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# Spanish translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Tom�s Maidagan, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2019-05-31 23:02+0200\n"
"PO-Revision-Date: 2018-11-16 05:19+0000\n"
"Last-Translator: Thunderforge <wjherrmann@gmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/es/>\n"
"Language: es_ES\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 3.2.2\n"
"X-Language-name: Espanol\n"

#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(compilado el %s)"

#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Caracter�sticas incluidas:"

#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Motores disponibles:"

#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:87
msgid "Show hidden files"
msgstr "Mostrar archivos ocultos"

#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Mostrar los archivos marcados como ocultos"

#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Arriba"

#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Ir al nivel de directorio anterior"

#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Arriba"

#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:299
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92
#: gui/options.cpp:1799 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:451
#: gui/saveload-dialog.cpp:746 gui/saveload-dialog.cpp:1140
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: gui/unknown-game-dialog.cpp:49 engines/engine.cpp:546
#: backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:887
msgid "Cancel"
msgstr "Cancelar"

#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/macosx/macosx-dialogs.mm:148
#: backends/dialogs/win32/win32-dialogs.cpp:145
msgid "Choose"
msgstr "Aceptar"

#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Selecciona el directorio donde descargar los archivos de juego"

#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:482 gui/launcher.cpp:198
msgid "Select directory with game data"
msgstr "Selecciona el directorio con los datos del juego"

#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "From: "
msgstr "Desde: "

#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:265
msgid "To: "
msgstr "Hasta: "

#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Cancelar descarga"

#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Cancelar descarga"

#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Ocultar"

#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Parece que est�s usando una conexi�n limitada. �Seguro que quieres descargar "
"archivos?"

#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr "S�"

#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr "No"

#: gui/downloaddialog.cpp:137 gui/launcher.cpp:554
msgid "ScummVM couldn't open the specified directory!"
msgstr "�ScummVM no ha podido abrir el directorio!"

#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"No ha podido crearse un directorio para la descarga. El directorio contiene "
"un archivo con el mismo nombre."

#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:300
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:504
#: gui/launcher.cpp:508 gui/massadd.cpp:89 gui/options.cpp:1801
#: gui/saveload-dialog.cpp:1141 engines/engine.cpp:465 engines/engine.cpp:476
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:430 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1885
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:230
msgid "OK"
msgstr "Aceptar"

#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"Ya existe un directorio \"%s\" en la ruta especificada .\n"
"�Seguro que quieres descargar los archivos en ese directorio?"

#: gui/downloaddialog.cpp:252
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "Descargado: %s %s / %s %s"

#: gui/downloaddialog.cpp:259
#, c-format
msgid "Download speed: %s %s"
msgstr "Velocidad de descarga: %s %s"

#: gui/editgamedialog.cpp:136
msgid "Game"
msgstr "Juego"

#: gui/editgamedialog.cpp:140
msgid "ID:"
msgstr "ID:"

#: gui/editgamedialog.cpp:140 gui/editgamedialog.cpp:142
#: gui/editgamedialog.cpp:143
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Identificador usado para las partidas guardadas y para ejecutar el juego "
"desde la l�nea de comando"

#: gui/editgamedialog.cpp:142
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"

#: gui/editgamedialog.cpp:147 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Nombre:"

#: gui/editgamedialog.cpp:147 gui/editgamedialog.cpp:149
#: gui/editgamedialog.cpp:150
msgid "Full title of the game"
msgstr "T�tulo completo del juego"

#: gui/editgamedialog.cpp:149
msgctxt "lowres"
msgid "Name:"
msgstr "Nom.:"

#: gui/editgamedialog.cpp:153
msgid "Language:"
msgstr "Idioma:"

#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:154
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Idioma del juego. No sirve para pasar al ingl�s la versi�n espa�ola de un "
"juego"

#: gui/editgamedialog.cpp:155 gui/editgamedialog.cpp:169 gui/options.cpp:1055
#: gui/options.cpp:1068 gui/options.cpp:1082 gui/options.cpp:1673
#: audio/null.cpp:41
msgid "<default>"
msgstr "<por defecto>"

#: gui/editgamedialog.cpp:165
msgid "Platform:"
msgstr "Plataforma:"

#: gui/editgamedialog.cpp:165 gui/editgamedialog.cpp:167
#: gui/editgamedialog.cpp:168
msgid "Platform the game was originally designed for"
msgstr "Plataforma para la que se dise�� el juego"

#: gui/editgamedialog.cpp:167
msgctxt "lowres"
msgid "Platform:"
msgstr "Plat.:"

#: gui/editgamedialog.cpp:180
msgid "Engine"
msgstr "Motor"

#: gui/editgamedialog.cpp:188 gui/options.cpp:1415 gui/options.cpp:1525
msgid "Graphics"
msgstr "Gr�ficos"

#: gui/editgamedialog.cpp:188 gui/options.cpp:1415 gui/options.cpp:1525
msgid "GFX"
msgstr "Gr�f."

#: gui/editgamedialog.cpp:194
msgid "Override global graphic settings"
msgstr "Ignorar opciones gr�ficas generales"

#: gui/editgamedialog.cpp:196
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Opciones gr�ficas espec�ficas"

#: gui/editgamedialog.cpp:203 gui/options.cpp:1555
msgid "Audio"
msgstr "Sonido"

#: gui/editgamedialog.cpp:206
msgid "Override global audio settings"
msgstr "Ignorar opciones de sonido generales"

#: gui/editgamedialog.cpp:208
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Opciones de sonido espec�ficas"

#: gui/editgamedialog.cpp:217 gui/options.cpp:1560
msgid "Volume"
msgstr "Volumen"

#: gui/editgamedialog.cpp:219 gui/options.cpp:1562
msgctxt "lowres"
msgid "Volume"
msgstr "Volumen"

#: gui/editgamedialog.cpp:222
msgid "Override global volume settings"
msgstr "Ignorar opciones de volumen generales"

#: gui/editgamedialog.cpp:224
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Opciones de volumen espec�ficas"

#: gui/editgamedialog.cpp:233 gui/options.cpp:1570
msgid "MIDI"
msgstr "MIDI"

#: gui/editgamedialog.cpp:236
msgid "Override global MIDI settings"
msgstr "Ignorar opciones de MIDI generales"

#: gui/editgamedialog.cpp:238
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Opciones de MIDI espec�ficas"

#: gui/editgamedialog.cpp:248 gui/options.cpp:1580
msgid "MT-32"
msgstr "MT-32"

#: gui/editgamedialog.cpp:251
msgid "Override global MT-32 settings"
msgstr "Ignorar opciones de MT-32 generales"

#: gui/editgamedialog.cpp:253
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Opciones de MT-32 espec�ficas"

#: gui/editgamedialog.cpp:262 gui/options.cpp:1587
msgid "Paths"
msgstr "Rutas"

#: gui/editgamedialog.cpp:264 gui/options.cpp:1589
msgctxt "lowres"
msgid "Paths"
msgstr "Rutas"

#: gui/editgamedialog.cpp:271
msgid "Game Path:"
msgstr "Juego:"

#: gui/editgamedialog.cpp:273
msgctxt "lowres"
msgid "Game Path:"
msgstr "Juego:"

#: gui/editgamedialog.cpp:278 gui/options.cpp:1613
msgid "Extra Path:"
msgstr "Adicional:"

#: gui/editgamedialog.cpp:278 gui/editgamedialog.cpp:280
#: gui/editgamedialog.cpp:281
msgid "Specifies path to additional data used by the game"
msgstr "Especifica un directorio para datos adicionales del juego"

#: gui/editgamedialog.cpp:280 gui/options.cpp:1615
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Adicional:"

#: gui/editgamedialog.cpp:287 gui/options.cpp:1597
msgid "Save Path:"
msgstr "Partidas:"

#: gui/editgamedialog.cpp:287 gui/editgamedialog.cpp:289
#: gui/editgamedialog.cpp:290 gui/options.cpp:1597 gui/options.cpp:1599
#: gui/options.cpp:1600
msgid "Specifies where your saved games are put"
msgstr "Especifica d�nde guardar tus partidas"

#: gui/editgamedialog.cpp:289 gui/options.cpp:1599
msgctxt "lowres"
msgid "Save Path:"
msgstr "Partidas:"

#: gui/editgamedialog.cpp:313 gui/editgamedialog.cpp:410
#: gui/editgamedialog.cpp:469 gui/editgamedialog.cpp:530 gui/options.cpp:1608
#: gui/options.cpp:1616 gui/options.cpp:1625 gui/options.cpp:1826
#: gui/options.cpp:1832 gui/options.cpp:1840 gui/options.cpp:1863
#: gui/options.cpp:1896 gui/options.cpp:1902 gui/options.cpp:1909
#: gui/options.cpp:1917 gui/options.cpp:2119 gui/options.cpp:2122
#: gui/options.cpp:2129 gui/options.cpp:2139
msgctxt "path"
msgid "None"
msgstr "Ninguna"

#: gui/editgamedialog.cpp:318 gui/editgamedialog.cpp:416
#: gui/editgamedialog.cpp:534 gui/options.cpp:1820 gui/options.cpp:1890
#: gui/options.cpp:2125 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Por defecto"

#: gui/editgamedialog.cpp:462 gui/options.cpp:2133
msgid "Select SoundFont"
msgstr "Selecciona un SoundFont"

#: gui/editgamedialog.cpp:501
msgid "Select additional game directory"
msgstr "Selecciona el directorio adicional"

#: gui/editgamedialog.cpp:514 gui/options.cpp:2056
msgid "Select directory for saved games"
msgstr "Selecciona el directorio para partidas guardadas"

#: gui/editgamedialog.cpp:520
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Para que la sincronizaci�n de partidas guardadas funcione, es necesario "
"utilizar el directorio predeterminado."

#: gui/editgamedialog.cpp:546
msgid "This game ID is already taken. Please choose another one."
msgstr "Esta ID ya est� en uso. Elige otra."

#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Autor:"

#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notas:"

#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Aceptar"

#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Elegir el archivo para cargar"

#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Escribir el nombre del archivo"

#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "�Seguro que quieres sobrescribir esta partida?"

#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Reverberaci�n"

#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Activa"

#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Sala:"

#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "Atenuaci�n:"

#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Anchura:"

#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Nivel:"

#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Coro"

#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"

#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Velocidad:"

#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Profundidad:"

#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Tipo:"

#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Seno"

#: gui/fluidsynth-dialog.cpp:137
msgid "Triangle"
msgstr "Tri�ngulo"

#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1633
msgid "Misc"
msgstr "Otras"

#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolaci�n:"

#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Ninguna (la m�s r�pida)"

#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Lineal"

#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "Cuarto grado"

#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "S�ptimo grado"

#: gui/fluidsynth-dialog.cpp:151
msgid "Reset"
msgstr "Reiniciar"

#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Volver a los valores por defecto de las opciones de FluidSynth."

#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"�Seguro que quieres volver a los valores por defecto de las opciones de "
"FluidSynth?"

#: gui/gui-manager.cpp:119 gui/unknown-game-dialog.cpp:49
#: backends/keymapper/remap-dialog.cpp:53 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:210
msgid "Close"
msgstr "Cerrar"

#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Clic de rat�n"

#: gui/gui-manager.cpp:126 base/main.cpp:356
msgid "Display keyboard"
msgstr "Mostrar el teclado"

#: gui/gui-manager.cpp:130 base/main.cpp:360
msgid "Remap keys"
msgstr "Asignar teclas"

#: gui/gui-manager.cpp:133 base/main.cpp:363 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Activar/Desactivar pantalla completa"

#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Asignar"

#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Selecciona una acci�n y pulsa 'Asignar'"

#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Tecla asociada: %s"

#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "Tecla asociada: ninguna"

#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Selecciona una acci�n"

#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Pulsa una tecla para asignarla"

#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Elige una acci�n para asociarla"

#: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:142
msgid "~Q~uit"
msgstr "~S~alir"

#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:209
msgid "Quit ScummVM"
msgstr "Salir de ScummVM"

#: gui/launcher.cpp:143
msgid "A~b~out..."
msgstr "Acerca ~d~e..."

#: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:203
msgid "About ScummVM"
msgstr "Acerca de ScummVM"

#: gui/launcher.cpp:144
msgid "~O~ptions..."
msgstr "~O~pciones..."

#: gui/launcher.cpp:144
msgid "Change global ScummVM options"
msgstr "Cambiar opciones generales de ScummVM"

#: gui/launcher.cpp:146
msgid "~S~tart"
msgstr "~J~ugar"

#: gui/launcher.cpp:146
msgid "Start selected game"
msgstr "Jugar al juego seleccionado"

#: gui/launcher.cpp:149
msgid "~L~oad..."
msgstr "~C~argar..."

