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|
# German translation for ScummVM.
# Copyright (C) 2010-2012 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari <Lothar@Windowsbase.de>, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2012-01-28 21:48+0100\n"
"PO-Revision-Date: 2011-10-15 18:15+0100\n"
"Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n"
"Language-Team: Simon Sawatzki <SimSaw@gmx.de> (Lead), Lothar Serra Mari "
"<Lothar@Windowsbase.de> (Contributor)\n"
"Language: Deutsch\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
#: gui/about.cpp:91
#, c-format
msgid "(built on %s)"
msgstr "(erstellt am %s)"
#: gui/about.cpp:98
msgid "Features compiled in:"
msgstr "Verwendete Funktionen:"
#: gui/about.cpp:107
msgid "Available engines:"
msgstr "Verf�gbare Spiele-Engines:"
#: gui/browser.cpp:66
msgid "Go up"
msgstr "Pfad hoch"
#: gui/browser.cpp:66 gui/browser.cpp:68
msgid "Go to previous directory level"
msgstr "Zu h�herer Pfadebene wechseln"
#: gui/browser.cpp:68
msgctxt "lowres"
msgid "Go up"
msgstr "Pfad hoch"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:319 gui/massadd.cpp:94 gui/options.cpp:1221
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
#: engines/engine.cpp:438 engines/scumm/dialogs.cpp:190
#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
#: backends/events/default/default-events.cpp:222
#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Abbrechen"
#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
msgid "Choose"
msgstr "Ausw�hlen"
#: gui/gui-manager.cpp:115 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
#: backends/keymapper/remap-dialog.cpp:52
msgid "Close"
msgstr "Schlie�en"
#: gui/gui-manager.cpp:118
msgid "Mouse click"
msgstr "Mausklick"
#: gui/gui-manager.cpp:121 base/main.cpp:289
msgid "Display keyboard"
msgstr "Tastatur anzeigen"
#: gui/gui-manager.cpp:124 base/main.cpp:292
msgid "Remap keys"
msgstr "Tasten neu zuweisen"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
msgid "Choose an action to map"
msgstr "Eine Aktion zum Zuweisen ausw�hlen"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Zuweisen"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:320 gui/launcher.cpp:959
#: gui/launcher.cpp:963 gui/massadd.cpp:91 gui/options.cpp:1222
#: engines/engine.cpp:361 engines/engine.cpp:372 engines/scumm/dialogs.cpp:192
#: engines/scumm/scumm.cpp:1784 engines/agos/animation.cpp:551
#: engines/groovie/script.cpp:420 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:449
#: engines/sword1/animation.cpp:459 engines/sword1/animation.cpp:465
#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:379 engines/sword2/animation.cpp:389
#: engines/sword2/animation.cpp:398 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
msgid "OK"
msgstr "OK"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Aktion ausw�hlen und \"Zuweisen\" klicken"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Zugewiesene Taste: %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "Zugewiesene Taste: keine"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Bitte eine Aktion ausw�hlen"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Taste dr�cken, um sie zuzuweisen"
#: gui/launcher.cpp:169
msgid "Game"
msgstr "Spiel"
#: gui/launcher.cpp:173
msgid "ID:"
msgstr "Kennung:"
#: gui/launcher.cpp:173 gui/launcher.cpp:175 gui/launcher.cpp:176
msgid ""
"Short game identifier used for referring to savegames and running the game "
"from the command line"
msgstr ""
"Kurzer Spielname, um die Spielst�nde zuzuordnen und das Spiel von der "
"Kommandozeile aus starten zu k�nnen"
#: gui/launcher.cpp:175
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/launcher.cpp:180
msgid "Name:"
msgstr "Name:"
#: gui/launcher.cpp:180 gui/launcher.cpp:182 gui/launcher.cpp:183
msgid "Full title of the game"
msgstr "Voller Name des Spiels"
#: gui/launcher.cpp:182
msgctxt "lowres"
msgid "Name:"
msgstr "Name:"
#: gui/launcher.cpp:186
msgid "Language:"
msgstr "Sprache:"
#: gui/launcher.cpp:186 gui/launcher.cpp:187
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Sprache des Spiels. Diese Funktion wird nicht eine spanische Version des "
"Spiels in eine deutsche verwandeln."
#: gui/launcher.cpp:188 gui/launcher.cpp:202 gui/options.cpp:78
#: gui/options.cpp:743 gui/options.cpp:753 gui/options.cpp:1192
#: audio/null.cpp:40
msgid "<default>"
msgstr "<Standard>"
#: gui/launcher.cpp:198
msgid "Platform:"
msgstr "Plattform:"
#: gui/launcher.cpp:198 gui/launcher.cpp:200 gui/launcher.cpp:201
msgid "Platform the game was originally designed for"
msgstr "Plattform, f�r die das Spiel urspr�nglich erstellt wurde"
#: gui/launcher.cpp:200
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/launcher.cpp:212 gui/options.cpp:1055 gui/options.cpp:1072
msgid "Graphics"
msgstr "Grafik"
#: gui/launcher.cpp:212 gui/options.cpp:1055 gui/options.cpp:1072
msgid "GFX"
msgstr "GFX"
#: gui/launcher.cpp:215
msgid "Override global graphic settings"
msgstr "Globale Grafikeinstellungen �bergehen"
#: gui/launcher.cpp:217
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Globale Grafikeinstellungen �bergehen"
#: gui/launcher.cpp:224 gui/options.cpp:1078
msgid "Audio"
msgstr "Audio"
#: gui/launcher.cpp:227
msgid "Override global audio settings"
msgstr "Globale Audioeinstellungen �bergehen"
#: gui/launcher.cpp:229
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Globale Audioeinstellungen �bergehen"
#: gui/launcher.cpp:238 gui/options.cpp:1083
msgid "Volume"
msgstr "Lautst�rke"
#: gui/launcher.cpp:240 gui/options.cpp:1085
msgctxt "lowres"
msgid "Volume"
msgstr "Lautst."
#: gui/launcher.cpp:243
msgid "Override global volume settings"
msgstr "Globale Lautst�rke-Einstellungen �bergehen"
#: gui/launcher.cpp:245
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Globale Lautst�rkeeinstellungen �bergehen"
#: gui/launcher.cpp:253 gui/options.cpp:1093
msgid "MIDI"
msgstr "MIDI"
#: gui/launcher.cpp:256
msgid "Override global MIDI settings"
msgstr "Globale MIDI-Einstellungen �bergehen"
#: gui/launcher.cpp:258
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Globale MIDI-Einstellungen �bergehen"
#: gui/launcher.cpp:267 gui/options.cpp:1099
msgid "MT-32"
msgstr "MT-32"
#: gui/launcher.cpp:270
msgid "Override global MT-32 settings"
msgstr "Globale MT-32-Einstellungen �bergehen"
#: gui/launcher.cpp:272
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Globale MT-32-Einstellungen �bergehen"
#: gui/launcher.cpp:281 gui/options.cpp:1106
msgid "Paths"
msgstr "Pfade"
#: gui/launcher.cpp:283 gui/options.cpp:1108
msgctxt "lowres"
msgid "Paths"
msgstr "Pfade"
#: gui/launcher.cpp:290
msgid "Game Path:"
msgstr "Spielpfad:"
#: gui/launcher.cpp:292
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spielpfad:"
#: gui/launcher.cpp:297 gui/options.cpp:1132
msgid "Extra Path:"
msgstr "Extrapfad:"
#: gui/launcher.cpp:297 gui/launcher.cpp:299 gui/launcher.cpp:300
msgid "Specifies path to additional data used the game"
msgstr "Legt das Verzeichnis f�r zus�tzliche Spieldateien fest."
#: gui/launcher.cpp:299 gui/options.cpp:1134
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extrapfad:"
#: gui/launcher.cpp:306 gui/options.cpp:1116
msgid "Save Path:"
msgstr "Spielst�nde:"
#: gui/launcher.cpp:306 gui/launcher.cpp:308 gui/launcher.cpp:309
#: gui/options.cpp:1116 gui/options.cpp:1118 gui/options.cpp:1119
msgid "Specifies where your savegames are put"
msgstr "Legt fest, wo die Spielst�nde abgelegt werden."
