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|
# Greek translation for ScummVM.
# Copyright (C) 2016-2017 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Filippos Karapetis <md5@scummvm.org>, 2016.
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-04-07 09:26+0200\n"
"PO-Revision-Date: 2017-04-28 11:12+0000\n"
"Last-Translator: Arius <alidop@pathfinder.gr>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
"scummvm/el/>\n"
"Language: el\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-7\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.9\n"
"X-Language-name: Greek\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(������������� ��� %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "�������������� ��� ���������������:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "���������� �������:"
#: gui/browser.cpp:69 gui/browser_osx.mm:84
msgid "Show hidden files"
msgstr "�������� ������ �������"
#: gui/browser.cpp:69
msgid "Show files marked with the hidden attribute"
msgstr "��������� ������� ��� ����� ����������� �� �����"
#: gui/browser.cpp:73 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "�������� ����"
#: gui/browser.cpp:73 gui/browser.cpp:75 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "�������� ��� ����������� ������� ���������"
#: gui/browser.cpp:75 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "�������� ����"
#: gui/browser.cpp:76 gui/chooser.cpp:46 gui/editgamedialog.cpp:293
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:95
#: gui/options.cpp:1678 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:445
#: gui/saveload-dialog.cpp:727 gui/saveload-dialog.cpp:1121
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: engines/engine.cpp:524 backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:887
msgid "Cancel"
msgstr "�������"
#: gui/browser.cpp:77 gui/browser_osx.mm:151 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:66 gui/remotebrowser.cpp:61
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "�������"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "�������� ������ ��� �� ������������� �� �������� ����������"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:471 gui/launcher.cpp:197
msgid "Select directory with game data"
msgstr "�������� ������ �� �������� ����������"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "From: "
msgstr "���: "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:265
msgid "To: "
msgstr "���: "
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "������� �����"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "������� �����"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "��������"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"�������� ��� � ������� ��� ����� ������������. ������ ���������� �� "
"������������� ������ �� ����;"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr "���"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr "���"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:569
msgid "ScummVM couldn't open the specified directory!"
msgstr "�� ScummVM �� ������� �� ������� �� ����������� ������!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"��� ���� ������ � ���������� ������� ��� ����������� - � ��������������� "
"������� ���� ��� ������ �� �� ���� �����."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:294
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:526
#: gui/launcher.cpp:530 gui/massadd.cpp:92 gui/options.cpp:1680
#: gui/saveload-dialog.cpp:1122 engines/engine.cpp:443 engines/engine.cpp:454
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1883
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:224
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"�� \"%s\" ������� ��� ���� �������������� ������.\n"
"������ ���������� �� ������������� ������ �� ���� �� ������;"
#: gui/downloaddialog.cpp:252
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "�������������� %s %s / %s %s"
#: gui/downloaddialog.cpp:259
#, c-format
msgid "Download speed: %s %s"
msgstr "�������� ������������: %s %s"
#: gui/editgamedialog.cpp:133
msgid "Game"
msgstr "��������"
#: gui/editgamedialog.cpp:137
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:137 gui/editgamedialog.cpp:139
#: gui/editgamedialog.cpp:140
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"������� ������������� ���������� ��� ��������������� ��� ��� ��������� "
"������������� ���������� ��� ��� ��� �������� ��� ���������� ��� �� ������ "
"�������"
#: gui/editgamedialog.cpp:139
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:144 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "�����:"
#: gui/editgamedialog.cpp:144 gui/editgamedialog.cpp:146
#: gui/editgamedialog.cpp:147
msgid "Full title of the game"
msgstr "������ ������ ��� ����������"
#: gui/editgamedialog.cpp:146
msgctxt "lowres"
msgid "Name:"
msgstr "�����:"
#: gui/editgamedialog.cpp:150
msgid "Language:"
msgstr "������:"
#: gui/editgamedialog.cpp:150 gui/editgamedialog.cpp:151
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"������ ��� ����������. ���� �� �� ���������� ��� �������� ������ ��� "
"���������� ��� �� �������"
#: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:166 gui/options.cpp:995
#: gui/options.cpp:1008 gui/options.cpp:1573 audio/null.cpp:41
msgid "<default>"
msgstr "<��������������>"
#: gui/editgamedialog.cpp:162
msgid "Platform:"
msgstr "���������:"
#: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:164
#: gui/editgamedialog.cpp:165
msgid "Platform the game was originally designed for"
msgstr "��������� ��� ��� ����� ����������� ������ �� ��������"
#: gui/editgamedialog.cpp:164
msgctxt "lowres"
msgid "Platform:"
msgstr "���������:"
#: gui/editgamedialog.cpp:177
msgid "Engine"
msgstr "������"
#: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428
msgid "Graphics"
msgstr "�������"
#: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428
msgid "GFX"
msgstr "����."
#: gui/editgamedialog.cpp:188
msgid "Override global graphic settings"
msgstr "��������� ��������� ��������� ��������"
#: gui/editgamedialog.cpp:190
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "��������� ����, ��������"
#: gui/editgamedialog.cpp:197 gui/options.cpp:1455
msgid "Audio"
msgstr "����"
#: gui/editgamedialog.cpp:200
msgid "Override global audio settings"
msgstr "��������� ��������� ��������� ����"
#: gui/editgamedialog.cpp:202
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "��������� ����. ����"
#: gui/editgamedialog.cpp:211 gui/options.cpp:1460
msgid "Volume"
msgstr "������"
#: gui/editgamedialog.cpp:213 gui/options.cpp:1462
msgctxt "lowres"
msgid "Volume"
msgstr "������"
#: gui/editgamedialog.cpp:216
msgid "Override global volume settings"
msgstr "��������� ��������� ��������� �������"
#: gui/editgamedialog.cpp:218
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "��������� ����. �������"
#: gui/editgamedialog.cpp:227 gui/options.cpp:1470
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:230
msgid "Override global MIDI settings"
msgstr "��������� ��������� ��������� MIDI"
#: gui/editgamedialog.cpp:232
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "��������� ����. MIDI"
#: gui/editgamedialog.cpp:242 gui/options.cpp:1480
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:245
msgid "Override global MT-32 settings"
msgstr "��������� ��������� ��������� MT-32"
#: gui/editgamedialog.cpp:247
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "��������� ����. MT-32"
#: gui/editgamedialog.cpp:256 gui/options.cpp:1487
msgid "Paths"
msgstr "�������"
#: gui/editgamedialog.cpp:258 gui/options.cpp:1489
msgctxt "lowres"
msgid "Paths"
msgstr "�������"
#: gui/editgamedialog.cpp:265
msgid "Game Path:"
msgstr "������� ����������:"
#: gui/editgamedialog.cpp:267
msgctxt "lowres"
msgid "Game Path:"
msgstr "������� ����������:"
#: gui/editgamedialog.cpp:272 gui/options.cpp:1513
msgid "Extra Path:"
msgstr "������� �����:"
#: gui/editgamedialog.cpp:272 gui/editgamedialog.cpp:274
#: gui/editgamedialog.cpp:275
msgid "Specifies path to additional data used by the game"
msgstr ""
"��������� �������� ��� �������� �������� ��� ���������������� ��� �� ��������"
#: gui/editgamedialog.cpp:274 gui/options.cpp:1515
msgctxt "lowres"
msgid "Extra Path:"
msgstr "������� �����:"
#: gui/editgamedialog.cpp:281 gui/options.cpp:1497
msgid "Save Path:"
msgstr "������� �����������:"
#: gui/editgamedialog.cpp:281 gui/editgamedialog.cpp:283
#: gui/editgamedialog.cpp:284 gui/options.cpp:1497 gui/options.cpp:1499
#: gui/options.cpp:1500
msgid "Specifies where your saved games are put"
msgstr "��������� ��� ��������� ��� ������������� ���������� ���"
#: gui/editgamedialog.cpp:283 gui/options.cpp:1499
msgctxt "lowres"
msgid "Save Path:"
msgstr "������� ����.:"
#: gui/editgamedialog.cpp:302 gui/editgamedialog.cpp:399
#: gui/editgamedialog.cpp:458 gui/editgamedialog.cpp:519 gui/options.cpp:1508
#: gui/options.cpp:1516 gui/options.cpp:1525 gui/options.cpp:1705
#: gui/options.cpp:1711 gui/options.cpp:1719 gui/options.cpp:1742
#: gui/options.cpp:1775 gui/options.cpp:1781 gui/options.cpp:1788
#: gui/options.cpp:1796 gui/options.cpp:1991 gui/options.cpp:1994
#: gui/options.cpp:2001 gui/options.cpp:2011
msgctxt "path"
msgid "None"
msgstr "������"
#: gui/editgamedialog.cpp:307 gui/editgamedialog.cpp:405
#: gui/editgamedialog.cpp:523 gui/options.cpp:1699 gui/options.cpp:1769
#: gui/options.cpp:1997 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "��������������"
#: gui/editgamedialog.cpp:451 gui/options.cpp:2005
msgid "Select SoundFont"
msgstr "�������� SoundFont"
#: gui/editgamedialog.cpp:490
msgid "Select additional game directory"
msgstr "�������� �������� ������ ����������"
#: gui/editgamedialog.cpp:503 gui/options.cpp:1928
msgid "Select directory for saved games"
msgstr "�������� ������ ��� ������������ ���������"
#: gui/editgamedialog.cpp:509
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"� ���������� ������������ ������������� ���������� �� ���������� �� ��-"
"��������������� ��������. �� ���������� �� �������������� �� ������������ "
"��������� ���, �������������� ��� ������������� ������."
