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|
# Spanish translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Tom�s Maidagan, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2019-11-10 20:17+0100\n"
"PO-Revision-Date: 2019-11-09 23:03+0000\n"
"Last-Translator: Rodrigo Vegas S�nchez-Ferrero <rodrigo.vegas@gmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/es/>\n"
"Language: es_ES\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 3.9.1\n"
"X-Language-name: Espanol\n"
#: gui/about.cpp:102
#, c-format
msgid "(built on %s)"
msgstr "(compilaci�n de %s)"
#: gui/about.cpp:109
msgid "Features compiled in:"
msgstr "Caracter�sticas incluidas:"
#: gui/about.cpp:118
msgid "Available engines:"
msgstr "Motores disponibles:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:87
msgid "Show hidden files"
msgstr "Mostrar archivos ocultos"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Mostrar los archivos marcados como ocultos"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Arriba"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Ir al nivel de directorio anterior"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Arriba"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:297
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92
#: gui/options.cpp:1825 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:392 gui/saveload-dialog.cpp:454
#: gui/saveload-dialog.cpp:749 gui/saveload-dialog.cpp:1143
#: gui/themebrowser.cpp:55 gui/unknown-game-dialog.cpp:49
#: engines/engine.cpp:555 backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:166
msgid "Cancel"
msgstr "Cancelar"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/macosx/macosx-dialogs.mm:148
#: backends/dialogs/win32/win32-dialogs.cpp:145
msgid "Choose"
msgstr "Aceptar"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Selecciona el directorio donde descargar los archivos de juego"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:480 gui/launcher.cpp:198
msgid "Select directory with game data"
msgstr "Selecciona el directorio con los datos del juego"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "Desde: "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "Hasta: "
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Cancelar descarga"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Cancelar descarga"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Ocultar"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Parece que est�s usando una conexi�n limitada. �Seguro que quieres descargar "
"archivos?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:327 gui/launcher.cpp:396 gui/launcher.cpp:453
#: gui/options.cpp:2381 gui/options.cpp:2419
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr "S�"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:327 gui/launcher.cpp:396 gui/launcher.cpp:453
#: gui/options.cpp:2381 gui/options.cpp:2419
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr "No"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:552
msgid "ScummVM couldn't open the specified directory!"
msgstr "�ScummVM no ha podido abrir el directorio!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"No ha podido crearse un directorio para la descarga. El directorio contiene "
"un archivo con el mismo nombre."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:298
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:502
#: gui/launcher.cpp:506 gui/massadd.cpp:89 gui/options.cpp:1827
#: gui/saveload-dialog.cpp:1144 engines/engine.cpp:466 engines/engine.cpp:477
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:433 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1900
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
#: engines/sword2/animation.cpp:429 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:465 engines/sword2/animation.cpp:475
#: engines/zvision/file/save_manager.cpp:230
msgid "OK"
msgstr "Aceptar"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"El directorio \"%s\" ya existe en la ruta especificada.\n"
"�Seguro que quieres descargar los archivos en ese directorio?"
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "Descargado: %s %s / %s %s"
#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %s"
msgstr "Velocidad de descarga: %s %s"
#: gui/editgamedialog.cpp:134
msgid "Game"
msgstr "Juego"
#: gui/editgamedialog.cpp:138
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:138 gui/editgamedialog.cpp:140
#: gui/editgamedialog.cpp:141
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Identificador usado para agrupar las partidas guardadas y para ejecutar el "
"juego desde l�nea de comandos"
#: gui/editgamedialog.cpp:140
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:145 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Nombre:"
#: gui/editgamedialog.cpp:145 gui/editgamedialog.cpp:147
#: gui/editgamedialog.cpp:148
msgid "Full title of the game"
msgstr "T�tulo completo del juego"
#: gui/editgamedialog.cpp:147
msgctxt "lowres"
msgid "Name:"
msgstr "Nom.:"
#: gui/editgamedialog.cpp:151
msgid "Language:"
msgstr "Idioma:"
#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:152
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Idioma del juego. No sirve para convertir al ingl�s la versi�n espa�ola de "
"un juego"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:167 gui/options.cpp:1061
#: gui/options.cpp:1074 gui/options.cpp:1088 gui/options.cpp:1699
#: audio/null.cpp:41
msgid "<default>"
msgstr "<por defecto>"
#: gui/editgamedialog.cpp:163
msgid "Platform:"
msgstr "Plataforma:"
#: gui/editgamedialog.cpp:163 gui/editgamedialog.cpp:165
#: gui/editgamedialog.cpp:166
msgid "Platform the game was originally designed for"
msgstr "Plataforma para la que se dise�� el juego"
#: gui/editgamedialog.cpp:165
msgctxt "lowres"
msgid "Platform:"
msgstr "Plataforma:"
#: gui/editgamedialog.cpp:178
msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:186 gui/options.cpp:1421 gui/options.cpp:1551
msgid "Graphics"
msgstr "Gr�ficos"
#: gui/editgamedialog.cpp:186 gui/options.cpp:1421 gui/options.cpp:1551
msgid "GFX"
msgstr "Gr�f."
#: gui/editgamedialog.cpp:192
msgid "Override global graphic settings"
msgstr "Ignorar opciones gr�ficas generales"
#: gui/editgamedialog.cpp:194
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Opciones gr�ficas espec�ficas"
#: gui/editgamedialog.cpp:201 gui/options.cpp:1581
msgid "Audio"
msgstr "Sonido"
#: gui/editgamedialog.cpp:204
msgid "Override global audio settings"
msgstr "Ignorar opciones de sonido generales"
#: gui/editgamedialog.cpp:206
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Opciones de sonido espec�ficas"
#: gui/editgamedialog.cpp:215 gui/options.cpp:1586
msgid "Volume"
msgstr "Volumen"
#: gui/editgamedialog.cpp:217 gui/options.cpp:1588
msgctxt "lowres"
msgid "Volume"
msgstr "Volumen"
#: gui/editgamedialog.cpp:220
msgid "Override global volume settings"
msgstr "Ignorar opciones de volumen generales"
#: gui/editgamedialog.cpp:222
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Opciones de volumen espec�ficas"
#: gui/editgamedialog.cpp:231 gui/options.cpp:1596
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:234
msgid "Override global MIDI settings"
msgstr "Ignorar opciones de MIDI generales"
#: gui/editgamedialog.cpp:236
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Opciones de MIDI espec�ficas"
#: gui/editgamedialog.cpp:246 gui/options.cpp:1606
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:249
msgid "Override global MT-32 settings"
msgstr "Ignorar opciones de MT-32 generales"
#: gui/editgamedialog.cpp:251
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Opciones de MT-32 espec�ficas"
#: gui/editgamedialog.cpp:260 gui/options.cpp:1613
msgid "Paths"
msgstr "Rutas"
#: gui/editgamedialog.cpp:262 gui/options.cpp:1615
msgctxt "lowres"
msgid "Paths"
msgstr "Rutas"
#: gui/editgamedialog.cpp:269
msgid "Game Path:"
msgstr "Juego:"
#: gui/editgamedialog.cpp:271
msgctxt "lowres"
msgid "Game Path:"
msgstr "Juego:"
#: gui/editgamedialog.cpp:276 gui/options.cpp:1639
msgid "Extra Path:"
msgstr "Adicional:"
#: gui/editgamedialog.cpp:276 gui/editgamedialog.cpp:278
#: gui/editgamedialog.cpp:279
msgid "Specifies path to additional data used by the game"
msgstr "Especifica un directorio para datos adicionales del juego"
#: gui/editgamedialog.cpp:278 gui/options.cpp:1641
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Adicional:"
#: gui/editgamedialog.cpp:285 gui/options.cpp:1623
msgid "Save Path:"
msgstr "Partidas:"
#: gui/editgamedialog.cpp:285 gui/editgamedialog.cpp:287
#: gui/editgamedialog.cpp:288 gui/options.cpp:1623 gui/options.cpp:1625
#: gui/options.cpp:1626
msgid "Specifies where your saved games are put"
msgstr "Especifica d�nde guardar tus partidas"
#: gui/editgamedialog.cpp:287 gui/options.cpp:1625
msgctxt "lowres"
msgid "Save Path:"
msgstr "Partidas:"
#: gui/editgamedialog.cpp:311 gui/editgamedialog.cpp:408
#: gui/editgamedialog.cpp:467 gui/editgamedialog.cpp:528 gui/options.cpp:1634
#: gui/options.cpp:1642 gui/options.cpp:1651 gui/options.cpp:1852
#: gui/options.cpp:1858 gui/options.cpp:1866 gui/options.cpp:1890
#: gui/options.cpp:2018 gui/options.cpp:2024 gui/options.cpp:2031
#: gui/options.cpp:2040 gui/options.cpp:2264 gui/options.cpp:2267
#: gui/options.cpp:2275 gui/options.cpp:2286
msgctxt "path"
msgid "None"
msgstr "Ninguna"
#: gui/editgamedialog.cpp:316 gui/editgamedialog.cpp:414
#: gui/editgamedialog.cpp:532 gui/options.cpp:1846 gui/options.cpp:2012
#: gui/options.cpp:2270 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Por defecto"
#: gui/editgamedialog.cpp:460 gui/options.cpp:2280
msgid "Select SoundFont"
msgstr "Selecciona un SoundFont"
#: gui/editgamedialog.cpp:499
msgid "Select additional game directory"
msgstr "Selecciona el directorio adicional"
#: gui/editgamedialog.cpp:512 gui/options.cpp:2199
msgid "Select directory for saved games"
msgstr "Selecciona el directorio para partidas guardadas"
#: gui/editgamedialog.cpp:518
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Para que la sincronizaci�n de partidas guardadas funcione, es necesario "
"utilizar el directorio predeterminado."
#: gui/editgamedialog.cpp:544
msgid "This game ID is already taken. Please choose another one."
msgstr "Este ID de juego ya est� en uso. Elegir otro distinto."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Autor:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notas:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Aceptar"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Elegir el archivo para cargar"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Escribir el nombre del archivo"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "�Seguro que quieres sobrescribir el archivo?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Reverberaci�n"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Activa"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Sala:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "Atenuaci�n:"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Anchura:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Nivel:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Coro"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Velocidad:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Profundidad:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Tipo:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Seno"
#: gui/fluidsynth-dialog.cpp:137
msgid "Triangle"
msgstr "Tri�ngulo"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1659
msgid "Misc"
msgstr "Otras"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolaci�n:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Ninguna (la m�s r�pida)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Lineal"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "Cuarto grado"
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "S�ptimo grado"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset"
msgstr "Reiniciar"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Volver a los valores por defecto de las opciones de FluidSynth."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"�Seguro que quieres volver a los valores por defecto de las opciones de "
"FluidSynth?"
#: gui/gui-manager.cpp:123 gui/unknown-game-dialog.cpp:49
#: backends/keymapper/remap-dialog.cpp:53 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:210
msgid "Close"
msgstr "Cerrar"
#: gui/gui-manager.cpp:126
msgid "Mouse click"
msgstr "Clic de rat�n"
#: gui/gui-manager.cpp:130 base/main.cpp:380
msgid "Display keyboard"
msgstr "Mostrar teclado"
#: gui/gui-manager.cpp:134 base/main.cpp:384
msgid "Remap keys"
msgstr "Asignar teclas"
#: gui/gui-manager.cpp:137 base/main.cpp:387 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Activar/Desactivar pantalla completa"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Asignar"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Selecciona una acci�n y pulsa 'Asignar'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Tecla asociada: %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "Tecla asociada: ninguna"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Selecciona una acci�n"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Pulsa una tecla para asignarla"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Elige una acci�n para asociarla"
#: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:142
msgid "~Q~uit"
msgstr "~S~alir"
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:209
msgid "Quit ScummVM"
msgstr "Salir de ScummVM"
#: gui/launcher.cpp:143
msgid "A~b~out..."
msgstr "Acerca ~d~e..."
#: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:203
msgid "About ScummVM"
msgstr "Acerca de ScummVM"
#: gui/launcher.cpp:144
msgid "~O~ptions..."
msgstr "~O~pciones..."
#: gui/launcher.cpp:144
msgid "Change global ScummVM options"
msgstr "Cambiar opciones generales de ScummVM"
#: gui/launcher.cpp:146
msgid "~S~tart"
msgstr "~J~ugar"
#: gui/launcher.cpp:146
msgid "Start selected game"
msgstr "Jugar al juego seleccionado"
#: gui/launcher.cpp:149
msgid "~L~oad..."
msgstr "~C~argar..."
#: gui/launcher.cpp:149
msgid "Load saved game for selected game"
msgstr "Cargar partida del juego seleccionado"
#: gui/launcher.cpp:154
msgid "~A~dd Game..."
msgstr "~A~�adir juego..."
#: gui/launcher.cpp:154 gui/launcher.cpp:161
msgid "Hold Shift for Mass Add"
msgstr "Mant�n pulsado May�s para a�adir varios juegos"
#: gui/launcher.cpp:156
msgid "~E~dit Game..."
msgstr "~E~ditar juego..."
#: gui/launcher.cpp:156 gui/launcher.cpp:163
msgid "Change game options"
msgstr "Cambiar opciones de juego"
#: gui/launcher.cpp:158
msgid "~R~emove Game"
msgstr "E~l~iminar juego"
#: gui/launcher.cpp:158 gui/launcher.cpp:165
msgid "Remove game from the list. The game data files stay intact"
msgstr "Eliminar el juego de la lista. Los archivos no se borran"
#: gui/launcher.cpp:161
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~�adir..."
#: gui/launcher.cpp:163
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~ditar..."
#: gui/launcher.cpp:165
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "E~l~iminar"
#: gui/launcher.cpp:173
msgid "Search in game list"
msgstr "Buscar en la lista de juegos"
#: gui/launcher.cpp:177 gui/launcher.cpp:783
msgid "Search:"
msgstr "Buscar:"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:963
#: engines/mohawk/riven.cpp:690 engines/pegasus/pegasus.cpp:355
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "Cargar juego:"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:162
#: engines/mohawk/myst.cpp:963 engines/mohawk/riven.cpp:690
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355
#: engines/scumm/dialogs.cpp:185 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load"
msgstr "Cargar"
#: gui/launcher.cpp:326
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"�Seguro que quieres ejecutar la detecci�n masiva? Puede que se a�ada un gran "
"n�mero de juegos."
#: gui/launcher.cpp:385
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
"�Este directorio se est� utilizando para una descarga y todav�a no puede "
"usarse!"
