�ngere, senere i spillet under sekvensen med Green Man's "
"g�der. Anvend venligst den nyeste patch til dette spil af Sierra for at "
"undg� mulige problemer."
#: engines/sci/sci.cpp:409
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
"Undertekster er aktiveret, men underteksterne i King's Quest 7 var uf�rdige "
"og deaktiverede i udgivelsesversionen af spillet. ScummVM g�r det muligt at "
"genaktivere underteksterne, men fordi de blev fjernet fra det oprindelige "
"spil, gengives de ikke altid ordentligt eller afspejler den aktuelle tale i "
"spillet. Dette er ikke en ScummVM fejl - det er et problem med spilets data."
#: engines/sci/sci.cpp:433
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
"Du har valgt General MIDI som en lydenhed. Sierra har ydet "
"eftermarkedsst�tte til General MIDI til dette spil i deres \"General MIDI "
"Utility\". Anvend venligst denne patch for at nyde MIDI-musik med dette "
"spil. N�r du har f�et det, kan du pakke alle de medf�lgende *.PAT-filer ud i "
"din ScummVM extras-mappe, og ScummVM vil automatisk tilf�je den relevante "
"rettelse. Alternativt kan du f�lge instruktionerne i READ.ME-filen, der er "
"inkluderet i rettelsen, og omd�be den tilh�rende *.PAT-fil til 4.PAT og "
"placere den i spilmappen. Uden denne rettelse lyder General MIDI-musik til "
"dette spil st�rkt forvr�nget."
#: engines/sci/sci.cpp:452
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
"Dit spil er rettet med en fan skabt skript rettelse. S�danne rettelser er "
"blevet rapporteret at for�rsage problemer, da de �ndrer spil skripts i vid "
"udstr�kning. De problemer, som disse rettelser reparerer, forekommer ikke i "
"ScummVM, s� det anbefales at fjerne denne rettelse fra din spilmappe for at "
"undg� uventede fejl og/eller problemer senere."
#: engines/scumm/detection.cpp:1123
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
"Din spilversion synes at v�re ukendt. Hvis dette *IKKE* er en fan-"
"modificeret\n"
"version (is�r ikke en fan skabt overs�ttelse), v�r venlig at rapportere\n"
"f�lgende data til ScummVM holdet sammen med navnet p� spillet du fors�gte\n"
"at tilf�je og dens version, sprog osv .:\n"
#: engines/scumm/detection.cpp:1141
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
"Lite-versionen af Putt-Putt Saves the Zoo iOS underst�ttes ikke, for at "
"undg� piratkopiering.\n"
"Den fulde version er tilg�ngelig for k�b fra iTunes Store."
#: engines/scumm/detection.cpp:1352
msgid "Show Object Line"
msgstr "Vis Objekt Linje"
#: engines/scumm/detection.cpp:1353
msgid "Show the names of objects at the bottom of the screen"
msgstr "Vis navne p� objekter nederst p� sk�rmen"
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Inds�t Disk %c og Tryk p� knappen for at forts�tte."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Kunne ikke finde %s, (%c%d) Tryk p� knappen."
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Fejl ved l�sning af disk %c, (%c%d) Tryk p� knappen."
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "Spil sat p� pause. Tryk MELLEMRUM for at forts�tte."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Er du sikker p� at du vil genstarte? (J/N)J"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Er du sikker p� at du vil afslutte? (J/N)J"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Spil"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Inds�t gem/indl�s spil disk"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Du skal indtaste et name"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "Spillet blev ikke gemt (disk fuld?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "Spillet blev IKKE indl�st"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Gemmer '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Indl�ser '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "Navngiv din GEMMER"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "V�lg et spil at indl�se"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "Spil titel)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "Fo~r~rige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "~N~�ste"
#: engines/scumm/dialogs.cpp:599
msgid "Speech Only"
msgstr "Kun tale"
#: engines/scumm/dialogs.cpp:600
msgid "Speech and Subtitles"
msgstr "Tale og Undertekster"
#: engines/scumm/dialogs.cpp:601
msgid "Subtitles Only"
msgstr "Kun undertekster"
#: engines/scumm/dialogs.cpp:609
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tale & Tekst"
#: engines/scumm/dialogs.cpp:655
msgid "Select a Proficiency Level."
msgstr "V�lg et F�rdighedsniveau."