#: gui/editgamedialog.cpp:535
msgid "This game ID is already taken. Please choose another one."
msgstr ""
"���� �� ������������� ���������� ��������������� ���. �������� �������� ��� "
"����."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "����������:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "����������:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "������� ������� ��� �������"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "�������� ����� ������� ��� ����������"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "������ ���������� �� ��������������� �� ������;"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "��������"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "������"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "�������:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "�������:"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "������:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "�������:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "�������"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "��������:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "�����:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "�����:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "�������"
#: gui/fluidsynth-dialog.cpp:137
msgid "Triangle"
msgstr "�������"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1533
msgid "Misc"
msgstr "�������"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "���������:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "����� (�����������)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "��������"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "��������-�����"
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "�������-�����"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset"
msgstr "���������"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr ""
"��������� ���� ��� ��������� ��� FluidSynth ���� ��������������� ���� �����."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"������ ���������� �� ����������� ���� ��� ��������� ��� FluidSynth ���� "
"��������������� ���� �����;"
#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "��������"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Click ���������"
#: gui/gui-manager.cpp:126 base/main.cpp:341
msgid "Display keyboard"
msgstr "������� �������������"
#: gui/gui-manager.cpp:130 base/main.cpp:345
msgid "Remap keys"
msgstr "������������ ��������"
#: gui/gui-manager.cpp:133 base/main.cpp:348 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "���������� ������� ������"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "������������"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "�������� ��� �������� ��� ������� '������������'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "������������ ������ : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "������������ ������: ������"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "�������� �������� ��� ��������"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "������� �� ������� ��� ���������"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "�������� ��� �������� ��� ������������"
#: gui/launcher.cpp:141 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:100
msgid "~Q~uit"
msgstr "�~�~����"
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:112
msgid "Quit ScummVM"
msgstr "������ ��� �� ScummVM"
#: gui/launcher.cpp:142
msgid "A~b~out..."
msgstr "~�~���..."
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:86
msgid "About ScummVM"
msgstr "���� ��� ScummVM"
#: gui/launcher.cpp:143
msgid "~O~ptions..."
msgstr "~�~�������..."
#: gui/launcher.cpp:143
msgid "Change global ScummVM options"
msgstr "������ ��������� �������� ��� ScummVM"
#: gui/launcher.cpp:145
msgid "~S~tart"
msgstr "�~�~������"
#: gui/launcher.cpp:145
msgid "Start selected game"
msgstr "�������� ����������� ����������"
#: gui/launcher.cpp:148
msgid "~L~oad..."
msgstr "~�~������..."
#: gui/launcher.cpp:148
msgid "Load saved game for selected game"
msgstr "������� ������������� ���������� ��� �� ���������� ��������"
#: gui/launcher.cpp:153
msgid "~A~dd Game..."
msgstr "~�~������� ����������..."
#: gui/launcher.cpp:153 gui/launcher.cpp:160
msgid "Hold Shift for Mass Add"
msgstr "�������� �������� �� Shift ��� ������ ��������"
#: gui/launcher.cpp:155
msgid "~E~dit Game..."
msgstr "~�~������� ����������..."
#: gui/launcher.cpp:155 gui/launcher.cpp:162
msgid "Change game options"
msgstr "������ �������� ����������"
#: gui/launcher.cpp:157
msgid "~R~emove Game"
msgstr "~�~������� ����������"
#: gui/launcher.cpp:157 gui/launcher.cpp:164
msgid "Remove game from the list. The game data files stay intact"
msgstr ""
"�������� ���������� ��� �� �����. �� ������ ��������� ��� ���������� ������ "
"�������"
#: gui/launcher.cpp:160
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~�~����. �����..."
#: gui/launcher.cpp:162
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~�~����. �����..."
#: gui/launcher.cpp:164
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~�~����. �����"
#: gui/launcher.cpp:172
msgid "Search in game list"
msgstr "��������� ��� ����� ����������"
#: gui/launcher.cpp:176 gui/launcher.cpp:775
msgid "Search:"
msgstr "���������:"
#: gui/launcher.cpp:200 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:105 engines/mohawk/riven.cpp:533
#: engines/pegasus/pegasus.cpp:355 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "������� ����������:"
#: gui/launcher.cpp:200 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:105
#: engines/mohawk/riven.cpp:533 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:355 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load"
msgstr "�������"
#: gui/launcher.cpp:309
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"������ ���������� �� ������� ��� ������ ��������� ����������; ���� �� "
"�������� ����������� �� ��������� ��� �������� ������ ����������."
#: gui/launcher.cpp:368
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
"����� � ������� �� ������ �� �������������� �����, ������� ����������� �� "
"�����!"
#: gui/launcher.cpp:418
msgid "Do you really want to remove this game configuration?"
msgstr "������ ���������� �� ������� ��� ��������� ����� ��� ����������;"
#: gui/launcher.cpp:476
msgid "Do you want to load saved game?"
msgstr "������ �� ��������� �� ������������ ��������;"
#: gui/launcher.cpp:526
msgid "This game does not support loading games from the launcher."
msgstr "���� �� �������� ��� ����������� ������� ���������� ��� ��� ��������."
#: gui/launcher.cpp:530
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"�� ScummVM �� ������� �� ���� ������ ������ ����� �� ��������� �� ���������� "
"��������!"
#: gui/launcher.cpp:581
msgid "ScummVM could not find any game in the specified directory!"
msgstr ""
"�� ScummVM �� ������� �� ���� ������ �������� ���� �������������� ������!"
#: gui/launcher.cpp:594
msgid "Pick the game:"
msgstr "�������� �� ��������:"
#: gui/launcher.cpp:712
msgid "Mass Add..."
msgstr "������ ��������..."
#: gui/launcher.cpp:714
msgid "Record..."
msgstr "�������..."
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... ������� ..."
#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "� ������ ������������!"
#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"������������� %d ��� ���������, ���������� %d ��������� ��� ����� ��� "
"���������."
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "��������� %d ������� ..."
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"������������� %d ��� ���������, ���������� %d ��������� ��� ����� ��� "
"��������� ..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "����"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "�������� ���������� ��������"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "�������� ��� ��������"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "������� ���������"
#: gui/options.cpp:121 common/updates.cpp:56
msgid "Never"
msgstr "����"
#: gui/options.cpp:121
msgid "every 5 mins"
msgstr "���� 5 �����"
#: gui/options.cpp:121
msgid "every 10 mins"
msgstr "���� 10 �����"
#: gui/options.cpp:121
msgid "every 15 mins"
msgstr "���� 15 �����"
#: gui/options.cpp:121
msgid "every 30 mins"
msgstr "���� 30 �����"
#: gui/options.cpp:339 gui/options.cpp:636 gui/options.cpp:774
#: gui/options.cpp:851 gui/options.cpp:1112
msgctxt "soundfont"
msgid "None"
msgstr "������"
#: gui/options.cpp:510
msgid "Failed to apply some of the graphic options changes:"
msgstr "��� ���� ������ � �������� ��������� ������� ���� �������� ��������:"
#: gui/options.cpp:522
msgid "the video mode could not be changed."
msgstr "��� ���� ������ � ������ ��� ����������� ������."