#: gui/launcher.cpp:396
msgid "Do you really want to remove this game configuration?"
msgstr "�Seguro que quieres eliminar la configuraci�n de este juego?"
#: gui/launcher.cpp:452
msgid "Do you want to load saved game?"
msgstr "�Quieres cargar la partida guardada?"
#: gui/launcher.cpp:502
msgid "This game does not support loading games from the launcher."
msgstr "Este juego no permite cargar partidas desde el lanzador."
#: gui/launcher.cpp:506
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"�ScummVM no ha podido encontrar ning�n motor capaz de ejecutar el juego!"
#: gui/launcher.cpp:571
msgid "ScummVM could not find any game in the specified directory!"
msgstr "�ScummVM no ha encontrado ning�n juego en el directorio!"
#: gui/launcher.cpp:586
msgid "Unknown variant"
msgstr "Variante desconocida"
#: gui/launcher.cpp:592
msgid "Pick the game:"
msgstr "Elige el juego:"
#: gui/launcher.cpp:720
msgid "Mass Add..."
msgstr "A�adir varios..."
#: gui/launcher.cpp:722
msgid "Record..."
msgstr "Grabar..."
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... progreso..."
#: gui/massadd.cpp:266
msgid "Scan complete!"
msgstr "�B�squeda completada!"
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d juegos nuevos encontrados. %d juegos ignorados (ya a�adidos)."
#: gui/massadd.cpp:273
#, c-format
msgid "Scanned %d directories ..."
msgstr "Se ha buscado en %d directorios..."
#: gui/massadd.cpp:276
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"%d juegos nuevos encontrados. Se han ignorado %d juegos, anteriormente ya "
"a�adidos..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Parar"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Editar la descripci�n de la grabaci�n"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Volver al juego"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Repetici�n r�pida"
#: gui/options.cpp:127 common/updates.cpp:56
msgid "Never"
msgstr "Nunca"
#: gui/options.cpp:127
msgid "Every 5 mins"
msgstr "Cada 5 minutos"
#: gui/options.cpp:127
msgid "Every 10 mins"
msgstr "Cada 10 minutos"
#: gui/options.cpp:127
msgid "Every 15 mins"
msgstr "Cada 15 minutos"
#: gui/options.cpp:127
msgid "Every 30 mins"
msgstr "Cada 30 minutos"
#: gui/options.cpp:366 gui/options.cpp:696 gui/options.cpp:834
#: gui/options.cpp:917 gui/options.cpp:1190
msgctxt "soundfont"
msgid "None"
msgstr "Ninguno"
#: gui/options.cpp:557
msgid "Failed to apply some of the graphic options changes:"
msgstr "Fallo al aplicar algunos cambios en las opciones gr�ficas:"
#: gui/options.cpp:569
msgid "the video mode could not be changed"
msgstr "no se ha podido cambiar el modo de v�deo"
#: gui/options.cpp:582
msgid "the stretch mode could not be changed"
msgstr "no se ha podido cambiar el modo de ajuste de video"
#: gui/options.cpp:588
msgid "the aspect ratio setting could not be changed"
msgstr "no se ha podido cambiar el ajuste de correcci�n de aspecto"
#: gui/options.cpp:594
msgid "the fullscreen setting could not be changed"
msgstr "no se ha podido cambiar el ajuste a pantalla completa"
#: gui/options.cpp:600
msgid "the filtering setting could not be changed"
msgstr "no se han podido cambiar los ajustes de filtrado"
#: gui/options.cpp:996
msgid "Show On-screen control"
msgstr "Mostrar controles en pantalla"
#: gui/options.cpp:1000
msgid "Touchpad mouse mode"
msgstr "Modo Touchpad"
#: gui/options.cpp:1004
msgid "Swap Menu and Back buttons"
msgstr "Intercambiar botones Menu y Volver"
#: gui/options.cpp:1009
msgid "Pointer Speed:"
msgstr "Vel. del puntero:"
#: gui/options.cpp:1009 gui/options.cpp:1011 gui/options.cpp:1012
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Velocidad del puntero para el control por teclado o joystick"
#: gui/options.cpp:1011
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Vel. del puntero:"
#: gui/options.cpp:1022
msgid "Joy Deadzone:"
msgstr "Zona inactiva del joystick:"
#: gui/options.cpp:1022 gui/options.cpp:1024 gui/options.cpp:1025
msgid "Analog joystick Deadzone"
msgstr "Zona inactiva del joystick anal�gico"
#: gui/options.cpp:1024
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Zona inactiva del joystick:"
#: gui/options.cpp:1038
msgid "HW Shader:"
msgstr "Sombreador HW:"
#: gui/options.cpp:1038 gui/options.cpp:1040
msgid "Different hardware shaders give different visual effects"
msgstr "Hardware Shaders diferentes, otorgan efectos visuales diferentes"
#: gui/options.cpp:1040
msgctxt "lowres"
msgid "HW Shader:"
msgstr "Sombreador HW:"
#: gui/options.cpp:1041
msgid "Different shaders give different visual effects"
msgstr "Cada shader produce un efecto visual distinto"
#: gui/options.cpp:1058
msgid "Graphics mode:"
msgstr "Modo gr�fico:"
#: gui/options.cpp:1072
msgid "Render mode:"
msgstr "Renderizado:"
#: gui/options.cpp:1072 gui/options.cpp:1073
msgid "Special dithering modes supported by some games"
msgstr "Modos especiales de difuminado compatibles con algunos juegos"
#: gui/options.cpp:1085
msgid "Stretch mode:"
msgstr "Modo de ajuste:"
#: gui/options.cpp:1096 backends/graphics/sdl/sdl-graphics.cpp:352
msgid "Fullscreen mode"
msgstr "Pantalla completa"
#: gui/options.cpp:1099
msgid "Filter graphics"
msgstr "Filtros de gr�ficos"
#: gui/options.cpp:1099
msgid "Use linear filtering when scaling graphics"
msgstr "Usar filtrado lineal al escalar gr�ficos"
#: gui/options.cpp:1102
msgid "Aspect ratio correction"
msgstr "Corregir relaci�n de aspecto"
#: gui/options.cpp:1102
msgid "Correct aspect ratio for 320x200 games"
msgstr "Corregir relaci�n de aspecto en juegos de 320x200"
#: gui/options.cpp:1110
msgid "Preferred device:"
msgstr "Dispositivo preferido:"
#: gui/options.cpp:1110
msgid "Music device:"
msgstr "Dispositivo de m�sica:"
#: gui/options.cpp:1110 gui/options.cpp:1112
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
"Especifica el dispositivo de sonido o emulador de tarjeta de sonido "
"prefierido"
#: gui/options.cpp:1110 gui/options.cpp:1112 gui/options.cpp:1113
msgid "Specifies output sound device or sound card emulator"
msgstr ""
"Especifica el dispositivo de sonido o emulador de tarjeta de sonido de salida"
#: gui/options.cpp:1112
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Disp. preferido:"
#: gui/options.cpp:1112
msgctxt "lowres"
msgid "Music device:"
msgstr "Dispositivo de m�sica:"
#: gui/options.cpp:1139
msgid "AdLib emulator:"
msgstr "Emulaci�n AdLib:"
#: gui/options.cpp:1139 gui/options.cpp:1140
msgid "AdLib is used for music in many games"
msgstr "AdLib se utiliza para reproducir la m�sica en muchos juegos"
#: gui/options.cpp:1153
msgid "GM device:"
msgstr "Dispositivo GM:"
#: gui/options.cpp:1153
msgid "Specifies default sound device for General MIDI output"
msgstr ""
"Especifica el dispositivo de salida por defecto para la salida de General "
"MIDI"
#: gui/options.cpp:1164
msgid "Don't use General MIDI music"
msgstr "No usar m�sica General MIDI"
#: gui/options.cpp:1175 gui/options.cpp:1237
msgid "Use first available device"
msgstr "Usar el primer dispositivo disponible"
#: gui/options.cpp:1187
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1187 gui/options.cpp:1189 gui/options.cpp:1190
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont es compatible con algunas tarjetas de sonido, con FluidSynth y con "
"Timidity"
#: gui/options.cpp:1189
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1195
msgid "Mixed AdLib/MIDI mode"
msgstr "Modo AdLib/MIDI"
#: gui/options.cpp:1195
msgid "Use both MIDI and AdLib sound generation"
msgstr "Usar tanto MIDI como AdLib en la generaci�n de sonido"
#: gui/options.cpp:1198
msgid "MIDI gain:"
msgstr "Ganancia MIDI:"
#: gui/options.cpp:1208
msgid "MT-32 Device:"
msgstr "Disp. MT-32:"
#: gui/options.cpp:1208
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Especifica el dispositivo de sonido para la salida Roland MT-32/LAPC1/CM32l/"
"CM64 por defecto"
#: gui/options.cpp:1213
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Roland MT-32 aut�ntica (desactivar emulaci�n GM)"
#: gui/options.cpp:1213 gui/options.cpp:1215
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Marcar si se quiere usar un dispositivo de sonido real conectado al "
"ordenador y compatible con Roland"
#: gui/options.cpp:1215
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 real (sin emulaci�n GM)"
#: gui/options.cpp:1218
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS (activar mapeos MT-32)"
#: gui/options.cpp:1218
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Marca esta opci�n si quieres activar la conversi�n para emular una MT-32 en "
"un dispositivo Roland GS"
#: gui/options.cpp:1227
msgid "Don't use Roland MT-32 music"
msgstr "No usar m�sica Roland MT-32"
#: gui/options.cpp:1254
msgid "Text and speech:"
msgstr "Texto y voces:"
#: gui/options.cpp:1258 gui/options.cpp:1268
msgid "Speech"
msgstr "Voces"
#: gui/options.cpp:1259 gui/options.cpp:1269
msgid "Subtitles"
msgstr "Subt�tulos"
#: gui/options.cpp:1260 backends/platform/3ds/options-dialog.cpp:60
msgid "Both"
msgstr "Ambos"
#: gui/options.cpp:1262
msgid "Subtitle speed:"
msgstr "Vel. de subt�tulos:"
#: gui/options.cpp:1264
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Texto y voces:"
#: gui/options.cpp:1268
msgid "Spch"
msgstr "Voz"
#: gui/options.cpp:1269
msgid "Subs"
msgstr "Subt"
#: gui/options.cpp:1270
msgctxt "lowres"
msgid "Both"
msgstr "V&S"
#: gui/options.cpp:1270
msgid "Show subtitles and play speech"
msgstr "Reproducir voces y subt�tulos"
#: gui/options.cpp:1272
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Vel. de subt.:"
#: gui/options.cpp:1288
msgid "Music volume:"
msgstr "M�sica:"
#: gui/options.cpp:1290
msgctxt "lowres"
msgid "Music volume:"
msgstr "M�sica:"
#: gui/options.cpp:1297
msgid "Mute all"
msgstr "Silenciar todo"
#: gui/options.cpp:1300
msgid "SFX volume:"
msgstr "Efectos:"
#: gui/options.cpp:1300 gui/options.cpp:1302 gui/options.cpp:1303
msgid "Special sound effects volume"
msgstr "Volumen de los efectos de sonido"
#: gui/options.cpp:1302
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efectos:"
#: gui/options.cpp:1310
msgid "Speech volume:"
msgstr "Voces:"
#: gui/options.cpp:1312
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Voces:"
#: gui/options.cpp:1562
msgid "Shader"
msgstr "Shader"
#: gui/options.cpp:1574
msgid "Control"
msgstr "Controles"
#: gui/options.cpp:1600
msgid "FluidSynth Settings"
msgstr "Opciones de FluidSynth"
#: gui/options.cpp:1631
msgid "Theme Path:"
msgstr "Temas:"
#: gui/options.cpp:1633
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temas:"
#: gui/options.cpp:1639 gui/options.cpp:1641 gui/options.cpp:1642
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Especifica el directorio adicional usado por los juegos y ScummVM"
#: gui/options.cpp:1648
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:1650
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:1661
msgctxt "lowres"
msgid "Misc"
msgstr "Otras"
#: gui/options.cpp:1663
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1667
msgid "GUI renderer:"
msgstr "Renderizador de interfaz:"
#: gui/options.cpp:1679
msgid "Autosave:"
msgstr "Autoguardado:"
#: gui/options.cpp:1681
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autoguardado:"
#: gui/options.cpp:1689
msgid "Keys"
msgstr "Teclas"
#: gui/options.cpp:1696
msgid "GUI language:"
msgstr "Idioma de interfaz:"
#: gui/options.cpp:1696
msgid "Language of ScummVM GUI"
msgstr "Idioma del interfaz de ScummVM"
#: gui/options.cpp:1722
msgid "Switch the GUI language to the game language"
msgstr "Cambia el idioma del interfaz gr�fico al idioma del juego"
#: gui/options.cpp:1723
msgid ""
"When starting a game, change the GUI language to the game language.That way, "
"if a game uses the ScummVM save and load dialogs, they are in the same "
"language as the game."
msgstr ""
"Al iniciar un juego, cambia el idioma del interfaz gr�fico al idioma del "
"juego. De esa manera, si un juego utiliza los cuadros de di�logo de guardar "
"y cargar de ScummVM, estar�n en el mismo idioma que el juego."
#: gui/options.cpp:1736
msgid "Use native system file browser"
msgstr "Usa el explorador de archivos nativo"
#: gui/options.cpp:1737
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Usa el explorador de archivos del sistema nativo en lugar del de ScummVM "
"para seleccionar un archivo o directorio."
#: gui/options.cpp:1744 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Actualizar:"
#: gui/options.cpp:1744
msgid "How often to check ScummVM updates"
msgstr "Frecuencia con la que se buscan actualizaciones"
#: gui/options.cpp:1756
msgid "Check now"
msgstr "Buscar ahora"
#: gui/options.cpp:1765
msgid "Cloud"
msgstr "Nube"
#: gui/options.cpp:1767
msgctxt "lowres"
msgid "Cloud"
msgstr "Nube"
#: gui/options.cpp:1781
msgid "LAN"
msgstr "Red de �rea Local"
#: gui/options.cpp:1783
msgctxt "lowres"
msgid "LAN"
msgstr "Red de �rea Local"
#: gui/options.cpp:1791
msgid "Accessibility"
msgstr "Accesibilidad"
#: gui/options.cpp:1793
msgctxt "lowres"
msgid "Accessibility"
msgstr "Accesibilidad"
#: gui/options.cpp:1795
msgid "Use Text to speech"
msgstr "Usar Texto a voz"
#: gui/options.cpp:1795
msgid "Will read text in gui on mouse over."
msgstr "Leer� el texto en la interfaz al pasar el rat�n."