#: gui/launcher.cpp:149
msgid "Load saved game for selected game"
msgstr "Cargar partida del juego seleccionado"

#: gui/launcher.cpp:154
msgid "~A~dd Game..."
msgstr "~A~�adir juego..."

#: gui/launcher.cpp:154 gui/launcher.cpp:161
msgid "Hold Shift for Mass Add"
msgstr "Mant�n pulsado May�s para a�adir varios juegos"

#: gui/launcher.cpp:156
msgid "~E~dit Game..."
msgstr "~E~ditar juego..."

#: gui/launcher.cpp:156 gui/launcher.cpp:163
msgid "Change game options"
msgstr "Cambiar opciones de juego"

#: gui/launcher.cpp:158
msgid "~R~emove Game"
msgstr "E~l~iminar juego"

#: gui/launcher.cpp:158 gui/launcher.cpp:165
msgid "Remove game from the list. The game data files stay intact"
msgstr "Eliminar el juego de la lista. Los archivos no se borran"

#: gui/launcher.cpp:161
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~�adir..."

#: gui/launcher.cpp:163
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~ditar..."

#: gui/launcher.cpp:165
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "E~l~iminar"

#: gui/launcher.cpp:173
msgid "Search in game list"
msgstr "Buscar en la lista de juegos"

#: gui/launcher.cpp:177 gui/launcher.cpp:785
msgid "Search:"
msgstr "Buscar:"

#: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:942
#: engines/mohawk/riven.cpp:673 engines/pegasus/pegasus.cpp:355
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "Cargar juego:"

#: gui/launcher.cpp:201 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:162
#: engines/mohawk/myst.cpp:942 engines/mohawk/riven.cpp:673
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355
#: engines/scumm/dialogs.cpp:185 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load"
msgstr "Cargar"

#: gui/launcher.cpp:325
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"�Seguro que quieres ejecutar la detecci�n masiva? Puede que se a�ada un gran "
"n�mero de juegos."

#: gui/launcher.cpp:384
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
"�Este directorio se est� utilizando para una descarga y todav�a no puede "
"usarse!"

#: gui/launcher.cpp:395
msgid "Do you really want to remove this game configuration?"
msgstr "�Seguro que quieres eliminar la configuraci�n de este juego?"

#: gui/launcher.cpp:454
msgid "Do you want to load saved game?"
msgstr "�Quieres cargar la partida guardada?"

#: gui/launcher.cpp:504
msgid "This game does not support loading games from the launcher."
msgstr "Este juego no permite cargar partidas desde el lanzador."

#: gui/launcher.cpp:508
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"�ScummVM no ha podido encontrar ning�n motor capaz de ejecutar el juego!"

#: gui/launcher.cpp:573
msgid "ScummVM could not find any game in the specified directory!"
msgstr "�ScummVM no ha encontrado ning�n juego en el directorio!"

#: gui/launcher.cpp:588
#, fuzzy
msgid "Unknown variant"
msgstr "Error desconocido"

#: gui/launcher.cpp:594
msgid "Pick the game:"
msgstr "Elige el juego:"

#: gui/launcher.cpp:722
msgid "Mass Add..."
msgstr "A�adir varios..."

#: gui/launcher.cpp:724
msgid "Record..."
msgstr "Grabar..."

#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... progreso..."

#: gui/massadd.cpp:265
msgid "Scan complete!"
msgstr "�B�squeda completada!"

#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d juegos nuevos encontrados. %d juegos ignorados (ya a�adidos)."

#: gui/massadd.cpp:272
#, c-format
msgid "Scanned %d directories ..."
msgstr "Se ha buscado en %d directorios..."

#: gui/massadd.cpp:275
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"%d juegos nuevos encontrados. Se han ignorado %d juegos, anteriormente ya "
"a�adidos..."

#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Parar"

#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Editar la descripci�n de la grabaci�n"

#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Volver al juego"

#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Repetici�n r�pida"

#: gui/options.cpp:122 common/updates.cpp:56
msgid "Never"
msgstr "Nunca"

#: gui/options.cpp:122
msgid "Every 5 mins"
msgstr "Cada 5 minutos"

#: gui/options.cpp:122
msgid "Every 10 mins"
msgstr "Cada 10 minutos"

#: gui/options.cpp:122
msgid "Every 15 mins"
msgstr "Cada 15 minutos"

#: gui/options.cpp:122
msgid "Every 30 mins"
msgstr "Cada 30 minutos"

#: gui/options.cpp:361 gui/options.cpp:691 gui/options.cpp:829
#: gui/options.cpp:911 gui/options.cpp:1184
msgctxt "soundfont"
msgid "None"
msgstr "Ninguno"

#: gui/options.cpp:552
msgid "Failed to apply some of the graphic options changes:"
msgstr "Fallo al aplicar algunos cambios en las opciones gr�ficas:"

#: gui/options.cpp:564
msgid "the video mode could not be changed"
msgstr "no se ha podido cambiar el modo de v�deo"

#: gui/options.cpp:577
msgid "the stretch mode could not be changed"
msgstr "no se ha podido cambiar el modo de ajuste de video"

#: gui/options.cpp:583
msgid "the aspect ratio setting could not be changed"
msgstr "no se ha podido cambiar el ajuste de correcci�n de aspecto"

#: gui/options.cpp:589
msgid "the fullscreen setting could not be changed"
msgstr "no se ha podido cambiar el ajuste a pantalla completa"

#: gui/options.cpp:595
msgid "the filtering setting could not be changed"
msgstr "no se han podido cambiar los ajustes de filtrado"

#: gui/options.cpp:990
msgid "Show On-screen control"
msgstr "Mostrar controles en pantalla"

#: gui/options.cpp:994
msgid "Touchpad mouse mode"
msgstr "Modo Touchpad"

#: gui/options.cpp:998
msgid "Swap Menu and Back buttons"
msgstr "Intercambiar botones Menu y Volver"

#: gui/options.cpp:1003
msgid "Pointer Speed:"
msgstr "Velocidad del puntero:"

#: gui/options.cpp:1003 gui/options.cpp:1005 gui/options.cpp:1006
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Velocidad del puntero para el control por teclado o joystick"

#: gui/options.cpp:1005
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Velocidad del puntero:"

#: gui/options.cpp:1016
msgid "Joy Deadzone:"
msgstr "Zona inactiva del joystick:"

#: gui/options.cpp:1016 gui/options.cpp:1018 gui/options.cpp:1019
msgid "Analog joystick Deadzone"
msgstr "Zona inactiva del joystick anal�gico"

#: gui/options.cpp:1018
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Zona inactiva del joystick:"

#: gui/options.cpp:1032
msgid "HW Shader:"
msgstr "Shader:"

#: gui/options.cpp:1032 gui/options.cpp:1034
msgid "Different hardware shaders give different visual effects"
msgstr "Hardware Shaders diferentes, otorgan efectos visuales diferentes"

#: gui/options.cpp:1034
msgctxt "lowres"
msgid "HW Shader:"
msgstr "HW Shader:"

#: gui/options.cpp:1035
msgid "Different shaders give different visual effects"
msgstr "Cada shader produce un efecto visual distinto"

#: gui/options.cpp:1052
msgid "Graphics mode:"
msgstr "Modo gr�fico:"

#: gui/options.cpp:1066
msgid "Render mode:"
msgstr "Renderizado:"

#: gui/options.cpp:1066 gui/options.cpp:1067
msgid "Special dithering modes supported by some games"
msgstr "Modos especiales de difuminado compatibles con algunos juegos"

#: gui/options.cpp:1079
msgid "Stretch mode:"
msgstr "Modo estirar:"

#: gui/options.cpp:1090
msgid "Fullscreen mode"
msgstr "Pantalla completa"

#: gui/options.cpp:1093
msgid "Filter graphics"
msgstr "Filtros de gr�ficos"

#: gui/options.cpp:1093
msgid "Use linear filtering when scaling graphics"
msgstr "Usar filtrado lineal para reescalar gr�ficos"

#: gui/options.cpp:1096
msgid "Aspect ratio correction"
msgstr "Correcci�n de la relaci�n de aspecto"

#: gui/options.cpp:1096
msgid "Correct aspect ratio for 320x200 games"
msgstr "Corregir relaci�n de aspecto en juegos de 320x200"

#: gui/options.cpp:1104
msgid "Preferred device:"
msgstr "Dispositivo preferido:"

#: gui/options.cpp:1104
#, fuzzy
msgid "Music device:"
msgstr "Disp. de m�sica:"

#: gui/options.cpp:1104 gui/options.cpp:1106
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
"Especifica el dispositivo de sonido o emulador de tarjeta de sonido "
"prefierido"

#: gui/options.cpp:1104 gui/options.cpp:1106 gui/options.cpp:1107
msgid "Specifies output sound device or sound card emulator"
msgstr ""
"Especifica el dispositivo de sonido o emulador de tarjeta de sonido de salida"

#: gui/options.cpp:1106
#, fuzzy
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Disp. preferido:"

#: gui/options.cpp:1106
#, fuzzy
msgctxt "lowres"
msgid "Music device:"
msgstr "Disp. de m�sica:"

#: gui/options.cpp:1133
msgid "AdLib emulator:"
msgstr "Emul. AdLib:"

#: gui/options.cpp:1133 gui/options.cpp:1134
msgid "AdLib is used for music in many games"
msgstr "AdLib se utiliza para reproducir la m�sica en muchos juegos"

#: gui/options.cpp:1147
#, fuzzy
msgid "GM device:"
msgstr "Dispositivo GM:"

#: gui/options.cpp:1147
msgid "Specifies default sound device for General MIDI output"
msgstr ""
"Especifique el dispositivo de salidapor defecto para la salida de General "
"MIDI"

#: gui/options.cpp:1158
msgid "Don't use General MIDI music"
msgstr "No usar m�sica General MIDI"

#: gui/options.cpp:1169 gui/options.cpp:1231
msgid "Use first available device"
msgstr "Usar el primer dispositivo disponible"

#: gui/options.cpp:1181
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:1181 gui/options.cpp:1183 gui/options.cpp:1184
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont es compatible con algunas tarjetas de sonido, con FluidSynth y con "
"Timidity"

#: gui/options.cpp:1183
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:1189
msgid "Mixed AdLib/MIDI mode"
msgstr "Modo AdLib/MIDI"

#: gui/options.cpp:1189
msgid "Use both MIDI and AdLib sound generation"
msgstr "Usar tanto MIDI como AdLib en la generaci�n de sonido"

#: gui/options.cpp:1192
msgid "MIDI gain:"
msgstr "Ganancia MIDI:"

#: gui/options.cpp:1202
msgid "MT-32 Device:"
msgstr "Disp. MT-32:"

#: gui/options.cpp:1202
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Especifica el dispositivo de sonido para la salida Roland MT-32/LAPC1/CM32l/"
"CM64 por defecto"

#: gui/options.cpp:1207
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Roland MT-32 aut�ntica (desactivar emulaci�n GM)"

#: gui/options.cpp:1207 gui/options.cpp:1209
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Marcar si se quiere usar un dispositivo de sonido real conectado al "
"ordenador y compatible con Roland"

#: gui/options.cpp:1209
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 real (sin emulaci�n GM)"

#: gui/options.cpp:1212
#, fuzzy
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Dispositivo Roland GS (activar conversi�n MT-32)"

#: gui/options.cpp:1212
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Marca esta opci�n si quieres activar la conversi�n para emular una MT-32 en "
"un dispositivo Roland GS"

#: gui/options.cpp:1221
msgid "Don't use Roland MT-32 music"
msgstr "No usar m�sica Roland MT-32"

#: gui/options.cpp:1248
msgid "Text and speech:"
msgstr "Texto y voces:"

#: gui/options.cpp:1252 gui/options.cpp:1262
msgid "Speech"
msgstr "Voces"

#: gui/options.cpp:1253 gui/options.cpp:1263
msgid "Subtitles"
msgstr "Subt�tulos"

#: gui/options.cpp:1254
msgid "Both"
msgstr "Ambos"

#: gui/options.cpp:1256
msgid "Subtitle speed:"
msgstr "Vel. de subt�tulos:"

#: gui/options.cpp:1258
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Texto y voces:"

#: gui/options.cpp:1262
msgid "Spch"
msgstr "Voz"

#: gui/options.cpp:1263
msgid "Subs"
msgstr "Subt"

#: gui/options.cpp:1264
msgctxt "lowres"
msgid "Both"
msgstr "V&S"