#: engines/scumm/dialogs.cpp:657
msgid "Refer to your Loom(TM) manual for help."
msgstr "Se din Loom(TM) manual for hj�lp."
#: engines/scumm/dialogs.cpp:661
msgid "Practice"
msgstr "Tr�ning"
#: engines/scumm/dialogs.cpp:662
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Almindelige tastatur kommandoer:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Gem / Indl�s dialog"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Spring tekstlinje over"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Spring mellemscene over"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Mellemrum"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pause spil"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load saved game 1-10"
msgstr "Indl�s gemt spil 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game 1-10"
msgstr "Gem spil 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Musik lydstyrke op / ned"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Tekst hastighed langsommere / hurtigere"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simulere venstre museknap"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simulere h�jre museknap"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Specielle tastatur kommandoer:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Vis / Skjul konsol"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Start fejlfinder"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Vis hukommelsesforbrug"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "K�r i hurtig tilstand (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "K�r i meget hurtig tilstand (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Skift muse fanger"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Skift mellem grafik filtre"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "H�v / S�nk skaleringsfaktor"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Skift billedformat korrektion"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* Bem�rk at brug af ctrl-f og"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-g ikke kan ikke anbefales"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " siden de kan skabe nedbrud"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " eller ukorrekt opf�rsel af spil."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Spind ordspil p� tastaturet:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Vigtigste spilstyring:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Skub"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Tr�k"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Giv"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "�bn"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "G� til"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Tag"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Brug"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "L�s"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Nyt barn"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "T�nd"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Sluk"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "G� til"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Tag op"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Hvad er"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "L�s op"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Tag p�"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Tag af"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Lav"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Skift"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Se"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Tal"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Rejs"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "spil C-mol p� rok"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "spil D p� rok"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "spil E p� rok"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "spil F p� rok"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "spil G p� rok"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "spil A p� rok"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "spil H p� rok"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "spil C-dur p� rok"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Skub"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "tr�k (Y)"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Tal til"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Lur p�"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "t�Nd"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "sluk (F)"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "TastOp"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Fremh�v forrige dialog"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "TastNed"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Fremh�v n�ste dialog"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "G�"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Oversigt"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objekt"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Sort og hvid / Farve"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "�jne"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Slag"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Unders�g"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Normal mark�r"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Komm"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Gem / Indl�s / Indstillinger"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Andre spil kontroller:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Oversigt:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Rul liste op"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Rul liste ned"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "�verste venstre punkt"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Nederste h�jre punkt"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "�verste h�jre punkt"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Nederste venstre punkt"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Midterste h�jre punkt"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Midterste h�jre punkt"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Skift personer:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Andet barn"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Tredie barn"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr "Skift Inventory/IQ Points display"
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Skift Tastatur/Muse Kamp (*)"
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr "* Tastatur Kamp er altid sl�et til,"
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr " s� p� trods af in-game beskeden, denne"
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr " skifter faktisk Muse Kamp Fra/Til"
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Kamp kontroller (numtast):"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Skridt tilbage"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Blok�r h�jt"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Blok�r midtfor"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Blok�r lavt"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Sl� h�jt"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Sl� midtfor"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Sl� lavt"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr "Mavepuster"
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "Disse er for Indy til venstre."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "N�r Indy er til h�jre,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 og 1 bliver bytte med"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "repektivt 9, 6 og 3."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Biplan kontroller (numtast):"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Flyv �verst til venste"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Flyv til venstre"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Flyv nederst til venstre"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Flyv opad"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Flyv ligeud"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Flyv nedad"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Flyv �verst til h�jre"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Flyv til h�jre"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Flyv nederst til h�jre"
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr "J�vn bev�gelse til"
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr "J�vn bev�gelse fra"
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "Musik lydstyrke: "
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "Tekst hastighed: "
#: engines/scumm/scumm.cpp:1881
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Indbygget MIDI underst�ttelse kr�ver Roland opgradering fra LucasArts,\n"
"men %s mangler. Bruger AdLib i stedet."