#: gui/options.cpp:1826
msgid "Apply"
msgstr "Aplicar"
#: gui/options.cpp:1915
msgid "Active storage:"
msgstr "Alm. activo:"
#: gui/options.cpp:1915
msgid "Active cloud storage"
msgstr "Almacenamiento en la nube activo"
#: gui/options.cpp:1923
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. El almacenamiento no est� activado todav�a. Verifica que el nombre de "
"usuario es correcto y act�valo:"
#: gui/options.cpp:1925
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. El almacenamiento no est� activado todav�a. Verifica que el nombre de "
"usuario es correcto y act�valo:"
#: gui/options.cpp:1926
msgid "Enable storage"
msgstr "Activar almacenamiento"
#: gui/options.cpp:1926
msgid "Confirm you want to use this account for this storage"
msgstr "Confirma que quieres usar esta cuenta como almacenamiento"
#: gui/options.cpp:1928 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Usuario:"
#: gui/options.cpp:1928
msgid "Username used by this storage"
msgstr "Nombre de usuario utilizado para este almacenamiento"
#: gui/options.cpp:1929
msgid "<none>"
msgstr "<ninguno>"
#: gui/options.cpp:1931
msgid "Used space:"
msgstr "Espacio utilizado:"
#: gui/options.cpp:1931
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
"Espacio utilizado por las partidas guardadas de ScummVM en este "
"almacenamiento"
#: gui/options.cpp:1934
msgid "Last sync:"
msgstr "�ltima sincronizaci�n:"
#: gui/options.cpp:1934
msgid "When was the last time saved games were synced with this storage"
msgstr ""
"Cu�ndo se ha producido la �ltima sincronizaci�n de partidas guardadas con "
"este almacenamiento"
#: gui/options.cpp:1935 gui/options.cpp:2619
msgid "<never>"
msgstr "<nunca>"
#: gui/options.cpp:1937
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Las partidas guardadas se sincronizan autom�ticamente al iniciar, guardar y "
"cargar."
#: gui/options.cpp:1939
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Las partidas guardadas se sincronizan autom�ticamente al iniciar, guardar y "
"cargar."
#: gui/options.cpp:1940
msgid "Sync now"
msgstr "Sincronizar ahora"
#: gui/options.cpp:1940
msgid "Start saved games sync"
msgstr "Sincronizar las partidas guardadas"
#: gui/options.cpp:1943
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
"Puedes descargar archivos de juego desde tu carpeta en la nube de ScummVM:"
#: gui/options.cpp:1945
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
"Puedes descargar archivos de juego desde tu carpeta en la nube de ScummVM:"
#: gui/options.cpp:1946
msgid "Download game files"
msgstr "Descargar archivos de juego"
#: gui/options.cpp:1946
msgid "Open downloads manager dialog"
msgstr "Abrir el gestor de descargas"
#: gui/options.cpp:1949
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Para cambiar la cuenta para este almacenamiento, desconecta y conecta de "
"nuevo:"
#: gui/options.cpp:1951
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Para cambiar la cuenta para este almacenamiento, desconecta y conecta de "
"nuevo:"
#: gui/options.cpp:1952
msgid "Disconnect"
msgstr "Desconectar"
#: gui/options.cpp:1952
msgid "Stop using this storage on this device"
msgstr "Dejar de usar este almacenamiento en este dispositivo"
#: gui/options.cpp:1955
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr "�Este almacenamiento no est� conectado todav�a! Para conectar,"
#: gui/options.cpp:1957
msgid "This storage is not connected yet! To connect,"
msgstr "�Este almacenamiento no est� conectado todav�a! Para conectar,"
#: gui/options.cpp:1958
msgid "1. Open this link:"
msgstr "1. Abrir este enlace:"
#: gui/options.cpp:1959
msgid "Open URL"
msgstr "Abrir URL"
#: gui/options.cpp:1961
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr "2.- Obt�n el c�digo e introd�celo aqu�:"
#: gui/options.cpp:1963
msgid "2. Get the code and enter it here:"
msgstr "2.- Obt�n el c�digo e introd�celo aqu�:"
#: gui/options.cpp:1965
msgid "Paste"
msgstr "Pegar"
#: gui/options.cpp:1965
msgid "Paste code from clipboard"
msgstr "Pegar c�digo desde el portapapeles"
#: gui/options.cpp:1966
msgid "3. Connect"
msgstr "3. Conectar"
#: gui/options.cpp:1966
msgid "Connect your cloud storage account"
msgstr "Conectar almacenamiento en la nube"
#: gui/options.cpp:1975
msgid "Run server"
msgstr "Habilitar servidor"
#: gui/options.cpp:1975
msgid "Run local webserver"
msgstr "Habilitar el servidor local"
#: gui/options.cpp:1976 gui/options.cpp:2734
msgid "Not running"
msgstr "Detenido"
#: gui/options.cpp:1980
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/ra�z/:"
#: gui/options.cpp:1980 gui/options.cpp:1982 gui/options.cpp:1983
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr ""
"Selecciona el directorio que se mostrar� como /ra�z/ en el gestor de archivos"
#: gui/options.cpp:1982
msgid "/root/ Path:"
msgstr "Directorio /ra�z/:"
#: gui/options.cpp:1988
msgid "Server's port:"
msgstr "Puerto del servidor:"
#: gui/options.cpp:1988
msgid "Port for server to use"
msgstr "Puerto que usar� el servidor"
#: gui/options.cpp:1993
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Arrancar servidor para administrar archivos desde el navegador (en la misma "
"red)."
#: gui/options.cpp:1994
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Cerrar el panel de opciones parar� el servidor."
#: gui/options.cpp:1996
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Arrancar servidor para gestionar archivos con el navegador (en la misma red)."
#: gui/options.cpp:1997
msgid "Closing options dialog will stop the server."
msgstr "Cerrar el panel de opciones parar� el servidor."
#: gui/options.cpp:2067
msgid "Failed to change cloud storage!"
msgstr "�Fallo al cambiar el almacenamiento en l�nea!"
#: gui/options.cpp:2070
msgid "Another cloud storage is already active."
msgstr "Ya se ha habilitado otro almacenamiento en l�nea."
#: gui/options.cpp:2145
msgid "Theme does not support selected language!"
msgstr "�El estilo no est� soportado en el idioma seleccionado!"
#: gui/options.cpp:2148
msgid "Theme cannot be loaded!"
msgstr "�No se ha podido cargar el tema!"
#: gui/options.cpp:2151
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Se restaurar� la configuraci�n por defecto."
#: gui/options.cpp:2206
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "No se puede escribir en el directorio elegido. Selecciona otro."
#: gui/options.cpp:2215
msgid "Select directory for GUI themes"
msgstr "Selecciona el directorio de estilos"
#: gui/options.cpp:2225
msgid "Select directory for extra files"
msgstr "Selecciona el directorio adicional"
#: gui/options.cpp:2236
msgid "Select directory for plugins"
msgstr "Selecciona el directorio de plugins"
#: gui/options.cpp:2249
msgid "Select directory for Files Manager /root/"
msgstr "Selecciona el directorio /ra�z/ para el gestor de archivos"
#: gui/options.cpp:2356
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"No se ha podido abrir la URL.\n"
"Accede a la p�gina manualmente."
#: gui/options.cpp:2381
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "Ya hay otro almacenamiento activo. �Quieres interrumpirlo?"
#: gui/options.cpp:2390 gui/options.cpp:2428
msgid "Wait until current Storage finishes up and try again."
msgstr "Espera a que el almacenamiento actual finalice y prueba otra vez."
#: gui/options.cpp:2403
msgid "Connecting..."
msgstr "Conectando..."
#: gui/options.cpp:2419
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Este almacenamiento est� en uso. �Quieres interrumpirlo?"
#: gui/options.cpp:2617 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<ahora>"
#: gui/options.cpp:2726
msgid "Stop server"
msgstr "Detener servidor"
#: gui/options.cpp:2727
msgid "Stop local webserver"
msgstr "Detener el servidor local"
#: gui/options.cpp:2779
msgid "Storage connected."
msgstr "Almacenaje conectado."
#: gui/options.cpp:2781
msgid "Failed to connect storage."
msgstr "Fallo al conectar con el almacenamiento."
#: gui/options.cpp:2783
msgid "Failed to connect storage: "
msgstr "Fallo al conectar con el almacenamiento: "
#: gui/options.cpp:2803
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"La solicitud se ha agotado.\n"
"Comprueba tu conexi�n a Internet."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "siguiente"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "a�adir"
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr "Borrar personaje"
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:577
msgid "* Pre"
msgstr "* Pre"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:580
msgid "* Num"
msgstr "* N�meros"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:583
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr "Grabar o reproducir v�deos"
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:396 gui/saveload-dialog.cpp:454
msgid "Delete"
msgstr "Eliminar"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr "Grabar"
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr "Reproducci�n"
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Editar"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:240
#: gui/recorderdialog.cpp:250
msgid "Author: "
msgstr "Autor: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Notes: "
msgstr "Notas: "
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "�Seguro que quieres borrar esta grabaci�n?"
#: gui/recorderdialog.cpp:171
msgid "Unknown Author"
msgstr "Autor desconocido"
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "�ScummVM no ha podido acceder al directorio!"
#: gui/saveload-dialog.cpp:343
msgid "List view"
msgstr "Modo lista"
#: gui/saveload-dialog.cpp:344
msgid "Grid view"
msgstr "Modo mosaico"
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:554
msgid "No date saved"
msgstr "No hay fecha guardada"
#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:555
msgid "No time saved"
msgstr "No hay hora guardada"
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:556
msgid "No playtime saved"
msgstr "No hay tiempo guardado"
#: gui/saveload-dialog.cpp:453
msgid "Do you really want to delete this saved game?"
msgstr "�Seguro que quieres borrar esta partida?"
#: gui/saveload-dialog.cpp:580 gui/saveload-dialog.cpp:1092
msgid "Date: "
msgstr "Fecha: "
#: gui/saveload-dialog.cpp:584 gui/saveload-dialog.cpp:1098
msgid "Time: "
msgstr "Hora: "
#: gui/saveload-dialog.cpp:590 gui/saveload-dialog.cpp:1106
msgid "Playtime: "
msgstr "Tiempo: "
#: gui/saveload-dialog.cpp:603 gui/saveload-dialog.cpp:691
msgid "Untitled saved game"
msgstr "Partida sin nombre"
#: gui/saveload-dialog.cpp:750
msgid "Next"
msgstr "Siguiente"
#: gui/saveload-dialog.cpp:753
msgid "Prev"
msgstr "Anterior"
#: gui/saveload-dialog.cpp:956
msgid "New Save"
msgstr "Guardar"
#: gui/saveload-dialog.cpp:956
msgid "Create a new saved game"
msgstr "Guarda una nueva partida"
#: gui/saveload-dialog.cpp:1085
msgid "Name: "
msgstr "Nombre: "
#: gui/saveload-dialog.cpp:1163
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Introduce una descripci�n para la ranura %d:"
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Selecciona un tema"
#: gui/ThemeEngine.cpp:252
msgid "Disabled GFX"
msgstr "Gr�f. desactivados"
#: gui/ThemeEngine.cpp:252
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Gr�f. desactivados"
#: gui/ThemeEngine.cpp:253
msgid "Standard renderer"
msgstr "Renderizado est�ndar"
#: gui/ThemeEngine.cpp:253 engines/scumm/dialogs.cpp:660
msgid "Standard"
msgstr "Est�ndar"
#: gui/ThemeEngine.cpp:255
msgid "Antialiased renderer"
msgstr "Renderizado suavizado"
#: gui/ThemeEngine.cpp:255
msgid "Antialiased"
msgstr "Suavizado"
#: gui/unknown-game-dialog.cpp:52
msgid "Add anyway"
msgstr "A�adir de todas maneras"
#: gui/unknown-game-dialog.cpp:59
msgid "Copy to clipboard"
msgstr "Copiar al portapapeles"
#: gui/unknown-game-dialog.cpp:65
msgid "Report game"
msgstr "Cargar partida"
#: gui/unknown-game-dialog.cpp:108
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
"Usa el bot�n de abajo para copiar la informaci�n del juego requerida en tu "
"portapapeles."
#: gui/unknown-game-dialog.cpp:113
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
"Tambi�n puedes informar directamente sobre tu juego al departamento Bug "
"Tracker."
#: gui/unknown-game-dialog.cpp:213
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
"Toda la informaci�n necesaria sobre tu juego ha sido copiada en el "
"portapapeles"
#: gui/unknown-game-dialog.cpp:215
msgid "Copying the game information to the clipboard has failed!"
msgstr "�Copiar la informaci�n del juego en el portapapeles ha fallado!"
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM puede buscar actualizaciones autom�ticamente,\n"
"para lo cual hace falta una conexi�n a Internet. �Quieres\n"
"activar esta opci�n?"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Puedes cambiar esta opci�n m�s adelante en la\n"
"pesta�a Otras del men� de opciones."