#: gui/options.cpp:1264
msgid "Show subtitles and play speech"
msgstr "Reproducir voces y subt�tulos"

#: gui/options.cpp:1266
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Vel. de subt.:"

#: gui/options.cpp:1282
msgid "Music volume:"
msgstr "M�sica:"

#: gui/options.cpp:1284
msgctxt "lowres"
msgid "Music volume:"
msgstr "M�sica:"

#: gui/options.cpp:1291
#, fuzzy
msgid "Mute all"
msgstr "Silenciar"

#: gui/options.cpp:1294
msgid "SFX volume:"
msgstr "Efectos:"

#: gui/options.cpp:1294 gui/options.cpp:1296 gui/options.cpp:1297
msgid "Special sound effects volume"
msgstr "Volumen de los efectos de sonido"

#: gui/options.cpp:1296
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efectos:"

#: gui/options.cpp:1304
msgid "Speech volume:"
msgstr "Voces:"

#: gui/options.cpp:1306
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Voces:"

#: gui/options.cpp:1536
msgid "Shader"
msgstr "Shader"

#: gui/options.cpp:1548
msgid "Control"
msgstr "Controles"

#: gui/options.cpp:1574
msgid "FluidSynth Settings"
msgstr "Opciones de FluidSynth"

#: gui/options.cpp:1605
msgid "Theme Path:"
msgstr "Temas:"

#: gui/options.cpp:1607
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temas:"

#: gui/options.cpp:1613 gui/options.cpp:1615 gui/options.cpp:1616
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Especifica el directorio adicional usado por los juegos y ScummVM"

#: gui/options.cpp:1622
msgid "Plugins Path:"
msgstr "Plugins:"

#: gui/options.cpp:1624
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugins:"

#: gui/options.cpp:1635
msgctxt "lowres"
msgid "Misc"
msgstr "Otras"

#: gui/options.cpp:1637
msgid "Theme:"
msgstr "Tema:"

#: gui/options.cpp:1641
#, fuzzy
msgid "GUI renderer:"
msgstr "Interfaz:"

#: gui/options.cpp:1653
msgid "Autosave:"
msgstr "Autoguardado:"

#: gui/options.cpp:1655
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autoguardado:"

#: gui/options.cpp:1663
msgid "Keys"
msgstr "Teclas"

#: gui/options.cpp:1670
#, fuzzy
msgid "GUI language:"
msgstr "Idioma:"

#: gui/options.cpp:1670
msgid "Language of ScummVM GUI"
msgstr "Idioma de la interfaz de ScummVM"

#: gui/options.cpp:1696
msgid "Switch the GUI language to the game language"
msgstr ""

#: gui/options.cpp:1697
msgid ""
"When starting a game, change the GUI language to the game language.That way, "
"if a game uses the ScummVM save and load dialogs, they are in the same "
"language as the game."
msgstr ""

#: gui/options.cpp:1710
msgid "Use native system file browser"
msgstr ""

#: gui/options.cpp:1711
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""

#: gui/options.cpp:1718 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Buscar actualizaciones:"

#: gui/options.cpp:1718
msgid "How often to check ScummVM updates"
msgstr "Frecuencia con la que se buscan actualizaciones"

#: gui/options.cpp:1730
msgid "Check now"
msgstr "Buscar ahora"

#: gui/options.cpp:1738
msgid "Cloud"
msgstr "Nube"

#: gui/options.cpp:1740
msgctxt "lowres"
msgid "Cloud"
msgstr "Nube"

#: gui/options.cpp:1746
msgid "Storage:"
msgstr "Almacenamiento:"

#: gui/options.cpp:1746
msgid "Active cloud storage"
msgstr "Almacenamiento activo"

#: gui/options.cpp:1753 gui/options.cpp:2336
msgid "<none>"
msgstr "<ninguno>"

#: gui/options.cpp:1757 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Usuario:"

#: gui/options.cpp:1757
msgid "Username used by this storage"
msgstr "Nombre de usuario utilizado para este almacenamiento"

#: gui/options.cpp:1760
msgid "Used space:"
msgstr "Espacio utilizado:"

#: gui/options.cpp:1760
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Espacio utilizado para las partidas guardadas en este almacenamiento"

#: gui/options.cpp:1763
msgid "Last sync time:"
msgstr "�ltima sincronizaci�n:"

#: gui/options.cpp:1763
msgid "When the last saved games sync for this storage occured"
msgstr "Cu�ndo se ha producido la �ltima sincronizaci�n de partidas guardadas"

#: gui/options.cpp:1766 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr "Conectar"

#: gui/options.cpp:1766
msgid "Open wizard dialog to connect your cloud storage account"
msgstr ""
"Abrir el asistente de configuraci�n para habilitar el almacenamiento en l�nea"

#: gui/options.cpp:1767
msgid "Refresh"
msgstr "Refrescar"

#: gui/options.cpp:1767
msgid "Refresh current cloud storage information (username and usage)"
msgstr ""
"Refrescar la informaci�n del almacenamiento en l�nea (nombre de usuario y "
"espacio)"

#: gui/options.cpp:1768
msgid "Download"
msgstr "Descargar"

#: gui/options.cpp:1768
msgid "Open downloads manager dialog"
msgstr "Abrir el gestor de descargas"

#: gui/options.cpp:1770
msgid "Run server"
msgstr "Habilitar servidor"

#: gui/options.cpp:1770
msgid "Run local webserver"
msgstr "Habilitar el servidor local"

#: gui/options.cpp:1771 gui/options.cpp:2446
msgid "Not running"
msgstr "Detenido"

#: gui/options.cpp:1775
msgid "/root/ Path:"
msgstr "Directorio /ra�z/:"

#: gui/options.cpp:1775 gui/options.cpp:1777 gui/options.cpp:1778
msgid "Specifies which directory the Files Manager can access"
msgstr "Especifica los directorios accesibles para el gestor de archivos"

#: gui/options.cpp:1777
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/ra�z/:"

#: gui/options.cpp:1787
msgid "Server's port:"
msgstr "Puerto del servidor:"

#: gui/options.cpp:1787
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
"Puerto utilizado por el servidor\n"
"La autentificaci�n solo es posible con el puerto predeterminado"

#: gui/options.cpp:1800
msgid "Apply"
msgstr "Aplicar"

#: gui/options.cpp:1943
msgid "Failed to change cloud storage!"
msgstr "�Fallo al cambiar el almacenamiento en l�nea!"

#: gui/options.cpp:1946
msgid "Another cloud storage is already active."
msgstr "Ya se ha habilitado otro almacenamiento en l�nea."

#: gui/options.cpp:2021
msgid "Theme does not support selected language!"
msgstr "�El Tema no soporta el lenguaje seleccionado!"

#: gui/options.cpp:2024
msgid "Theme cannot be loaded!"
msgstr "�No se ha podido cargar el tema!"

#: gui/options.cpp:2027
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Se restaurar� la configuraci�n por defecto."

#: gui/options.cpp:2063
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "No se puede escribir en el directorio elegido. Selecciona otro."

#: gui/options.cpp:2072
msgid "Select directory for GUI themes"
msgstr "Selecciona el directorio de temas"

#: gui/options.cpp:2082
msgid "Select directory for extra files"
msgstr "Selecciona el directorio adicional"

#: gui/options.cpp:2093
msgid "Select directory for plugins"
msgstr "Selecciona el directorio de plugins"

#: gui/options.cpp:2105
msgid "Select directory for Files Manager /root/"
msgstr "Selecciona el directorio /ra�z/ para el gestor de archivos"

#: gui/options.cpp:2343
#, c-format
msgid "%llu bytes"
msgstr "%llu bytes"

#: gui/options.cpp:2351
msgid "<right now>"
msgstr "<ahora>"

#: gui/options.cpp:2353
msgid "<never>"
msgstr "<nunca>"

#: gui/options.cpp:2437
msgid "Stop server"
msgstr "Detener servidor"

#: gui/options.cpp:2438
msgid "Stop local webserver"
msgstr "Detener el servidor local"

#: gui/options.cpp:2529
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"La solicitud se ha agotado.\n"
"Comprueba tu conexi�n a Internet."

#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "#  next"
msgstr "siguiente"

#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "a�adir"

#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr "Borrar personaje"

#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"

#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "*  Pre"
msgstr "*  Pre"

#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "*  Num"
msgstr "*  N�meros"

#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "*  Abc"
msgstr "*  Abc"

#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr "Grabar o reproducir v�deos"

#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:451
msgid "Delete"
msgstr "Eliminar"

#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr "Grabar"

#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr "Reproducci�n"

#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Editar"

#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr "Autor: "

#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr "Notas: "

#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "�Seguro que quieres borrar esta grabaci�n?"

#: gui/recorderdialog.cpp:172
msgid "Unknown Author"
msgstr "Autor desconocido"

#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "�ScummVM no ha podido acceder al directorio!"

#: gui/saveload-dialog.cpp:340
msgid "List view"
msgstr "Modo lista"

#: gui/saveload-dialog.cpp:341
msgid "Grid view"
msgstr "Modo mosaico"

#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:551
msgid "No date saved"
msgstr "No hay fecha guardada"

#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:552
msgid "No time saved"
msgstr "No hay hora guardada"

#: gui/saveload-dialog.cpp:386 gui/saveload-dialog.cpp:553
msgid "No playtime saved"
msgstr "No hay tiempo guardado"

#: gui/saveload-dialog.cpp:450
msgid "Do you really want to delete this saved game?"
msgstr "�Seguro que quieres borrar esta partida?"

#: gui/saveload-dialog.cpp:577 gui/saveload-dialog.cpp:1089
msgid "Date: "
msgstr "Fecha: "

#: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:1095
msgid "Time: "
msgstr "Hora: "

#: gui/saveload-dialog.cpp:587 gui/saveload-dialog.cpp:1103
msgid "Playtime: "
msgstr "Tiempo: "

#: gui/saveload-dialog.cpp:600 gui/saveload-dialog.cpp:688
msgid "Untitled saved game"
msgstr "Partida sin nombre"

#: gui/saveload-dialog.cpp:747
msgid "Next"
msgstr "Siguiente"

#: gui/saveload-dialog.cpp:750
msgid "Prev"
msgstr "Anterior"

#: gui/saveload-dialog.cpp:953
msgid "New Save"
msgstr "Guardar"

#: gui/saveload-dialog.cpp:953
msgid "Create a new saved game"
msgstr "Guarda una nueva partida"

#: gui/saveload-dialog.cpp:1082
msgid "Name: "
msgstr "Nombre: "

#: gui/saveload-dialog.cpp:1160
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Introduce una descripci�n para la ranura %d:"

#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr "Asistente de conexi�n para %s"

#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr "Accede a esta URL:"

#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr "Obt�n el c�digo del almacenamiento, escr�belo"

#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr "aqu� y pulsa 'Conectar':"

#: gui/storagewizarddialog.cpp:69
msgid "Open URL"
msgstr "Abrir URL"

#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr "Pegar"

#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr "Pega el contenido del portapapeles"

#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr "Se te redirigir� a la p�gina de ScummVM, y tendr�s"

#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr "que darle permiso para acceder a tu almacenamiento."

#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr "Ya hay otro almacenamiento activo. �Quieres interrumpirlo?"

#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr "Espera a que el almacenamiento actual finalice y prueba otra vez."

#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr "La casilla %s contiene un error."

#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr "Las casilllas %s contienen errores."

#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr "�Todo correcto!"

#: gui/storagewizarddialog.cpp:201
msgid "Invalid code"
msgstr "C�digo inv�lido"

#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"No se ha podido abrir la URL.\n"
"Accede a la p�gina manualmente."

#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Selecciona un tema"

#: gui/ThemeEngine.cpp:256
msgid "Disabled GFX"
msgstr "Gr�f. desactivados"

#: gui/ThemeEngine.cpp:256
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Gr�f. desactivados"

#: gui/ThemeEngine.cpp:257
#, fuzzy
msgid "Standard renderer"
msgstr "Est�ndar"

#: gui/ThemeEngine.cpp:257 engines/scumm/dialogs.cpp:660
msgid "Standard"
msgstr "Est�ndar"

#: gui/ThemeEngine.cpp:259
msgid "Antialiased renderer"
msgstr "Renderizado suavizado"

#: gui/ThemeEngine.cpp:259
msgid "Antialiased"
msgstr "Suavizado"

#: gui/unknown-game-dialog.cpp:52
#, fuzzy
msgid "Add anyway"
msgstr "Jugar aun as�"

#: gui/unknown-game-dialog.cpp:59
msgid "Copy to clipboard"
msgstr "Copiar al portapapeles"

#: gui/unknown-game-dialog.cpp:65
msgid "Report game"
msgstr "Cargar partida"

#: gui/unknown-game-dialog.cpp:108
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""

#: gui/unknown-game-dialog.cpp:113
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""

#: gui/unknown-game-dialog.cpp:213
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""

#: gui/unknown-game-dialog.cpp:215
msgid "Copying the game information to the clipboard has failed!"
msgstr ""

#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM puede buscar actualizaciones autom�ticamente,\n"
"para lo cual hace falta una conexi�n a Internet. �Quieres\n"
"activar esta opci�n?"