#: gui/options.cpp:528
msgid "the aspect ratio setting could not be changed"
msgstr "��� ���� ������ � ������ ��� ��������� ��������� ����������"
#: gui/options.cpp:534
msgid "the fullscreen setting could not be changed"
msgstr "��� ���� ������ � ������ ��� �������� ������� ������"
#: gui/options.cpp:540
msgid "the filtering setting could not be changed"
msgstr "��� ���� ������ � ������ ��� �������� ��������������"
#: gui/options.cpp:930
msgid "Show On-screen control"
msgstr "�������� ��� ��������� ��������� ���� �����"
#: gui/options.cpp:934
msgid "Touchpad mouse mode"
msgstr "Touchpad �� ���������� ���������"
#: gui/options.cpp:938
msgid "Swap Menu and Back buttons"
msgstr "�������� ��� �������� ����� ��� ����"
#: gui/options.cpp:943
msgid "Pointer Speed:"
msgstr "�������� ������:"
#: gui/options.cpp:943 gui/options.cpp:945 gui/options.cpp:946
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "�������� ��������� ��� ������ ��������� �� ������������/�����������"
#: gui/options.cpp:945
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "�������� ������:"
#: gui/options.cpp:956
msgid "Joy Deadzone:"
msgstr "������� ��������� ������������:"
#: gui/options.cpp:956 gui/options.cpp:958 gui/options.cpp:959
msgid "Analog joystick Deadzone"
msgstr "������� ��������� ���������� ������������"
#: gui/options.cpp:958
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "������� ��������� ������������:"
#: gui/options.cpp:972
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:972 gui/options.cpp:974
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:974
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:975
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:992
msgid "Graphics mode:"
msgstr "���������� ��������:"
#: gui/options.cpp:1006
msgid "Render mode:"
msgstr "���������� ��������:"
#: gui/options.cpp:1006 gui/options.cpp:1007
msgid "Special dithering modes supported by some games"
msgstr ""
"������� ����������� ���������� ������������� �� ������ �������������� ��� "
"�������� ���������"
#: gui/options.cpp:1018 backends/graphics/openglsdl/openglsdl-graphics.cpp:588
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2590
msgid "Fullscreen mode"
msgstr "���������� ������� ������"
#: gui/options.cpp:1021
msgid "Filter graphics"
msgstr "������ ��������"
#: gui/options.cpp:1021
msgid "Use linear filtering when scaling graphics"
msgstr "����� ��������� �������������� ��� ��� ��������� ��������"
#: gui/options.cpp:1024
msgid "Aspect ratio correction"
msgstr "�������� ��������� ����������"
#: gui/options.cpp:1024
msgid "Correct aspect ratio for 320x200 games"
msgstr "�������� ��������� ���������� ��� ��������� 320x200"
#: gui/options.cpp:1032
msgid "Preferred Device:"
msgstr "����������� �������:"
#: gui/options.cpp:1032
msgid "Music Device:"
msgstr "������� ��������:"
#: gui/options.cpp:1032 gui/options.cpp:1034
msgid "Specifies preferred sound device or sound card emulator"
msgstr "��������� ��� ����������� ������� ������ ���� � ��������� ������ ����"
#: gui/options.cpp:1032 gui/options.cpp:1034 gui/options.cpp:1035
msgid "Specifies output sound device or sound card emulator"
msgstr "��������� �� ������� ������ ���� � ��������� ������ ����"
#: gui/options.cpp:1034
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "������. ����.:"
#: gui/options.cpp:1034
msgctxt "lowres"
msgid "Music Device:"
msgstr "����. ����.:"
#: gui/options.cpp:1061
msgid "AdLib emulator:"
msgstr "���������� Adlib:"
#: gui/options.cpp:1061 gui/options.cpp:1062
msgid "AdLib is used for music in many games"
msgstr "� Adlib ��������������� ��� ������� �� ����� ���������"
#: gui/options.cpp:1075
msgid "GM Device:"
msgstr "������� GM:"
#: gui/options.cpp:1075
msgid "Specifies default sound device for General MIDI output"
msgstr "��������� ������������� ������� ���� ��� ��� ����� General MIDI"
#: gui/options.cpp:1086
msgid "Don't use General MIDI music"
msgstr "�� ����� �������� General MIDI"
#: gui/options.cpp:1097 gui/options.cpp:1159
msgid "Use first available device"
msgstr "����� ������ ���������� ��������"
#: gui/options.cpp:1109
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1109 gui/options.cpp:1111 gui/options.cpp:1112
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"�� SoundFont ������������� ��� ������� ������ ����, �� FluidSynth ��� �� "
"Timidity"
#: gui/options.cpp:1111
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1117
msgid "Mixed AdLib/MIDI mode"
msgstr "����� ���������� Adlib/MIDI"
#: gui/options.cpp:1117
msgid "Use both MIDI and AdLib sound generation"
msgstr "����� MIDI ��� Adlib ��� ���������� ����"
#: gui/options.cpp:1120
msgid "MIDI gain:"
msgstr "������ MIDI:"
#: gui/options.cpp:1130
msgid "MT-32 Device:"
msgstr "������� MT-32:"
#: gui/options.cpp:1130
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"��������� ������������� ������� ���� ��� ����� Roland MT-32/LAPC1/CM32l/CM64"
#: gui/options.cpp:1135
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "���������� Roland MT-32 (�������������� ��������� GM)"
#: gui/options.cpp:1135 gui/options.cpp:1137
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"�������� �� ������ �� ��������������� ������� ���� ������� �� Roland, � "
"����� ����� ����������� ���� ���������� ���"
#: gui/options.cpp:1137
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "���������� Roland MT-32 (����� ��������� GM)"
#: gui/options.cpp:1140
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "������� Roland GS (������������ �������������� MT-32)"
#: gui/options.cpp:1140
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"�������� �� ������ �� �������������� ����������� �������������� ��� �� "
"����������� ��� MT-32 �� ������� Roland GS"
#: gui/options.cpp:1149
msgid "Don't use Roland MT-32 music"
msgstr "�� ����� �������� Roland MT-32"
#: gui/options.cpp:1176
msgid "Text and Speech:"
msgstr "������� ��� ������:"
#: gui/options.cpp:1180 gui/options.cpp:1190
msgid "Speech"
msgstr "������"
#: gui/options.cpp:1181 gui/options.cpp:1191
msgid "Subtitles"
msgstr "���������"
#: gui/options.cpp:1182
msgid "Both"
msgstr "��� �� ���"
#: gui/options.cpp:1184
msgid "Subtitle speed:"
msgstr "�������� ���������:"
#: gui/options.cpp:1186
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "������� ��� ������:"
#: gui/options.cpp:1190
msgid "Spch"
msgstr "������"
#: gui/options.cpp:1191
msgid "Subs"
msgstr "����."
#: gui/options.cpp:1192
msgctxt "lowres"
msgid "Both"
msgstr "��� �� ���"
#: gui/options.cpp:1192
msgid "Show subtitles and play speech"
msgstr "������� ��������� ��� ����������� �����"
#: gui/options.cpp:1194
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "�������� ����.:"
#: gui/options.cpp:1210
msgid "Music volume:"
msgstr "������ ��������:"
#: gui/options.cpp:1212
msgctxt "lowres"
msgid "Music volume:"
msgstr "������ ��������:"
#: gui/options.cpp:1219
msgid "Mute All"
msgstr "������ ����"
#: gui/options.cpp:1222
msgid "SFX volume:"
msgstr "������ ���:"
#: gui/options.cpp:1222 gui/options.cpp:1224 gui/options.cpp:1225
msgid "Special sound effects volume"
msgstr "������ ������� ���������� ���"
#: gui/options.cpp:1224
msgctxt "lowres"
msgid "SFX volume:"
msgstr "������ ���:"
#: gui/options.cpp:1232
msgid "Speech volume:"
msgstr "������ �������:"
#: gui/options.cpp:1234
msgctxt "lowres"
msgid "Speech volume:"
msgstr "������ �������:"
#: gui/options.cpp:1436
msgid "Shader"
msgstr ""
#: gui/options.cpp:1448
msgid "Control"
msgstr "���������"
#: gui/options.cpp:1474
msgid "FluidSynth Settings"
msgstr "��������� FluidSynth"
#: gui/options.cpp:1505
msgid "Theme Path:"
msgstr "������� �������:"
#: gui/options.cpp:1507
msgctxt "lowres"
msgid "Theme Path:"
msgstr "������� �������:"
#: gui/options.cpp:1513 gui/options.cpp:1515 gui/options.cpp:1516
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"��������� �� �������� ��� �������� �������� ��� ���������������� ��� ��� �� "
"��������� � �� ScummVM"
#: gui/options.cpp:1522
msgid "Plugins Path:"
msgstr "�������� ���������:"
#: gui/options.cpp:1524
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "�����. �����.:"
#: gui/options.cpp:1535
msgctxt "lowres"
msgid "Misc"
msgstr "�����"
#: gui/options.cpp:1537
msgid "Theme:"
msgstr "����:"
#: gui/options.cpp:1541
msgid "GUI Renderer:"
msgstr "���������� GUI:"
#: gui/options.cpp:1553
msgid "Autosave:"
msgstr "�������� ����������:"
#: gui/options.cpp:1555
msgctxt "lowres"
msgid "Autosave:"
msgstr "�����. ����.:"
#: gui/options.cpp:1563
msgid "Keys"
msgstr "�������"
#: gui/options.cpp:1570
msgid "GUI Language:"
msgstr "������ GUI:"
#: gui/options.cpp:1570
msgid "Language of ScummVM GUI"
msgstr "������ ��� ScummVM GUI"
#: gui/options.cpp:1598 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "������� ������������:"
#: gui/options.cpp:1598
msgid "How often to check ScummVM updates"
msgstr "��������� ������� ����������� ��� ScummVM"
#: gui/options.cpp:1610
msgid "Check now"
msgstr "������� ����"
#: gui/options.cpp:1618
msgid "Cloud"
msgstr "�������"
#: gui/options.cpp:1620
msgctxt "lowres"
msgid "Cloud"
msgstr "�������"
#: gui/options.cpp:1625
msgid "Storage:"
msgstr "����������:"
#: gui/options.cpp:1625
msgid "Active cloud storage"
msgstr "������ ���������� ��������"
#: gui/options.cpp:1632 gui/options.cpp:2208
msgid "<none>"
msgstr "<�����>"
#: gui/options.cpp:1636 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "����� ������:"
#: gui/options.cpp:1636
msgid "Username used by this storage"
msgstr "�� ����� ������ ��� ��������������� ��� ���� ��� �������"
#: gui/options.cpp:1639
msgid "Used space:"
msgstr "���������������� �����:"
#: gui/options.cpp:1639
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
"����� ��� ��������������� ��� �� ������������ ��������� ��� ScummVM �� ���� "
"��� �������"
#: gui/options.cpp:1642
msgid "Last sync time:"
msgstr "��������� ��� ������������:"
#: gui/options.cpp:1642
msgid "When the last saved games sync for this storage occured"
msgstr ""
"���� ���������������� � ���������� ������������ ������������� ����������"
#: gui/options.cpp:1645 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr "�������"
#: gui/options.cpp:1645
msgid "Open wizard dialog to connect your cloud storage account"
msgstr ""
"������� �� ������� ������ ��� �� ��������� �� ���������� ��� �������� "
"����������� ���"
#: gui/options.cpp:1646
msgid "Refresh"
msgstr "��������"
#: gui/options.cpp:1646
msgid "Refresh current cloud storage information (username and usage)"
msgstr ""
"�������� ����������� ��������� ����� ����������� ��� ������� (����� ������ "
"��� �����)"
#: gui/options.cpp:1647
msgid "Download"
msgstr "�����������"
#: gui/options.cpp:1647
msgid "Open downloads manager dialog"
msgstr "������� �������� ����������� �������������"
#: gui/options.cpp:1649
msgid "Run server"
msgstr "�������� ����������"
#: gui/options.cpp:1649
msgid "Run local webserver"
msgstr "�������� ������� ���������� web"
#: gui/options.cpp:1650 gui/options.cpp:2318
msgid "Not running"
msgstr "��� ����������"
#: gui/options.cpp:1654
msgid "/root/ Path:"
msgstr "/root/ ��������:"
#: gui/options.cpp:1654 gui/options.cpp:1656 gui/options.cpp:1657
msgid "Specifies which directory the Files Manager can access"
msgstr "��������� �� ������ ���� ����� ���� �������� � File Manager"
#: gui/options.cpp:1656
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/root/ ��������:"
#: gui/options.cpp:1666
msgid "Server's port:"
msgstr "���� �����������:"
#: gui/options.cpp:1666
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
"���� ���� ��������������� ��� �� ����������\n"
"��� ����� ��������� � ����������� �� �� ���������� �� ��-������������� ����"
#: gui/options.cpp:1679
msgid "Apply"
msgstr "��������"
#: gui/options.cpp:1822
msgid "Failed to change cloud storage!"
msgstr "�������� ������� ����������� ��������!"