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "Aplicar"
#: gui/widget.cpp:370 gui/widget.cpp:372 gui/widget.cpp:378 gui/widget.cpp:380
msgid "Clear value"
msgstr "Limpiar contenido"
#: base/main.cpp:266
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "El motor no es compatible con el nivel de debug '%s'"
#: base/main.cpp:367
msgid "Menu"
msgstr "Men�"
#: base/main.cpp:370 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Saltar"
#: base/main.cpp:373 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pausar"
#: base/main.cpp:376
msgid "Skip line"
msgstr "Saltar frase"
#: base/main.cpp:599
msgid "Error running game:"
msgstr "Error al ejecutar el juego:"
#: base/main.cpp:646
msgid "Could not find any engine capable of running the selected game"
msgstr "No se ha podido encontrar ning�n motor capaz de ejecutar el juego"
#: common/error.cpp:38
msgid "No error"
msgstr "Ning�n error"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "No se han encontrado datos de juego"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "ID del juego no compatible"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Modo de color no compatible"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr "Fallo al iniciar el dispositivo de Audio"
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Permiso de lectura denegado"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Permiso de escritura denegado"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "La ruta no existe"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "La ruta no es un directorio"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "La ruta no es un archivo"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Imposible crear el archivo"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Fallo de lectura"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Fallo en la escritura de datos"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "No se ha encontrado un plugin adecuado"
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "El plugin del motor no soporta partidas guardadas"
#: common/error.cpp:73
msgid "User canceled"
msgstr "Cancel�lat per l'usuari"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Error desconocido"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules verde"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules �mbar"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 colores)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 colores)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules verde"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules �mbar"
#: common/updates.cpp:58
msgid "Daily"
msgstr "Diariamente"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "Semanalmente"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "Mensualmente"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Valor incorrecto>"
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~R~eanudar"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:140
msgid "~L~oad"
msgstr "~C~argar"
#: engines/dialogs.cpp:91 backends/platform/3ds/options-dialog.cpp:45
#: engines/mohawk/dialogs.cpp:141
msgid "~S~ave"
msgstr "~G~uardar"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~O~pciones"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~A~yuda"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "Acerca ~d~e"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "~V~olver al lanzador"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~V~olver al lanzador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1919 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1424 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:975
#: engines/mohawk/riven.cpp:702 engines/neverhood/menumodule.cpp:878
#: engines/pegasus/pegasus.cpp:374 engines/sci/engine/guest_additions.cpp:682
#: engines/sci/engine/kfile.cpp:1035 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3344
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Guardar partida:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1919
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1424
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:975 engines/mohawk/riven.cpp:702
#: engines/neverhood/menumodule.cpp:878 engines/parallaction/saveload.cpp:209
#: engines/pegasus/pegasus.cpp:374 engines/sci/engine/guest_additions.cpp:683
#: engines/sci/engine/kfile.cpp:1035 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3344
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758
#: engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Guardar"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Lo sentimos, a�n no hay ayuda disponible para este juego. Consulta el "
"archivo README para encontrar informaci�n b�sica e instrucciones para "
"obtener m�s ayuda."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:385
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Ha habido un fallo al guardar la partida (%s). Consulte el archivo README "
"con informaci�n b�sica y como obtener m�s ayuda."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:98
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~S~�"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:99
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~C~ancelar"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~eclas"
#: engines/engine.cpp:311
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "No se ha podido cambiar a la resoluci�n '%dx%d'."
#: engines/engine.cpp:320
msgid "Could not initialize color format."
msgstr "No se ha podido iniciar el formato de color."
#: engines/engine.cpp:329
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "No se ha podido cambiar al modo de v�deo '%s'."
#: engines/engine.cpp:337
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "No se ha podido cambiar el modo de ajuste: '%s'."
#: engines/engine.cpp:344
msgid "Could not apply aspect ratio setting."
msgstr "No se ha podido aplicar el ajuste de correcci�n de aspecto."
#: engines/engine.cpp:349
msgid "Could not apply fullscreen setting."
msgstr "No se ha podido aplicar el ajuste de pantalla completa."
#: engines/engine.cpp:354
msgid "Could not apply filtering setting."
msgstr "No se puede aplicar la configuraci�n de filtrado."
#: engines/engine.cpp:462
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Parece que est�s ejecutando este juego\n"
"directamente desde el CD. Esto puede\n"
"provocar problemas, as� que es recomendable\n"
"copiar los archivos del juego al disco duro.\n"
"Consulta el archivo README para m�s detalles."
#: engines/engine.cpp:473
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Este juego incluye pistas de audio en el disco.\n"
"Es necesario extraer estas pistas utilizando un\n"
"programa de extracci�n de CD audio para\n"
"poder escuchar la m�sica del juego.\n"
"Consulta el archivo README para m�s detalles."
#: engines/engine.cpp:536
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Hubo un fallo al cargar la partida (%s). Consulte el archivo README para "
"informaci�n b�sica y c�mo obtener m�s ayuda."
#: engines/engine.cpp:552
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"AVISO: El juego que vas a ejecutar a�n no es totalmente compatible con "
"ScummVM. Por lo tanto, puede que sea inestable, y que las partidas que "
"guardes no funcionen en versiones futuras de ScummVM."
#: engines/engine.cpp:555 engines/wintermute/wintermute.cpp:165
msgid "Start anyway"
msgstr "Jugar aun as�"
#: engines/game.cpp:179
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"Parece que el juego en '%s' se trate de una versi�n desconocida.\n"
"\n"
"Por favor, env�a los siguientes datos al equipo de ScummVM en %s, junto al "
"nombre del juego que intentabas a�adir junto a su versi�n, idioma, etc.:"
#: engines/game.cpp:183
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "IDs de juegos disponibles para el motor %s:"
#: audio/adlib.cpp:2290
msgid "AdLib emulator"
msgstr "Emulaci�n AdLib"
#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr "Emulador OPL de MAME"
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr "Emulador OPL de DOSBox"
#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr "Emulador OPL de Nuked"
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr "OPL3LPT"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"El dispositivo de sonido seleccionado, '%s', no se ha podido encontrar "
"(puede estar apagado o desconectado)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Recorriendo al siguiente dispositivo disponible..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"El dispositivo de sonido seleccionado, '%s', no se puede utilizar. Consulta "
"el registro para m�s informaci�n."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"El dispositivo de sonido preferido, '%s', no se ha podido encontrar (puede "
"estar apagado o desconectado)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"El dispositivo de sonido preferido, '%s', no se puede utilizar. Consulta el "
"registro para m�s informaci�n."
#: audio/mods/paula.cpp:303
msgid "Amiga Audio emulator"
msgstr "Emulaci�n de Amiga Audio"
#: audio/null.h:44
msgid "No music"
msgstr "Sin m�sica"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Emulaci�n de Apple II GS (NO IMPLEMENTADO)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System emulator"
msgstr "Emulaci�n de Creative Music System"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr "FM-Towns Audio"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr "PC-98 Audio"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "Iniciando el emulador de MT-32"
#: audio/softsynth/mt32.cpp:437
msgid "MT-32 emulator"
msgstr "Emulaci�n de MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker emulator"
msgstr "Emulaci�n del altavoz de PC"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr emulator"
msgstr "Emulaci�n de IBM PCjr"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio emulator"
msgstr "Emulaci�n de C64 Audio"
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr "<sincronizando...>"
#: backends/cloud/storage.cpp:232
msgid "Saved games sync complete."
msgstr "Se ha completado la sincronizaci�n."
#: backends/cloud/storage.cpp:243
msgid "Saved games sync was cancelled."
msgstr "La sincronizaci�n se ha cancelado."
#: backends/cloud/storage.cpp:245
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"La sincronizaci�n ha fallado.\n"
"Comprueba tu conexi�n."
#: backends/cloud/storage.cpp:349
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Descarga completada.\n"
"No se han podido descargar %u archivos."
#: backends/cloud/storage.cpp:351
msgid "Download complete."
msgstr "Descarga completada."
#: backends/cloud/storage.cpp:361
msgid "Download failed."
msgstr "La descarga ha fallado."
#: backends/events/default/default-events.cpp:190
msgid "Do you really want to return to the Launcher?"
msgstr "�Seguro que quieres volver al lanzador?"
#: backends/events/default/default-events.cpp:190
msgid "Launcher"
msgstr "Lanzador"
#: backends/events/default/default-events.cpp:212
msgid "Do you really want to quit?"
msgstr "�Seguro que quieres salir?"
#: backends/events/default/default-events.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:188
#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Salir"
#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "'Modo toque' de pantalla t�ctil - Clic izquierdo"
#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "'Modo toque' de pantalla t�ctil - Clic derecho"
#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "'Modo toque' de pantalla t�ctil - Flotante (sin clic)"
#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr "Volumen m�ximo"
#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr "Aumentando el volumen"
#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr "Volumen m�nimo"
#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr "Bajando el volumen"
#: backends/events/maemosdl/maemosdl-events.cpp:181
msgid "Clicking Enabled"
msgstr "Clic activado"
#: backends/events/maemosdl/maemosdl-events.cpp:181
msgid "Clicking Disabled"
msgstr "Clic desactivado"
#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "'Modo toque' de pantalla t�ctil - Flotante (clic de cruceta)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
msgid "Do you want to quit ?"
msgstr "�Quieres salir?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr "El modo trackpad est�"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr "activado"
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr "desactivado"
#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr "Desliza dos dedos hacia la derecha para cambiar de modo."
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr "El modo de arrastre autom�tico est�"
#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr "Desliza tres dedos hacia la derecha para cambiar de modo."
#: backends/graphics/opengl/opengl-graphics.cpp:156
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:235
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:78
msgid "Center"
msgstr "Centrar"
#: backends/graphics/opengl/opengl-graphics.cpp:236
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:79
msgid "Pixel-perfect scaling"
msgstr "Escala Pixel-perfecto"
#: backends/graphics/opengl/opengl-graphics.cpp:237
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:80
msgid "Fit to window"
msgstr "Ajustar a la ventana"
#: backends/graphics/opengl/opengl-graphics.cpp:238
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:81
msgid "Stretch to window"
msgstr "Estirar a la ventana"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:605
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resoluci�n: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2525
msgid "Enabled aspect ratio correction"
msgstr "Activar la correcci�n de aspecto"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:628
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la correcci�n de aspecto"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:648
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2548
msgid "Filtering enabled"
msgstr "Filtrado activado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:650
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2550
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:678
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2579
msgid "Stretch mode"
msgstr "Modo de ajuste"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:57
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (sin reescalado)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:82
msgid "Fit to window (4:3)"
msgstr "Ajuste de ventana (4:3)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:87
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2641
msgid "Active graphics filter:"
msgstr "Filtro de gr�ficos activo:"
#: backends/graphics/sdl/sdl-graphics.cpp:354
msgid "Windowed mode"
msgstr "Modo ventana"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Asignaci�n de teclas:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr " (Activa)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Activa)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (Bloqueado)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (General)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Juego)"
#: backends/midi/windows.cpp:163
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
msgid "Can't create directory here!"
msgstr "�No se puede crear un directorio aqu�!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "Invalid path!"
msgstr "�Ruta inv�lida!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
msgid "Parent directory doesn't exists!"
msgstr "�La ruta no existe!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr "�No se puede crear un directorio dentro de un archivo!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr "�Ya existe un archivo con ese nombre en la ruta principal!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
msgid "Failed to create the directory!"
msgstr "�No se ha podido crear el directorio!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
msgid "Directory created successfully!"
msgstr "�Directorio creado con �xito!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
msgid "Back to parent directory"
msgstr "Volver a la ruta principal"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
msgid "The file doesn't exist!"
msgstr "�El archivo no existe!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
msgid "Can't download a directory!"
msgstr "�No se puede descargar un directorio!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
msgid "Failed to read the file!"
msgstr "�No se puede leer el archivo!"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
"La p�gina no est� disponible sin los recursos. Asegurate de que el archivo "
"de distribuci�n de ScummVM, wwwroot.zip, est� disponible en 'themepath'."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Create directory"
msgstr "Crear directorio"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Upload files"
msgstr "Subir archivos"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr "Nombre del nuevo directorio:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Select a file to upload:"
msgstr "Selecciona un archivo a subir:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Or select a directory (works in Chrome only):"
msgstr "O selecciona un directorio (solo en Chrome):"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr "�ndice de "
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr "Ha ocurrido un error"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
msgid "File system root"
msgstr "Raiz del sistema de archivos"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
msgid "Saved games"
msgstr "Juegos guardados"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
msgid "Parent directory"
msgstr "Ruta principal"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM no puede listar el contenido del directorio especificado."
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr "�ndice de"
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr "Esta es una p�gina de inicio del servidor local."
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
msgid "Open Files manager"
msgstr "Abrir administrador de archivos"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr "�El directorio principal no existe!"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
msgid "Can't upload into a file!"
msgstr "�No se puede subir a un archivo!"
#: backends/networking/sdl_net/handlerutils.cpp:213
msgid "Back to the files manager"
msgstr "Volver al administrador de archivos"
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
"No se ha podido arrancar el servidor web.\n"
"Comprueba que el puerto seleccionado no lo est� usando otra aplicaci�n y "
"vuelve a intentarlo."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr "Solicitud inv�lida: �Cabeceras demasiado largas!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
msgid "Failed to upload the file!"
msgstr "�No se ha podido subir el archivo!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr "�No se ha pasado ning�n archivo!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
msgid "Uploaded successfully!"
msgstr "�Subida completada!"
#: backends/platform/3ds/options-dialog.cpp:44
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "Cerra~r~"
#: backends/platform/3ds/options-dialog.cpp:47
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Mostrar el cursor"
#: backends/platform/3ds/options-dialog.cpp:50
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Pegar a los bordes"
#: backends/platform/3ds/options-dialog.cpp:53
msgid "Stretch to fit"
msgstr "Ajuste estirado"
#: backends/platform/3ds/options-dialog.cpp:56
msgid "Use Screen:"
msgstr "Pantalla:"
#: backends/platform/3ds/options-dialog.cpp:58
msgid "Top"
msgstr "Parte superior"
#: backends/platform/3ds/options-dialog.cpp:59
msgid "Bottom"
msgstr "Parte inferior"
#: backends/platform/3ds/options-dialog.cpp:63
msgid "C-Pad Sensitivity:"
msgstr "Sensibilidad del C-Pad:"
#: backends/platform/3ds/osystem-events.cpp:148
msgid "Magnify Mode cannot be activated in menus."
msgstr "No se puede activar el modo aumentado desde el men�."
#: backends/platform/3ds/osystem-events.cpp:151
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
"El modo aumentado solo puede ser activado\n"
" cuando las dos pantallas est�n activadas."
#: backends/platform/3ds/osystem-events.cpp:153
msgid "In-game resolution too small to magnify."
msgstr "Resoluci�n de juego demasiado peque�a para aumentar."
#: backends/platform/3ds/osystem-events.cpp:159
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr "Modo aumentado encendido. Cambiando al modo flotante..."
#: backends/platform/3ds/osystem-events.cpp:161
msgid "Magnify Mode On"
msgstr "Modo aumentado encendido"
#: backends/platform/3ds/osystem-events.cpp:168
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr "Modo aumentado apagado. Reactivando modo de arrastre..."
#: backends/platform/3ds/osystem-events.cpp:170
msgid "Magnify Mode Off"
msgstr "Modo aumentado apagado"
#: backends/platform/3ds/osystem-events.cpp:178
msgid "Hover Mode"
msgstr "Modo flotante"
#: backends/platform/3ds/osystem-events.cpp:182
msgid "Drag Mode"
msgstr "Modo de arrastre"
#: backends/platform/3ds/osystem-events.cpp:184
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
"No se puede cambiar al modo de arrastre mientras el modo aumentado est� "
"encendido"
#: backends/platform/3ds/osystem-events.cpp:237
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
"Modo aumentado apagado. Reactivando modo de arrastre.\n"
"Volviendo al lanzador..."