#: gui/launcher.cpp:308 gui/options.cpp:1118
msgctxt "lowres"
msgid "Save Path:"
msgstr "Speichern:"
#: gui/launcher.cpp:328 gui/launcher.cpp:415 gui/launcher.cpp:468
#: gui/launcher.cpp:522 gui/options.cpp:1127 gui/options.cpp:1135
#: gui/options.cpp:1144 gui/options.cpp:1251 gui/options.cpp:1257
#: gui/options.cpp:1265 gui/options.cpp:1295 gui/options.cpp:1301
#: gui/options.cpp:1308 gui/options.cpp:1401 gui/options.cpp:1404
#: gui/options.cpp:1416
msgctxt "path"
msgid "None"
msgstr "Keiner"
#: gui/launcher.cpp:333 gui/launcher.cpp:421 gui/launcher.cpp:526
#: gui/options.cpp:1245 gui/options.cpp:1289 gui/options.cpp:1407
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
#: gui/launcher.cpp:461 gui/options.cpp:1410
msgid "Select SoundFont"
msgstr "SoundFont ausw�hlen"
#: gui/launcher.cpp:480 gui/launcher.cpp:635
msgid "Select directory with game data"
msgstr "Verzeichnis mit Spieldateien ausw�hlen"
#: gui/launcher.cpp:498
msgid "Select additional game directory"
msgstr "Verzeichnis mit zus�tzlichen Dateien ausw�hlen"
#: gui/launcher.cpp:510
msgid "Select directory for saved games"
msgstr "Verzeichnis f�r Spielst�nde ausw�hlen"
#: gui/launcher.cpp:537
msgid "This game ID is already taken. Please choose another one."
msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere w�hlen."
#: gui/launcher.cpp:578 engines/dialogs.cpp:110
msgid "~Q~uit"
msgstr "~B~eenden"
#: gui/launcher.cpp:578 backends/platform/sdl/macosx/appmenu_osx.mm:96
msgid "Quit ScummVM"
msgstr "ScummVM beenden"
#: gui/launcher.cpp:579
msgid "A~b~out..."
msgstr "�be~r~"
#: gui/launcher.cpp:579 backends/platform/sdl/macosx/appmenu_osx.mm:70
msgid "About ScummVM"
msgstr "�ber ScummVM"
#: gui/launcher.cpp:580
msgid "~O~ptions..."
msgstr "~O~ptionen"
#: gui/launcher.cpp:580
msgid "Change global ScummVM options"
msgstr "Globale ScummVM-Einstellungen bearbeiten"
#: gui/launcher.cpp:582
msgid "~S~tart"
msgstr "~S~tarten"
#: gui/launcher.cpp:582
msgid "Start selected game"
msgstr "Ausgew�hltes Spiel starten"
#: gui/launcher.cpp:585
msgid "~L~oad..."
msgstr "~L~aden..."
#: gui/launcher.cpp:585
msgid "Load savegame for selected game"
msgstr "Spielstand f�r ausgew�hltes Spiel laden"
#: gui/launcher.cpp:590 gui/launcher.cpp:1078
msgid "~A~dd Game..."
msgstr "Spiel ~h~inzuf�gen"
#: gui/launcher.cpp:590 gui/launcher.cpp:597
msgid "Hold Shift for Mass Add"
msgstr ""
"Umschalttaste (Shift) gedr�ckt halten, um Verzeichnisse nach Spielen zu "
"durchsuchen"
#: gui/launcher.cpp:592
msgid "~E~dit Game..."
msgstr "Spielo~p~tionen"
#: gui/launcher.cpp:592 gui/launcher.cpp:599
msgid "Change game options"
msgstr "Spieloptionen �ndern"
#: gui/launcher.cpp:594
msgid "~R~emove Game"
msgstr "Spiel ~e~ntfernen"
#: gui/launcher.cpp:594 gui/launcher.cpp:601
msgid "Remove game from the list. The game data files stay intact"
msgstr "Spiel aus der Liste entfernen. Die Spieldateien bleiben erhalten."
#: gui/launcher.cpp:597 gui/launcher.cpp:1078
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~H~inzuf�gen"
#: gui/launcher.cpp:599
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "Spielo~p~tion"
#: gui/launcher.cpp:601
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~E~ntfernen"
#: gui/launcher.cpp:609
msgid "Search in game list"
msgstr "In Spieleliste suchen"
#: gui/launcher.cpp:613 gui/launcher.cpp:1125
msgid "Search:"
msgstr "Suchen:"
#: gui/launcher.cpp:638 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:716 engines/cruise/menu.cpp:216
msgid "Load game:"
msgstr "Spiel laden:"
#: gui/launcher.cpp:638 engines/dialogs.cpp:114 engines/scumm/dialogs.cpp:188
#: engines/mohawk/myst.cpp:255 engines/mohawk/riven.cpp:716
#: engines/cruise/menu.cpp:216 backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Load"
msgstr "Laden"
#: gui/launcher.cpp:746
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"M�chten Sie wirklich den PC nach Spielen durchsuchen? M�glicherweise wird "
"dabei eine gr��ere Menge an Spielen hinzugef�gt."
#: gui/launcher.cpp:747 gui/launcher.cpp:895
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Yes"
msgstr "Ja"
#: gui/launcher.cpp:747 gui/launcher.cpp:895
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "No"
msgstr "Nein"
#: gui/launcher.cpp:795
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM konnte das gew�hlte Verzeichnis nicht �ffnen!"
#: gui/launcher.cpp:807
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM konnte im gew�hlten Verzeichnis kein Spiel finden!"
#: gui/launcher.cpp:821
msgid "Pick the game:"
msgstr "Spiel ausw�hlen:"
#: gui/launcher.cpp:895
msgid "Do you really want to remove this game configuration?"
msgstr "M�chten Sie wirklich diese Spielkonfiguration entfernen?"
#: gui/launcher.cpp:959
msgid "This game does not support loading games from the launcher."
msgstr ""
"F�r dieses Spiel wird das Laden aus der Spieleliste heraus nicht unterst�tzt."
#: gui/launcher.cpp:963
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM konnte keine Engine finden, um das Spiel zu starten!"
#: gui/launcher.cpp:1077
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Durchsuchen"
#: gui/launcher.cpp:1077
msgid "Mass Add..."
msgstr "Durchsuchen"
#: gui/massadd.cpp:78 gui/massadd.cpp:81
msgid "... progress ..."
msgstr "... l�uft..."
#: gui/massadd.cpp:258
msgid "Scan complete!"
msgstr "Suchlauf abgeschlossen!"
#: gui/massadd.cpp:261
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d neue Spiele gefunden, %d bereits hinzugef�gte Spiele ignoriert."
#: gui/massadd.cpp:265
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d Ordner durchsucht..."
#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "%d neue Spiele gefunden, %d bereits hinzugef�gte Spiele ignoriert..."
#: gui/options.cpp:76
msgid "Never"
msgstr "Niemals"
#: gui/options.cpp:76
msgid "every 5 mins"
msgstr "alle 5 Minuten"
#: gui/options.cpp:76
msgid "every 10 mins"
msgstr "alle 10 Minuten"
#: gui/options.cpp:76
msgid "every 15 mins"
msgstr "alle 15 Minuten"
#: gui/options.cpp:76
msgid "every 30 mins"
msgstr "alle 30 Minuten"
#: gui/options.cpp:78
msgid "8 kHz"
msgstr "8 kHz"
#: gui/options.cpp:78
msgid "11kHz"
msgstr "11 kHz"
#: gui/options.cpp:78
msgid "22 kHz"
msgstr "22 kHz"
#: gui/options.cpp:78
msgid "44 kHz"
msgstr "44 kHz"
#: gui/options.cpp:78
msgid "48 kHz"
msgstr "48 kHz"
#: gui/options.cpp:255 gui/options.cpp:483 gui/options.cpp:584
#: gui/options.cpp:657 gui/options.cpp:861
msgctxt "soundfont"
msgid "None"
msgstr "-"
#: gui/options.cpp:391
msgid "Failed to apply some of the graphic options changes:"
msgstr "Fehler bei einigen �nderungen in Grafikoptionen:"
#: gui/options.cpp:403
msgid "the video mode could not be changed."
msgstr "Grafikmodus konnte nicht ge�ndert werden."