#: gui/options.cpp:1825
msgid "Another cloud storage is already active."
msgstr "��� ���� ���������� �������� ����� ��� ������."
#: gui/options.cpp:1893
msgid "Theme does not support selected language!"
msgstr "�� ���� ��� ����������� ��� ���������� ������!"
#: gui/options.cpp:1896
msgid "Theme cannot be loaded!"
msgstr "�� ���� ��� ���������!"
#: gui/options.cpp:1899
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"�� ������ ��������� �� ������������ ���� ������� ���� �����."
#: gui/options.cpp:1935
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
"��� ���� ������ � ������� ���� ���������� ������. �������� �������� ������� "
"����."
#: gui/options.cpp:1944
msgid "Select directory for GUI themes"
msgstr "�������� ������ ��� ������ GUI"
#: gui/options.cpp:1954
msgid "Select directory for extra files"
msgstr "�������� ������ ��� ����� ������"
#: gui/options.cpp:1965
msgid "Select directory for plugins"
msgstr "�������� ������ ��� ��������"
#: gui/options.cpp:1977
msgid "Select directory for Files Manager /root/"
msgstr "�������� ������ ��� �� /root/ ��� ����������� �������"
#: gui/options.cpp:2215
#, c-format
msgid "%llu bytes"
msgstr "%llu bytes"
#: gui/options.cpp:2223
msgid "<right now>"
msgstr "<�����>"
#: gui/options.cpp:2225
msgid "<never>"
msgstr "<����>"
#: gui/options.cpp:2309
msgid "Stop server"
msgstr "������� �����������"
#: gui/options.cpp:2310
msgid "Stop local webserver"
msgstr "������� ������� ����������� web"
#: gui/options.cpp:2401
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"�� ������ �������.\n"
"������� �� ������� ��� ��� Internet."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# �������"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "��������"
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr "�������� ���������"
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "* Pre"
msgstr "* Pre"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "* Num"
msgstr "* ����"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr "������� � ����������� Gameplay"
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:445
msgid "Delete"
msgstr "�������"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr "�������"
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr "�����������"
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "��������"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr "����������: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr "����������: "
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "������ ���������� �� ������� ���� ��� �������;"
#: gui/recorderdialog.cpp:172
msgid "Unknown Author"
msgstr "�������� ����������"
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "�� ScummVM �� ������� �� ����������� ��� ������!"
#: gui/saveload-dialog.cpp:334
msgid "List view"
msgstr "������� ������"
#: gui/saveload-dialog.cpp:335
msgid "Grid view"
msgstr "������� ���������"
#: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:532
msgid "No date saved"
msgstr "����� ������. ��/���"
#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:533
msgid "No time saved"
msgstr "����� ������. ���"
#: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:534
msgid "No playtime saved"
msgstr "����� ������. ��� ����������"
#: gui/saveload-dialog.cpp:444
msgid "Do you really want to delete this saved game?"
msgstr "������ ���������� �� ������� ���� �� ������������ ��������;"
#: gui/saveload-dialog.cpp:558 gui/saveload-dialog.cpp:1070
msgid "Date: "
msgstr "����������: "
#: gui/saveload-dialog.cpp:562 gui/saveload-dialog.cpp:1076
msgid "Time: "
msgstr "���: "
#: gui/saveload-dialog.cpp:568 gui/saveload-dialog.cpp:1084
msgid "Playtime: "
msgstr "��� ����������: "
#: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:669
msgid "Untitled saved game"
msgstr "������������ �������� ����� �����"
#: gui/saveload-dialog.cpp:728
msgid "Next"
msgstr "�������"
#: gui/saveload-dialog.cpp:731
msgid "Prev"
msgstr "�����������"
#: gui/saveload-dialog.cpp:934
msgid "New Save"
msgstr "��� ����������"
#: gui/saveload-dialog.cpp:934
msgid "Create a new saved game"
msgstr "���������� ���� ������������� ����������"
#: gui/saveload-dialog.cpp:1063
msgid "Name: "
msgstr "�����: "
#: gui/saveload-dialog.cpp:1141
#, c-format
msgid "Enter a description for slot %d:"
msgstr "�������� ��������� ��� �� ������ %d:"
#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr "%s ������ �������� �����������"
#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr "����������� ���� �������� ��������� URL:"
#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr "��������� ��� ������ ��� ��� ����������, �������� ���"
#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr "��� �������� ����� ��� ������� \"�������\":"
#: gui/storagewizarddialog.cpp:69
msgid "Open URL"
msgstr "������� ���������� URL"
#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr "����������"
#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr "���������� ������������ ��������� �� �����"
#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr "�� ���������� ��� ������ ScummVM ����"
#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr "�� ������ �� ���������� ��� �������� ���� ������������ ���� ���."
#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr "������ ���� ���������� ����� ������. ���������� �� �� ���������;"
#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr "������� ����� �� ����������� � �������� ���������� ��� ��������� ����."
#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr "�� ����� %s �������� ��� �����."
#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr "�� ����� %s ��������� ����."
#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr "��� OK!"
#: gui/storagewizarddialog.cpp:201
msgid "Invalid code"
msgstr "���������� �������"
#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"�������� ���������� ��� URL!\n"
"�����������, ������������ �� ���� �� ������ �����������."
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "�������� ����"
#: gui/ThemeEngine.cpp:258
msgid "Disabled GFX"
msgstr "���������������� �������"
#: gui/ThemeEngine.cpp:258
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "�������. �������"
#: gui/ThemeEngine.cpp:259
msgid "Standard Renderer"
msgstr "�������� ����������"
#: gui/ThemeEngine.cpp:259 engines/scumm/dialogs.cpp:660
msgid "Standard"
msgstr "��������"
#: gui/ThemeEngine.cpp:261
msgid "Antialiased Renderer"
msgstr "����������� �������"
#: gui/ThemeEngine.cpp:261
msgid "Antialiased"
msgstr "�����������"
#: gui/updates-dialog.cpp:49
#, fuzzy
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"�� ScummVM ���� ����������� �������� ������ ��� �����������\n"
"�� ����� ������� �������� ��� Internet.\n"
"\n"
"������ �� �������������� ���� �� ����������;"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "�������"
#: gui/widget.cpp:379 gui/widget.cpp:381 gui/widget.cpp:387 gui/widget.cpp:389
msgid "Clear value"
msgstr "������� �����"
#: base/main.cpp:254
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "� ������ ��� ����������� ������� ���������� ��������� '%s'"
#: base/main.cpp:328
msgid "Menu"
msgstr "�����"
#: base/main.cpp:331 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "���������"
#: base/main.cpp:334 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "�����"
#: base/main.cpp:337
msgid "Skip line"
msgstr "��������� �������"
#: base/main.cpp:548
msgid "Error running game:"
msgstr "������ ���� ��� �������� ��� ����������:"
#: base/main.cpp:595
msgid "Could not find any engine capable of running the selected game"
msgstr ""
"��� ���� ������ � ������ ������� � ����� �� ������ �� ��������� �� "
"������������ ��������"
#: common/error.cpp:38
msgid "No error"
msgstr "������ ������"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "�� �������� �������� ����������"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "�� ������������� ���������� ��� �������������"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "�� �������������� ���������� ��������"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "������ ������ ���������"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "������ ������ ��������"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "� �������� ��� �������"
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "� �������� ��� ����� �������"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "� �������� ��� ����� ������"
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "��� ����� ������ � ���������� ��� �������"
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "� �������� ��������� �������"
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "� ������� ��������� �������"
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "��� ���� ������ � ������ ���������� ��������� �������"
#: common/error.cpp:68
msgid "Engine plugin does not support saved games"
msgstr "�� �������� ������� ��� ����������� ������������ ���������"
#: common/error.cpp:71
msgid "User canceled"
msgstr "� ������� �������"
#: common/error.cpp:75
msgid "Unknown error"
msgstr "������� ������"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "������� Hercules"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "��������� Hercules"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 �������)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 �������)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "������� Hercules"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "��������� Hercules"
#: common/updates.cpp:58
msgid "Daily"
msgstr "����������"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "�����������"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "�������"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<��������� ����>"
#: engines/advancedDetector.cpp:330
#, fuzzy, c-format
msgid ""
"The game in '%s' seems to be an unknown %s engine game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"�� �������� ��� '%s' �������� �� ����� �������.\n"
"�����������, ��������� �� �������� �������� ���� ����� ScummVM ���� �� �� "
"�����\n"
"��� ���������� ��� ������������ �� ���������� ��� ��� ������, �� ������ ���, "
"���.:"
#: engines/advancedDetector.cpp:338
msgid "Matched game IDs:"
msgstr ""
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~�~�������"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:98
msgid "~L~oad"
msgstr "~�~������"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:99
msgid "~S~ave"
msgstr "~�~���������"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~�~�������"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~�~������"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "~�~���"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "����~�~���� ���� �������"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "����~�~�. ���� �������"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:106
#: engines/mohawk/riven.cpp:545 engines/neverhood/menumodule.cpp:880
#: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:658
#: engines/sci/engine/kfile.cpp:1054 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "���������� ����������:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:106 engines/mohawk/riven.cpp:545
#: engines/neverhood/menumodule.cpp:880 engines/parallaction/saveload.cpp:209
#: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:659
#: engines/sci/engine/kfile.cpp:1054 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "����������"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"����������, ���� � ������ ��� ������� ���� �� ����� ������� ����� "
"����������. ����������� �������������� �� ������ README ��� ������� "
"�����������, ����� ��� ��� ������� ������� �� �� ��� �� ������ ��������� "
"�������."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"�������� ����������� ��� ���������� (%s)! ����������� �������������� �� "
"������ README ��� ������� �����������, ����� ��� ��� ������� ������� �� �� "
"��� �� ������ ��������� �������."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:102
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~�~�"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:103
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~�~������"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "�~�~�����"
#: engines/engine.cpp:315
msgid "Could not initialize color format."
msgstr "��� ���� ������ � ������������ ������ ��������."