#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Puedes cambiar esta opci�n m�s adelante en la\n"
"pesta�a Otras del men� de opciones."

#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "Aplicar"

#: gui/widget.cpp:356 gui/widget.cpp:358 gui/widget.cpp:364 gui/widget.cpp:366
msgid "Clear value"
msgstr "Eliminar valor"

#: base/main.cpp:254
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "El motor no es compatible con el nivel de debug '%s'"

#: base/main.cpp:343
msgid "Menu"
msgstr "Men�"

#: base/main.cpp:346 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Saltar"

#: base/main.cpp:349 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pausar"

#: base/main.cpp:352
msgid "Skip line"
msgstr "Saltar frase"

#: base/main.cpp:563
msgid "Error running game:"
msgstr "Error al ejecutar el juego:"

#: base/main.cpp:610
msgid "Could not find any engine capable of running the selected game"
msgstr "No se ha podido encontrar ning�n motor capaz de ejecutar el juego"

#: common/error.cpp:38
msgid "No error"
msgstr "Ning�n error"

#: common/error.cpp:40
msgid "Game data not found"
msgstr "No se han encontrado datos de juego"

#: common/error.cpp:42
msgid "Game id not supported"
msgstr "ID del juego no compatible"

#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Modo de color no compatible"

#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""

#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Permiso de lectura denegado"

#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Permiso de escritura denegado"

#: common/error.cpp:54
msgid "Path does not exist"
msgstr "La ruta no existe"

#: common/error.cpp:56
msgid "Path not a directory"
msgstr "La ruta no es un directorio"

#: common/error.cpp:58
msgid "Path not a file"
msgstr "La ruta no es un archivo"

#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Imposible crear el archivo"

#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Fallo de lectura"

#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Fallo en la escritura de datos"

#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "No se ha encontrado un plugin adecuado"

#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "El plugin del motor no soporta partidas guardadas"

#: common/error.cpp:73
msgid "User canceled"
msgstr "Cancel�lat per l'usuari"

#: common/error.cpp:77
msgid "Unknown error"
msgstr "Error desconocido"

#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules verde"

#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules �mbar"

#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 colores)"

#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 colores)"

#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules verde"

#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules �mbar"

#: common/updates.cpp:58
msgid "Daily"
msgstr "Diariamente"

#: common/updates.cpp:60
msgid "Weekly"
msgstr "Semanalmente"

#: common/updates.cpp:62
msgid "Monthly"
msgstr "Mensualmente"

#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Valor incorrecto>"

#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~R~eanudar"

#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:140
msgid "~L~oad"
msgstr "~C~argar"

#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:141
msgid "~S~ave"
msgstr "~G~uardar"

#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~O~pciones"

#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~A~yuda"

#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "Acerca ~d~e"

#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "~V~olver al lanzador"

#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~V~olver al lanzador"

#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1496 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:685 engines/neverhood/menumodule.cpp:880
#: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:675
#: engines/sci/engine/kfile.cpp:1054 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Guardar partida:"

#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1496
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:685
#: engines/neverhood/menumodule.cpp:880 engines/parallaction/saveload.cpp:209
#: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:676
#: engines/sci/engine/kfile.cpp:1054 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758
#: engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Guardar"

#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Lo sentimos, a�n no hay ayuda disponible para este juego. Consulta el "
"archivo README para encontrar informaci�n b�sica e instrucciones para "
"obtener m�s ayuda."

#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Ha habido un fallo al guardar la partida (%s). Consulte el archivo README "
"con informaci�n b�sica y como obtener m�s ayuda."

#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:98
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~S~�"

#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:99
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~C~ancelar"

#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~eclas"

#: engines/engine.cpp:317
msgid "Could not initialize color format."
msgstr "No se ha podido iniciar el formato de color."

#: engines/engine.cpp:325
msgid "Could not switch to video mode: '"
msgstr "No se ha podido cambiar al modo de video: '"

#: engines/engine.cpp:334
#, fuzzy
msgid "Could not switch to stretch mode: '"
msgstr "No se ha podido cambiar al modo de video: '"

#: engines/engine.cpp:343
msgid "Could not apply aspect ratio setting."
msgstr "No se ha podido aplicar el ajuste de correcci�n de aspecto."

#: engines/engine.cpp:348
msgid "Could not apply fullscreen setting."
msgstr "No se ha podido aplicar el ajuste de pantalla completa."

#: engines/engine.cpp:353
msgid "Could not apply filtering setting."
msgstr "No se puede aplicar la configuraci�n de filtrado."

#: engines/engine.cpp:461
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Parece que est�s ejecutando este juego\n"
"directamente desde el CD. Esto puede\n"
"provocar problemas, as� que es recomendable\n"
"copiar los archivos del juego al disco duro.\n"
"Consulta el archivo README para m�s detalles."

#: engines/engine.cpp:472
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Este juego incluye pistas de audio en el disco.\n"
"Es necesario extraer estas pistas utilizando un\n"
"programa de extracci�n de CD audio para\n"
"poder escuchar la m�sica del juego.\n"
"Consulta el archivo README para m�s detalles."

#: engines/engine.cpp:530
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Hubo un fallo al cargar la partida (%s). Consulte el archivo README para "
"informaci�n b�sica y c�mo obtener m�s ayuda."

#: engines/engine.cpp:543
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"AVISO: El juego que vas a ejecutar a�n no es totalmente compatible con "
"ScummVM. Por lo tanto, puede que sea inestable, y que las partidas que "
"guardes no funcionen en versiones futuras de ScummVM."

#: engines/engine.cpp:546
msgid "Start anyway"
msgstr "Jugar aun as�"

#: engines/game.cpp:166
#, fuzzy, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"Parece que el juego que se encuentra en '%s' utiliza una versi�n desconocida "
"del motor %s.\n"
"\n"
"Por favor, env�a la siguiente informaci�n al equipo de ScummVM en %s, junto "
"al nombre del juego, su versi�n, el idioma, etc�tera:"

#: engines/game.cpp:170
#, fuzzy, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "Juegos disponibles:"

#: audio/adlib.cpp:2290
#, fuzzy
msgid "AdLib emulator"
msgstr "Emul. AdLib:"

#: audio/fmopl.cpp:71
msgid "MAME OPL emulator"
msgstr "Emulador OPL de MAME"

#: audio/fmopl.cpp:73
msgid "DOSBox OPL emulator"
msgstr "Emulador OPL de DOSBox"

#: audio/fmopl.cpp:76
msgid "Nuked OPL emulator"
msgstr "Emulador OPL de Nuked"

#: audio/fmopl.cpp:79
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"

#: audio/fmopl.cpp:82
msgid "OPL2LPT"
msgstr "OPL2LPT"

#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"El dispositivo de sonido seleccionado, '%s', no se ha podido encontrar "
"(puede estar apagado o desconectado)."

#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Recorriendo al siguiente dispositivo disponible..."

#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"El dispositivo de sonido seleccionado, '%s', no se puede utilizar. Consulta "
"el registro para m�s informaci�n."

#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"El dispositivo de sonido preferido, '%s', no se ha podido encontrar (puede "
"estar apagado o desconectado)."

#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"El dispositivo de sonido preferido, '%s', no se puede utilizar. Consulta el "
"registro para m�s informaci�n."

#: audio/mods/paula.cpp:196
#, fuzzy
msgid "Amiga Audio emulator"
msgstr "Emulador de Amiga Audio"

#: audio/null.h:44
msgid "No music"
msgstr "Sin m�sica"

#: audio/softsynth/appleiigs.cpp:33
#, fuzzy
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Emulador de Apple II GS (NO IMPLEMENTADO)"

#: audio/softsynth/cms.cpp:350
#, fuzzy
msgid "Creative Music System emulator"
msgstr "Emulador de Creative Music System"

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "FM-Towns Audio"

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "PC-98 Audio"

#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "Iniciando el emulador de MT-32"

#: audio/softsynth/mt32.cpp:437
#, fuzzy
msgid "MT-32 emulator"
msgstr "Emulador de MT-32"

#: audio/softsynth/pcspk.cpp:139
#, fuzzy
msgid "PC Speaker emulator"
msgstr "Emulador del altavoz de PC"

#: audio/softsynth/pcspk.cpp:158
#, fuzzy
msgid "IBM PCjr emulator"
msgstr "Emulador de IBM PCjr"

#: audio/softsynth/sid.cpp:1430
#, fuzzy
msgid "C64 Audio emulator"
msgstr "Emulador de C64 Audio"

#: backends/cloud/storage.cpp:211
msgid "Saved games sync complete."
msgstr "Se ha completado la sincronizaci�n."

#: backends/cloud/storage.cpp:222
msgid "Saved games sync was cancelled."
msgstr "La sincronizaci�n se ha cancelado."

#: backends/cloud/storage.cpp:224
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"La sincronizaci�n ha fallado.\n"
"Comprueba tu conexi�n."

#: backends/cloud/storage.cpp:328
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Descarga completada.\n"
"No se han podido descargar %u archivos."

#: backends/cloud/storage.cpp:330
msgid "Download complete."
msgstr "Descarga completada."

#: backends/cloud/storage.cpp:340
msgid "Download failed."
msgstr "La descarga ha fallado."

#: backends/events/default/default-events.cpp:190
msgid "Do you really want to return to the Launcher?"
msgstr "�Seguro que quieres volver al lanzador?"

#: backends/events/default/default-events.cpp:190
msgid "Launcher"
msgstr "Lanzador"

#: backends/events/default/default-events.cpp:212
msgid "Do you really want to quit?"
msgstr "�Seguro que quieres salir?"

#: backends/events/default/default-events.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:188
#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Salir"

#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "'Modo toque' de pantalla t�ctil - Clic izquierdo"

#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "'Modo toque' de pantalla t�ctil - Clic derecho"

#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "'Modo toque' de pantalla t�ctil - Flotante (sin clic)"

#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr "Volumen m�ximo"

#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr "Aumentando el volumen"

#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr "Volumen m�nimo"

#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr "Bajando el volumen"

#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Clic activado"

#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Clic desactivado"

#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "'Modo toque' de pantalla t�ctil - Flotante (clic de cruceta)"

#: backends/events/symbiansdl/symbiansdl-events.cpp:191
msgid "Do you want to quit ?"
msgstr "�Quieres salir?"

#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr "El modo trackpad est�"

#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr "activado"

#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr "desactivado"

#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr "Desliza dos dedos hacia la derecha para cambiar de modo."

#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr "El modo de arrastre autom�tico est�"

#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr "Desliza tres dedos hacia la derecha para cambiar de modo."

#: backends/graphics/opengl/opengl-graphics.cpp:151
msgid "OpenGL"
msgstr "OpenGL"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:272
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#, fuzzy
msgid "Center"
msgstr "Enter"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:273
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
msgid "Pixel-perfect scaling"
msgstr ""

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:274
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77
msgid "Fit to window"
msgstr ""

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:275
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:78
msgid "Stretch to window"
msgstr ""

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:702
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resoluci�n: %dx%d"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2511
msgid "Enabled aspect ratio correction"
msgstr "Activar la correcci�n de aspecto"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:725
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2517
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la correcci�n de aspecto"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:745
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2534
msgid "Filtering enabled"
msgstr "Filtrado activado"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:747
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2536
msgid "Filtering disabled"
msgstr "Filtrado desactivado"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:774
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2565
msgid "Stretch mode"
msgstr ""

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:54
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (sin reescalado)"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:83
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2627
msgid "Active graphics filter:"
msgstr "Filtro de gr�ficos activo:"

#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Asignaci�n de teclas:"

#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr " (Activa)"

#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Activa)"

#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (Bloqueado)"

#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (General)"

#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Juego)"

#: backends/midi/windows.cpp:163
msgid "Windows MIDI"
msgstr "Windows MIDI"

#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "Cerra~r~"

#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Men� principal de ScummVM"

#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "Modo para ~z~urdos"

#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "Controles para pelear de ~I~ndy"

#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Mostrar el cursor"

#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Pegar a los bordes"

#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Compensaci�n X del toque"

#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Compensaci�n Y del toque"

#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Activar el sistema de control tipo trackpad de los port�tiles"

#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Un toque para clic izquierdo, dos para clic derecho"

#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensibilidad"

#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Escalado inicial de la pantalla superior:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Escalado de la pantalla principal:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Escalado por hardware (r�pido, pero de baja calidad)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Escalado por software (buena calidad, pero m�s lento)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Sin escalado (debes desplazar la pantalla a los lados)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Brillo:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Sonido de alta calidad (m�s lento) (reinicio)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Desactivar apagado"

#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Modo clic-de-rat�n-y-arrastrar activado."