#: backends/platform/3ds/osystem-events.cpp:239
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr "Modo aumentado apagado. Volviendo al lanzador..."
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Men� principal de ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "Modo para ~z~urdos"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "Controles para pelear de ~I~ndy"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Compensaci�n X del toque"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Compensaci�n Y del toque"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Activar el sistema de control tipo trackpad de los port�tiles"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Un toque para clic izquierdo, dos para clic derecho"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensibilidad"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Escalado inicial de la pantalla superior:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Escalado de la pantalla principal:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Escalado por hardware (r�pido, pero de baja calidad)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Escalado por software (buena calidad, pero m�s lento)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Sin escalado (debes desplazar la pantalla a los lados)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Brillo:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Sonido de alta calidad (m�s lento) (reinicio)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Desactivar apagado"
#: backends/platform/ios7/ios7_osys_events.cpp:315
#: backends/platform/ios7/ios7_osys_events.cpp:443
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Modo clic-de-rat�n-y-arrastrar activado."
#: backends/platform/ios7/ios7_osys_events.cpp:317
#: backends/platform/ios7/ios7_osys_events.cpp:445
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Modo clic-de-rat�n-y-arrastrar desactivado."
#: backends/platform/ios7/ios7_osys_events.cpp:328
#: backends/platform/ios7/ios7_osys_events.cpp:464
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Modo Touchpad activado."
#: backends/platform/ios7/ios7_osys_events.cpp:330
#: backends/platform/ios7/ios7_osys_events.cpp:466
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Modo Touchpad desactivado."
#: backends/platform/maemo/maemo.cpp:205
msgid "Click Mode"
msgstr "Modo clic"
#: backends/platform/maemo/maemo.cpp:211
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Clic izquierdo"
#: backends/platform/maemo/maemo.cpp:214
msgid "Middle Click"
msgstr "Clic central"
#: backends/platform/maemo/maemo.cpp:217
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "Clic derecho"
#: backends/platform/sdl/macosx/appmenu_osx.mm:205
msgid "Hide ScummVM"
msgstr "Ocultar ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:206
msgid "Hide Others"
msgstr "Ocultar otros"
#: backends/platform/sdl/macosx/appmenu_osx.mm:207
msgid "Show All"
msgstr "Mostrar todo"
#: backends/platform/sdl/macosx/appmenu_osx.mm:211
msgid "Window"
msgstr "Ventana"
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Minimize"
msgstr "Minimizar"
#: backends/platform/sdl/macosx/appmenu_osx.mm:214
msgid "Help"
msgstr "Ayuda"
#: backends/platform/sdl/macosx/appmenu_osx.mm:215
msgid "User Manual"
msgstr "Manual de usuario"
#: backends/platform/sdl/macosx/appmenu_osx.mm:217
msgid "General Information"
msgstr "Informaci�n general"
#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "What's New in ScummVM"
msgstr "Novedades en ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Credits"
msgstr "Cr�ditos"
#: backends/platform/sdl/macosx/appmenu_osx.mm:221
msgid "GPL License"
msgstr "Licencia GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:222
msgid "LGPL License"
msgstr "Licencia LGPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:223
msgid "Freefont License"
msgstr "Licencia Freefont"
#: backends/platform/sdl/macosx/appmenu_osx.mm:224
msgid "OFL License"
msgstr "Licencia OFL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:225
msgid "BSD License"
msgstr "Licencia BSD"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
#: engines/glk/scott/scott.cpp:394
msgid "Up"
msgstr "Arriba"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
#: engines/glk/scott/scott.cpp:394
msgid "Down"
msgstr "Abajo"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Izquierda"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Derecha"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zona"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multifunci�n"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Cambiar personaje"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Saltar texto"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Modo r�pido"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Men� general"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Teclado virtual"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Asignaci�n de teclas"
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "Un clic derecho"
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr "Solo mover"
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "Tecla Escape"
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "Men� del juego"
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "Mostrar el teclado num�rico"
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr "Control del rat�n"
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Datos ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Recursos ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ Tarjeta SD ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Media ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Compartido ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "V�deo"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Modo de v�deo actual:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Doble golpe"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Underscan horizontal:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Underscan vertical:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Entrada"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Sensibilidad del pad GC:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Aceleraci�n del pad GC:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Estado:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Desconocido"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Montar DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Desmontar DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Servidor:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Disco compartido:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Contrase�a:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Iniciar red"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Montar SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Desmontar SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD montado con �xito"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Error al montar el DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD no montado"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Red conectada, disco compartido montado"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Red conectada"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", error al montar el disco compartido"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", disco compartido no montado"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Red desconectada"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Iniciando la red"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Se ha excedido el tiempo de iniciaci�n de red"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Red no iniciada (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Ocultar barra de tareas"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Mostrar teclado"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Sonido activado/desactivado"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Clic derecho"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Mostrar/Ocultar cursor"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Vista libre"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Aumentar zoom"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Disminuir zoom"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Asignar teclas"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Arriba"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Abajo"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Izquierda"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Derecha"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "�Quieres cargar o guardar el juego?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " �Seguro que quieres salir? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Teclado"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Rotar"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Usando el controlador SDL "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Pantalla "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "�Quieres realizar una b�squeda autom�tica?"
#: backends/platform/wince/wince-sdl.cpp:518
msgid "Map right click action"
msgstr "Asignar acci�n 'Clic derecho'"
#: backends/platform/wince/wince-sdl.cpp:522
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Debes asignar una tecla a la acci�n 'Clic derecho' para jugar a este juego"
#: backends/platform/wince/wince-sdl.cpp:531
msgid "Map hide toolbar action"
msgstr "Asignar acci�n 'Ocultar barra de tareas'"
#: backends/platform/wince/wince-sdl.cpp:535
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Debes asignar una tecla a la acci�n 'Ocultar barra de tareas' para jugar a "
"este juego"
#: backends/platform/wince/wince-sdl.cpp:544
msgid "Map Zoom Up action (optional)"
msgstr "Asignar acci�n 'Zoom' (opcional)"
#: backends/platform/wince/wince-sdl.cpp:547
msgid "Map Zoom Down action (optional)"
msgstr "Asignar acci�n 'Disminuir zoom' (opcional)"
#: backends/platform/wince/wince-sdl.cpp:555
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"No olvides asignar una tecla a la acci�n 'Ocultar barra de tareas' para ver "
"todo el inventario"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "Buscar actualizaciones..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:971
#: engines/hugo/hugo.cpp:441 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:461 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4938
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "No se puede localizar el archivo de datos del motor '%s'."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:985
#: engines/hugo/hugo.cpp:452 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:314 engines/supernova/supernova.cpp:466
#: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4950
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "El archivo de datos del motor '%s' est� corrupto."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:996
#: engines/hugo/hugo.cpp:462 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:324 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4961
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"Se ha encontrado una versi�n incorrecta del archivo de datos del motor '%s'. "
"Se esperaba %d.%d pero se encontr� %d.%d."
#: engines/adl/detection.cpp:51
msgid "TV emulation"
msgstr "Emulaci�n de TV"
#: engines/adl/detection.cpp:52
msgid "Emulate composite output to an NTSC TV"
msgstr "Emulaci�n de salida de componentes a TV NTSC"
#: engines/adl/detection.cpp:61 engines/adl/detection.cpp:71
msgid "Color graphics"
msgstr "Gr�ficos en color"
#: engines/adl/detection.cpp:62 engines/adl/detection.cpp:72
msgid "Use color graphics instead of monochrome"
msgstr "Usar gr�ficos en color en vez de monocromo"
#: engines/adl/detection.cpp:81
msgid "Show scanlines"
msgstr "Mostrar l�neas horizontales"
#: engines/adl/detection.cpp:82
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "Oscurecer entrelazado para simular el aspecto de un CRT"
#: engines/adl/detection.cpp:91
msgid "Always use sharp monochrome text"
msgstr "Usar siempre texto monocromo n�tido"
#: engines/adl/detection.cpp:92
msgid "Do not emulate NTSC artifacts for text"
msgstr "No emular artefactos de NTSC para el texto"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:62
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:457
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:214
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Usar pantallas de guardar/cargar originales"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:63
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:458
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:215
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Usar los men�s originales de guardar/cargar en vez de los de ScummVM"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Usar paleta alternativa"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Usar una paleta alternativa, com�n para todos los juegos de Amiga. Esta es "
"la opci�n que se usaba antes"
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Compatibilidad de rat�n"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Activa el rat�n. Permite usar el rat�n para moverse en el juego y en los "
"men�s."
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr "Usar fuentes Hercules de alta resoluci�n"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr "Utiliza las fuentes Hercules de alta resoluci�n, si est�n disponibles."
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr "Pausar al escribir comandos"
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"Muestra una ventana de comandos y pausa el juego (como en los juegos SCI), "
"en vez de una ventana en tiempo real."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1907
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:473 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:891
#: engines/sci/engine/guest_additions.cpp:685 engines/sci/engine/kfile.cpp:1154
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3438
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Cargar partida:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1907
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:473 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:891
#: engines/sci/engine/guest_additions.cpp:686 engines/sci/engine/kfile.cpp:1154
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3438
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Cargar"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2469
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Fall� la carga de partida guardada desde el archivo:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2459
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Fallo al guardar la partida al archivo:\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2480
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Partida correctamente guardada en el archivo:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "No se ha encontrado el v�deo '%s'!"
#: engines/bladerunner/bladerunner.cpp:351
msgid "Failed to initialize resources"
msgstr "No se han podido iniciar los recursos"
#: engines/bladerunner/bladerunner.cpp:1003
msgid "A required game resource was not found"
msgstr "No se ha encontrado un recurso del juego necesario"
#: engines/bladerunner/bladerunner.cpp:2153
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
"ATENCI�N: Este juego se guardo en modo Contenido Cortado Restaurado, pero "
"est�s jugando en modo Contenido Original. El modo se ajustar� a Contenido "
"Cortado Restaurado para esta sesi�n hasta que salgas completamente del juego."
#: engines/bladerunner/bladerunner.cpp:2155
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
"ATENCI�N: Este juego se guardo en modo Contenido Original, pero est�s "
"jugando en modo Contenido Cortado Restaurado. El modo se ajustar� a "
"Contenido Original para esta sesi�n hasta que salgas completamente del juego."
#: engines/bladerunner/bladerunner.cpp:2157
msgid "Continue"
msgstr "Continuar"
#: engines/bladerunner/detection.cpp:48
msgid "Sitcom mode"
msgstr "Modo Sitcom"
#: engines/bladerunner/detection.cpp:49
msgid "Game will add laughter after actor's line or narration"
msgstr "El juego a�adir� risas tras cada entrada o narraci�n del actor"
#: engines/bladerunner/detection.cpp:57
msgid "Shorty mode"
msgstr "Modo enano"
#: engines/bladerunner/detection.cpp:58
msgid "Game will shrink the actors and make their voices high pitched"
msgstr "El juego encojer� a los actores y les pondr� voces agudas"
#: engines/bladerunner/detection.cpp:66
msgid "Frame limiter high performance mode"
msgstr "Modo de limitaci�n de fotogramas de alto rendimiento"
#: engines/bladerunner/detection.cpp:67
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
"�Esto puede producir un alto consumo de CPU! Se evita el uso de la funci�n "
"delayMilis()."
#: engines/bladerunner/detection.cpp:75
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:76
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111
msgid "Color Blind Mode"
msgstr "Modo para dalt�nicos"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112
msgid "Enable Color Blind Mode by default"
msgstr "Activar el modo para dalt�nicos por defecto"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ha detectado partidas guardadas antiguas de Drascula que deben "
"actualizarse.\n"
"El formato antiguo ya no es compatible, no podr�n cargarse hasta "
"actualizarlas.\n"
"\n"
"Pulse Aceptar para actualizarlas. Si no lo hace, el mensaje aparecer� cada "
"vez que se inicie el juego.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Usar paleta original"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr "Usar los niveles de brillo originales del juego"
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr "[ pulsar una tecla para salir ]"
#: engines/glk/quetzal.cpp:142 engines/glk/quetzal.cpp:151
msgid "Untitled Savegame"
msgstr "Juego sin nombre"
#: engines/glk/advsys/advsys.cpp:35
msgid "Could not start AdvSys game"
msgstr "No se puede arrancar el juego AdvSys"
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr "Lo siento, el juego no se ha podido restaurar"
#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
msgstr "Lo siento, no se ha podido guardar el juego"
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr "�Habla! Puedo escucharte.\n"
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr "No conozco la palabra \"%s\".\n"
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr "No te entiendo.\n"
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr "Demasiado corto para ser un archivo Alan2 v�lido."
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr "No es un archivo Alan2 v�lido."
#: engines/glk/frotz/frotz.cpp:126
msgid "Error reading save file"
msgstr "Error al leer el juego guardado"
#: engines/glk/frotz/frotz.cpp:144
msgid "Error writing save file\n"
msgstr "Error de escritura en el juego guardado\n"
#: engines/glk/glulxe/glulxe.cpp:79 engines/glk/magnetic/magnetic.cpp:73
msgid "This is too short to be a valid Glulx file."
msgstr "Demasiado corto para ser un archivo Glulx v�lido."
#: engines/glk/glulxe/glulxe.cpp:84 engines/glk/magnetic/magnetic.cpp:78
msgid "This is not a valid Glulx file."
msgstr "No es un archivo Glulx v�lido."
#: engines/glk/glulxe/glulxe.cpp:91 engines/glk/magnetic/magnetic.cpp:85
msgid "This Glulx file is too old a version to execute."
msgstr ""
"Este archivo Glulx es de una versi�n demasiado antigua para ser ejecutado."
#: engines/glk/glulxe/glulxe.cpp:95 engines/glk/magnetic/magnetic.cpp:89
msgid "This Glulx file is too new a version to execute."
msgstr ""
"Este archivo Glulx es de una versi�n demasiado moderna para ser ejecutado."