#: engines/engine.cpp:323
msgid "Could not switch to video mode: '"
msgstr "��� ���� ������ � ������ �� ���������� ������: '"
#: engines/engine.cpp:332
msgid "Could not apply aspect ratio setting."
msgstr "��� ���� ������ � �������� �������� ��������� ��������� ����������."
#: engines/engine.cpp:337
msgid "Could not apply fullscreen setting."
msgstr "��� ���� ������ � �������� �������� ������� ������."
#: engines/engine.cpp:342
msgid "Could not apply filtering setting."
msgstr "��� ���� ������ � �������� �������� ��������������."
#: engines/engine.cpp:439
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"������� ��� ������� �� �������� ���������\n"
"��� �� CD. ���� ����� ������ ��� �������� ����������,\n"
"��� �� �� ������ ���������� �� ����������� ���'�����\n"
"�� ������ ��������� ��� ������ ��� �����.\n"
"����� �� ������ README ��� ������������."
#: engines/engine.cpp:450
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"���� �� �������� ���� �������� ���� ��� ����� ���. ���� ��\n"
"�������� ������ �� ����������� ��� �� ����� �� �� �����\n"
"���� ���������� ��������� �������� ���� CD ����\n"
"�� �������� �� ������� ��� ����������.\n"
"����� �� ������ README ��� ������������."
#: engines/engine.cpp:508
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"�������� �������� ������������� ���������� (%s)! ����������� �������������� "
"�� ������ README ��� ������� �����������, ����� ��� ��� ������� ������� �� "
"�� ��� �� ������ ��������� �������."
#: engines/engine.cpp:521
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"�������: �� �������� ��� �� ���������, ��� ������������� ����� ������ ��� �� "
"ScummVM. �� �� ������, ����� ������ �� ����� �������, ��� ���� ������������ "
"�������� ��� ������ ������ �� �� ���������� �� ����������� �������� ��� "
"ScummVM."
#: engines/engine.cpp:524
msgid "Start anyway"
msgstr "�������� ����� � �����"
#: audio/adlib.cpp:2290
msgid "AdLib Emulator"
msgstr "���������� Adlib"
#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr "���������� MAME OPL"
#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr "���������� DOSBox OPL"
#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"� ���������� ������� ���� '%s' �� ������� (�.�. ������ �� ����� ������ � "
"��������������)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "���������� ���������� ���� ������� ��������� ������� ..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"� ���������� ������� ���� '%s' ��� ���� ������ �� ��������������. ����� �� "
"������ ���������� ��� ������������ �����������."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"� ��������� ������� ���� '%s' �� ������� (�.�. ������ �� ����� ������ � "
"��������������)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"� ��������� ������� ���� '%s' ��� ���� ������ �� ��������������. ����� �� "
"������ ���������� ��� ������������ �����������."
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "���������� ���� Amiga"
#: audio/null.h:44
msgid "No music"
msgstr "����� �������"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "���������� Apple II GS (��� ���� ����������)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr "���������� Creative Music System"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "���� FM-Towns"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "���� PC-98"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "������������ ��������� MT-32"
#: audio/softsynth/mt32.cpp:437
msgid "MT-32 Emulator"
msgstr "���������� MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "���������� ������ PC"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "���������� IBM PCjr"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "���������� ���� C64"
#: backends/cloud/storage.cpp:211
msgid "Saved games sync complete."
msgstr "� ������������ ������������� ���������� ������������."
#: backends/cloud/storage.cpp:222
msgid "Saved games sync was cancelled."
msgstr "� ������������ ������������� ���������� ���������."
#: backends/cloud/storage.cpp:224
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"� ������������ ������������� ���������� �������.\n"
"������� �� ������� ��� ��� Internet."
#: backends/cloud/storage.cpp:328
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"� ����������� ������������.\n"
"��� ���� ������ � ����������� %u �������."
#: backends/cloud/storage.cpp:330
msgid "Download complete."
msgstr "� ����������� ������������."
#: backends/cloud/storage.cpp:340
msgid "Download failed."
msgstr "� ����������� �������."
#: backends/events/default/default-events.cpp:190
msgid "Do you really want to return to the Launcher?"
msgstr "������ ���������� �� ����������� ���� ��������;"
#: backends/events/default/default-events.cpp:190
msgid "Launcher"
msgstr "���������"
#: backends/events/default/default-events.cpp:212
msgid "Do you really want to quit?"
msgstr "����� �������� ��� ������ �� ������ ��� �� ���������;"
#: backends/events/default/default-events.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "������"
#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "'���������� Tap' ������ ���� - �������� Click"
#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "'���������� Tap' ������ ���� - ���� Click"
#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "'���������� Tap' ������ ���� - ������� (��� Click)"
#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr "������� ������"
#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr "������ �������"
#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr "�������� ������"
#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr "������ �������"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "�������������� Clicking"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "���������������� Clicking"
#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "'���������� Tap' ������ ���� - ������� (DPad Clicks)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
msgid "Do you want to quit ?"
msgstr "������ �� ������ ��� �� ���������;"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr "� ���������� trackpad ����� ����"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr "��������������"
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr "����������������"
#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr "������� ��� ������� ���� �� ����� ��� ��������."
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr "� ���������� auto-drag ����� ����"
#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr "������� ���� ������� ���� �� ����� ��� ��������."
#: backends/graphics/opengl/opengl-graphics.cpp:149
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:590
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2592
msgid "Windowed mode"
msgstr "���������� ���������"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:704
#, c-format
msgid "Resolution: %dx%d"
msgstr "�������: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:725
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Enabled aspect ratio correction"
msgstr "�������������� �������� ��������� ����������"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:727
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2459
msgid "Disabled aspect ratio correction"
msgstr "���������������� �������� ��������� ����������"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:747
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2477
msgid "Filtering enabled"
msgstr "������������ ��������������"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:749
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
msgid "Filtering disabled"
msgstr "�������������� ��������������"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "�������� (����� ���������)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "�������� (����� ���������)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2539
msgid "Active graphics filter:"
msgstr "������ ������ ��������:"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "�������������� ��������:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr " (������)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (������)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (������������)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (�����)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (��������)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~�~�������"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "�������� ����� ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~�~��������� ��� ��������������"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~�~�������� ����� ����"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "������� ������ ���������"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "���������� ���� �����"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "���������� ���� �"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "���������� ���� �"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "����� ������� ������ ����� laptop trackpad"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "������� ��� �������� click, ������� ����� ��� ���� click"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "����������"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "������ ���� ������� ������:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "����� ��������� ��� ������:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "������� ������ (�������, ���� ������� ���������)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "������� ���������� (���� ��������, ���� ��� ����)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "����� ������� (������ �� �������� ��� ����� �������� ��� �����)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "�����������:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "���� ������ ��������� (��� ����) (������������)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "�������������� ����������"
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "������������ ����������� ��������� click-and-drag."
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "�������������� ����������� ��������� click-and-drag."
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "���������� Touchpad ��������������."
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "���������� Touchpad ����������������."
#: backends/platform/maemo/maemo.cpp:206
msgid "Click Mode"
msgstr "���������� Click"
#: backends/platform/maemo/maemo.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "�������� Click"
#: backends/platform/maemo/maemo.cpp:215
msgid "Middle Click"
msgstr "������ Click"
#: backends/platform/maemo/maemo.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "���� Click"
#: backends/platform/sdl/macosx/appmenu_osx.mm:94
msgid "Hide ScummVM"
msgstr "�������� ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:99
msgid "Hide Others"
msgstr "�������� �����"
#: backends/platform/sdl/macosx/appmenu_osx.mm:104
msgid "Show All"
msgstr "������� ����"
#: backends/platform/sdl/macosx/appmenu_osx.mm:126
#: backends/platform/sdl/macosx/appmenu_osx.mm:137
msgid "Window"
msgstr "��������"
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Minimize"
msgstr "��������������"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "����"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "����"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "��������"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "�����"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "����"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "�������� ����������"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "��������� ���������"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "��������� ��������"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "������� ����������"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "���������� ���������"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "�������� �����"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "�������� ������������"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "�������������� ��������"
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "���� Click ��� ����"
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr "���� ����������"
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "������� Escape"
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "����� ����������"
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "������� ����������� �������������"
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr "������� ���������"
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ �������� ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ ����� ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ ����� SD ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ ���� ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ ����������� ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "������"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "�������� ���������� ������:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "�����-�������"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "��������� ���������:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "������ ���������:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "�������"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "���������� GC Pad:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "���������� GC Pad:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "���������:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "�������"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "���������� DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "������������� DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "������������:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "�����������:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "�������:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "������������ �������"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "���������� SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "������������� SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "�� DVD ������������ �� ��������"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "������ ���� ��� ���������� ��� DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "�� DVD ��� ������������"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "������ ������, � ������������ ������� ������������"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "������ ������"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", ������ ���� ��� ���������� ��� ������������ �������"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", � ������������ ������� ��� ������������"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "������ ��������"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "������������ �������"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "��������� �������� ����� ���� ��� ������������ �������"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "�� ������ ��� �������������� (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "�������� ������� ���������"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "������� �������������"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "���� ��������/��������"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "���� click"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "��������/�������� ������"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "�������� ���������"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "��������� ����"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "��������� ����"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "�������� ��������"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "������� ����"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "������� ����"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "������� ��������"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "������� �����"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "������ �� ��������� � �� ������������ �� ��������;"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " ����� �������� ��� ������ �� ������ ��� �� ��������� ; "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "������������"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "����������"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "����� ������ SDL "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "���������� "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "������ �� ��������������� ���������������� ������ ;"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "������������ ��������� ���� click"
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"�� ������ �� �������������� ��� ������� ���� �������� \"���� click\" ��� �� "
"������� ���� �� ��������"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "������������ ��������� ��������� ������� ���������"
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"�� ������ �� �������������� ��� ������� ���� �������� \"�������� ������� "
"���������\" ��� �� ������� ���� �� ��������"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "�������� ���������� ����� (�����������)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "�������� ���������� ����� (�����������)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"��� �������� �� �������������� ��� ������� ��� ��� �������� \"�������� "
"������� ���������\" ��� �� ����� ��� �� �����������"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "������� �����������..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:966
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:290 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4918
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "��� ���� ������ � ������ ��� ������� ���������� '%s'."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:980
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:315 engines/supernova/supernova.cpp:300
#: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4930
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "�� ������ ���������� '%s' ����� �������������."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:991
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4941
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"������� ���������� ������ ��� '%s' ������� ����������. ����������� %d.%d "
"���� ������� � %d.%d."