#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Modo clic-de-rat�n-y-arrastrar desactivado."

#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Modo Touchpad activado."

#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Modo Touchpad desactivado."

#: backends/platform/maemo/maemo.cpp:206
msgid "Click Mode"
msgstr "Modo clic"

#: backends/platform/maemo/maemo.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Clic izquierdo"

#: backends/platform/maemo/maemo.cpp:215
msgid "Middle Click"
msgstr "Clic central"

#: backends/platform/maemo/maemo.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "Clic derecho"

#: backends/platform/sdl/macosx/appmenu_osx.mm:205
msgid "Hide ScummVM"
msgstr "Ocultar ScummVM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:206
msgid "Hide Others"
msgstr "Ocultar otros"

#: backends/platform/sdl/macosx/appmenu_osx.mm:207
msgid "Show All"
msgstr "Mostrar todo"

#: backends/platform/sdl/macosx/appmenu_osx.mm:211
msgid "Window"
msgstr "Ventana"

#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Minimize"
msgstr "Minimizar"

#: backends/platform/sdl/macosx/appmenu_osx.mm:214
msgid "Help"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:215
#, fuzzy
msgid "User Manual"
msgstr "Cancel�lat per l'usuari"

#: backends/platform/sdl/macosx/appmenu_osx.mm:217
msgid "General Information"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "What's New in ScummVM"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Credits"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:221
msgid "GPL License"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:222
msgid "LGPL License"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:223
msgid "Freefont License"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:224
msgid "OFL License"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:225
msgid "BSD License"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
#: engines/glk/scott/scott.cpp:393
msgid "Up"
msgstr "Arriba"

#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
#: engines/glk/scott/scott.cpp:393
msgid "Down"
msgstr "Abajo"

#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Izquierda"

#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Derecha"

#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zona"

#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multifunci�n"

#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Cambiar personaje"

#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Saltar texto"

#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Modo r�pido"

#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"

#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Men� general"

#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Teclado virtual"

#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Asignaci�n de teclas"

#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "Un clic derecho"

#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr "Solo mover"

#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "Tecla Escape"

#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "Men� del juego"

#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "Mostrar el teclado num�rico"

#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr "Control del rat�n"

#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Datos ]"

#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Recursos ]"

#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ Tarjeta SD ]"

#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Media ]"

#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Compartido ]"

#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "V�deo"

#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Modo de v�deo actual:"

#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Doble golpe"

#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Underscan horizontal:"

#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Underscan vertical:"

#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Entrada"

#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Sensibilidad del pad GC:"

#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Aceleraci�n del pad GC:"

#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"

#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Estado:"

#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Desconocido"

#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Montar DVD"

#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Desmontar DVD"

#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"

#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Servidor:"

#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Disco compartido:"

#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Contrase�a:"

#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Iniciar red"

#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Montar SMB"

#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Desmontar SMB"

#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD montado con �xito"

#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Error al montar el DVD"

#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD no montado"

#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Red conectada, disco compartido montado"

#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Red conectada"

#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", error al montar el disco compartido"

#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", disco compartido no montado"

#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Red desconectada"

#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Iniciando la red"

#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Se ha excedido el tiempo de iniciaci�n de red"

#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Red no iniciada (%d)"

#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Ocultar barra de tareas"

#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Mostrar teclado"

#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Sonido activado/desactivado"

#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Clic derecho"

#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Mostrar/Ocultar cursor"

#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Vista libre"

#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Aumentar zoom"

#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Disminuir zoom"

#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Asignar teclas"

#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Arriba"

#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Abajo"

#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Izquierda"

#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Derecha"

#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "�Quieres cargar o guardar el juego?"

#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid "   Are you sure you want to quit ?   "
msgstr "   �Seguro que quieres salir?   "

#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Teclado"

#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Rotar"

#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Usando el controlador SDL "

#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Pantalla "

#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "�Quieres realizar una b�squeda autom�tica?"

#: backends/platform/wince/wince-sdl.cpp:518
msgid "Map right click action"
msgstr "Asignar acci�n 'Clic derecho'"

#: backends/platform/wince/wince-sdl.cpp:522
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Debes asignar una tecla a la acci�n 'Clic derecho' para jugar a este juego"

#: backends/platform/wince/wince-sdl.cpp:531
msgid "Map hide toolbar action"
msgstr "Asignar acci�n 'Ocultar barra de tareas'"

#: backends/platform/wince/wince-sdl.cpp:535
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Debes asignar una tecla a la acci�n 'Ocultar barra de tareas' para jugar a "
"este juego"

#: backends/platform/wince/wince-sdl.cpp:544
msgid "Map Zoom Up action (optional)"
msgstr "Asignar acci�n 'Zoom' (opcional)"

#: backends/platform/wince/wince-sdl.cpp:547
msgid "Map Zoom Down action (optional)"
msgstr "Asignar acci�n 'Disminuir zoom' (opcional)"

#: backends/platform/wince/wince-sdl.cpp:555
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"No olvides asignar una tecla a la acci�n 'Ocultar barra de tareas' para ver "
"todo el inventario"

#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "Buscar actualizaciones..."

#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:971
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:178 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4926
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "No se puede localizar el archivo de datos del motor '%s'."

#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:985
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:314 engines/supernova/supernova.cpp:187
#: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4938
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "El archivo de datos del motor '%s' est� corrupto."

#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:996
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:324 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4949
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"Se ha encontrado una versi�n incorrecta del archivo de datos del motor '%s'. "
"Se esperaba %d.%d pero se encontr� %d.%d."

#: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59
msgid "Color mode"
msgstr "Modo de color"

#: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60
msgid "Use color graphics"
msgstr "Usar gr�ficos en color"

#: engines/adl/detection.cpp:69
msgid "Scanlines"
msgstr "L�nes horizontales"

#: engines/adl/detection.cpp:70
msgid "Show scanlines"
msgstr "Mostrar l�neas horizontales"

#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:458
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Usar pantallas de guardar/cargar originales"

#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:459
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Usar los men�s originales de guardar/cargar en vez de los de ScummVM"

#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Usar paleta alternativa"

#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Usar una paleta alternativa, com�n para todos los juegos de Amiga. Esta es "
"la opci�n que se usaba antes"

#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Compatibilidad de rat�n"

#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Activa el rat�n. Permite usar el rat�n para moverse en el juego y en los "
"men�s."

#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr "Usar fuentes Hercules de alta resoluci�n"

#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr "Utiliza las fuentes Hercules de alta resoluci�n, si est�n disponibles."

#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr "Pausar al escribir comandos"

#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"Muestra una ventana de comandos y pausa el juego (como en los juegos SCI), "
"en vez de una ventana en tiempo real."

#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1505
#: engines/gnap/menu.cpp:473 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:678 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Cargar partida:"

#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1505
#: engines/gnap/menu.cpp:473 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:679 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Cargar"

#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2446
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Fall� la carga de partida guardada desde el archivo:\n"
"\n"
"%s"

#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2436
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Fallo al guardar la partida al archivo:\n"
"%s"

#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2457
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Partida correctamente guardada en el archivo:\n"
"\n"
"%s"

#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "No se ha encontrado el v�deo '%s'!"

#: engines/bladerunner/bladerunner.cpp:322
msgid "Failed to initialize resources"
msgstr ""

#: engines/bladerunner/bladerunner.cpp:910
msgid "A required game resource was not found"
msgstr ""

#: engines/bladerunner/bladerunner.cpp:2066
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""

#: engines/bladerunner/bladerunner.cpp:2068
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""

#: engines/bladerunner/bladerunner.cpp:2070
msgid "Continue"
msgstr ""

#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111
msgid "Color Blind Mode"
msgstr "Modo para dalt�nicos"

#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112
msgid "Enable Color Blind Mode by default"
msgstr "Activar por defecto el modo para dalt�nicos"

#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ha detectado partidas guardadas antiguas de Drascula que deben "
"actualizarse.\n"
"El formato antiguo ya no es compatible, no podr�n cargarse hasta "
"actualizarlas.\n"
"\n"
"Pulse Aceptar para actualizarlas. Si no lo hace, el mensaje aparecer� cada "
"vez que se inicie el juego.\n"

#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Usar paleta original"

#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr "Usar los niveles de brillo originales del juego"

#: engines/glk/scott/scott.cpp:98
msgid "I don't understand your command. "
msgstr ""

#: engines/glk/scott/scott.cpp:101
msgid "I can't do that yet. "
msgstr ""

#: engines/glk/scott/scott.cpp:117
msgid "Light has run out! "
msgstr ""

#: engines/glk/scott/scott.cpp:119
msgid "Your light has run out. "
msgstr ""

#: engines/glk/scott/scott.cpp:128
msgid "Light runs out in "
msgstr ""

#: engines/glk/scott/scott.cpp:130
#, fuzzy
msgid " turns. "
msgstr "Encender"

#: engines/glk/scott/scott.cpp:133
msgid "Your light is growing dim. "
msgstr ""

#: engines/glk/scott/scott.cpp:393
msgid "North"
msgstr ""

#: engines/glk/scott/scott.cpp:393
msgid "South"
msgstr ""

#: engines/glk/scott/scott.cpp:393
msgid "East"
msgstr ""

#: engines/glk/scott/scott.cpp:393
msgid "West"
msgstr ""

#: engines/glk/scott/scott.cpp:405
msgid "You can't see. It is too dark!\n"
msgstr ""

#: engines/glk/scott/scott.cpp:407
msgid "I can't see. It is too dark!\n"
msgstr ""

#: engines/glk/scott/scott.cpp:417
#, c-format
msgid "You are in a %s\n"
msgstr ""

#: engines/glk/scott/scott.cpp:419
#, c-format
msgid "I'm in a %s\n"
msgstr ""

#: engines/glk/scott/scott.cpp:424
msgid ""
"\n"
"Obvious exits: "
msgstr ""

#: engines/glk/scott/scott.cpp:437
#, fuzzy
msgid "none"
msgstr "<ninguno>"

#: engines/glk/scott/scott.cpp:446
msgid ""
"\n"
"You can also see: "
msgstr ""

#: engines/glk/scott/scott.cpp:449
msgid ""
"\n"
"I can also see: "
msgstr ""

#: engines/glk/scott/scott.cpp:529
#, fuzzy
msgid "Saved.\n"
msgstr "Guardar"

#: engines/glk/scott/scott.cpp:620
msgid "You use word(s) I don't know! "
msgstr ""

#: engines/glk/scott/scott.cpp:748 engines/glk/scott/scott.cpp:1071
#: engines/glk/scott/scott.cpp:1093
msgid "You are carrying too much. "
msgstr ""

#: engines/glk/scott/scott.cpp:750
msgid "I've too much to carry! "
msgstr ""

#: engines/glk/scott/scott.cpp:781
msgid "You are dead.\n"
msgstr ""

#: engines/glk/scott/scott.cpp:783
msgid "I am dead.\n"
msgstr ""

#: engines/glk/scott/scott.cpp:795
#, fuzzy
msgid "The game is now over.\n"
msgstr "La partida no se ha cargado"

#: engines/glk/scott/scott.cpp:810
msgid "You have stored "
msgstr ""

#: engines/glk/scott/scott.cpp:812
#, fuzzy
msgid "I've stored "
msgstr "Cargar"

#: engines/glk/scott/scott.cpp:814
msgid " treasures.  On a scale of 0 to 100, that rates "
msgstr ""

#: engines/glk/scott/scott.cpp:818
msgid "Well done.\n"
msgstr ""

#: engines/glk/scott/scott.cpp:827
msgid "You are carrying:\n"
msgstr ""

#: engines/glk/scott/scott.cpp:829
msgid "I'm carrying:\n"
msgstr ""

#: engines/glk/scott/scott.cpp:844
msgid "Nothing"
msgstr ""

#: engines/glk/scott/scott.cpp:973
msgid "Give me a direction too."
msgstr ""

#: engines/glk/scott/scott.cpp:982
msgid "Dangerous to move in the dark! "
msgstr ""

#: engines/glk/scott/scott.cpp:990
msgid "You fell down and broke your neck. "
msgstr ""