#: engines/glk/scott/scott.cpp:99
msgid "I don't understand your command. "
msgstr "No entiendo tu orden. "
#: engines/glk/scott/scott.cpp:102
msgid "I can't do that yet. "
msgstr "Todav�a no puedo hacer eso. "
#: engines/glk/scott/scott.cpp:118
msgid "Light has run out! "
msgstr "La luz se ha apagado! "
#: engines/glk/scott/scott.cpp:120
msgid "Your light has run out. "
msgstr "Tu luz se ha apagado. "
#: engines/glk/scott/scott.cpp:129
msgid "Light runs out in "
msgstr "La luz se apagar� en "
#: engines/glk/scott/scott.cpp:131
msgid " turns. "
msgstr " encender. "
#: engines/glk/scott/scott.cpp:134
msgid "Your light is growing dim. "
msgstr "Tu luz se est� atenuando. "
#: engines/glk/scott/scott.cpp:394
msgid "North"
msgstr "Norte"
#: engines/glk/scott/scott.cpp:394
msgid "South"
msgstr "Sur"
#: engines/glk/scott/scott.cpp:394
msgid "East"
msgstr "Este"
#: engines/glk/scott/scott.cpp:394
msgid "West"
msgstr "Oeste"
#: engines/glk/scott/scott.cpp:406
msgid "You can't see. It is too dark!\n"
msgstr "No puedes ver. Est� demasiado oscuro!\n"
#: engines/glk/scott/scott.cpp:408
msgid "I can't see. It is too dark!\n"
msgstr "No puedo ver. Est� demadiado oscuro!\n"
#: engines/glk/scott/scott.cpp:418
#, c-format
msgid "You are in a %s\n"
msgstr "Est�s en un %s\n"
#: engines/glk/scott/scott.cpp:420
#, c-format
msgid "I'm in a %s\n"
msgstr "Estoy en un %s\n"
#: engines/glk/scott/scott.cpp:425
msgid ""
"\n"
"Obvious exits: "
msgstr ""
"\n"
"Salidas obvias: "
#: engines/glk/scott/scott.cpp:438
msgid "none"
msgstr "ninguno"
#: engines/glk/scott/scott.cpp:447
msgid ""
"\n"
"You can also see: "
msgstr ""
"\n"
"Tambi�n puedes ver: "
#: engines/glk/scott/scott.cpp:450
msgid ""
"\n"
"I can also see: "
msgstr ""
"\n"
"Tambi�n puedo ver: "
#: engines/glk/scott/scott.cpp:533
msgid "Saved.\n"
msgstr "Guardado.\n"
#: engines/glk/scott/scott.cpp:624
msgid "You use word(s) I don't know! "
msgstr "Usaste palabra(s) que no conozco! "
#: engines/glk/scott/scott.cpp:752 engines/glk/scott/scott.cpp:1075
#: engines/glk/scott/scott.cpp:1097
msgid "You are carrying too much. "
msgstr "Llevas demasiadas cosas. "
#: engines/glk/scott/scott.cpp:754
msgid "I've too much to carry! "
msgstr "�Llevo demasiadas cosas! "
#: engines/glk/scott/scott.cpp:785
msgid "You are dead.\n"
msgstr "Est�s muerto.\n"
#: engines/glk/scott/scott.cpp:787
msgid "I am dead.\n"
msgstr "Estoy muerto.\n"
#: engines/glk/scott/scott.cpp:799
msgid "The game is now over.\n"
msgstr "El juego ha terminado.\n"
#: engines/glk/scott/scott.cpp:814
msgid "You have stored "
msgstr "Tienes "
#: engines/glk/scott/scott.cpp:816
msgid "I've stored "
msgstr "Tengo "
#: engines/glk/scott/scott.cpp:818
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr " tesoros. En una escala de 0 a 100, marca "
#: engines/glk/scott/scott.cpp:822
msgid "Well done.\n"
msgstr "Bien hecho.\n"
#: engines/glk/scott/scott.cpp:831
msgid "You are carrying:\n"
msgstr "Llevas:\n"
#: engines/glk/scott/scott.cpp:833
msgid "I'm carrying:\n"
msgstr "Llevo:\n"
#: engines/glk/scott/scott.cpp:848
msgid "Nothing"
msgstr "Nada"
#: engines/glk/scott/scott.cpp:977
msgid "Give me a direction too."
msgstr "Dame una direcci�n tambi�n."
#: engines/glk/scott/scott.cpp:986
msgid "Dangerous to move in the dark! "
msgstr "�Peligroso moverse a la oscuridad! "
#: engines/glk/scott/scott.cpp:994
msgid "You fell down and broke your neck. "
msgstr "Caes y te rompes el cuello. "
#: engines/glk/scott/scott.cpp:996
msgid "I fell down and broke my neck. "
msgstr "Caigo y me rompo el cuello. "
#: engines/glk/scott/scott.cpp:1001
msgid "You can't go in that direction. "
msgstr "No puedes ir en esa direcci�n. "
#: engines/glk/scott/scott.cpp:1003
msgid "I can't go in that direction. "
msgstr "No puedo ir en esa direcci�n. "
#: engines/glk/scott/scott.cpp:1061
msgid "It is dark.\n"
msgstr "Est� oscuro.\n"
#: engines/glk/scott/scott.cpp:1077 engines/glk/scott/scott.cpp:1099
msgid "I've too much to carry. "
msgstr "Llevo demasiadas cosas. "
#: engines/glk/scott/scott.cpp:1082 engines/glk/scott/scott.cpp:1130
msgid ": O.K.\n"
msgstr ": O.K.\n"
#: engines/glk/scott/scott.cpp:1088
msgid "Nothing taken."
msgstr "No coges nada."
#: engines/glk/scott/scott.cpp:1092 engines/glk/scott/scott.cpp:1140
msgid "What ? "
msgstr "Qu� ? "
#: engines/glk/scott/scott.cpp:1105
msgid "It is beyond your power to do that. "
msgstr "Est� fuera de tus posibilidades hacer eso. "
#: engines/glk/scott/scott.cpp:1107
msgid "It's beyond my power to do that. "
msgstr "Est� fuera de mis posibilidades hacer eso. "
#: engines/glk/scott/scott.cpp:1111
msgid "O.K. "
msgstr "O.K. "
#: engines/glk/scott/scott.cpp:1136
msgid "Nothing dropped.\n"
msgstr "No dejas nada.\n"
#: engines/glk/scott/scott.cpp:1146
msgid "It's beyond your power to do that.\n"
msgstr "Est� fuera de tus posibilidades hacer eso.\n"
#: engines/glk/scott/scott.cpp:1148
msgid "It's beyond my power to do that.\n"
msgstr "Est� fuera de mis posibilidades hacer eso.\n"
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:538
msgid "Failed to load saved game from file."
msgstr "Fall� al cargar partida guardada desde el archivo."
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:551
msgid "Failed to save game to file."
msgstr "Fallo al guardar partida en el archivo."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Fallo al borrar el archivo."
#: engines/groovie/detection.cpp:321
msgid "Fast movie speed"
msgstr "Velocidad r�pida de v�deos"
#: engines/groovie/detection.cpp:322
msgid "Play movies at an increased speed"
msgstr "Reproducir v�deos a mayor velocidad"
#: engines/groovie/script.cpp:433
msgid "Failed to save game"
msgstr "Fallo al guardar la partida"
#: engines/hdb/detection.cpp:157
msgid "Enable cheat mode"
msgstr "Activar trucos"
#: engines/hdb/detection.cpp:158
msgid "Debug info and level selection becomes available"
msgstr "Informaci�n de depuraci�n y habilita selecci�n de nivel"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Modo sangriento"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Activar el modo sangriento si est� disponible"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Risas del p�blico"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Activar las risas del p�blico"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Permitir omisiones"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Permitir saltarse frases y v�deos"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Modo helio"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Activar el modo helio"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Desplazamiento suave"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Activar el desplazamiento de pantalla suave al caminar"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Cursores flotantes"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Activar cursores flotantes"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "Barras de energ�a"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Activar las barras de energ�a"
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:138
msgid "Fight Button L/R Swap"
msgstr "I/D significa Izquierda/Derecha"
#: engines/kyra/detection.cpp:139
msgid "Left button to attack, right button to pick up items"
msgstr "Bot�n izquierdo para atacar, bot�n derecho para coger objetos"
#: engines/kyra/engine/eobcommon.cpp:352 engines/kyra/engine/lol.cpp:481
msgid "Move Forward"
msgstr "Avanzar"
#: engines/kyra/engine/eobcommon.cpp:353 engines/kyra/engine/lol.cpp:482
msgid "Move Back"
msgstr "Retroceder"
#: engines/kyra/engine/eobcommon.cpp:354
msgid "Move Left"
msgstr "Mover a la izquierda"
#: engines/kyra/engine/eobcommon.cpp:355
msgid "Move Right"
msgstr "Mover a la derecha"
#: engines/kyra/engine/eobcommon.cpp:356 engines/kyra/engine/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2505
msgid "Turn Left"
msgstr "Girar a la izquierda"
#: engines/kyra/engine/eobcommon.cpp:357 engines/kyra/engine/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2506
msgid "Turn Right"
msgstr "Girar a la derecha"
#: engines/kyra/engine/eobcommon.cpp:358
msgid "Open/Close Inventory"
msgstr "Abrir/Cerrar Inventario"
#: engines/kyra/engine/eobcommon.cpp:359
msgid "Switch Inventory/Character screen"
msgstr "Cambiar pantalla de Inventario/Personaje"
#: engines/kyra/engine/eobcommon.cpp:360
msgid "Camp"
msgstr "Acampar"
#: engines/kyra/engine/eobcommon.cpp:361
msgid "Cast Spell"
msgstr "Invocar hechizo"
#: engines/kyra/engine/eobcommon.cpp:364
msgid "Spell Level 1"
msgstr "Nivel de Hechizo 1"
#: engines/kyra/engine/eobcommon.cpp:365
msgid "Spell Level 2"
msgstr "Nivel de Hechizo 2"
#: engines/kyra/engine/eobcommon.cpp:366
msgid "Spell Level 3"
msgstr "Nivel de Hechizo 3"
#: engines/kyra/engine/eobcommon.cpp:367
msgid "Spell Level 4"
msgstr "Nivel de Hechizo 4"
#: engines/kyra/engine/eobcommon.cpp:368
msgid "Spell Level 5"
msgstr "Nivel de Hechizo 5"
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Spell Level 6"
msgstr "Nivel de Hechizo 6"
#: engines/kyra/engine/lol.cpp:478
msgid "Attack 1"
msgstr "Ataque 1"
#: engines/kyra/engine/lol.cpp:479
msgid "Attack 2"
msgstr "Ataque 2"
#: engines/kyra/engine/lol.cpp:480
msgid "Attack 3"
msgstr "Ataque 3"
#: engines/kyra/engine/lol.cpp:483
msgid "Slide Left"
msgstr "Deslizarse a la izquierda"
#: engines/kyra/engine/lol.cpp:484
msgid "Slide Right"
msgstr "Deslizarse a la derecha"
#: engines/kyra/engine/lol.cpp:487
msgid "Rest"
msgstr "Descansar"
#: engines/kyra/engine/lol.cpp:488
msgid "Options"
msgstr "Opciones"
#: engines/kyra/engine/lol.cpp:489
msgid "Choose Spell"
msgstr "Elegir hechizo"
#: engines/kyra/gui/saveload_eob.cpp:569
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"Se ha encontrado esta partida guardada en el directorio del juego:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this save game file with ScummVM?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:602
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"Ya hay una partida guardada en la ranura %d. �Quieres sobrescribirla?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:635
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"Se han logrado importar %d partidas guardadas originales a ScummVM. \n"
"Para hacerlo manualmente, tendr� que abrir la consola debug y usar el "
"comando \"import_savefile\"\n"
"\n"
#: engines/kyra/graphics/screen_eob.cpp:2254
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
"Esta versi�n de amiga requiere los siguientes archivos:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Si utilizaste el instalador original en la instalaci�n, los\n"
"archivos deben encontrarse dentro de la carpeta 'Fonts/'\n"
"Por favor, copialos dentro del directorio del juego EOB.\n"
#: engines/kyra/graphics/screen_eob.cpp:2262
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
"Esta versi�n de amiga requiere los siguientes archivos:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Esta es una versi�n traducida del EOB II que utiliza caracteres idiom�ticos "
"espec�ficos\n"
"contenidos solamente en los archivos de fuentes que vienen con tu juego. No "
"puedes\n"
"utilizar archivos de la versi�n inglesa o del juego EOB I como parece que "
"est�s haciendo\n"
"\n"
"El juego continuar�, pero los caracteres idiom�ticos espec�ficos no se "
"mostrar�n.\n"
"Por favor, copia los archivos de fuentes correctos en tu directorio de datos "
"de juego de EOB II.\n"
"\n"
#: engines/kyra/sound/sound_midi.cpp:72
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Est�s usando un dispositivo General MIDI, pero el\n"
"juego solo es compatible con MIDI Roland MT32.\n"
"Intentamos adaptar los instrumentos Roland MT32\n"
"a los de General MIDI, pero es posible que algunas\n"
"de las pistas no suenen correctamente."
#: engines/mads/detection.cpp:90
msgid "Easy mouse interface"
msgstr "Interfaz de mouse sencilla"
#: engines/mads/detection.cpp:91
msgid "Shows object names when hovering the mouse over them"
msgstr "Muestra los nombres de los objetos al pasar el rat�n"
#: engines/mads/detection.cpp:100 engines/mads/detection.cpp:101
msgid "Animated inventory items"
msgstr "Items de inventario animados"
#: engines/mads/detection.cpp:110 engines/mads/detection.cpp:111
msgid "Animated game interface"
msgstr "Interfaz de juego animada"
#: engines/mads/detection.cpp:120 engines/mads/detection.cpp:121
msgid "Naughty game mode"
msgstr "Modo de juego picante"
#: engines/mohawk/detection.cpp:186
msgid "Play the Myst fly by movie"
msgstr "Reproducir el vuelo de reconocimiento de Myst"
#: engines/mohawk/detection.cpp:187
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
"El vuelo de reconocimiento de Myst no se mostraba en el motor original."
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:145 engines/mohawk/dialogs.cpp:295
msgid "~Z~ip Mode Activated"
msgstr "Modo ~Z~ip activado"
#: engines/mohawk/dialogs.cpp:146
msgid "~T~ransitions Enabled"
msgstr "Tra~n~siciones activadas"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:148
msgid "~D~rop Page"
msgstr "~T~irar p�gina"
#: engines/mohawk/dialogs.cpp:152
msgid "Show ~M~ap"
msgstr "~M~ostrar el mapa"
#: engines/mohawk/dialogs.cpp:158
msgid "Main Men~u~"
msgstr "Men� ~p~rincipal"
#: engines/mohawk/dialogs.cpp:296
msgid "~W~ater Effect Enabled"
msgstr "Efecto ag~u~a activado"
#: engines/mohawk/dialogs.cpp:298
msgid "Transitions:"
msgstr "Transiciones:"
#: engines/mohawk/dialogs.cpp:300
msgid "Disabled"
msgstr "Desactivado"
#: engines/mohawk/dialogs.cpp:301
msgid "Fastest"
msgstr "R�pido"
#: engines/mohawk/dialogs.cpp:302
msgid "Normal"
msgstr "Normal"
#: engines/mohawk/dialogs.cpp:303
msgid "Best"
msgstr "Mejor"
#: engines/mohawk/mohawk.cpp:55
msgid "The game is paused. Press any key to continue."
msgstr "Juego pausado. Pulsa cualquier tecla para continuar."