#: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59
msgid "Color mode"
msgstr "���������� ��������"
#: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60
msgid "Use color graphics"
msgstr "����� �������� ��������"
#: engines/adl/detection.cpp:69
msgid "Scanlines"
msgstr "������� �������"
#: engines/adl/detection.cpp:70
msgid "Show scanlines"
msgstr "������� ������� �������"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "����� ������� ������ �����������/��������"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"����� ��� ������� ������ �����������/�������� ���� ��� ����� ��� ScummVM"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "����� ������������ �������"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"����� ������������ �������, ������ ��� ��� �� ��������� Amiga. ���� ���� � "
"����� �����������"
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "���������� ���������"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"������������ ��� ����������� ��� ���������. ��������� �� ����� ��� ��������� "
"��� ������ ��� �� ����� ��� ����������."
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr "����� �������������� Hercules ������ ����������"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"����� �������������� Hercules ������ ����������, ���� � ������������� ����� "
"���������."
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr "����� ���� ��� �������� �������"
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"��������� ��� �������� ������� ������� ��� ����� �� �������� (���� ��� �� "
"SCI) ���� ��� ������� ������� ����������� ������."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661
#: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "��������� ����������:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662
#: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "���������"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2441
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"�������� �������� ���������� ��� �� ������:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2434
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"�������� ����������� ���������� ��� ������:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2452
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"�������� ���������� ���������� ��� ������:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "��� ������� �� ������ ���������� ������ (cutscene) '%s' !"
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
msgid "Color Blind Mode"
msgstr "���������� ��� ����� �� �����������"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr "������������ ����������� ��� ����� �� ����������� ��'�������"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"�� ScummVM ���������� ��� ����� ����� ������������ ��������� ��� �� Drascula "
"��� �� ������ �� �����������.\n"
"� ����� ������������ ����� ���������� ��� ������������� �����, ����� �� �� "
"����� �� ���� �� ��������� �� ��������� ���, �� ��� �� �����������.\n"
"\n"
"������� OK ��� �� �� ����������� ����, ������ �� ��� ������� ���� ��� "
"������� ���� ��� �� ���������� �� ��������.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "����� �������� �������"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr "������� �������� �� ����� ��� �������� ������� ��� ����������"
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:524
msgid "Failed to load saved game from file."
msgstr "� �������� ������������� ���������� ��� ������ �������."
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:537
msgid "Failed to save game to file."
msgstr "� ������� ������������� ���������� �� ������ �������."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "� �������� ��� ������� �������."
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "������� �������� �������"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "����������� ������� �� �������� ��������"
#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr "�������� ����������� ����������"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "���������� �������"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "������������ ����������� ������� ���� ������� �������������"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "����� ��������"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "������������ ������ ��������"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "���������� ����������"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "�� ����������� � ��������� �������� ��� �������"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "���������� �����"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "������������ ����������� �����"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "����� ������"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "������������ ������ ������� ���� �� ���������"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "������� �����������"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "������������ ������� �����������"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "������������� HP"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "������������ �������������� ��� hit points"
#: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "��������� �������"
#: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "��������� ����"
#: engines/kyra/eobcommon.cpp:333
msgid "Move Left"
msgstr "��������� ��������"
#: engines/kyra/eobcommon.cpp:334
msgid "Move Right"
msgstr "��������� �����"
#: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2514
msgid "Turn Left"
msgstr "������ ��������"
#: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2515
msgid "Turn Right"
msgstr "������ �����"
#: engines/kyra/eobcommon.cpp:337
msgid "Open/Close Inventory"
msgstr "�������/�������� ������������"
#: engines/kyra/eobcommon.cpp:338
msgid "Switch Inventory/Character screen"
msgstr "�������� ������ ������������/����������"
#: engines/kyra/eobcommon.cpp:339
msgid "Camp"
msgstr "�����������"
#: engines/kyra/eobcommon.cpp:340
msgid "Cast Spell"
msgstr "���� �����"
#: engines/kyra/eobcommon.cpp:343
msgid "Spell Level 1"
msgstr "����� �������� 1"
#: engines/kyra/eobcommon.cpp:344
msgid "Spell Level 2"
msgstr "����� �������� 2"
#: engines/kyra/eobcommon.cpp:345
msgid "Spell Level 3"
msgstr "����� �������� 3"
#: engines/kyra/eobcommon.cpp:346
msgid "Spell Level 4"
msgstr "����� �������� 4"
#: engines/kyra/eobcommon.cpp:347
msgid "Spell Level 5"
msgstr "����� �������� 5"
#: engines/kyra/eobcommon.cpp:356
msgid "Spell Level 6"
msgstr "����� �������� 6"
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "������� 1"
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "������� 2"
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "������� 3"
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "�������� ��������"
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "�������� �����"
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "��������"
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "��������"
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "�������� �����"
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"�������� ��� �������������� ��� ������� General MIDI,\n"
"���� �� �������� ��� ����������� ���� Roland MT32 MIDI.\n"
"����������� �� ��������������� �� ������ ���\n"
"Roland MT32 �� ���� ��� General MIDI. ����� ������ ���\n"
"�������� �������� �� ���������� ���������."
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"�� �������� ������������ ������ ��� ������� ���������� ���� ������ ��� "
"������ ��� ���������� ���:\n"
"\n"
"%s %s\n"
"\n"
"������ �� ��������������� ���� �� ������������ ������ ���������� �� �� "
"ScummVM;\n"
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"��� ������������ ������ ���������� ������� ���� ���������� ������ %d. "
"�������������;\n"
"\n"
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d ��������� ������������ ������ ���������� ���������� �������� ���\n"
"ScummVM. �� �������� �������� �� �������� ��������� ������������ ������ \n"
"���������� �����������, �� ��������� �� �������� �� ��������� "
"�������������� \n"
"(debug console) ��� ScummVM ��� �� ��������������� ��� ������ "
"'import_savefile'.\n"
#: engines/mads/detection.cpp:91
msgid "Easy mouse interface"
msgstr "������ ������� ���������"
#: engines/mads/detection.cpp:92
msgid "Shows object names when hovering the mouse over them"
msgstr ""
"��������� �� ������� ��� ������������ ���� ��������� �� ������� ���� ����"
#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102
msgid "Animated inventory items"
msgstr "��������� �����������"
#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112
msgid "Animated game interface"
msgstr "��������� ������� ����������"
#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122
msgid "Naughty game mode"
msgstr "���������� ���������� ��� ��������"
#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr "����������� ��� ������� �������� ����������� ��� Myst"
#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
"� ������ �������� ����������� ��� Myst ��� ������������ ��� ��� ��������� "
"������."
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:183 engines/mohawk/dialogs.cpp:269
msgid "~Z~ip Mode Activated"
msgstr "���������� ~Z~ip ��������������"
#: engines/mohawk/dialogs.cpp:184
msgid "~T~ransitions Enabled"
msgstr "~�~��������� ���������������"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:186
msgid "~D~rop Page"
msgstr "~�~����� �������"
#: engines/mohawk/dialogs.cpp:190
msgid "Show ~M~ap"
msgstr "�������� ~�~����"
#: engines/mohawk/dialogs.cpp:196
msgid "Main Men~u~"
msgstr "�������� ����~�~"
#: engines/mohawk/dialogs.cpp:270
msgid "~W~ater Effect Enabled"
msgstr "��� ~�~���� ��������������"
#: engines/mohawk/dialogs.cpp:272
#, fuzzy
msgid "Transitions:"
msgstr "~�~��������� ���������������"
#: engines/mohawk/dialogs.cpp:274
#, fuzzy
msgid "Disabled"
msgstr "���������������� �������"
#: engines/mohawk/dialogs.cpp:275
#, fuzzy
msgid "Fastest"
msgstr "����������"
#: engines/mohawk/dialogs.cpp:276
msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:277
msgid "Best"
msgstr ""
#: engines/mohawk/mohawk.cpp:58
msgid "The game is paused. Press any key to continue."
msgstr ""
"�� �������� ��������� �� �����. ������� ����������� ������ ��� �� ����������."