#: engines/glk/scott/scott.cpp:992
msgid "I fell down and broke my neck. "
msgstr ""

#: engines/glk/scott/scott.cpp:997
msgid "You can't go in that direction. "
msgstr ""

#: engines/glk/scott/scott.cpp:999
msgid "I can't go in that direction. "
msgstr ""

#: engines/glk/scott/scott.cpp:1057
msgid "It is dark.\n"
msgstr ""

#: engines/glk/scott/scott.cpp:1073 engines/glk/scott/scott.cpp:1095
msgid "I've too much to carry. "
msgstr ""

#: engines/glk/scott/scott.cpp:1078 engines/glk/scott/scott.cpp:1126
msgid ": O.K.\n"
msgstr ""

#: engines/glk/scott/scott.cpp:1084
msgid "Nothing taken."
msgstr ""

#: engines/glk/scott/scott.cpp:1088 engines/glk/scott/scott.cpp:1136
#, fuzzy
msgid "What ? "
msgstr "Qu� es"

#: engines/glk/scott/scott.cpp:1101
msgid "It is beyond your power to do that. "
msgstr ""

#: engines/glk/scott/scott.cpp:1103
msgid "It's beyond my power to do that. "
msgstr ""

#: engines/glk/scott/scott.cpp:1107
msgid "O.K. "
msgstr ""

#: engines/glk/scott/scott.cpp:1132
msgid "Nothing dropped.\n"
msgstr ""

#: engines/glk/scott/scott.cpp:1142
msgid "It's beyond your power to do that.\n"
msgstr ""

#: engines/glk/scott/scott.cpp:1144
msgid "It's beyond my power to do that.\n"
msgstr ""

#: engines/glk/frotz/detection.cpp:171
#, fuzzy
msgid "Unnamed savegame"
msgstr "Partida sin nombre"

#: engines/glk/glulxe/glulxe.cpp:79
msgid "This is too short to be a valid Glulx file."
msgstr ""

#: engines/glk/glulxe/glulxe.cpp:84
msgid "This is not a valid Glulx file."
msgstr ""

#: engines/glk/glulxe/glulxe.cpp:91
msgid "This Glulx file is too old a version to execute."
msgstr ""

#: engines/glk/glulxe/glulxe.cpp:95
msgid "This Glulx file is too new a version to execute."
msgstr ""

#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:538
msgid "Failed to load saved game from file."
msgstr "Fall� al cargar partida guardada desde el archivo."

#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:551
msgid "Failed to save game to file."
msgstr "Fallo al guardar partida en el archivo."

#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Fallo al borrar el archivo."

#: engines/groovie/detection.cpp:323
msgid "Fast movie speed"
msgstr "Velocidad r�pida de v�deos"

#: engines/groovie/detection.cpp:324
msgid "Play movies at an increased speed"
msgstr "Reproducir v�deos a mayor velocidad"

#: engines/groovie/script.cpp:430
msgid "Failed to save game"
msgstr "Fallo al guardar la partida"

#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Modo sangriento"

#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Activar el modo sangriento si est� disponible"

#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Risas del p�blico"

#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Activar las risas del p�blico"

#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Permitir omisiones"

#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Permitir saltarse frases y v�deos"

#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Modo helio"

#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Activar el modo helio"

#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Desplazamiento suave"

#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Activar el desplazamiento de pantalla suave al caminar"

#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Cursores flotantes"

#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Activar cursores flotantes"

#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "Barras de energ�a"

#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Activar las barras de energ�a"

#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:138
msgid "Fight Button L/R Swap"
msgstr ""

#: engines/kyra/detection.cpp:139
msgid "Left button to attack, right button to pick up items"
msgstr ""

#: engines/kyra/engine/eobcommon.cpp:352 engines/kyra/engine/lol.cpp:481
msgid "Move Forward"
msgstr "Avanzar"

#: engines/kyra/engine/eobcommon.cpp:353 engines/kyra/engine/lol.cpp:482
msgid "Move Back"
msgstr "Retroceder"

#: engines/kyra/engine/eobcommon.cpp:354
msgid "Move Left"
msgstr "Mover a la izquierda"

#: engines/kyra/engine/eobcommon.cpp:355
msgid "Move Right"
msgstr "Mover a la derecha"

#: engines/kyra/engine/eobcommon.cpp:356 engines/kyra/engine/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2514
msgid "Turn Left"
msgstr "Girar a la izquierda"

#: engines/kyra/engine/eobcommon.cpp:357 engines/kyra/engine/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2515
msgid "Turn Right"
msgstr "Girar a la derecha"

#: engines/kyra/engine/eobcommon.cpp:358
msgid "Open/Close Inventory"
msgstr "Abrir/Cerrar Inventario"

#: engines/kyra/engine/eobcommon.cpp:359
msgid "Switch Inventory/Character screen"
msgstr "Cambiar pantalla de Inventario/Personaje"

#: engines/kyra/engine/eobcommon.cpp:360
msgid "Camp"
msgstr "Acampar"

#: engines/kyra/engine/eobcommon.cpp:361
msgid "Cast Spell"
msgstr "Invocar hechizo"

#: engines/kyra/engine/eobcommon.cpp:364
msgid "Spell Level 1"
msgstr "Nivel de Hechizo 1"

#: engines/kyra/engine/eobcommon.cpp:365
msgid "Spell Level 2"
msgstr "Nivel de Hechizo 2"

#: engines/kyra/engine/eobcommon.cpp:366
msgid "Spell Level 3"
msgstr "Nivel de Hechizo 3"

#: engines/kyra/engine/eobcommon.cpp:367
msgid "Spell Level 4"
msgstr "Nivel de Hechizo 4"

#: engines/kyra/engine/eobcommon.cpp:368
msgid "Spell Level 5"
msgstr "Nivel de Hechizo 5"

#: engines/kyra/engine/eobcommon.cpp:377
msgid "Spell Level 6"
msgstr "Nivel de Hechizo 6"

#: engines/kyra/engine/lol.cpp:478
msgid "Attack 1"
msgstr "Ataque 1"

#: engines/kyra/engine/lol.cpp:479
msgid "Attack 2"
msgstr "Ataque 2"

#: engines/kyra/engine/lol.cpp:480
msgid "Attack 3"
msgstr "Ataque 3"

#: engines/kyra/engine/lol.cpp:483
msgid "Slide Left"
msgstr "Deslizarse a la izquierda"

#: engines/kyra/engine/lol.cpp:484
msgid "Slide Right"
msgstr "Deslizarse a la derecha"

#: engines/kyra/engine/lol.cpp:487
msgid "Rest"
msgstr "Descansar"

#: engines/kyra/engine/lol.cpp:488
msgid "Options"
msgstr "Opciones"

#: engines/kyra/engine/lol.cpp:489
msgid "Choose Spell"
msgstr "Elegir hechizo"

#: engines/kyra/gui/saveload_eob.cpp:569
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"Se ha encontrado esta partida guardada en el directorio del juego:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this save game file with ScummVM?\n"
"\n"

#: engines/kyra/gui/saveload_eob.cpp:602
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"Ya hay una partida guardada en la ranura %d. �Quieres sobrescribirla?\n"
"\n"

#: engines/kyra/gui/saveload_eob.cpp:635
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"Se han logrado  importar %d partidas guardadas originales a ScummVM. \n"
"Para hacerlo manualmente, tendr� que abrir la consola debug y usar el "
"comando \"import_savefile\"\n"
"\n"

#: engines/kyra/graphics/screen_eob.cpp:2254
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""

#: engines/kyra/graphics/screen_eob.cpp:2262
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""

#: engines/kyra/sound/sound_midi.cpp:72
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Est�s usando un dispositivo General MIDI, pero el\n"
"juego solo es compatible con MIDI Roland MT32.\n"
"Intentamos adaptar los instrumentos Roland MT32\n"
"a los de General MIDI, pero es posible que algunas\n"
"de las pistas no suenen correctamente."

#: engines/mads/detection.cpp:91
msgid "Easy mouse interface"
msgstr "Interfaz de mouse sencilla"

#: engines/mads/detection.cpp:92
msgid "Shows object names when hovering the mouse over them"
msgstr "Muestra los nombres de los objetos al pasar el rat�n"

#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102
msgid "Animated inventory items"
msgstr "Items de inventario animados"

#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112
msgid "Animated game interface"
msgstr "Interfaz de juego animada"

#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122
msgid "Naughty game mode"
msgstr "Modo de juego picante"

#: engines/mohawk/detection.cpp:180
msgid "Play the Myst fly by movie"
msgstr "Reproducir el vuelo de reconocimiento de Myst"

#: engines/mohawk/detection.cpp:181
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
"El vuelo de reconocimiento de Myst no se mostraba en el motor original."

#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:145 engines/mohawk/dialogs.cpp:285
msgid "~Z~ip Mode Activated"
msgstr "Modo ~Z~ip activado"

#: engines/mohawk/dialogs.cpp:146
msgid "~T~ransitions Enabled"
msgstr "Tra~n~siciones activadas"

#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:148
msgid "~D~rop Page"
msgstr "~T~irar p�gina"

#: engines/mohawk/dialogs.cpp:152
msgid "Show ~M~ap"
msgstr "~M~ostrar el mapa"

#: engines/mohawk/dialogs.cpp:158
msgid "Main Men~u~"
msgstr "Men� ~p~rincipal"

#: engines/mohawk/dialogs.cpp:286
msgid "~W~ater Effect Enabled"
msgstr "Efecto ag~u~a activado"

#: engines/mohawk/dialogs.cpp:288
msgid "Transitions:"
msgstr "Transiciones:"

#: engines/mohawk/dialogs.cpp:290
msgid "Disabled"
msgstr "Desactivado"

#: engines/mohawk/dialogs.cpp:291
msgid "Fastest"
msgstr "R�pido"

#: engines/mohawk/dialogs.cpp:292
msgid "Normal"
msgstr "Normal"

#: engines/mohawk/dialogs.cpp:293
msgid "Best"
msgstr "Mejor"

#: engines/mohawk/mohawk.cpp:55
msgid "The game is paused. Press any key to continue."
msgstr "Juego pausado. Pulsa cualquier tecla para continuar."

#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""

#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#, fuzzy
msgid "Load game"
msgstr "Cargar juego:"

#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""

#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
#, fuzzy
msgid "New game"
msgstr "Guardar"

#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
#, fuzzy
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr "   �Seguro que quieres salir?   "

#: engines/mohawk/riven.cpp:158
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"El ejecutable de Riven no ha sido encontrado. El ejecutable de Windows es "
"'riven.exe' o 'rivendmo.exe'. "

#: engines/mohawk/riven.cpp:159
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Usar el archivo de instalacion 'arcriven.z' es funcional. Tambien puedes "
"utilizar el ejecutable de Mac."

#: engines/mohawk/riven.cpp:170
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Falta el fichero 'extras.mhk'. Tambi�n es posible usar el fichero instalador "
"'arcriven.z'."

#: engines/mohawk/riven.cpp:515
msgid "You are missing the following required Riven data files:\n"
msgstr "Te faltan estos archivos de Riven:\n"

#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Exploracion mas alla de aqu� solo esta disponible en la version completa."

#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"En este punto, la demo de Riven te\n"
"preguntaria si quisieras abrir un navegador de internet\n"
"para llevarte a la tienda de Red Orb para\n"
"comprar el juego. ScummVM no puede hacer eso y\n"
"el sitio ya no existe."

#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Saltar las escenas del sal�n de registros"

#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
"Permitir al jugador saltarse las escenas storyboard del sal�n de registros"

#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr "Redimensionar v�deos a pantalla completa"

#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Redimensionar los v�deos para que utilicen toda la pantalla"

#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"No se puede guardar en la ranura %i\n"
"\n"

#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Cargar partida"

#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Cargando partida..."

#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Guardar partida"

#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Guardando partida..."

#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM ha detectado partidas guardadas de Nippon Safes que deben "
"renombrarse,\n"
" ya que los nomhres antiguos no son compatibles.\n"
"Los nombres antiguos ya no son compatibles, las partidas no se podr�n cargar "
"hasta que se conviertan.\n"
"Pulse Aceptar para convertirlos. En caso contrario, este mensaje aparecer� "
"cada vez que inicies el juego.\n"

#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM ha convertido con �xito todas tus partidas guardadas."

#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM ha mostrado avisos en la ventana de la consola y no puede garantizar "
"que se hayan convertido todos tus archivos.\n"
"\n"
"Por favor, contacta con el equipo."