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
"�Est�s seguro de que quieres cargar una partida guardada? Todo el progreso "
"sin salvar se perder�."
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
msgid "Load game"
msgstr "Cargar juego"
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
"�Est�s seguro de que quieres comenzar una nueva partida? Todo el progreso "
"sin salvar se perder�."
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
msgid "New game"
msgstr "Nueva partida"
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr "�Seguro que quieres salir? Se perder� todo el progreso sin salvar."
#: engines/mohawk/riven.cpp:162
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"El ejecutable de Riven no ha sido encontrado. El ejecutable de Windows es "
"'riven.exe' o 'rivendmo.exe'. "
#: engines/mohawk/riven.cpp:163
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Usar el archivo de instalacion 'arcriven.z' es funcional. Tambien puedes "
"utilizar el ejecutable de Mac."
#: engines/mohawk/riven.cpp:174
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Falta el fichero 'extras.mhk'. Tambi�n es posible usar el fichero instalador "
"'arcriven.z'."
#: engines/mohawk/riven.cpp:530
msgid "You are missing the following required Riven data files:\n"
msgstr "Te faltan estos archivos de Riven:\n"
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Exploracion mas alla de aqu� solo esta disponible en la version completa."
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"En este punto, la demo de Riven te\n"
"preguntaria si quisieras abrir un navegador de internet\n"
"para llevarte a la tienda de Red Orb para\n"
"comprar el juego. ScummVM no puede hacer eso y\n"
"el sitio ya no existe."
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Saltar las escenas del sal�n de registros"
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
"Permitir al jugador saltarse las escenas storyboard del sal�n de registros"
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr "Redimensionar v�deos a pantalla completa"
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Redimensionar los v�deos para que utilicen toda la pantalla"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"No se puede guardar en la ranura %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Cargar partida"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Cargando partida..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Guardar partida"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Guardando partida..."
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM ha detectado partidas guardadas de Nippon Safes que deben "
"renombrarse,\n"
" ya que los nomhres antiguos no son compatibles.\n"
"Los nombres antiguos ya no son compatibles, las partidas no se podr�n cargar "
"hasta que se conviertan.\n"
"Pulse Aceptar para convertirlos. En caso contrario, este mensaje aparecer� "
"cada vez que inicies el juego.\n"
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM ha convertido con �xito todas tus partidas guardadas."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM ha mostrado avisos en la ventana de la consola y no puede garantizar "
"que se hayan convertido todos tus archivos.\n"
"\n"
"Por favor, contacta con el equipo."
#: engines/pegasus/pegasus.cpp:706
msgid "Invalid file name for saving"
msgstr "Nombre del archivo de partida inv�lido"
#: engines/pegasus/pegasus.cpp:2503
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Arriba/Aumentar zoom/Avanzar/Abrir puertas"
#: engines/pegasus/pegasus.cpp:2504
msgid "Down/Zoom Out"
msgstr "Abajo/Reducir zoom"
#: engines/pegasus/pegasus.cpp:2507
msgid "Display/Hide Inventory Tray"
msgstr "Mostrar/Ocultar inventario"
#: engines/pegasus/pegasus.cpp:2508
msgid "Display/Hide Biochip Tray"
msgstr "Mostrar/Ocultar biochip"
#: engines/pegasus/pegasus.cpp:2509
msgid "Action/Select"
msgstr "Acci�n/Seleccionar"
#: engines/pegasus/pegasus.cpp:2510
msgid "Toggle Center Data Display"
msgstr "Activar/Desactivar pantalla de datos"
#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Info Screen"
msgstr "Mostrar/Ocultar pantalla de informaci�n"
#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Ocultar men� de pausa"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Introducci�n alternativa"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Usa una introducci�n alternativa para el juego (solo para la versi�n CD)"
#: engines/sci/detection.cpp:395
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir difuminado EGA (colores completos)"
#: engines/sci/detection.cpp:396
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omitir pasada de difuminado en los juegos EGA. Los gr�ficos se muestran con "
"los colores completos"
#: engines/sci/detection.cpp:405
msgid "Enable high resolution graphics"
msgstr "Activar gr�ficos de alta resoluci�n"
#: engines/sci/detection.cpp:406
msgid "Enable high resolution graphics/content"
msgstr "Activar gr�ficos/contenido de alta resoluci�n"
#: engines/sci/detection.cpp:415
msgid "Enable black-lined video"
msgstr "Activar l�neas negras en v�deos"
#: engines/sci/detection.cpp:416
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Mostrar l�neas negras sobre los v�deos para que parezcan m�s n�tidos"
#: engines/sci/detection.cpp:426
msgid "Use high-quality video scaling"
msgstr "Usar reescalado de v�deo de alta calidad"
#: engines/sci/detection.cpp:427
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Usar interpolaci�n lineal al reescalar v�deos, siempre que sea posible"
#: engines/sci/detection.cpp:437
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Usar escalado de celda de alta calidad \"LarryScale\""
#: engines/sci/detection.cpp:438
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
"Usar escalado especial de dibujos animados para los sprites de los personajes"
#: engines/sci/detection.cpp:447
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de sonido digitales"
#: engines/sci/detection.cpp:448
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferir efectos de sonido digitales en vez de los sintetizados"
#: engines/sci/detection.cpp:467
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI"
#: engines/sci/detection.cpp:468
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Usar una tarjeta IBM Music o un m�dulo sintetizador Yamaha FB-01 FM para la "
"salida MIDI"
#: engines/sci/detection.cpp:478
msgid "Use CD audio"
msgstr "Usar CD audio"
#: engines/sci/detection.cpp:479
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar CD audio en vez del sonido interno del juego, si est� disponible"
#: engines/sci/detection.cpp:489
msgid "Use Windows cursors"
msgstr "Usar cursores de Windows"
#: engines/sci/detection.cpp:490
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usar los cursores de Windows (m�s peque�os y monocromos) en vez de los de DOS"
#: engines/sci/detection.cpp:500
msgid "Use silver cursors"
msgstr "Usar cursores plateados"
#: engines/sci/detection.cpp:501
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Usar el set alternativo de colores plateados en lugar de los dorados, usados "
"normalmente"
#: engines/sci/detection.cpp:511
msgid "Enable content censoring"
msgstr "Activar censura"
#: engines/sci/detection.cpp:512
msgid "Enable the game's built-in optional content censoring"
msgstr "Activar la opci�n de censura incluida en el juego"
#: engines/sci/detection.cpp:522
msgid "Upscale videos"
msgstr "Escalar videos"
#: engines/sci/detection.cpp:523
msgid "Upscale videos to double their size"
msgstr "Escalar videos al doble de tama�o"
#: engines/sci/detection.cpp:856 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Autoguardado)"
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
"Utiliza una aplicaci�n externa para abrir el archivo de ayuda del juego: %s"
#: engines/sci/engine/savegame.cpp:1300
msgid "The format of this saved game is obsolete, unable to load it"
msgstr "El formato del juego guardado est� anticuado y no se puede cargar"
#: engines/sci/engine/savegame.cpp:1302
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
"La versi�n de la partida es %d, pero la �ltima versi�n compatible es %0d"
#: engines/sci/engine/savegame.cpp:1313
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
"No se puede cargar esta partida porque se ha creado desde una versi�n "
"distinta del juego"
#: engines/sci/resource.cpp:828
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
"Hay archivos da�ados o que faltan. Puede que el juego no funcione "
"correctamente. Consulta la consola para ver m�s informaci�n, y comprueba que "
"los archivos son v�lidos."
#: engines/sci/sci.cpp:386
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
"Se han activado los subt�tulos, pero los subt�tulos de King's Quest 7 no "
"llegaron a completarse y se deshabilitaron en la versi�n final del juego. "
"ScummVM permite activarlos pero, como originalmente se eliminaron, a veces "
"no se muestran correctamente o no coinciden con lo que dicen las voces. Esto "
"no es un fallo de ScummVM, sino de los recursos del juego."
#: engines/sci/sci.cpp:410
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
"Has seleccionado General MIDI como dispositivo de sonido. Sierra proporcion� "
"compatibilidad con General MIDI tras el lanzamiento del juego, en su "
"\"General MIDI Utility\". Instala este parche para disponer de m�sica MIDI. "
"Una vez lo tengas, descomprime todos los archivos *.PAT en el directorio "
"Adicional de ScummVM y el parche se aplicar� autom�ticamente. Tambi�n puedes "
"seguir las instrucciones del archivo READ.ME incluido con el parche, que "
"consisten en renombrar como 4.PAT el archivo *.PAT correspondiente y luego "
"moverlo al directorio del juego. Sin este parche, la m�sica General MIDI "
"sonar� muy distorsionada."
#: engines/sci/sci.cpp:429
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
"Tu juego ha sido modificado con un parche de script no oficial. Estos "
"parches pueden causar problemas, ya que cambian los scripts del juego. Estos "
"parches no son necesarios, puesto que ScummVM ya corrige los fallos, as� que "
"es recomendable que los elimines de la carpeta del juego para evitar "
"problemas."
#: engines/sci/sci.cpp:834
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
"Los personajes que se hayan guardado usando ScummVM aparecer�n "
"autom�ticamente. Si se han guardado usando el int�rprete original, es "
"necesario copiar los archivos al directorio de partidas guardadas de ScummVM "
"y a�adirles un prefijo, que depende del juego en cuesti�n: 'qfg1-' para "
"Quest for Glory 1, 'qfg2-' para Quest for Glory 2. Ejemplo: 'qfg2-thief.sav'."
#: engines/sci/sound/music.cpp:161
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
"El controlador de audio seleccionado requiere los siguientes archivos:\n"
"\n"
#: engines/sci/sound/music.cpp:164
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
"\n"
"\n"
"Algunos controladores de audio (al menos para algunos juegos)\n"
"fueron distribuidos por Sierra como parches posteriores y debido\n"
"a esto no han sido instalados como parte del juego original.\n"
"\n"
"Por favor, copia estos archivos dentro del directorio de datos del juego.\n"
"\n"
"En cualquier caso hay tener en cuenta que los archivos podr�an no\n"
"estar disponibles por separado y solo estar disponibles empaquetados\n"
"en parches. En ese caso se deber� aplicar el parche original de Sierra.\n"
"\n"
#: engines/scumm/detection.cpp:1136
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
"La versi�n del juego parece ser desconocida. Si *NO ES* una versi�n "
"modificada\n"
"por fans, como particularmente una traducci�n: \n"
"Por favor, informe de ello al equipo ScummVM junto con el nombre del juego "
"que\n"
"se intent� a�adir y su versi�n, lenguaje, etc.:\n"
#: engines/scumm/detection.cpp:1154
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
"La version de prueba de Putt-Putt Saves the Zoo para IOS no esta soportada "
"para prevenir pirateria\n"
"La version completa puede ser comprada en la tienda de iTunes."
#: engines/scumm/detection.cpp:1365
msgid "Show Object Line"
msgstr "Mostrar etiquetas de objetos"
#: engines/scumm/detection.cpp:1366
msgid "Show the names of objects at the bottom of the screen"
msgstr "Mostrar los nombres de los objetos en la parte inferior de la pantalla"
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Inserta el disco %c y pulsa un bot�n para continuar."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "No se ha podido encontrar %s, (%c%d) Pulsa un bot�n."
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Error leyendo el disco %c, (%c%d) Pulsa un bot�n."
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "Juego pausado. Pulsa Espacio para continuar."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "�Seguro que quieres reiniciar? (S/N)S"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "�Seguro que quieres salir? (S/N)S"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Jugar"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Inserta el disco de las partidas guardadas"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Tienes que introducir un nombre"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "La partida no se ha guardado (�disco lleno?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "La partida no se ha cargado"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Guardando '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Cargando '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "Pon nombre a tu partida"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "Selecciona un juego para cargar"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "T�tulo del juego)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~A~nterior"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "Si~g~uiente"
#: engines/scumm/dialogs.cpp:599
msgid "Speech Only"
msgstr "Solo voces"
#: engines/scumm/dialogs.cpp:600
msgid "Speech and Subtitles"
msgstr "Voces y subt�tulos"
#: engines/scumm/dialogs.cpp:601
msgid "Subtitles Only"
msgstr "Solo subt�tulos"
#: engines/scumm/dialogs.cpp:609
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Voces y subt�tulos"
#: engines/scumm/dialogs.cpp:655
msgid "Select a Proficiency Level."
msgstr "Selecciona un nivel de dificultad."
#: engines/scumm/dialogs.cpp:657
msgid "Refer to your Loom(TM) manual for help."
msgstr "Consulta el manual para obtener m�s informaci�n."