#: gui/options.cpp:409
msgid "the fullscreen setting could not be changed"
msgstr "Vollbildeinstellung konnte nicht ge�ndert werden."
#: gui/options.cpp:415
msgid "the aspect ratio setting could not be changed"
msgstr ""
"Einstellung f�r Seitenverh�ltniskorrektur konnte nicht ge�ndert werden."
#: gui/options.cpp:740
msgid "Graphics mode:"
msgstr "Grafikmodus:"
#: gui/options.cpp:751
msgid "Render mode:"
msgstr "Render-Modus:"
#: gui/options.cpp:751 gui/options.cpp:752
msgid "Special dithering modes supported by some games"
msgstr ""
"Spezielle Farbmischungsmethoden werden von manchen Spielen unterst�tzt."
#: gui/options.cpp:761
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2248
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:476
msgid "Fullscreen mode"
msgstr "Vollbildmodus"
#: gui/options.cpp:764
msgid "Aspect ratio correction"
msgstr "Seitenverh�ltnis korrigieren"
#: gui/options.cpp:764
msgid "Correct aspect ratio for 320x200 games"
msgstr "Seitenverh�ltnis f�r Spiele mit der Aufl�sung 320x200 korrigieren"
#: gui/options.cpp:765
msgid "EGA undithering"
msgstr "Antifehlerdiffusion f�r EGA"
#: gui/options.cpp:765
msgid "Enable undithering in EGA games that support it"
msgstr ""
"Aktiviert die Aufhebung der Fehlerdiffusion in EGA-Spielen, die dies "
"unterst�tzen."
#: gui/options.cpp:773
msgid "Preferred Device:"
msgstr "Standard-Ger�t:"
#: gui/options.cpp:773
msgid "Music Device:"
msgstr "Musikger�t:"
#: gui/options.cpp:773 gui/options.cpp:775
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
"Legt das bevorzugte Tonwiedergabe-Ger�t oder den Soundkarten-Emulator fest."
#: gui/options.cpp:773 gui/options.cpp:775 gui/options.cpp:776
msgid "Specifies output sound device or sound card emulator"
msgstr "Legt das Musikwiedergabe-Ger�t oder den Soundkarten-Emulator fest."
#: gui/options.cpp:775
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Standard-Ger�t:"
#: gui/options.cpp:775
msgctxt "lowres"
msgid "Music Device:"
msgstr "Musikger�t:"
#: gui/options.cpp:802
msgid "AdLib emulator:"
msgstr "AdLib-Emulator"
#: gui/options.cpp:802 gui/options.cpp:803
msgid "AdLib is used for music in many games"
msgstr "AdLib wird f�r die Musik in vielen Spielen verwendet."
#: gui/options.cpp:813
msgid "Output rate:"
msgstr "Ausgabefrequenz:"
#: gui/options.cpp:813 gui/options.cpp:814
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"H�here Werte bewirken eine bessere Soundqualit�t, werden aber m�glicherweise "
"nicht von jeder Soundkarte unterst�tzt."
#: gui/options.cpp:824
msgid "GM Device:"
msgstr "GM-Ger�t:"
#: gui/options.cpp:824
msgid "Specifies default sound device for General MIDI output"
msgstr ""
"Legt das standardm��ige Musikwiedergabe-Ger�t f�r General-MIDI-Ausgabe fest."
#: gui/options.cpp:835
msgid "Don't use General MIDI music"
msgstr "Keine General-MIDI-Musik"
#: gui/options.cpp:846 gui/options.cpp:908
msgid "Use first available device"
msgstr "Erstes verf�gbares Ger�t"
#: gui/options.cpp:858
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:858 gui/options.cpp:860 gui/options.cpp:861
msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
msgstr ""
"SoundFont wird von einigen Soundkarten, Fluidsynth und Timidity unterst�tzt."
#: gui/options.cpp:860
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:866
msgid "Mixed AdLib/MIDI mode"
msgstr "AdLib-/MIDI-Modus"
#: gui/options.cpp:866
msgid "Use both MIDI and AdLib sound generation"
msgstr "Benutzt MIDI und AdLib zur Sounderzeugung."
#: gui/options.cpp:869
msgid "MIDI gain:"
msgstr "MIDI-Lautst�rke:"
#: gui/options.cpp:879
msgid "MT-32 Device:"
msgstr "MT-32-Ger�t:"
#: gui/options.cpp:879
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Legt das standardm��ige Tonwiedergabe-Ger�t f�r die Ausgabe von Roland MT-32/"
"LAPC1/CM32l/CM64 fest."
#: gui/options.cpp:884
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Echte Roland-MT-32-Emulation (GM-Emulation deaktiviert)"
#: gui/options.cpp:884 gui/options.cpp:886
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"W�hlen Sie dies aus, wenn Sie Ihre echte Hardware, die mit einer Roland-"
"kompatiblen Soundkarte verbunden ist, verwenden m�chten."
#: gui/options.cpp:886
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Echte Roland-MT-32-Emulation (kein GM)"
#: gui/options.cpp:889
msgid "Enable Roland GS Mode"
msgstr "Roland-GS-Modus"
#: gui/options.cpp:889
msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
msgstr ""
"Schaltet die General-MIDI-Zuweisung f�r Spiele mit Roland-MT-32-Audiospur "
"aus."
#: gui/options.cpp:898
msgid "Don't use Roland MT-32 music"
msgstr "Keine Roland-MT-32-Musik"
#: gui/options.cpp:925
msgid "Text and Speech:"
msgstr "Sprache und Text:"
#: gui/options.cpp:929 gui/options.cpp:939
msgid "Speech"
msgstr "Sprache"
#: gui/options.cpp:930 gui/options.cpp:940
msgid "Subtitles"
msgstr "Untertitel"
#: gui/options.cpp:931
msgid "Both"
msgstr "Beides"
#: gui/options.cpp:933
msgid "Subtitle speed:"
msgstr "Untertitel-Tempo:"
#: gui/options.cpp:935
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Sprache + Text:"
#: gui/options.cpp:939
msgid "Spch"
msgstr "Spr."
#: gui/options.cpp:940
msgid "Subs"
msgstr "TXT"
#: gui/options.cpp:941
msgctxt "lowres"
msgid "Both"
msgstr "S+T"
#: gui/options.cpp:941
msgid "Show subtitles and play speech"
msgstr "Untertitel anzeigen und Sprachausgabe aktivieren"
#: gui/options.cpp:943
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Text-Tempo:"
#: gui/options.cpp:959
msgid "Music volume:"
msgstr "Musiklautst�rke:"
#: gui/options.cpp:961
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musiklautst�rke:"
#: gui/options.cpp:968
msgid "Mute All"
msgstr "Alles aus"
#: gui/options.cpp:971
msgid "SFX volume:"
msgstr "Effektlautst�rke:"
#: gui/options.cpp:971 gui/options.cpp:973 gui/options.cpp:974
msgid "Special sound effects volume"
msgstr "Lautst�rke spezieller Soundeffekte"
#: gui/options.cpp:973
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Effektlautst.:"
#: gui/options.cpp:981
msgid "Speech volume:"
msgstr "Sprachlautst�rke:"
#: gui/options.cpp:983
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Sprachlautst.:"
#: gui/options.cpp:1124
msgid "Theme Path:"
msgstr "Themenpfad:"
#: gui/options.cpp:1126
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Themenpfad:"
#: gui/options.cpp:1132 gui/options.cpp:1134 gui/options.cpp:1135
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Legt das Verzeichnis f�r zus�tzliche Spieldateien f�r alle Spiele in ScummVM "
"fest."
#: gui/options.cpp:1141
msgid "Plugins Path:"
msgstr "Plugin-Pfad:"
#: gui/options.cpp:1143
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugin-Pfad:"
#: gui/options.cpp:1152
msgid "Misc"
msgstr "Sonstiges"
#: gui/options.cpp:1154
msgctxt "lowres"
msgid "Misc"
msgstr "Andere"
#: gui/options.cpp:1156
msgid "Theme:"
msgstr "Thema:"
#: gui/options.cpp:1160
msgid "GUI Renderer:"
msgstr "GUI-Renderer:"
#: gui/options.cpp:1172
msgid "Autosave:"
msgstr "Autom. Speichern:"
#: gui/options.cpp:1174
msgctxt "lowres"
msgid "Autosave:"
msgstr "Speich.(auto)"
#: gui/options.cpp:1182
msgid "Keys"
msgstr "Tasten"
#: gui/options.cpp:1189
msgid "GUI Language:"
msgstr "Sprache:"
#: gui/options.cpp:1189
msgid "Language of ScummVM GUI"
msgstr "Sprache der ScummVM-Oberfl�che"
#: gui/options.cpp:1340
msgid "You have to restart ScummVM before your changes will take effect."
msgstr "Sie m�ssen ScummVM neu starten, damit die �nderungen wirksam werden."