#: engines/pegasus/pegasus.cpp:716
msgid "Invalid file name for saving"
msgstr "Nombre del archivo de partida inv�lido"

#: engines/pegasus/pegasus.cpp:2512
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Arriba/Aumentar zoom/Avanzar/Abrir puertas"

#: engines/pegasus/pegasus.cpp:2513
msgid "Down/Zoom Out"
msgstr "Abajo/Reducir zoom"

#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Inventory Tray"
msgstr "Mostrar/Ocultar inventario"

#: engines/pegasus/pegasus.cpp:2517
msgid "Display/Hide Biochip Tray"
msgstr "Mostrar/Ocultar biochip"

#: engines/pegasus/pegasus.cpp:2518
msgid "Action/Select"
msgstr "Acci�n/Seleccionar"

#: engines/pegasus/pegasus.cpp:2519
msgid "Toggle Center Data Display"
msgstr "Activar/Desactivar pantalla de datos"

#: engines/pegasus/pegasus.cpp:2520
msgid "Display/Hide Info Screen"
msgstr "Mostrar/Ocultar pantalla de informaci�n"

#: engines/pegasus/pegasus.cpp:2521
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Ocultar men� de pausa"

#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Introducci�n alternativa"

#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Usa una introducci�n alternativa para el juego (solo para la versi�n CD)"

#: engines/sci/detection.cpp:396
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir difuminado EGA (colores completos)"

#: engines/sci/detection.cpp:397
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omitir pasada de difuminado en los juegos EGA. Los gr�ficos se muestran con "
"los colores completos"

#: engines/sci/detection.cpp:406
msgid "Enable high resolution graphics"
msgstr "Activar gr�ficos de alta resoluci�n"

#: engines/sci/detection.cpp:407
msgid "Enable high resolution graphics/content"
msgstr "Activar gr�ficos/contenido de alta resoluci�n"

#: engines/sci/detection.cpp:416
msgid "Enable black-lined video"
msgstr "Activar l�neas negras en v�deos"

#: engines/sci/detection.cpp:417
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Mostrar l�neas negras sobre los v�deos para que parezcan m�s n�tidos"

#: engines/sci/detection.cpp:427
msgid "Use high-quality video scaling"
msgstr "Usar reescalado de v�deo de alta calidad"

#: engines/sci/detection.cpp:428
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Usar interpolaci�n lineal al reescalar v�deos, siempre que sea posible"

#: engines/sci/detection.cpp:438
#, fuzzy
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Usar reescalado de v�deo de alta calidad"

#: engines/sci/detection.cpp:439
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""

#: engines/sci/detection.cpp:448
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de sonido digitales"

#: engines/sci/detection.cpp:449
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferir efectos de sonido digitales en vez de los sintetizados"

#: engines/sci/detection.cpp:468
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI"

#: engines/sci/detection.cpp:469
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Usar una tarjeta IBM Music o un m�dulo sintetizador Yamaha FB-01 FM para la "
"salida MIDI"

#: engines/sci/detection.cpp:479
msgid "Use CD audio"
msgstr "Usar CD audio"

#: engines/sci/detection.cpp:480
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar CD audio en vez del sonido interno del juego, si est� disponible"

#: engines/sci/detection.cpp:490
msgid "Use Windows cursors"
msgstr "Usar cursores de Windows"

#: engines/sci/detection.cpp:491
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usar los cursores de Windows (m�s peque�os y monocromos) en vez de los de DOS"

#: engines/sci/detection.cpp:501
msgid "Use silver cursors"
msgstr "Usar cursores plateados"

#: engines/sci/detection.cpp:502
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Usar el set alternativo de colores plateados en lugar de los dorados, usados "
"normalmente"

#: engines/sci/detection.cpp:512
msgid "Enable content censoring"
msgstr "Activar censura"

#: engines/sci/detection.cpp:513
msgid "Enable the game's built-in optional content censoring"
msgstr "Activar la opci�n de censura incluida en el juego"

#: engines/sci/detection.cpp:523
msgid "Upscale videos"
msgstr ""

#: engines/sci/detection.cpp:524
msgid "Upscale videos to double their size"
msgstr ""

#: engines/sci/detection.cpp:854 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Autoguardado)"

#: engines/sci/engine/kgraphics.cpp:995
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
"Los personajes que se hayan guardado usando ScummVM aparecer�n "
"autom�ticamente. Si se han guardado usando el int�rprete original, es "
"necesario copiar los archivos al directorio de partidas guardadas de ScummVM "
"y a�adirles un prefijo, que depende del juego en cuesti�n: 'qfg1-' para "
"Quest for Glory 1, 'qfg2-' para Quest for Glory 2. Ejemplo: 'qfg2-thief.sav'."

#: engines/sci/engine/kgraphics32.cpp:348
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
"Utiliza una aplicaci�n externa para abrir el archivo de ayuda del juego: %s"

#: engines/sci/engine/savegame.cpp:1300
msgid "The format of this saved game is obsolete, unable to load it"
msgstr "No se puede cargar esta partida. El formato es obsoleto."

#: engines/sci/engine/savegame.cpp:1302
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
"La versi�n de la partida es %d, pero la �ltima versi�n compatible es %0d"

#: engines/sci/engine/savegame.cpp:1313
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
"No se puede cargar esta partida porque se ha creado desde una versi�n "
"distinta del juego"

#: engines/sci/resource.cpp:826
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
"Hay archivos da�ados o que faltan. Puede que el juego no funcione "
"correctamente. Consulta la consola para ver m�s informaci�n, y comprueba que "
"los archivos son v�lidos."

#: engines/sci/sci.cpp:385
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
"Se han activado los subt�tulos, pero los subt�tulos de King's Quest 7 no "
"llegaron a completarse y se deshabilitaron en la versi�n final del juego. "
"ScummVM permite activarlos pero, como originalmente se eliminaron, a veces "
"no se muestran correctamente o no coinciden con lo que dicen las voces. Esto "
"no es un fallo de ScummVM, sino de los recursos del juego."

#: engines/sci/sci.cpp:409
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
"Has seleccionado General MIDI como dispositivo de sonido. Sierra proporcion� "
"compatibilidad con General MIDI tras el lanzamiento del juego, en su "
"\"General MIDI Utility\". Instala este parche para disponer de m�sica MIDI. "
"Una vez lo tengas, descomprime todos los archivos *.PAT en el directorio "
"Adicional de ScummVM y el parche se aplicar� autom�ticamente. Tambi�n puedes "
"seguir las instrucciones del archivo READ.ME incluido con el parche, que "
"consisten en renombrar como 4.PAT el archivo *.PAT correspondiente y luego "
"moverlo al directorio del juego. Sin este parche, la m�sica General MIDI "
"sonar� muy distorsionada."

#: engines/sci/sci.cpp:428
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
"Tu juego ha sido modificado con un parche de script no oficial. Estos "
"parches pueden causar problemas, ya que cambian los scripts del juego. Estos "
"parches no son necesarios, puesto que ScummVM ya corrige los fallos, as� que "
"es recomendable que los elimines de la carpeta del juego para evitar "
"problemas."

#: engines/scumm/detection.cpp:1123
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
"La versi�n del juego parece ser desconocida. Si *NO ES* una versi�n "
"modificada\n"
"por fans, como  particularmente una traducci�n: \n"
"Por favor, informe de ello al equipo ScummVM junto con el nombre del juego "
"que\n"
"se intent� a�adir y su versi�n, lenguaje, etc.:\n"

#: engines/scumm/detection.cpp:1141
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
"La version de prueba de Putt-Putt Saves the Zoo para IOS no esta soportada "
"para prevenir pirateria\n"
"La version completa puede ser comprada en la tienda de iTunes."

#: engines/scumm/detection.cpp:1352
msgid "Show Object Line"
msgstr "Mostrar etiquetas de objetos"

#: engines/scumm/detection.cpp:1353
msgid "Show the names of objects at the bottom of the screen"
msgstr "Mostrar los nombres de los objetos en la parte inferior de la pantalla"

#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Inserta el disco %c y pulsa un bot�n para continuar."

#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "No se ha podido encontrar %s, (%c%d) Pulsa un bot�n."

#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Error leyendo el disco %c, (%c%d) Pulsa un bot�n."

#: engines/scumm/dialogs.cpp:175
msgid "Game Paused.  Press SPACE to Continue."
msgstr "Juego pausado. Pulsa Espacio para continuar."

#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten?  (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart?  (Y/N)Y"
msgstr "�Seguro que quieres reiniciar?  (S/N)S"

#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit?  (Y/N)Y"
msgstr "�Seguro que quieres salir?  (S/N)S"

#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Jugar"

#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Inserta el disco de las partidas guardadas"

#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Tienes que introducir un nombre"

#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "La partida no se ha guardado (�disco lleno?)"

#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "La partida no se ha cargado"

#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Guardando '%s'"

#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Cargando '%s'"

#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "Pon nombre a tu partida"

#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "Selecciona un juego para cargar"

#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "T�tulo del juego)"

#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~A~nterior"

#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "Si~g~uiente"

#: engines/scumm/dialogs.cpp:599
msgid "Speech Only"
msgstr "Solo voces"

#: engines/scumm/dialogs.cpp:600
msgid "Speech and Subtitles"
msgstr "Voces y subt�tulos"

#: engines/scumm/dialogs.cpp:601
msgid "Subtitles Only"
msgstr "Solo subt�tulos"

#: engines/scumm/dialogs.cpp:609
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Voces y subt�tulos"

#: engines/scumm/dialogs.cpp:655
msgid "Select a Proficiency Level."
msgstr "Selecciona un nivel de dificultad."

#: engines/scumm/dialogs.cpp:657
msgid "Refer to your Loom(TM) manual for help."
msgstr "Consulta el manual para obtener m�s informaci�n."

#: engines/scumm/dialogs.cpp:661
msgid "Practice"
msgstr "Pr�ctica"

#: engines/scumm/dialogs.cpp:662
msgid "Expert"
msgstr "Experto"

#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Comandos b�sicos de teclado:"

#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Pantalla de guardar / cargar"

#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Saltar frase"

#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"

#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Saltar escena"

#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Espacio"

#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pausar el juego"

#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"

#: engines/scumm/help.cpp:80
msgid "Load saved game 1-10"
msgstr "Cargar partida guardada 1-10"

#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"

#: engines/scumm/help.cpp:81
msgid "Save game 1-10"
msgstr "Guardar partida 1-10"

#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"

#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Subir / Bajar el volumen de la m�sica"

#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Aumentar / Disminuir la vel. de texto"

#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simular bot�n izquierdo del rat�n"

#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"

#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simular bot�n derecho del rat�n"

#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Comandos especiales de teclado:"

#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Mostrar / Ocultar consola"

#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Iniciar debugger"

#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Mostrar consumo de memoria"

#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "Ejecutar en modo r�pido (*)"

#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "Ejecutar en modo muy r�pido (*)"

#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Activar/Desactivar captura de rat�n"

#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Alternar entre filtros gr�ficos"

#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "Aumentar / Disminuir factor de escalado"

#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Activar/Desactivar correcci�n de aspecto"

#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* No se recomienda utilizar"

#: engines/scumm/help.cpp:109
msgid "  ctrl-g are not recommended"
msgstr "  ctrl-f y ctrl-g, ya que pueden"

#: engines/scumm/help.cpp:110
msgid "  since they may cause crashes"
msgstr "  provocar cuelgues o un"

#: engines/scumm/help.cpp:111
msgid "  or incorrect game behavior."
msgstr "  funcionamiento incorrecto del juego."