#: engines/scumm/scumm.cpp:2740
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Normalt ville Maniac Mansion starte nu. Men for at det skal fungere, skal "
"spil filerne til Maniac Mansion skal v�re i \"Maniac\" mappen inde i "
"Tentacle spil biblioteket, og spillet skal tilf�jes til ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n"
"at l�se instrumenterne fra. Musik bliver deaktiveret."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n"
"at l�se instrumenterne fra. Musik bliver deaktiveret."
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Pixelleret scene overgange"
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Ved sceneskift, bruges en tilf�ldig pixelleret overgang"
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr "Vis ikke hotspots, n�r du flytter musen"
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Vis kun hotspot navne efter du rent faktisk klikker p� et hotspot eller en "
"handlingsknap"
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "Vis person portr�tter"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr "Vis portr�tter for personer n�r de taler"
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr "Skub dialoger til syne"
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "Skub dialoger til syne, i stedet for blot at vise dem straks"
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "Gennemsigtige vinduer"
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr "Vis vinduer med delvis gennemsigtig baggrund"
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "\"sky.cpt\" \"motor\" data filen har en forkert st�rrelse."
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Diskette intro"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "Brug diskette versionens intro (kun CD version)"
#: engines/supernova/supernova.cpp:193
#, fuzzy, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"Ukorrekt version af '%s' \"motorens\" data fil fundet. Forventet %d.%d, men "
"fandt %d.%d."
#: engines/supernova/supernova.cpp:220
#, fuzzy, c-format
msgid "Unable to locate the text for %s language in '%s' engine data file."
msgstr "Kan ikke finde '%s' \"motorens\" data fil."
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX stream filmsekvens '%s' kan ikke afspilles i palette tilstand"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"DXA filmsekvenser fundet, men ScummVM er bygget uden zlib underst�ttelse"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2 underst�ttelse"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Filmsekvens '%s' ikke fundet"
#: engines/sword1/control.cpp:885
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har konstateret, at du har gamle gemte spil til Broken Sword 1, der "
"skal konverteres.\n"
"Det gamle gemte spil format underst�ttes ikke l�ngere, s� du vil ikke v�re i "
"stand til at indl�se dine spil, hvis du ikke konvertere dem.\n"
"\n"
"Tryk p� OK for at konvertere dem nu, ellers vil du blive spurgt igen, n�ste "
"gang du starter spillet.\n"
#: engines/sword1/control.cpp:1259
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Nyt gemt spil findes allerede!\n"
"Vil du gerne beholde det gamle gemte spil (%s) eller det nye (%s)?\n"
#: engines/sword1/control.cpp:1262
msgid "Keep the old one"
msgstr "Behold den gamle"
#: engines/sword1/control.cpp:1262
msgid "Keep the new one"
msgstr "Behold den nye"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutningen af Broken Sword 1 demoen"
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"PSX filmsekvenser fundet, men ScummVM er bygget uden RGB farve underst�ttelse"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Vis labels p� genstande"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Vis labels for genstande musen er henover"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr "Brug Engelsk tale"
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr "Brug engelsk tale i stedet for tysk for alle andre end tyske sprog"
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Teenagent.dat filen er komprimeret og zlib er ikke blevet inkluderet i dette "
"program. Udpak den venligst"
#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "Skifttype variant ikke til stede i '%s' \"motor\"s data fil."