#: engines/scumm/dialogs.cpp:661
msgid "Practice"
msgstr "Pr�ctica"
#: engines/scumm/dialogs.cpp:662
msgid "Expert"
msgstr "Experto"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Comandos b�sicos de teclado:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Pantalla de guardar / cargar"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Saltar frase"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Saltar escena"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Espacio"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pausar el juego"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load saved game 1-10"
msgstr "Cargar partida guardada 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game 1-10"
msgstr "Guardar partida 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Subir / Bajar el volumen de la m�sica"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Aumentar / Disminuir la vel. de texto"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simular bot�n izquierdo del rat�n"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simular bot�n derecho del rat�n"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Comandos especiales de teclado:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Mostrar / Ocultar consola"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Iniciar debugger"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Mostrar consumo de memoria"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "Ejecutar en modo r�pido (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "Ejecutar en modo muy r�pido (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Activar/Desactivar captura de rat�n"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Alternar entre filtros gr�ficos"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "Aumentar / Disminuir factor de escalado"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Activar/Desactivar correcci�n de aspecto"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* No se recomienda utilizar"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-f y ctrl-g, ya que pueden"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " provocar cuelgues o un"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " funcionamiento incorrecto del juego."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Tejer hechizos con el teclado:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Controles b�sicos:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Empujar"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Tirar"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Dar"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "Abrir"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "Ir a"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Coger"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Usar"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Leer"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Cambiar personaje"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Encender"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Apagar"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "Ir a"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Recoger"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Qu� es"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "Abrir con llave"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Ponerse"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Quitarse"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Arreglar"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Cambiar"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Mirar"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Hablar"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Viajar"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Henry / Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "Tocar do menor con el bast�n"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "Tocar re con el bast�n"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "Tocar mi con el bast�n"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "Tocar fa con el bast�n"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "Tocar sol con el bast�n"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "Tocar la con el bast�n"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "Tocar si con el bast�n"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "Tocar do mayor con el bast�n"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Empujar"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Tirar"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Hablar con"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Mirar"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Encender"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Apagar"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Arriba"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Seleccionar di�logo anterior"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Abajo"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Seleccionar di�logo siguiente"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "Caminar"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Inventario"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objeto"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Blanco y negro / Color"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Ojos"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Lengua"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Pu�etazo"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Patada"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Examinar"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Cursor normal"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Guardar / Cargar / Opciones"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Otros controles:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Inventario:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Subir"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Bajar"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "Objeto superior izquierdo"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Objeto inferior izquierdo"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "Objeto superior derecho"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Objeto inferior derecho"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Objeto izquierdo del medio"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Objeto derecho del medio"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Cambiar personaje:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Segundo chaval"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Tercer chaval"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr "Alternar entre el inventario y la pantalla de puntuaci�n"
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Alternar entre modo de lucha con teclado o con rat�n (*)"
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr "* El modo de lucha con teclado siempre est� activo,"
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr " as� que, independientemente de lo que diga el juego,"
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr " esta opci�n activa/desactiva el modo de lucha con rat�n"
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Controles de lucha (tecl. num.):"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Retroceder"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Bloqueo alto"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Bloqueo medio"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Bloqueo bajo"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Pu�etazo alto"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Pu�etazo medio"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Pu�etazo bajo"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr "Pu�etazo a traici�n"
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "V�lidos cuando Indy est� a la izquierda."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Cuando Indy est� a la derecha,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 y 1 se cambian por"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6 y 3, respectivamente."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Controles del biplano (tecl. num.):"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Volar arriba y a la izquierda"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Volar a la izquierda"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Volar abajo y a la izquierda"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Volar arriba"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Volar recto"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Volar abajo"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Volar arriba y a la derecha"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Volar a la derecha"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Volar abajo y a la derecha"
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr "Desplazamiento mediante toques"
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr "Desplazamiento normal"
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "Volumen de la m�sica: "
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "Vel. de subt�tulos: "
#: engines/scumm/scumm.cpp:1898
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"El soporte MIDI nativo requiere la actualizaci�n Roland de LucasArts,\n"
"pero %s no est� disponible. Se usar� AdLib."
#: engines/scumm/scumm.cpp:2765
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Maniac Mansion deber�a arrancar en este momento, pero para que esto sea "
"posible debes mover los archivos de Maniac Mansion al directorio 'Maniac', "
"dentro del directorio de DOTT, y a�adir el juego a ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"No se ha podido encontrar el ejecutable de Macintosh de 'Loom'\n"
"para reproducir los instrumentos. Se ha desactivado la m�sica."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"No se ha podido encontrar el ejecutable de Macintosh de 'Monkey Island'\n"
"para reproducir los instrumentos. Se ha desactivado la m�sica."
#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
"En esta versi�n de AMIGA faltan, al menos, los siguientes archivos:\n"
"\n"
#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
"\n"
"Por favor, copia estos archivos dentro del directorio de datos del juego.\n"
"\n"
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Transiciones pixeladas"
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Al cambiar de escena, se utiliza una transici�n aleatoria de p�xeles"
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr "No mostrar los puntos interactivos al mover el rat�n"
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"El nombre de los puntos interactivos solo aparece al hacer clic en uno de "
"ellos o en un bot�n de acci�n"
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "Mostrar retratos"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr "Mostrar retratos de los personajes durante las conversaciones"
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr "Utilizar una transici�n al mostrar los di�logos"
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
"Los di�logos se muestran con una transici�n, en vez de aparecer "
"inmediatamente"
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "Ventanas transparentes"
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr "Mostrar las ventanas con un fondo parcialmente transparente"
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "El archivo de datos del motor \"sky.cpt\" tiene un tama�o incorrecto."
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Intro de disquete"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
"Usa la introducci�n de la versi�n en disquete (solo para la versi�n CD)"
#: engines/supernova/supernova.cpp:190
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
"No se puede localizar el texto para el idioma %s en el archivo de datos del "
"motor del juego."
#: engines/supernova/supernova.cpp:473
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"Se ha encontrado una versi�n incorrecta del archivo de datos del motor '%s'. "
"Se esperaba %d pero se encontr� %d."
#: engines/supernova/supernova.cpp:483
#, c-format
msgid "Unable to find block for part %d"
msgstr "No se encuentra el bloque de la parte %d"
#: engines/supernova/supernova.cpp:526
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr "No se puede localizar '%s' en el archivo de datos del motor del juego."
#: engines/supernova/detection.cpp:40
msgid "Improved mode"
msgstr "Modo mejorado"
#: engines/supernova/detection.cpp:41
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
"Elimina ciertas acciones repetitivas, a�ade la posibilidad de cambiar "
"acciones con el teclado"
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "El v�deo de PSX '%s' no se puede reproducir en modo paleta"
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Se han encontrado v�deos DXA, pero se ha compilado ScummVM sin "
"compatibilidad con zlib"
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"Se han encontrado v�deos MPEG-2, pero se ha compilado ScummVM sin "
"compatibilidad con MPEG-2"
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr "No se ha encontrado el v�deo '%s'"
#: engines/sword1/control.cpp:887
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ha detectado partidas guardadas antiguas de Broken Sword 1, "
"requieren convertirse al nuevo formato,\n"
"El formato antiguo ya no es compatible, no podr�n cargarse hasta que se "
"conviertan.\n"
"\n"
"Pulse Aceptar para la conversi�n. En caso contrario, se volver� a preguntar "
"la pr�xima vez que inicies el juego.\n"
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"La partida guardada ya existe.\n"
"�Quieres conservar la partida guardada antigua (%s) o la nueva (%s)?\n"
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr "Conservar la antigua"
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr "Conservar la nueva"
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Este es el final de la demo de Broken Sword 1"
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"Se han encontrado v�deos PSX, pero se ha compilado ScummVM sin "
"compatibilidad con color RGB"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Mostrar etiquetas de objetos"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Muestra las etiquetas de los objetos al pasar el rat�n"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr "Usar voces en ingl�s"
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
"Usa las voces inglesas en vez de las alemanas para todos los idiomas "
"distintos al Alem�n"
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"El archivo teenagent.dat est� comprimido y este ejecutable no incluye zlib. "
"Es necesario que lo descomprimas"
#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "Variaci�n de fuente no presente en el archivo de datos del motor '%s'."
#: engines/toon/toon.cpp:222
#, c-format
msgid "Saved game in slot #%d "
msgstr "No se puede guardar en la ranura %d "
#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "No se pudo hacer un quick save en el slot #%d"
#: engines/toon/toon.cpp:239
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "Se carg� la partida guardada r�pida #%d"
#: engines/toon/toon.cpp:243
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "No es posible cargar la partida guardada r�pida #%d"
#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Mostrar contador de FPS"
#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"El n�mero de fotogramas por segundo aparece en la esquina superior izquierda"
#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Filtrado bilineal de sprites (LENTO)"
#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Aplicar filtrado bilineal a sprites individuales"
#: engines/wintermute/wintermute.cpp:153
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Este juego requiere el soporte para PNG, JPEG y Vorbis."
#: engines/wintermute/wintermute.cpp:164
msgid ""
"This game requires 3D characters support, which is out of ScummVM's scope."
msgstr ""
"Este juego requiere soporte para personajes en 3D, los cuales est�n fuera "
"del alcance de ScummVM."
#: engines/xeen/detection.cpp:96
msgid "Show item costs in standard inventory mode"
msgstr "Mostrar coste de los objetos en modo de inventario est�ndar"
#: engines/xeen/detection.cpp:97
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
"Mostar coste de los objetos en modo de inventario est�ndar, permitiendo "
"comparar el valor"
#: engines/xeen/detection.cpp:106
msgid "More durable armor"
msgstr "Armadura m�s duradera"
#: engines/xeen/detection.cpp:107
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
"La armadura no se romper� hasta que el personaje pierda 80PV, en vez de "
"solamente 10PV"
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr "Duplicar FPS"
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Aumenta el n�mero de fotogramas por segundo de 30 a 60"
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr "Activar Venus"
#: engines/zvision/detection_tables.h:71
msgid "Enable the Venus help system"
msgstr "Activar el modo de ayuda Venus"
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr "Desactivar animaci�n al girar"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr "Desactivar la animaci�n al girar en el modo panorama"
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr "Usar v�deos MPEG de alta resoluci�n"
#: engines/zvision/detection_tables.h:91
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Usar los v�deos MPEG de la versi�n DVD en vez de los AVI de baja resoluci�n"
#: engines/zvision/file/save_manager.cpp:226
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Esta partida guardada usa la versi�n %u, pero este motor soporta hasta la "
"versi�n %d. Ser� necesaria una versi�n atualizada del motor para poder "
"usarla."
#, fuzzy
#~ msgid "Loading..."
#~ msgstr "Cargando partida..."
#~ msgid "Color mode"
#~ msgstr "Modo de color"
#~ msgid "Scanlines"
#~ msgstr "L�nes horizontales"
#~ msgid "Storage:"
#~ msgstr "Almacenamiento:"
#~ msgid "Refresh"
#~ msgstr "Refrescar"
#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr ""
#~ "Refrescar la informaci�n del almacenamiento en l�nea (nombre de usuario y "
#~ "espacio)"
#~ msgid "Download"
#~ msgstr "Descargar"
#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Puerto utilizado por el servidor\n"
#~ "La autentificaci�n solo es posible con el puerto predeterminado"
#~ msgid "%llu bytes"
#~ msgstr "%llu bytes"
#~ msgid "Navigate to the following URL:"
#~ msgstr "Accede a esta URL:"
#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Obt�n el c�digo del almacenamiento, escr�belo"
#~ msgid "in the following field and press 'Connect':"
#~ msgstr "aqu� y pulsa 'Conectar':"
#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Pega el contenido del portapapeles"
#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Se te redirigir� a la p�gina de ScummVM, y tendr�s"
#~ msgid "you should allow it to access your storage."
#~ msgstr "que darle permiso para acceder a tu almacenamiento."
#~ msgid "Field %s has a mistake in it."
#~ msgstr "La casilla %s contiene un error."
#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Las casilllas %s contienen errores."
#~ msgid "All OK!"
#~ msgstr "�Todo correcto!"
#, fuzzy
#~ msgid "Unnamed savegame"
#~ msgstr "Partida sin nombre"
#~ msgid ""
#~ "A known buggy game script has been detected, which could prevent you from "
#~ "progressing later on in the game, during the sequence with the Green "
#~ "Man's riddles. Please, apply the latest patch for this game by Sierra to "
#~ "avoid possible problems."
#~ msgstr ""
#~ "Se ha detectado un script problem�tico, que puede impedirte avanzar en el "
#~ "juego durante la escena de los acertijos del Hombre Verde. Es "
#~ "recomendable actualizar el juego a la �ltima versi�n para evitar "
#~ "problemas."
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Disp. de m�sica:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Texto y voces:"
#~ msgid "AdLib Emulator"
#~ msgstr "Emulador de AdLib"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Usar los men�s originales para guardar/cargar, en vez de los de ScummVM"
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr ""
#~ "(Puedes activar esta funci�n en la pesta�a Otras del men� de opciones)"
#~ msgid "Check for updates automatically"
#~ msgstr "Buscar actualizaciones autom�ticamente"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Frec. de salida:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Los valores m�s altos ofrecen mayor calidad, pero puede que la tarjeta de "
#~ "sonido no lo soporte"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "El tema seleccionado no es compatible con el idioma actual. Debes cambiar "
#~ "el idioma si quieres usar este tema."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simular bot�n izquierdo del rat�n"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "No se ha encontrado el archivo \"sky.cpt\"\n"
#~ "Desc�rgalo en www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "El archivo \"sky.cpt\" tiene un tama�o incorrecto.\n"
#~ "Desc�rgalo de nuevo en www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "No se encuentra el archivo 'teenagent.dat'. Desc�rgalo de la p�gina de "
#~ "ScummVM"
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "No se encuentra el archivo 'toon.dat'. Desc�rgalo de la p�gina de ScummVM"
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr ""
#~ "El archivo 'toon.dat' est� corrupto. Desc�rgalo de la p�gina de ScummVM"
#~ msgid ""
#~ "File 'toon.dat' is wrong version. Expected %d.%d but got %d.%d. Get it "
#~ "from the ScummVM website"
#~ msgstr ""
#~ "Encontrada una versi�n equivocada del fichero 'toon.dat'. Se esperaba la "
#~ "%d.%d pero se encontr� la %d.%d. Desc�rgalo de la p�gina web de ScummVM"
#~ msgid "Invalid save file name"
#~ msgstr "Nombre no v�lido para la partida"
#~ msgid "Use original savegame dialog"
#~ msgstr "Usar men�s originales al guardar/cargar"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "Se usan los men�s originales para guardar y cargar partida en vez de los "
#~ "men�s de ScummVM"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "El juego en '%s' parece ser desconocido."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Por favor, env�a al equipo de ScummVM esta informaci�n junto al nombre"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "del juego que has intentado a�adir y su versi�n/idioma/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Tienes que reiniciar ScummVM para aplicar los cambios."
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (sin filtros)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Especifica d�nde guardar tus partidas"
#~ msgid "EGA undithering"
#~ msgstr "Difuminado EGA"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Activar difuminado en los juegos EGA"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Se han encontrado v�deos MPEG-2, pero se ha compilado ScummVM sin MPEG-2"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "A�ad. varios"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr ""
#~ "Desactiva la conversi�n General MIDI en juegos con sonido Roland MT-32"
#~ msgid "Standard (16bpp)"
#~ msgstr "Est�ndar (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Los v�deos MPEG2 ya no son compatibles"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Conservar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#~ msgid "Current display mode"
#~ msgstr "Modo de v�deo actual"
#~ msgid "Current scale"
#~ msgstr "Escala actual"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Modo de filtro activo: lineal"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Modo de filtro activo: m�s cercano"
|