#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Tejer hechizos con el teclado:"

#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Controles b�sicos:"

#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Empujar"

#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Tirar"

#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Dar"

#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "Abrir"

#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "Ir a"

#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Coger"

#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Usar"

#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Leer"

#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Cambiar personaje"

#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Encender"

#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Apagar"

#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "Ir a"

#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Recoger"

#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Qu� es"

#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "Abrir con llave"

#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Ponerse"

#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Quitarse"

#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Arreglar"

#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Cambiar"

#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Mirar"

#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Hablar"

#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Viajar"

#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Henry / Indy"

#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "Tocar do menor con el bast�n"

#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "Tocar re con el bast�n"

#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "Tocar mi con el bast�n"

#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "Tocar fa con el bast�n"

#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "Tocar sol con el bast�n"

#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "Tocar la con el bast�n"

#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "Tocar si con el bast�n"

#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "Tocar do mayor con el bast�n"

#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Empujar"

#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Tirar"

#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Hablar con"

#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Mirar"

#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Encender"

#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Apagar"

#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Arriba"

#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Seleccionar di�logo anterior"

#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Abajo"

#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Seleccionar di�logo siguiente"

#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "Caminar"

#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Inventario"

#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objeto"

#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Blanco y negro / Color"

#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Ojos"

#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Lengua"

#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Pu�etazo"

#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Patada"

#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Examinar"

#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Cursor normal"

#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comm"

#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Guardar / Cargar / Opciones"

#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Otros controles:"

#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Inventario:"

#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Subir"

#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Bajar"

#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "Objeto superior izquierdo"

#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Objeto inferior izquierdo"

#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "Objeto superior derecho"

#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Objeto inferior derecho"

#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Objeto izquierdo del medio"

#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Objeto derecho del medio"

#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Cambiar personaje:"

#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Segundo chaval"

#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Tercer chaval"

#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr "Alternar entre el inventario y la pantalla de puntuaci�n"

#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Alternar entre modo de lucha con teclado o con rat�n (*)"

#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr "* El modo de lucha con teclado siempre est� activo,"

#: engines/scumm/help.cpp:296
msgid "  so despite the in-game message this"
msgstr "  as� que, independientemente de lo que diga el juego,"

#: engines/scumm/help.cpp:297
msgid "  actually toggles Mouse Fighting Off/On"
msgstr "  esta opci�n activa/desactiva el modo de lucha con rat�n"

#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Controles de lucha (tecl. num.):"

#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Retroceder"

#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Bloqueo alto"

#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Bloqueo medio"

#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Bloqueo bajo"

#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Pu�etazo alto"

#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Pu�etazo medio"

#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Pu�etazo bajo"

#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr "Pu�etazo a traici�n"

#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "V�lidos cuando Indy est� a la izquierda."

#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Cuando Indy est� a la derecha,"

#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 y 1 se cambian por"

#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6 y 3, respectivamente."

#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Controles del biplano (tecl. num.):"

#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Volar arriba y a la izquierda"

#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Volar a la izquierda"

#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Volar abajo y a la izquierda"

#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Volar arriba"

#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Volar recto"

#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Volar abajo"

#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Volar arriba y a la derecha"

#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Volar a la derecha"

#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Volar abajo y a la derecha"

#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr "Desplazamiento mediante toques"

#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr "Desplazamiento normal"

#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "Volumen de la m�sica: "

#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "Vel. de subt�tulos: "

#: engines/scumm/scumm.cpp:1883
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"El soporte MIDI nativo requiere la actualizaci�n Roland de LucasArts,\n"
"pero %s no est� disponible. Se usar� AdLib."

#: engines/scumm/scumm.cpp:2742
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Maniac Mansion deber�a arrancar en este momento, pero para que esto sea "
"posible debes mover los archivos de Maniac Mansion al directorio 'Maniac', "
"dentro del directorio de DOTT, y a�adir el juego a ScummVM."

#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"No se ha podido encontrar el ejecutable de Macintosh de 'Loom'\n"
"para reproducir los instrumentos. Se ha desactivado la m�sica."

#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"No se ha podido encontrar el ejecutable de Macintosh de 'Monkey Island'\n"
"para reproducir los instrumentos. Se ha desactivado la m�sica."

#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Transiciones pixeladas"

#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Al cambiar de escena, se utiliza una transici�n aleatoria de p�xeles"

#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr "No mostrar los puntos interactivos al mover el rat�n"

#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"El nombre de los puntos interactivos solo aparece al hacer clic en uno de "
"ellos o en un bot�n de acci�n"

#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "Mostrar retratos"

#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr "Mostrar retratos de los personajes durante las conversaciones"

#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr "Utilizar una transici�n al mostrar los di�logos"

#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
"Los di�logos se muestran con una transici�n, en vez de aparecer "
"inmediatamente"

#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "Ventanas transparentes"

#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr "Mostrar las ventanas con un fondo parcialmente transparente"

#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "El archivo de datos del motor \"sky.cpt\" tiene un tama�o incorrecto."

#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Intro de disquete"

#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
"Usa la introducci�n de la versi�n en disquete (solo para la versi�n CD)"

#: engines/supernova/supernova.cpp:194
#, fuzzy, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"Se ha encontrado una versi�n incorrecta del archivo de datos del motor '%s'. "
"Se esperaba %d.%d pero se encontr� %d.%d."

#: engines/supernova/supernova.cpp:220
#, fuzzy, c-format
msgid "Unable to locate the text for %s language in '%s' engine data file."
msgstr "No se puede localizar el archivo de datos del motor '%s'."

#: engines/supernova/supernova.cpp:441
#, fuzzy, c-format
msgid "Unable to find '%s' in game folder."
msgstr "No se puede localizar el archivo de datos del motor '%s'."

#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "El v�deo de PSX '%s' no se puede reproducir en modo paleta"

#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Se han encontrado v�deos DXA, pero se ha compilado ScummVM sin "
"compatibilidad con zlib"

#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"Se han encontrado v�deos MPEG-2, pero se ha compilado ScummVM sin "
"compatibilidad con MPEG-2"

#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "No se ha encontrado el v�deo '%s'"

#: engines/sword1/control.cpp:885
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ha detectado partidas guardadas antiguas de Broken Sword 1, "
"requieren convertirse al nuevo formato,\n"
"El formato antiguo ya no es compatible, no podr�n cargarse hasta que se "
"conviertan.\n"
"\n"
"Pulse Aceptar para la conversi�n. En caso contrario, se volver� a preguntar "
"la pr�xima vez que inicies el juego.\n"

#: engines/sword1/control.cpp:1259
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"La partida guardada ya existe.\n"
"�Quieres conservar la partida guardada antigua (%s) o la nueva (%s)?\n"

#: engines/sword1/control.cpp:1262
msgid "Keep the old one"
msgstr "Conservar la antigua"

#: engines/sword1/control.cpp:1262
msgid "Keep the new one"
msgstr "Conservar la nueva"

#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Este es el final de la demo de Broken Sword 1"

#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"Se han encontrado v�deos PSX, pero se ha compilado ScummVM sin "
"compatibilidad con color RGB"

#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Mostrar etiquetas de objetos"

#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Muestra las etiquetas de los objetos al pasar el rat�n"

#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr "Usar voces en ingl�s"

#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
"Usa las voces inglesas en vez de las alemanas para todos los idiomas "
"distintos al Alem�n"

#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"El archivo teenagent.dat est� comprimido y este ejecutable no incluye zlib. "
"Es necesario que lo descomprimas"

#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "Variaci�n de fuente no presente en el archivo de datos del motor '%s'."

#: engines/toon/toon.cpp:222
#, c-format
msgid "Saved game in slot #%d "
msgstr "No se puede guardar en la ranura %d "

#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "No se pudo hacer un quick save en el slot #%d"

#: engines/toon/toon.cpp:239
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "Se carg� la partida guardada r�pida #%d"

#: engines/toon/toon.cpp:243
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "No es posible cargar la partida guardada r�pida #%d"

#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Mostrar contador de FPS"

#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"El n�mero de fotogramas por segundo aparece en la esquina superior izquierda"

#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Filtrado bilineal de sprites (LENTO)"

#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Aplicar filtrado bilineal a sprites individuales"

#: engines/xeen/detection.cpp:89
msgid "Show item costs in standard inventory mode"
msgstr ""

#: engines/xeen/detection.cpp:90
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""

#: engines/xeen/detection.cpp:99
msgid "More durable armor"
msgstr ""

#: engines/xeen/detection.cpp:100
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""

#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Duplicar FPS"

#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Aumenta el n�mero de fotogramas por segundo de 30 a 60"

#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "Activar Venus"

#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "Activar el modo de ayuda Venus"

#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "Desactivar animaci�n al girar"

#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "Desactivar la animaci�n al girar en el modo panorama"

#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Usar v�deos MPEG de alta resoluci�n"

#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Usar los v�deos MPEG de la versi�n DVD en vez de los AVI de baja resoluci�n"

#: engines/zvision/file/save_manager.cpp:226
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Esta partida guardada usa la versi�n %u, pero este motor soporta hasta la "
"versi�n %d. Ser� necesaria una versi�n atualizada del motor para poder "
"usarla."

#~ msgid "Windowed mode"
#~ msgstr "Modo ventana"

#~ msgid ""
#~ "A known buggy game script has been detected, which could prevent you from "
#~ "progressing later on in the game, during the sequence with the Green "
#~ "Man's riddles. Please, apply the latest patch for this game by Sierra to "
#~ "avoid possible problems."
#~ msgstr ""
#~ "Se ha detectado un script problem�tico, que puede impedirte avanzar en el "
#~ "juego durante la escena de los acertijos del Hombre Verde. Es "
#~ "recomendable actualizar el juego a la �ltima versi�n para evitar "
#~ "problemas."

#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Disp. de m�sica:"

#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Texto y voces:"

#~ msgid "AdLib Emulator"
#~ msgstr "Emulador de AdLib"

#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Usar los men�s originales para guardar/cargar, en vez de los de ScummVM"

#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr ""
#~ "(Puedes activar esta funci�n en la pesta�a Otras del men� de opciones)"

#~ msgid "Check for updates automatically"
#~ msgstr "Buscar actualizaciones autom�ticamente"

#~ msgid "8 kHz"
#~ msgstr "8 kHz"

#~ msgid "11 kHz"
#~ msgstr "11 kHz"

#~ msgid "22 kHz"
#~ msgstr "22 kHz"

#~ msgid "44 kHz"
#~ msgstr "44 kHz"

#~ msgid "48 kHz"
#~ msgstr "48 kHz"

#~ msgid "Output rate:"
#~ msgstr "Frec. de salida:"

#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Los valores m�s altos ofrecen mayor calidad, pero puede que la tarjeta de "
#~ "sonido no lo soporte"

#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "El tema seleccionado no es compatible con el idioma actual. Debes cambiar "
#~ "el idioma si quieres usar este tema."

#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simular bot�n izquierdo del rat�n"

#, fuzzy
#~ msgctxt "lowres"
#~ msgid "Mouse Speed:"
#~ msgstr "Velocidad:"

#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "No se ha encontrado el archivo \"sky.cpt\"\n"
#~ "Desc�rgalo en www.scummvm.org"

#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "El archivo \"sky.cpt\" tiene un tama�o incorrecto.\n"
#~ "Desc�rgalo de nuevo en www.scummvm.org"

#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "No se encuentra el archivo 'teenagent.dat'. Desc�rgalo de la p�gina de "
#~ "ScummVM"

#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "No se encuentra el archivo 'toon.dat'. Desc�rgalo de la p�gina de ScummVM"

#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr ""
#~ "El archivo 'toon.dat' est� corrupto. Desc�rgalo de la p�gina de ScummVM"

#~ msgid ""
#~ "File 'toon.dat' is wrong version. Expected %d.%d but got %d.%d. Get it "
#~ "from the ScummVM website"
#~ msgstr ""
#~ "Encontrada una versi�n equivocada del fichero 'toon.dat'. Se esperaba la "
#~ "%d.%d pero se encontr� la %d.%d. Desc�rgalo de la p�gina web de ScummVM"

#~ msgid "Invalid save file name"
#~ msgstr "Nombre no v�lido para la partida"

#~ msgid "Use original savegame dialog"
#~ msgstr "Usar men�s originales al guardar/cargar"

#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "Se usan los men�s originales para guardar y cargar partida en vez de los "
#~ "men�s de ScummVM"

#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "El juego en '%s' parece ser desconocido."

#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Por favor, env�a al equipo de ScummVM esta informaci�n junto al nombre"

#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "del juego que has intentado a�adir y su versi�n/idioma/etc.:"

#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Tienes que reiniciar ScummVM para aplicar los cambios."

#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (sin filtros)"

#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Especifica d�nde guardar tus partidas"

#~ msgid "EGA undithering"
#~ msgstr "Difuminado EGA"

#~ msgid "Enable undithering in EGA games"
#~ msgstr "Activar difuminado en los juegos EGA"

#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Se han encontrado v�deos MPEG-2, pero se ha compilado ScummVM sin MPEG-2"

#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "A�ad. varios"

#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr ""
#~ "Desactiva la conversi�n General MIDI en juegos con sonido Roland MT-32"

#~ msgid "Standard (16bpp)"
#~ msgstr "Est�ndar (16bpp)"

#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Los v�deos MPEG2 ya no son compatibles"

#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Conservar"

#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"

#~ msgid "Current display mode"
#~ msgstr "Modo de v�deo actual"

#~ msgid "Current scale"
#~ msgstr "Escala actual"

#~ msgid "Active filter mode: Linear"
#~ msgstr "Modo de filtro activo: lineal"

#~ msgid "Active filter mode: Nearest"
#~ msgstr "Modo de filtro activo: m�s cercano"