#: gui/options.cpp:1353
msgid "Select directory for savegames"
msgstr "Verzeichnis f�r Spielst�nde ausw�hlen"
#: gui/options.cpp:1360
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
"In das gew�hlte Verzeichnis kann nicht geschrieben werden. Bitte ein anderes "
"ausw�hlen."
#: gui/options.cpp:1369
msgid "Select directory for GUI themes"
msgstr "Verzeichnis f�r Oberfl�chen-Themen"
#: gui/options.cpp:1379
msgid "Select directory for extra files"
msgstr "Verzeichnis f�r zus�tzliche Dateien ausw�hlen"
#: gui/options.cpp:1390
msgid "Select directory for plugins"
msgstr "Verzeichnis f�r Erweiterungen ausw�hlen"
# Nicht �bersetzen, da diese Nachricht nur f�r nicht-lateinische Sprachen relevant ist.
#: gui/options.cpp:1443
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
#: gui/saveload.cpp:58 gui/saveload.cpp:239
msgid "No date saved"
msgstr "Kein Datum gespeichert"
#: gui/saveload.cpp:59 gui/saveload.cpp:240
msgid "No time saved"
msgstr "Keine Zeit gespeichert"
#: gui/saveload.cpp:60 gui/saveload.cpp:241
msgid "No playtime saved"
msgstr "Keine Spielzeit gespeichert"
#: gui/saveload.cpp:67 gui/saveload.cpp:155
msgid "Delete"
msgstr "L�schen"
#: gui/saveload.cpp:154
msgid "Do you really want to delete this savegame?"
msgstr "Diesen Spielstand wirklich l�schen?"
#: gui/saveload.cpp:264
msgid "Date: "
msgstr "Datum: "
#: gui/saveload.cpp:268
msgid "Time: "
msgstr "Zeit: "
#: gui/saveload.cpp:274
msgid "Playtime: "
msgstr "Spieldauer: "
#: gui/saveload.cpp:287 gui/saveload.cpp:354
msgid "Untitled savestate"
msgstr "Unbenannt"
#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "Thema ausw�hlen"
#: gui/ThemeEngine.cpp:333
msgid "Disabled GFX"
msgstr "GFX ausgeschaltet"
#: gui/ThemeEngine.cpp:333
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX ausgeschaltet"
#: gui/ThemeEngine.cpp:334
msgid "Standard Renderer (16bpp)"
msgstr "Standard-Renderer (16bpp)"
#: gui/ThemeEngine.cpp:334
msgid "Standard (16bpp)"
msgstr "Standard (16bpp)"
#: gui/ThemeEngine.cpp:336
msgid "Antialiased Renderer (16bpp)"
msgstr "Kantengl�ttung (16bpp)"
#: gui/ThemeEngine.cpp:336
msgid "Antialiased (16bpp)"
msgstr "Kantengl�ttung (16bpp)"
#: gui/widget.cpp:312 gui/widget.cpp:314 gui/widget.cpp:320 gui/widget.cpp:322
msgid "Clear value"
msgstr "Wert l�schen"
#: base/main.cpp:203
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Engine unterst�tzt den Debug-Level \"%s\" nicht."
#: base/main.cpp:277
msgid "Menu"
msgstr "Men�"
#: base/main.cpp:280 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "�berspringen"
#: base/main.cpp:283 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pause"
#: base/main.cpp:286
msgid "Skip line"
msgstr "Zeile �berspringen"
#: base/main.cpp:445
msgid "Error running game:"
msgstr "Fehler beim Ausf�hren des Spiels:"
#: base/main.cpp:469
msgid "Could not find any engine capable of running the selected game"
msgstr "Konnte keine Spiel-Engine finden, die dieses Spiel starten kann."
#: common/error.cpp:38
msgid "No error"
msgstr "Kein Fehler"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Spieldaten nicht gefunden"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spielkennung nicht unterst�tzt"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Farbmodus nicht unterst�tzt"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "Lese-Berechtigung nicht vorhanden"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Schreib-Berechtigung nicht vorhanden"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "Verzeichnis existiert nicht."
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "Ung�ltiges Verzeichnis"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "Pfad ist keine Datei."
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Kann Datei nicht erstellen."
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "Daten konnten nicht gelesen werden."
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Daten konnten nicht geschrieben werden."
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "Konnte kein passendes Engine-Plugin finden."
#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "Engine-Plugin unterst�tzt keine Speicherst�nde."
#: common/error.cpp:71
msgid "User canceled"
msgstr "Abbruch durch Benutzer"
#: common/error.cpp:75
msgid "Unknown error"
msgstr "Unbekannter Fehler"
#. I18N: Hercules is graphics card name
#: common/util.cpp:276
msgid "Hercules Green"
msgstr "Hercules-Gr�n"
#: common/util.cpp:277
msgid "Hercules Amber"
msgstr "Hercules-Bernsteingelb"
#: common/util.cpp:284
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules-Gr�n"
#: common/util.cpp:285
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules-Gelb"
#: engines/advancedDetector.cpp:296
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein."
#: engines/advancedDetector.cpp:297
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Bitte geben Sie die folgenden Daten auf Englisch an das ScummVM-Team weiter "
"sowie"
#: engines/advancedDetector.cpp:299
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
"den Namen des Spiels, das Sie hinzuf�gen wollten, als auch die Version/"
"Sprache/usw.:"
#: engines/dialogs.cpp:84
msgid "~R~esume"
msgstr "~F~ortsetzen"
#: engines/dialogs.cpp:86
msgid "~L~oad"
msgstr "~L~aden"
#: engines/dialogs.cpp:90
msgid "~S~ave"
msgstr "~S~peichern"
#: engines/dialogs.cpp:94
msgid "~O~ptions"
msgstr "~O~ptionen"
#: engines/dialogs.cpp:99
msgid "~H~elp"
msgstr "~H~ilfe"
#: engines/dialogs.cpp:101
msgid "~A~bout"
msgstr "�be~r~"
#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
msgid "~R~eturn to Launcher"
msgstr "Zur Spiele~l~iste zur�ck"
#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Zur Spiele~l~iste"
#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
#: engines/sci/engine/kfile.cpp:566
msgid "Save game:"
msgstr "Speichern:"
#: engines/dialogs.cpp:116 engines/scumm/dialogs.cpp:187
#: engines/cruise/menu.cpp:214 engines/sci/engine/kfile.cpp:566
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Save"
msgstr "Speichern"
#: engines/dialogs.cpp:146
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Leider bietet diese Engine keine Spielhilfe. Bitte lesen Sie die Liesmich-"
"Datei f�r grundlegende Informationen und Anweisungen dazu, wie man an "
"weitere Hilfe gelangt."
#: engines/dialogs.cpp:316 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:174
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:317 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:175
msgid "~C~ancel"
msgstr "~A~bbrechen"
#: engines/dialogs.cpp:320
msgid "~K~eys"
msgstr "~T~asten"
#: engines/engine.cpp:235
msgid "Could not initialize color format."
msgstr "Konnte Farbenformat nicht initialisieren."
#: engines/engine.cpp:243
msgid "Could not switch to video mode: '"
msgstr "Konnte nicht zu Grafikmodus wechseln: '"
#: engines/engine.cpp:252
msgid "Could not apply aspect ratio setting."
msgstr "Konnte Einstellung f�r Seitenverh�ltniskorrektur nicht anwenden."
#: engines/engine.cpp:257
msgid "Could not apply fullscreen setting."
msgstr "Konnte Einstellung f�r Vollbildmodus nicht anwenden."