#: engines/mohawk/riven.cpp:149
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"������ �� ���������� ��� Riven. �� ���������� ��� Windows ����� 'riven.exe' "
"� 'rivendemo.exe'. "
#: engines/mohawk/riven.cpp:150
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"� ����� ��� ������� ������������ 'arcriven.z' ���������� ������. ��������, "
"�������� �� ��������������� �� ���������� ��� Mac 'Riven'."
#: engines/mohawk/riven.cpp:161
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"��� ������ �� 'extras.mhk'. � ����� ��� ������� ������������ 'arcriven.z' "
"���������� ������."
#: engines/mohawk/riven.cpp:432
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven_stack.cpp:182
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"� ���������� ���� ��� ���� �� ������ ����� ��������� ���� ���� ���\n"
"������� ������� ��� ����������."
#: engines/mohawk/riven_stacks/aspit.cpp:309
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"�� ���� �� ������, � ����������� ������ ��� Riven\n"
"�� ��� ������� �� ������ �� �������� ��� ������������\n"
"��� �� ��������� ��� ����������� ��������� ��� Red Orb\n"
"��� �� ��������� �� ��������. �� ScummVM �� ������ ��\n"
"�� ����� ���� ��� � ���������� ��� ������� �����."
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr "��������� ���������������� ������ ��� �������� ��� �������"
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
"��������� ���� ������ �� ���������� ��� �������� ��� ���������������� ������ "
"��� �������� ��� �������"
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr "��������� ��� ������� ����������� �� ����� �����"
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "��������� ��� ������� �����������, ���� �� ������������� ��� ��� �����"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"��� ���� ������ � ���������� ���������� ��� ������ %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "������� �������"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "������� ����������..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "���������� �������"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "���������� ����������..."
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"�� ScummVM ���������� ��� ����� ����� ������������ ��������� ��� Nippon "
"Safes �� ����� �� ������ �� �������������.\n"
"�� ����� ������� ��� �������������� �����, ����� �� �� ����� �� ���� �� "
"��������� �� ��������� ���, �� ��� �� �����������.\n"
"\n"
"������� OK ��� �� �� ����������� ����, ������ �� ��� ������� ��� ������� "
"����.\n"
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr "�� ScummVM ��������� �������� ��� �� ������������ ��������� ���."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"�� ScummVM ������ ������� ��������������� ��� �������� ��� �������� ��� ��� "
"��� ������ �� �������� ��� ��� �� ������ ��� ����� ����������.\n"
"\n"
"����������� ��������� ���� �����."
#: engines/pegasus/pegasus.cpp:716
msgid "Invalid file name for saving"
msgstr "��������� ����� ������� ��� ����������"
#: engines/pegasus/pegasus.cpp:2512
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "����/���������/���������� ������/������� �����"
#: engines/pegasus/pegasus.cpp:2513
msgid "Down/Zoom Out"
msgstr "����/���������"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Inventory Tray"
msgstr "��������/�������� ������ ������������"
#: engines/pegasus/pegasus.cpp:2517
msgid "Display/Hide Biochip Tray"
msgstr "��������/�������� ������ Biochip"
#: engines/pegasus/pegasus.cpp:2518
msgid "Action/Select"
msgstr "��������/�������"
#: engines/pegasus/pegasus.cpp:2519
msgid "Toggle Center Data Display"
msgstr "�������� ��������� ����������� ���������"
#: engines/pegasus/pegasus.cpp:2520
msgid "Display/Hide Info Screen"
msgstr "�������/�������� ������ �����������"
#: engines/pegasus/pegasus.cpp:2521
msgid "Display/Hide Pause Menu"
msgstr "�������/�������� ����� ������"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "����������� ��������"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "����� ������������ ��������� ���������� (������ CD ����)"
#: engines/sci/detection.cpp:400
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
"��������� ��� ������� ���������� ������������� ��� EGA (����� ������� "
"��������)"
#: engines/sci/detection.cpp:401
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"��������� ��� ������� ���������� ������������� �� ��������� EGA, �� ������� "
"������������ �� ����� �������"
#: engines/sci/detection.cpp:410
msgid "Enable high resolution graphics"
msgstr "������������ �������� ������ ��������"
#: engines/sci/detection.cpp:411
msgid "Enable high resolution graphics/content"
msgstr "������������ ��������/������������ ������ ��������"
#: engines/sci/detection.cpp:420
msgid "Enable black-lined video"
msgstr "������������ ������ �� ������ �������"
#: engines/sci/detection.cpp:421
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"���������� ������ ������� ���� ��� ������ ��� ��� ������ ��� �������� ����"
#: engines/sci/detection.cpp:431
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "����� ��������� �������������� ��� ��� ��������� ��������"
#: engines/sci/detection.cpp:442
msgid "Prefer digital sound effects"
msgstr "��������� �������� ���������� ���"
#: engines/sci/detection.cpp:443
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "��������� �������� �������� ��� ���� ��� ��� ��������� ��������"
#: engines/sci/detection.cpp:462
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "����� IMF/Yamaha FB-01 ��� ����� MIDI"
#: engines/sci/detection.cpp:463
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"����� ���� ������ IBM Music Feature � ��� ������ �������� FM Yamaha FB-01 "
"��� ����� MIDI"
#: engines/sci/detection.cpp:473
msgid "Use CD audio"
msgstr "����� ���� CD"
#: engines/sci/detection.cpp:474
msgid "Use CD audio instead of in-game audio, if available"
msgstr "����� ���� CD ���� ��� ��� ����������, ���� ����� ���������"
#: engines/sci/detection.cpp:484
msgid "Use Windows cursors"
msgstr "����� ������� Windows"
#: engines/sci/detection.cpp:485
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"����� ������� Windows (���������� ��� �����������) ���� ��� ���� ������� DOS"
#: engines/sci/detection.cpp:495
msgid "Use silver cursors"
msgstr "����� ��������� �������"
#: engines/sci/detection.cpp:496
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"����� ��� ������������ ��������� ������� ���� ��� ��������������� ������"
#: engines/sci/detection.cpp:506
#, fuzzy
msgid "Enable content censoring"
msgstr "������������ ������� �����������"
#: engines/sci/detection.cpp:507
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:837 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(�������� ����������)"
#: engines/sci/engine/kgraphics.cpp:984
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:348
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/savegame.cpp:1284
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1286
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1297
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/resource.cpp:822
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:400
msgid ""
"A known buggy game script has been detected, which could prevent you from "
"progressing later on in the game, during the sequence with the Green Man's "
"riddles. Please, apply the latest patch for this game by Sierra to avoid "
"possible problems."
msgstr ""
#: engines/sci/sci.cpp:409
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:433
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:452
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/scumm/detection.cpp:1126
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
"� ������ ��� ���������� ��� �������� �� ����� �������. �� ���� ����� *���* "
"����� ������ �������������\n"
"��� ��������� (����������, ��� ����� ��� ��������� ��������� ��� ���������), "
"��������, ��������� ��\n"
"�������� �������� ���� ����� ��� ScummVM ���� �� �� ����� ��� ���������� ��� "
"������������\n"
"�� ���������� ��� ��� ������ ���, �� ������ ���, ���.:\n"
#: engines/scumm/detection.cpp:1144
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
"� Lite ������ ��� Putt-Putt Saves the Zoo ��� iOS ��� ������������� ��� "
"������� ����������.\n"
"� ������ ������ ����� ��������� ��� ����� ��� �� ��������� iTunes."
#: engines/scumm/detection.cpp:1347
msgid "Show Object Line"
msgstr "������� ������� ������������"
#: engines/scumm/detection.cpp:1348
msgid "Show the names of objects at the bottom of the screen"
msgstr "���������� ��� �������� ��� ������������ ��� ���� ����� ��� ������"
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "�������� �� ������� %c ��� ������� ������ ��� ��������."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "��� ���� ������ � ������ ��� %s, (%c%d) ������� ��� ������."
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "������ ��������� ������ %c, (%c%d) ������� ��� ������."
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "�� �������� ����� �� �����. ������� �� SPACE ��� �� ����������."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "����� �������� ��� ������ �� ����� ������������; (�/�)�"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "����� �������� ��� ������ �� ������ ��� �� ���������; (N/O)N"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "�����"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "�������� ������� �����������/�������� ����������"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "������ �� �������� ��� �����"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "�� �������� ��� ������������ (������� ������;)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "�� �������� ��� ���������"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "���������� '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "������� '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "�������� �� �������� �����������"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "�������� ��� �������� ��� �������"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "������ ����������)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~�~����������"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "~�~������"
#: engines/scumm/dialogs.cpp:599
msgid "Speech Only"
msgstr "���� ������"
#: engines/scumm/dialogs.cpp:600
msgid "Speech and Subtitles"
msgstr "������ ��� ���������"
#: engines/scumm/dialogs.cpp:601
msgid "Subtitles Only"
msgstr "���� ���������"
#: engines/scumm/dialogs.cpp:609
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "������ & ����"
#: engines/scumm/dialogs.cpp:655
msgid "Select a Proficiency Level."
msgstr "�������� ������� ����������."
#: engines/scumm/dialogs.cpp:657
msgid "Refer to your Loom(TM) manual for help."
msgstr "��������� ��� ���������� Loom(TM) ��� ��� �������."