#: engines/toon/toon.cpp:222
#, c-format
msgid "Saved game in slot #%d "
msgstr "Gemt spil p� plads #%d "
#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "Kunne ikke hurtig-gemme p� plads #%d"
#: engines/toon/toon.cpp:239
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "Gemt spil p� plads #%d hurtig-indl�st"
#: engines/toon/toon.cpp:243
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Kunne ikke hurtig-indl�se det gemte spil #%d"
#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Vis FPS-t�ller"
#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Vis det nuv�rende antal billeder per sekund i �verste venstre hj�rne"
#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Sprite biline�r filtrering (langsom)"
#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Anvend bilin�r filtrering til individuelle sprites"
#: engines/xeen/detection.cpp:89
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:90
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:99
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:100
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dobbelt FPS"
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "�ger billedhastighed fra 30 til 60 FPS"
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "Aktiv�r Venus"
#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "Aktiv�r Venus hj�lpe systemmet"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "Deaktiver animation, mens du drejer"
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "Deaktiver animation mens du drejer i panorama-tilstand"
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Brug h�j opl�sning MPEG-video"
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr "Brug MPEG-video fra DVD-versionen, i stedet for lavere opl�sning AVI"
#: engines/zvision/file/save_manager.cpp:226
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Dette gemte spil bruger version %u, men denne \"motor\" underst�tter kun op "
"til version %d. Du skal bruge en opdateret version af \"motoren\" for at "
"bruge dette gemte spil."
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Brug de originale gem/indl�s sk�rme, i stedet for dem fra ScummVM "
#~ "brugerfladen"
#, fuzzy
#~ msgid "Check for updates automatically"
#~ msgstr "S�g efter opdateringer..."
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Udgangsfrekvens:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "H�jere v�rdi angiver bedre lyd kvalitet, men underst�ttes m�ske ikke af "
#~ "dit lydkort"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Temaet du valgte underst�tter ikke dit aktuelle sprog. Hvis du �nsker at "
#~ "bruge dette tema, skal du skifte til et andet sprog f�rst."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simulere venstre museknap"
#, fuzzy
#~ msgctxt "lowres"
#~ msgid "Mouse Speed:"
#~ msgstr "Hastighed:"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Kunne ikke finde \"sky.cpt\" filen!\n"
#~ "Venligst download den fra www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "\"sky.cpt\" filen har en forkert st�rrelse.\n"
#~ "Venligst (gen)hent den fra www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr "Du mangler filen 'teenagent.dat'. Hent den p� ScummVM hjemmesiden"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr "Du mangler filen 'teenagent.dat'. Hent den p� ScummVM hjemmesiden"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr "Du mangler filen 'teenagent.dat'. Hent den p� ScummVM hjemmesiden"
#~ msgid "Invalid save file name"
#~ msgstr "Ugyldigt navn for gemmer"
#~ msgid "Use original savegame dialog"
#~ msgstr "Brug original gem/indl�s dialog"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "Knappen Files i spillet viser original gem/indl�s dialog snarere end "
#~ "ScummVM menuen"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Spillet i '%s' ser ud til at v�re ukendt."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Venligst, rapportere f�lgende data til ScummVM holdet sammen med navnet"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "p� det spil, du fors�gte at tilf�je og dets version/sprog/ etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Du skal genstarte ScummVM f�r dine �ndringer har effekt."
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Angiver hvor dine gemmer bliver lagt"
#~ msgid "EGA undithering"
#~ msgstr "EGA farvefor�gelse"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Aktiver farvefor�gelse i EGA spil"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Tilf�j flere..."
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Sluk for Generel MIDI kortl�gning for spil med Roland MT-32 lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 filmsekvenser underst�ttes ikke l�ngere"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#~ msgid "Current display mode"
#~ msgstr "Aktuel videotilstand"
#~ msgid "Current scale"
#~ msgstr "Aktuel skalering"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Aktiv filter tilstand: Lin�r"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiv filter tilstand: N�rmest"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Tilf�j spil..."
#~ msgid "Add Game..."
#~ msgstr "Tilf�j spil..."
#~ msgid "Discovered %d new games."
#~ msgstr "Fundet %d nye spil."
|