#: engines/engine.cpp:357
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Sie scheinen dieses Spiel direkt von CD zu\n"
"spielen. Dies kann bekannterma�en zu Problemen\n"
"f�hren und es wird deshalb empfohlen, die\n"
"Dateien des Spiels auf die Festplatte zu\n"
"kopieren und von dort aus zu spielen.\n"
"Lesen Sie die Liesmich-Datei f�r\n"
"weitere Informationen."
#: engines/engine.cpp:368
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Dieses Spiel hat Audio-Titel auf seiner CD.\n"
"Diese Titel m�ssen von der CD mittels eines\n"
"geeigneten Extrahierungsprogramms f�r\n"
"Audio-CDs beschafft werden, um diese im\n"
"Spiel h�ren zu k�nnen. Lesen Sie die\n"
"Liesmich-Datei f�r weitere Informationen."
#: engines/engine.cpp:435
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
"WARNUNG: Das Spiel, welches Sie starten wollen, wird noch nicht vollst�ndig "
"von ScummVM unterst�tzt. Somit ist es wahrscheinlich, dass es instabil ist "
"und jegliche Spielst�nde, die Sie erstellen, k�nnten in zuk�nftigen "
"Versionen von ScummVM nicht mehr funktionieren."
#: engines/engine.cpp:438
msgid "Start anyway"
msgstr "Trotzdem starten"
#: engines/scumm/dialogs.cpp:175
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Bitte Disk %c einlegen und Taste dr�cken"
#: engines/scumm/dialogs.cpp:176
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Kann %s (%c%d) nicht finden, bitte Taste dr�cken."
#: engines/scumm/dialogs.cpp:177
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Fehler beim Lesen von Disk %c (%c%d), bitte Taste dr�cken."
#: engines/scumm/dialogs.cpp:178
msgid "Game Paused. Press SPACE to Continue."
msgstr "Spielpause. Zum Weiterspielen Leertaste dr�cken."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:182
msgid "Are you sure you want to restart? (Y/N)"
msgstr "M�chten Sie wirklich neu starten? (J/N)J"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:184
msgid "Are you sure you want to quit? (Y/N)"
msgstr "M�chten Sie wirklich beenden? (J/N)J"
#: engines/scumm/dialogs.cpp:189
msgid "Play"
msgstr "Spielen"
#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:84
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Beenden"
#: engines/scumm/dialogs.cpp:193
msgid "Insert save/load game disk"
msgstr "Legen Sie eine Spielstand-Disk ein."
#: engines/scumm/dialogs.cpp:194
msgid "You must enter a name"
msgstr "Sie m�ssen eine Bezeichnung eingeben."
#: engines/scumm/dialogs.cpp:195
msgid "The game was NOT saved (disk full?)"
msgstr "Spiel wurde NICHT gespeichert. (Datentr�ger voll?)"
#: engines/scumm/dialogs.cpp:196
msgid "The game was NOT loaded"
msgstr "Spiel wurde NICHT geladen."
#: engines/scumm/dialogs.cpp:197
#, c-format
msgid "Saving '%s'"
msgstr "Speichere \"%s\""
#: engines/scumm/dialogs.cpp:198
#, c-format
msgid "Loading '%s'"
msgstr "Lade \"%s\""
#: engines/scumm/dialogs.cpp:199
msgid "Name your SAVE game"
msgstr "Name f�r Spielstand eingeben"
#: engines/scumm/dialogs.cpp:200
msgid "Select a game to LOAD"
msgstr "Spielstand zum LADEN ausw�hlen"
#: engines/scumm/dialogs.cpp:201
msgid "Game title)"
msgstr "Spieltitel)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:287
msgid "~P~revious"
msgstr "~Z~ur�ck"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:289
msgid "~N~ext"
msgstr "~W~eiter"
#: engines/scumm/dialogs.cpp:290
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
msgid "~C~lose"
msgstr "~S~chlie�en"
#: engines/scumm/dialogs.cpp:597
msgid "Speech Only"
msgstr "Nur Sprachausgabe"
#: engines/scumm/dialogs.cpp:598
msgid "Speech and Subtitles"
msgstr "Sprachausgabe und Untertitel"
#: engines/scumm/dialogs.cpp:599
msgid "Subtitles Only"
msgstr "Nur Untertitel"
#: engines/scumm/dialogs.cpp:607
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Sprache & Text"
#: engines/scumm/dialogs.cpp:653
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:655
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:658
#, fuzzy
msgid "Standard"
msgstr "Standard (16bpp)"
#: engines/scumm/dialogs.cpp:659
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:660
msgid "Expert"
msgstr ""
#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr "Allgemeine Tastenbefehle:"
#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr "Men� zum Speichern/Laden"
#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr "Textzeile �berspringen"
#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:77
msgid "Skip cutscene"
msgstr "Zwischensequenz �berspringen"
#: engines/scumm/help.cpp:78
msgid "Space"
msgstr "Leertaste"
#: engines/scumm/help.cpp:78
msgid "Pause game"
msgstr "Spielpause"
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr "Strg"
#: engines/scumm/help.cpp:79
msgid "Load game state 1-10"
msgstr "Spielstand 1-10 laden"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:80
msgid "Save game state 1-10"
msgstr "Spielstand 1-10 speichern"
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Vollbild-/Fenster-Modus"
#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr "Musiklautst�rke h�her/niedriger"
#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr "Texttempo langsamer/schneller"
#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr "Linke Maustaste simulieren"
#: engines/scumm/help.cpp:90
msgid "Tab"
msgstr "Tabulator"
#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr "Rechte Maustaste simulieren"
#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr "Spezielle Tastenbefehle:"
#: engines/scumm/help.cpp:94
msgid "Show / Hide console"
msgstr "Konsole zeigen/verbergen"
#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr "Debugger starten"
#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr "Speicherverbrauch anzeigen"
#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr "Schneller Modus (*)"
#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr "Sehr schneller Modus (*)"
#: engines/scumm/help.cpp:99
msgid "Toggle mouse capture"
msgstr "Mauseingrenzung in Fenster an/aus"
#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr "Zwischen Grafikfiltern wechseln"
#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr "Gr��enverh�tlnis h�her/niedriger"
#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr "Seitenverh�ltnis anpassen: an/aus"
#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr "* Es wird davon abgeraten,"
#: engines/scumm/help.cpp:108
msgid " ctrl-g are not recommended"
msgstr " Strg+f und Strg+g zu verwenden,"
#: engines/scumm/help.cpp:109
msgid " since they may cause crashes"
msgstr " da dies Abst�rze oder fehlerhaftes"
#: engines/scumm/help.cpp:110
msgid " or incorrect game behavior."
msgstr " Spielverhalten verursachen kann."