#: engines/scumm/dialogs.cpp:661
msgid "Practice"
msgstr "��������"
#: engines/scumm/dialogs.cpp:662
msgid "Expert"
msgstr "�������"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "�������� ������� �������������:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "�������� ����������� / ��������"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "��������� ������� ��������"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "��������� �������"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Space"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "����� ����������"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load saved game 1-10"
msgstr "������� ������������� ���������� 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game 1-10"
msgstr "���������� ���������� 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "������ �������� ���� / ����"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "�������� �������� ��� ���� / ��� �������"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "��������� ��������� �������� ���������"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "��������� ������ �������� ���������"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "������� ������� �������������:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "�������� / �������� ��������"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "�������� ��� ���������� ���������"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "�������� ����������� ������"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "�������� �� ������� ���������� (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "�������� �� ���� ������� ���������� (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "�������� �������� ���������"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "�������� ������ ������� ��������"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "������ / ������ ���������� ��������"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "�������� ��������� ��������� ����������"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* �� ��������� ��� � ����� ��� ctrl-f"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ��� ��� ctrl-g �� ����������, ���"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " ��� ������ �� ����������� ���������"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " � ��������� ����������� ����������."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "���������� '�������� �������' (spinning draft) �� �� ������������:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "������ ��������� ����������:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "������"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "�������"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "����"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "������"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "�������� ��"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "����"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "�����"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "�������"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "��� �����"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "�����"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "�����"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "��������� ��"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "������"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "�� �����"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "����������"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "������"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "�����"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "��������"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "������"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "�������"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "����"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "��������"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "��� ����� / ���� ����"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "����� C �������� ��� ����"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "����� D ��� ����"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "����� E ��� ����"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "����� F ��� ����"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "����� G ��� ����"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "����� A ��� ����"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "����� B ��� ����"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "����� C ������� ��� ����"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "������ (S)"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "������� (Y)"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "���� �� (T)"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "������� ��"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "����� (N)"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "����� (F)"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "������� ����"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "���������� ������������ ��������"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "������� ����"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "���������� �������� ��������"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "���������"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "�����������"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "�����������"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "���������� / �������"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "�����"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "������"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "������"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "�������"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "�������"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "��������� �������"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "���������"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "���������� / ������� / ��������"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "����� ��������� ��� ����������:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "�����������:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "������ ������ ����"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "������ ������ ����"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "���� �������� �����������"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "���� �������� �����������"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "���� ����� �����������"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "���� ����� �����������"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "������ �������� �����������"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "������ ����� �����������"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "�������� ����������:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "������� �����"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "����� �����"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr "�������� ������������/������� ������ IQ"
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "�������� ����� �������������/��������� (*)"
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr "* � ����� ������������� ��� ��� ����� ����� ����� ��������������,"
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr " ���� ���� ��� ���������� ���� ��� ��������, ���� � �������"
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr " ���������� (��)����������� ��� ����� �� ��� ����� ���������"
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "��������� ����� (����. ������.):"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "���� ����"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "����� �����������"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "������ �����������"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "������ �����������"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "���� �������"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "������ �������"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "������ �������"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr "������������� �������"
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "���� ������� ���� � ���� ����� ��� ��������."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "���� � ���� ����� ��� �����,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "�� 7, 4 ��� 1 ������������� �� ��"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6 ��� 3, ����������."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "��������� �������� (����. ������.):"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "������ ���� ��������"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "������ ��������"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "������ ���� ��������"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "������ ����"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "������ ������"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "������ ����"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "������ ���� �����"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "������ �����"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "������ ���� �����"
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr "���������� ������� ������"
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr "���������� ������� ��������"
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "������ ��������: "
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "�������� ���������: "
#: engines/scumm/scumm.cpp:1881
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"� ���������� native MIDI ������� ��� ���������� Roland ��� �� LucasArts,\n"
"���� �� %s ������. ������� ����� AdLib ��� '�����."
#: engines/scumm/scumm.cpp:2738
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"��������, ���� �� ��������� �� Maniac Mansion. ���� ��� �� ������������ "
"����, �� ������ ���������� ��� Maniac Mansion �� ������ �� ����� ���� ��� "
"������ 'Maniac' ���� ��� ������ ���������� ��� Tentacle, ��� �� �������� "
"������ �� ��������� ��� ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"��� ������� �� ���������� ��� 'Loom' ��� Macintosh ���� �� \n"
"���������� �� ������. � ������� �� ����� ����������������."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"��� ���� ������ � ������ ��� ����������� Macintosh 'Monkey Island' ���\n"
"�� ����� �� ���������� �� ������ ��������. � ������� �� ���������������."
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "������������� ���������� ������"
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "���� �������� ������, ���������������� ��� ������ �������� pixel"
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr "�������� ������� �������� ���� ������������ � �������"
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"�������� ��� �������� ������� ������� ���� ���� ������� ������ ������ � "
"������ ������"
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "������� ��������� ����������"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr "�������� ��������� ���������� ���� �� �������� ����������"
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr "������ �������� ���� ������������"
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "������ �������� �������� ���� ������������, ���� �� ������������ �����"
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "������� ��������"
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr "�������� ��������� �� ��� ������� �������� �����"
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "�� ������ ��������� ���������� \"sky.cpt\" ���� ��������� �������."
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "�������� ������� ��������"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "����� ��� ��������� ��� ��� ������ �������� (������ CD ����)"
#: engines/supernova/supernova.cpp:308
#, fuzzy, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"������� ���������� ������ ��� '%s' ������� ����������. ����������� %d.%d "
"���� ������� � %d.%d."
#: engines/supernova/supernova.cpp:335
#, fuzzy, c-format
msgid "Unable to locate the text for %s language in '%s' engine data file."
msgstr "��� ���� ������ � ������ ��� ������� ���������� '%s'."
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
"�� ������ (����� ���� PSX) ������� '%s' ��� ������� �� ����������� �� "
"���������� �������"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"�������� ������� DXA ���� �� ScummVM ���� �������� ����� ���������� zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"�������� ������ MPEG-2 ���� �� ScummVM �������������� ����� ���������� MPEG-2"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "� ������ '%s' �� �������"
#: engines/sword1/control.cpp:885
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"�� ScummVM ���������� ��� ����� ����� ������������ ��������� ��� �� Broken "
"Sword 1 ��� �� ������ �� �����������.\n"
"� ����� ������������ ����� ���������� ��� ������������� �����, ����� �� �� "
"����� �� ���� �� ��������� �� ��������� ���, �� ��� �� �����������.\n"
"\n"
"������� OK ��� �� �� ����������� ����, ������ �� ��� ������� ���� ��� "
"������� ���� ��� �� ���������� �� ��������.\n"
#: engines/sword1/control.cpp:1259
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"�� ��� ������������ �������� ������� ��� ���� ���������!\n"
"������ �� ����������� �� ����� ������������ �������� (%s) � �� ��� (%s);\n"
#: engines/sword1/control.cpp:1262
msgid "Keep the old one"
msgstr "������� �� �����"
#: engines/sword1/control.cpp:1262
msgid "Keep the new one"
msgstr "������� �� ����������"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "���� ����� �� ����� ��� ��������� ��� Broken Sword 1"
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"�������� ������ PSX ���� �� ScummVM ������������� ����� ���������� �������� "
"RGB"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "������� �������� ������������"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "�������� �������� ��� ����������� ���� ��� ������� ��� ���������"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr "����� �������� �������"
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
"����� �������� ������� ���� ��� ��������� ��� ���� ������ ����� ��� "
"����������"
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"�� ������ teenagent.dat ����� ����������� ��� � zlib ��� ���� ������������� "
"�� ���� �� ����������. �������� ������������ ��"
#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
"H ��������� �������������� ��� ������� ��� ������ ��������� '%s' ��� �������."
#: engines/toon/toon.cpp:222
#, c-format
msgid "Saved game in slot #%d "
msgstr "���������� ���������� ��� ������ #%d "
#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "��� ���� ������ � ������� ���������� ��� ������ #%d"
#: engines/toon/toon.cpp:239
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "�� ������������ �������� #%d ��������� �������"
#: engines/toon/toon.cpp:243
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "��� ���� ������ � ������� ������� ��� ������������� ���������� #%d"
#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr "������� ������� FPS"
#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"�������� ��� ��������� ������� ���� ��� ������������ ���� ����� �������� "
"�����"
#: engines/wintermute/detection.cpp:68
msgid "Sprite bilinear filtering (SLOW)"
msgstr "���������� ����������� ��������� (����)"
#: engines/wintermute/detection.cpp:69
msgid "Apply bilinear filtering to individual sprites"
msgstr "�������� ����������� �������������� �� ���������� ��������"
#: engines/xeen/detection.cpp:84
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:85
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""
"�������������� ��� ������� ������ �����������/�������� ���� ����� ��� ScummVM"
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "�������� FPS"
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "������ ��� ������ ���� ��� 30 �� 60 FPS"
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "������������ ���������"
#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "������������ ��� ���������� �������� ��� ���������"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "�������������� ������� ���� ��� ����������"
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "�������������� ������� ���� ��� ���������� �� ���������� �����������"
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "����� MPEG ������ ������ ��������"
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"����� ������ MPEG ��� ��� ������ DVD ���� ��� �� ����������� �������� AVI"
#: engines/zvision/file/save_manager.cpp:220
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"���� �� ������������ �������� ������������ ������%u, ���� � ������ ���� "
"����������� ���� ����� ��� ������%d. �� ����������� ��� ����������� ������ "
"��� ������� ��� �� ��������������� ���� �� ������������ ��������."
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr ""
#~ "(�������� ����� �� ��� �������������� ��� �������� �������� �������� ���� "
#~ "������� �������)"
#~ msgid "Check for updates automatically"
#~ msgstr "��������� ������� �����������"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "������ ������:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "��������� ���� ��������� �������� �������� ����, ���� ������ �� ��� "
#~ "������������� ��� ��� ����� ���� ���"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "�� ���� ��� ��������� ��� ����������� ��� �������� ������ ���. �� "
#~ "���������� �� ��������������� ���� �� ���� �� ������ ����� �� �������� �� "
#~ "������ ���� ������."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "��������� ��������� �������� ���������"
#, fuzzy
#~ msgctxt "lowres"
#~ msgid "Mouse Speed:"
#~ msgstr "��������:"
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