#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr "Spr�che mit Tastatur spinnen:"
#: engines/scumm/help.cpp:116
msgid "Main game controls:"
msgstr "Hauptspielsteuerung:"
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr "Dr�cke"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr "Ziehe"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr "Gib"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
msgid "Open"
msgstr "�ffne"
#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr "Gehe zu"
#: engines/scumm/help.cpp:127
msgid "Get"
msgstr "Nimm"
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:213 engines/scumm/help.cpp:224
#: engines/scumm/help.cpp:250
msgid "Use"
msgstr "Benutze"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr "Lies"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr "Person"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr "Schalt ein"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr "Schalt aus"
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194
msgid "Walk to"
msgstr "Gehe zu"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227
msgid "Pick up"
msgstr "Nimm"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr "Was ist"
#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr "Schlie� auf"
#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr "Zieh an"
#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr "Nimm ab"
#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr "Reparier"
#: engines/scumm/help.cpp:158
msgid "Switch"
msgstr "Wechsle"
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
msgid "Look"
msgstr "Schau"
#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr "Rede"
#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr "Reise"
#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr "Zu Henry/Zu Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr "spiele tiefes C auf Stab"
#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr "spiele D auf Stab"
#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr "spiele E auf Stab"
#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr "spiele F auf Stab"
#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr "spiele G auf Stab"
#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr "spiele A auf Stab"
#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr "spiele B auf Stab"
#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr "spiele hohes C auf Stab"
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr "Dr�cke"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr "Ziehe"
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248
msgid "Talk to"
msgstr "Rede mit"
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
msgid "Look at"
msgstr "Schau an"
#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr "Mach an"
#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr "Mach aus"
#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr "Hoch-Taste"
#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr "Vorige Dialogwahl markieren"
#: engines/scumm/help.cpp:218
msgid "KeyDown"
msgstr "Runter-Taste"
#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr "N�chste Dialogwahl markieren"
#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr "Gehe"
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
msgid "Inventory"
msgstr "Inventar"
#: engines/scumm/help.cpp:226
msgid "Object"
msgstr "Objekt"
#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr "Graustufen-Modus/Farbe"
#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr "Augen"
#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr "Zunge"
#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr "Schlage"
#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr "Tritt"
#: engines/scumm/help.cpp:239 engines/scumm/help.cpp:247
msgid "Examine"
msgstr "Betrachte"
#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr "Normaler Mauszeiger"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr "Kommunikation"
#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr "Speichern / Laden / Optionen"
#: engines/scumm/help.cpp:255
msgid "Other game controls:"
msgstr "Weitere Steuerung:"
#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:267
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:274
msgid "Scroll list up"
msgstr "Liste hochbl�ttern"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list down"
msgstr "Liste runterbl�ttern"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:268
msgid "Upper left item"
msgstr "Oberer linker Gegenstand"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:270
msgid "Lower left item"
msgstr "Unterer linker Gegenstand"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Upper right item"
msgstr "Oberer rechter Gegenstand"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273
msgid "Lower right item"
msgstr "Unterer rechter Gegenstand"
#: engines/scumm/help.cpp:269
msgid "Middle left item"
msgstr "Mittlerer linker Gegenstand"
#: engines/scumm/help.cpp:272
msgid "Middle right item"
msgstr "Mittlerer rechter Gegenstand"
#: engines/scumm/help.cpp:279 engines/scumm/help.cpp:284
msgid "Switching characters:"
msgstr "Figuren wechseln:"
#: engines/scumm/help.cpp:281
msgid "Second kid"
msgstr "Zweites Kind"
#: engines/scumm/help.cpp:282
msgid "Third kid"
msgstr "Drittes Kind"
#: engines/scumm/help.cpp:294
msgid "Fighting controls (numpad):"
msgstr "Kampfsteuerung (Ziffernblock):"
#: engines/scumm/help.cpp:295 engines/scumm/help.cpp:296
#: engines/scumm/help.cpp:297
msgid "Step back"
msgstr "Schritt zur�ck"
#: engines/scumm/help.cpp:298
msgid "Block high"
msgstr "Deckung oben"
#: engines/scumm/help.cpp:299
msgid "Block middle"
msgstr "Deckung Mitte"
#: engines/scumm/help.cpp:300
msgid "Block low"
msgstr "Deckung unten"
#: engines/scumm/help.cpp:301
msgid "Punch high"
msgstr "Schlag oben"
#: engines/scumm/help.cpp:302
msgid "Punch middle"
msgstr "Schlag Mitte"
#: engines/scumm/help.cpp:303
msgid "Punch low"
msgstr "Schlag unten"
#: engines/scumm/help.cpp:306
msgid "These are for Indy on left."
msgstr "Dies gilt f�r Indy links."
#: engines/scumm/help.cpp:307
msgid "When Indy is on the right,"
msgstr "Wenn Indy rechts steht,"
#: engines/scumm/help.cpp:308
msgid "7, 4, and 1 are switched with"
msgstr "werden 7, 4 und 1 je mit"
#: engines/scumm/help.cpp:309
msgid "9, 6, and 3, respectively."
msgstr "9, 6 und 3 vertauscht."
#: engines/scumm/help.cpp:316
msgid "Biplane controls (numpad):"
msgstr "Doppeldecker (Ziffernblock):"
#: engines/scumm/help.cpp:317
msgid "Fly to upper left"
msgstr "Nach oben links fliegen"
#: engines/scumm/help.cpp:318
msgid "Fly to left"
msgstr "Nach links fliegen"
#: engines/scumm/help.cpp:319
msgid "Fly to lower left"
msgstr "Nach unten links fliegen"
#: engines/scumm/help.cpp:320
msgid "Fly upwards"
msgstr "Nach oben fliegen"
#: engines/scumm/help.cpp:321
msgid "Fly straight"
msgstr "Geradeaus fliegen"
#: engines/scumm/help.cpp:322
msgid "Fly down"
msgstr "Nach unten fliegen"
#: engines/scumm/help.cpp:323
msgid "Fly to upper right"
msgstr "Nach oben rechts fliegen"
#: engines/scumm/help.cpp:324
msgid "Fly to right"
msgstr "Nach rechts fliegen"
#: engines/scumm/help.cpp:325
msgid "Fly to lower right"
msgstr "Nach unten rechts fliegen"
#: engines/scumm/scumm.cpp:1782
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Systemeigene MIDI-�nterst�tzung erfordert das Roland-Upgrade von LucasArts,\n"
"aber %s fehlt. Stattdessen wird AdLib verwendet."
#: engines/scumm/scumm.cpp:2272 engines/agos/saveload.cpp:189
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
"Konnte Spielstand nicht in folgender Datei speichern:\n"
"\n"
"%s"
#: engines/scumm/scumm.cpp:2279 engines/agos/saveload.cpp:154
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
"Konnte Spielstand nicht aus folgender Datei laden:\n"
"\n"
"%s"
#: engines/scumm/scumm.cpp:2291 engines/agos/saveload.cpp:197
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
"Spielstand erfolgreich in folgender Datei gespeichert:\n"
"\n"
"%s"
#: engines/scumm/scumm.cpp:2506
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
"directory inside the Tentacle game directory."
msgstr ""
"Normalerweise w�rde jetzt Maniac Mansion starten. ScummVM kann das jedoch "
"noch nicht. Um dieses Spiel zu spielen, klicken Sie auf \"Spiel hinzuf�gen\" "
"im Startmen� von ScummVM und w�hlen das Verzeichnis \"Maniac\" im "
"Verzeichnis dieses Spiels aus."
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:171
msgid "~Z~ip Mode Activated"
msgstr "Schneller ~R~aumwechsel aktiviert"
#: engines/mohawk/dialogs.cpp:93
msgid "~T~ransitions Enabled"
msgstr "�ber~g~�nge aktiviert"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
msgid "~D~rop Page"
msgstr "Seite ~w~egwerfen"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
msgstr "~K~arte anzeigen"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
msgstr "Haupt~m~en�"
#: engines/mohawk/dialogs.cpp:172
msgid "~W~ater Effect Enabled"
msgstr "~W~assereffekt aktiviert"
#: engines/sci/engine/kfile.cpp:673
msgid "Restore game:"
msgstr "Spiel laden:"
#: engines/sci/engine/kfile.cpp:673
msgid "Restore"
msgstr "Laden"
#: engines/agos/animation.cpp:550
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Zwischensequenz \"%s\" nicht gefunden!"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
#: engines/tinsel/saveload.cpp:482
msgid "Failed to load game state from file."
msgstr "Konnte Spielstand aus Datei nicht laden."
#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:495
msgid "Failed to save game state to file."
msgstr "Konnte Spielstand nicht in Datei speichern."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Konnte Datei nicht l�schen."
#: engines/groovie/script.cpp:420
msgid "Failed to save game"
msgstr "Konnte Spielstand nicht speichern."
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr ""
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr ""
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr ""
#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr ""
#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr ""
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr ""
#: engines/kyra/lol.cpp:484
#, fuzzy
msgid "Slide Right"
msgstr "Rechts"
#: engines/kyra/lol.cpp:485
#, fuzzy
msgid "Turn Left"
msgstr "Schalt aus"
#: engines/kyra/lol.cpp:486
#, fuzzy
msgid "Turn Right"
msgstr "Zeiger nach rechts"
#: engines/kyra/lol.cpp:487
#, fuzzy
msgid "Rest"
msgstr "Laden"
#: engines/kyra/lol.cpp:488
#, fuzzy
msgid "Options"
msgstr "~O~ptionen"
#: engines/kyra/lol.cpp:489
#, fuzzy
msgid "Choose Spell"
msgstr "Ausw�hlen"
#: engines/kyra/sound_midi.cpp:475
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. After all it might happen\n"
"that a few tracks will not be correctly played."
msgstr ""
"Sie scheinen ein General-MIDI-Ger�t zu\n"
"verwenden, aber das Spiel unterst�tzt nur\n"
"Roland MT-32 MIDI. Es wird versucht, die\n"
"Roland-MT-32-Instrumente denen von General MIDI\n"
"zuzuordnen. Es kann jedoch vorkommen, dass ein\n"
"paar Musikst�cke nicht richtig abgespielt werden."
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"Konnte \"sky.cpt\" nicht finden!\n"
"Bitte laden Sie die Datei von\n"
"www.scummvm.org herunter."
#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
"Die Datei \"sky.cpt\" hat eine ung�ltige Gr��e.\n"
"Bitte laden Sie diese Datei (erneut) von\n"
"www.scummvm.org herunter."
#: engines/sword1/animation.cpp:449 engines/sword2/animation.cpp:379
msgid "DXA cutscenes found but ScummVM has been built without zlib support"
msgstr ""
"DXA-Zwischensequenzen gefunden, aber ScummVM wurde ohne Zlib-Unterst�tzung "
"erstellt."
#: engines/sword1/animation.cpp:459 engines/sword2/animation.cpp:389
msgid "MPEG2 cutscenes are no longer supported"
msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterst�tzt."
#: engines/sword1/animation.cpp:464 engines/sword2/animation.cpp:397
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Zwischensequenz \"%s\" gefunden"
#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM hat erkannt, dass Sie alte Speicherst�nde von Baphomets Fluch 1 "
"haben, die umgewandelt werden sollten.\n"
"Das alte Spielstandsformat wird nicht mehr unterst�tzt, also k�nnen Sie "
"diese Speicherst�nde nicht laden, wenn Sie diese nicht konvertieren.\n"
"\n"
"Klicken Sie auf OK, um diese jetzt umzuwandeln, ansonsten werden Sie erneut "
"gefragt, wenn Sie das n�chste Mal dieses Spiel starten.\n"
#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
"Die f�r den neuen Spielstand vorgesehene Datei existiert bereits!\n"
"M�chten Sie den alten Speicherstand (%s) oder den neuen (%s) behalten?\n"
#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "Den alten behalten"
#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "Den neuen behalten"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Das ist das Ende der Demo von Broken Sword 1 (Baphomets Fluch 1)."
#: engines/parallaction/saveload.cpp:133
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kann Spiel nicht speichern auf Speicherplatz %i\n"
"\n"
#: engines/parallaction/saveload.cpp:211
msgid "Loading game..."
msgstr "Spiel wird geladen..."
#: engines/parallaction/saveload.cpp:226
msgid "Saving game..."
msgstr "Spiel wird gespeichert..."
#: engines/parallaction/saveload.cpp:279
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM hat erkannt, dass Sie alte Speicherst�nde von Nippon Safes haben, "
"die umbenannt werden sollten.\n"
"Die alten Dateinamen werden nicht mehr unterst�tzt, also k�nnen Sie diese "
"Speicherst�nde nicht laden, wenn Sie diese nicht konvertieren.\n"
"\n"
"Klicken Sie auf OK, um diese jetzt umzuwandeln, ansonsten werden Sie erneut "
"gefragt, wenn Sie das n�chste Mal dieses Spiel starten.\n"
#: engines/parallaction/saveload.cpp:326
msgid "ScummVM successfully converted all your savefiles."
msgstr "ScummVM hat alle Speicherst�nde erfolgreich umgewandelt."
#: engines/parallaction/saveload.cpp:328
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM hat ein paar Warnungen im Konsolenfenster ausgegeben und kann nicht "
"gew�hrleisten, dass alle Speicherst�nde umgewandelt wurden.\n"
"\n"
"Bitte berichten Sie dies dem Team auf Englisch."
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "MAME-OPL-Emulator"
#: audio/fmopl.cpp:51
msgid "DOSBox OPL emulator"
msgstr "DOSBox-OPL-Emulator"
#: audio/mididrv.cpp:208
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Das ausgew�hlte Audioger�t \"%s\" wurde nicht gefunden (k�nnte "
"beispielsweise ausgeschaltet oder nicht angeschlossen sein)."
#: audio/mididrv.cpp:208 audio/mididrv.cpp:220 audio/mididrv.cpp:256
#: audio/mididrv.cpp:271
msgid "Attempting to fall back to the next available device..."
msgstr "Es wird versucht, auf das n�chste verf�gbare Ger�t zur�ckzugreifen."
#: audio/mididrv.cpp:220
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Das ausgew�hlte Audioger�t \"%s\" kann nicht verwendet werden. Schauen Sie "
"f�r weitere Informationen in der Log-Datei nach."
#: audio/mididrv.cpp:256
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Das bevorzugte Audioger�t \"%s\" wurde nicht gefunden (k�nnte beispielsweise "
"ausgeschaltet oder nicht angeschlossen sein)."
#: audio/mididrv.cpp:271
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Das bevorzugte Audioger�t \"%s\" kann nicht verwendet werden. Schauen Sie "
"f�r weitere Informationen in der Log-Datei nach."
#: audio/null.h:43
msgid "No music"
msgstr "Keine Musik"
#: audio/mods/paula.cpp:189
msgid "Amiga Audio Emulator"
msgstr "Amiga-Audio-Emulator"
#: audio/softsynth/adlib.cpp:1593
msgid "AdLib Emulator"
msgstr "AdLib-Emulator"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Apple-II-GS-Emulator (NICHT INTEGRIERT)"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "C64-Audio-Emulator"
#: audio/softsynth/mt32.cpp:329
msgid "Initializing MT-32 Emulator"
msgstr "MT-32-Emulator wird gestartet"
#: audio/softsynth/mt32.cpp:543
msgid "MT-32 Emulator"
msgstr "MT-32-Emulation"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "PC-Lautsprecher-Emulator"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "IBM-PCjr-Emulator"
#: backends/keymapper/remap-dialog.cpp:47
msgid "Keymap:"
msgstr "Tasten-Layout:"
#: backends/keymapper/remap-dialog.cpp:64
msgid " (Active)"
msgstr " (Aktiv)"
#: backends/keymapper/remap-dialog.cpp:98
msgid " (Global)"
msgstr " (Global)"
#: backends/keymapper/remap-dialog.cpp:108
msgid " (Game)"
msgstr " (Spiel)"
#: backends/midi/windows.cpp:164
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "ScummVM-Hauptmen�"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~L~inke-Hand-Modus"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~K~ampfsteuerung f�r Indiana Jones"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Mauszeiger anzeigen"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "An Ecken anheften"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Zu X-Position gehen"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Zu Y-Position gehen"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Den Trackpad-Style f�r Maussteuerung benutzen"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Tippen f�r Linksklick, Doppeltippen f�r Rechtsklick"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Empfindlichkeit"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Verg��erung des oberen Bildschirms:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Hauptbildschirm-Skalierung:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Hardware-Skalierung (schnell, aber schlechte Qualit�t)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Software-Skalierung (gute Qualit�t, aber langsamer)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Nicht skalieren (Sie m�ssen nach links und nach rechts scrollen)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Helligkeit:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Hohe Audioqualit�t (lansamer) (erfordert Neustart)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Stromsparmodus abschalten"
#: backends/platform/iphone/osys_events.cpp:338
msgid "Mouse-click-and-drag mode enabled."
msgstr "Maus-klick-und-zieh-Modus aktiviert."
#: backends/platform/iphone/osys_events.cpp:340
msgid "Mouse-click-and-drag mode disabled."
msgstr "Maus-klick-und-zieh-Modus ausgeschaltet."
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Touchpad-Modus aktiviert."
#: backends/platform/iphone/osys_events.cpp:353
msgid "Touchpad mode disabled."
msgstr "Touchpad-Modus ausgeschaltet."
#: backends/platform/sdl/macosx/appmenu_osx.mm:78
msgid "Hide ScummVM"
msgstr "ScummVM verbergen"
#: backends/platform/sdl/macosx/appmenu_osx.mm:83
msgid "Hide Others"
msgstr "Andere verbergen"
#: backends/platform/sdl/macosx/appmenu_osx.mm:88
msgid "Show All"
msgstr "Alles zeigen"
#: backends/platform/sdl/macosx/appmenu_osx.mm:110
#: backends/platform/sdl/macosx/appmenu_osx.mm:121
msgid "Window"
msgstr "Fenster"
#: backends/platform/sdl/macosx/appmenu_osx.mm:115
msgid "Minimize"
msgstr "Minimieren"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
msgid "Normal (no scaling)"
msgstr "Normal (keine Skalierung)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal ohn.Skalieren"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2147
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:537
msgid "Enabled aspect ratio correction"
msgstr "Seitenverh�ltniskorrektur an"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2153
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
msgid "Disabled aspect ratio correction"
msgstr "Seitenverh�ltniskorrektur aus"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2208
msgid "Active graphics filter:"
msgstr "Aktiver Grafikfilter:"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2250
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:481
msgid "Windowed mode"
msgstr "Fenstermodus"
#: backends/graphics/opengl/opengl-graphics.cpp:130
msgid "OpenGL Normal"
msgstr "OpenGL: normal"
#: backends/graphics/opengl/opengl-graphics.cpp:131
msgid "OpenGL Conserve"
msgstr "OpenGL: beibehalten"
#: backends/graphics/opengl/opengl-graphics.cpp:132
msgid "OpenGL Original"
msgstr "OpenGL: original"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:415
msgid "Current display mode"
msgstr "Aktueller Grafikmodus"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:428
msgid "Current scale"
msgstr "Aktueller Vergr��erungsfaktor"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:562
msgid "Active filter mode: Linear"
msgstr "Aktiver Filtermodus: linear"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:564
msgid "Active filter mode: Nearest"
msgstr "Aktiver Filtermodus: n�chste Nachbarn"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Hoch"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Runter"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Links"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Rechts"
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
#: backends/platform/bada/form.cpp:281
msgid "Left Click"
msgstr "Linksklick"
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/wince/CEActionsSmartphone.cpp:44
#: backends/platform/bada/form.cpp:273
msgid "Right Click"
msgstr "Rechtsklick"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zone"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multifunktion"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Figur wechseln"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Text �berspringen"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Schneller Modus"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Hauptmen�"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Virtuelle Tastatur"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Tasten zuordnen"
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
msgid "Do you want to quit ?"
msgstr "M�chten Sie beenden?"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Aktueller Grafikmodus:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Doppelzeilen (kein Zeilensprungverfahren)"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Horizontale Bildverkleinerung:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Vertikale Bildverkleinerung:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Eingabe"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC-Pad-Empfindlichkeit:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "GC-Pad-Beschleunigung:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Unbekannt"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "DVD einbinden"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "DVD aush�ngen"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Server:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "�ffentliches Verzeichnis:"
#: backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Benutzername:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Passwort:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Netzwerk starten"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "SMB einbinden"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "SMB aush�ngen"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD erfolgreich eingebunden"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Fehler beim Einbinden der DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD nicht eingebunden"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Netzwerk gestartet, �ffentliches Verzeichnis eingebunden"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Netzwerk gestartet"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", Fehler beim Einbinden des �ffentlichen Verzeichnisses"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", �ffentliches Verzeichnis nicht eingebunden"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Netzwerk ist aus."
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Netzwerk wird gestartet"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Zeit�berschreitung beim Starten des Netzwerks"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Netzwerk nicht gestartet (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Werkzeugleiste verbergen"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Tastatur zeigen"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Ton ein/aus"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Rechtsklick"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Cursor zeigen/verbergen"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Freie Ansicht"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Herauszoomen"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Hineinzoomen"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Tasten zuweisen"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Zeiger hoch"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Zeiger runter"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Zeiger nach links"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Zeiger nach rechts"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "M�chten Sie ein Spiel laden oder speichern?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " M�chten Sie wirklich beenden? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Tastatur"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Drehen"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Verwende SDL-Treiber "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Anzeige "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "M�chten Sie eine automatische Suche durchf�hren?"
#: backends/platform/wince/wince-sdl.cpp:515
msgid "Map right click action"
msgstr "Aktion \"Rechtsklick\" zuweisen"
#: backends/platform/wince/wince-sdl.cpp:519
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Sie m�ssen der Aktion \"Rechtsklick\" eine Taste zuweisen, um dieses Spiel "
"spielen zu k�nnen."
#: backends/platform/wince/wince-sdl.cpp:528
msgid "Map hide toolbar action"
msgstr "Aktion \"Werkzeugleiste verbergen\" zuweisen"
#: backends/platform/wince/wince-sdl.cpp:532
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Sie m�ssen der Aktion \"Werkzeugleiste verbergen\" eine Taste zuweisen, um "
"dieses Spiel spielen zu k�nnen."
#: backends/platform/wince/wince-sdl.cpp:541
msgid "Map Zoom Up action (optional)"
msgstr "Aktion \"Herauszoomen\" zuweisen (optional)"
#: backends/platform/wince/wince-sdl.cpp:544
msgid "Map Zoom Down action (optional)"
msgstr "Aktion \"Hineinzoomen\" zuweisen (optional)"
#: backends/platform/wince/wince-sdl.cpp:552
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Vergessen Sie nicht, der Aktion \"Werkzeugleiste verbergen\" eine Taste "
"zuzuweisen, um das ganze Inventar sehen zu k�nnen."
#: backends/events/default/default-events.cpp:222
msgid "Do you really want to return to the Launcher?"
msgstr "M�chten Sie wirklich zur Spieleliste zur�ckkehren?"
#: backends/events/default/default-events.cpp:222
msgid "Launcher"
msgstr "Spieleliste"
#: backends/events/default/default-events.cpp:244
msgid "Do you really want to quit?"
msgstr "M�chten Sie wirklich beenden?"
#: backends/events/gph/gph-events.cpp:338
#: backends/events/gph/gph-events.cpp:381
#: backends/events/openpandora/op-events.cpp:139
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Ber�hrungsbildschirm-Tipp-Modus - Linksklick"
#: backends/events/gph/gph-events.cpp:340
#: backends/events/gph/gph-events.cpp:383
#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Ber�hrungsbildschirm-Tipp-Modus - Rechtsklick"
#: backends/events/gph/gph-events.cpp:342
#: backends/events/gph/gph-events.cpp:385
#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Ber�hrungsbildschirm-Tipp-Modus - schweben (kein Klick)"
#: backends/events/gph/gph-events.cpp:362
msgid "Maximum Volume"
msgstr "H�chste Lautst�rke"
#: backends/events/gph/gph-events.cpp:364
msgid "Increasing Volume"
msgstr "Lautst�rke h�her"
#: backends/events/gph/gph-events.cpp:370
msgid "Minimal Volume"
msgstr "Niedrigste Lautst�rke"
#: backends/events/gph/gph-events.cpp:372
msgid "Decreasing Volume"
msgstr "Lautst�rke niedriger"
#: backends/updates/macosx/macosx-updates.mm:65
msgid "Check for Updates..."
msgstr "Suche nach Aktualisierungen..."
#: backends/platform/bada/form.cpp:269
msgid "Right Click Once"
msgstr "Einmal Rechtsklick"
#: backends/platform/bada/form.cpp:277
msgid "Move Only"
msgstr "Nur bewegen"
#: backends/platform/bada/form.cpp:291
msgid "Escape Key"
msgstr "Escape-Taste"
#: backends/platform/bada/form.cpp:296
msgid "Game Menu"
msgstr "Spielmen�"
#: backends/platform/bada/form.cpp:301
msgid "Show Keypad"
msgstr "Ziffernblock zeigen"
#: backends/platform/bada/form.cpp:309
msgid "Control Mouse"
msgstr "Maus steuern"
#: backends/events/maemosdl/maemosdl-events.cpp:129
msgid "Clicking Enabled"
msgstr "Klicken aktiviert"
#: backends/events/maemosdl/maemosdl-events.cpp:129
msgid "Clicking Disabled"
msgstr "Klicken deaktiviert"
#~ msgid "Save game failed!"
#~ msgstr "Konnte Spielstand nicht speichern!"
#~ msgid ""
#~ "Your game version has been detected using filename matching as a variant "
#~ "of %s."
#~ msgstr ""
#~ "Ihre Spielversion wurde durch Dateinamen-�bereinstimmung als Variante von "
#~ "%s erkannt."
#~ msgid "Command line argument not processed"
#~ msgstr "Argument in Kommandozeile nicht verarbeitet"
|