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|
# Spanish translation for ScummVM.
# Copyright (C) 2010-2016 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Tom�s Maidagan, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-06-07 19:20+0200\n"
"PO-Revision-Date: 2016-02-24 18:01+0100\n"
"Last-Translator: \n"
"Language-Team: \n"
"Language: Espanol\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.6.5\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(compilado el %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Caracter�sticas incluidas:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Motores disponibles:"
#: gui/browser.cpp:68 gui/browser_osx.mm:104
msgid "Show hidden files"
msgstr "Mostrar archivos ocultos"
#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr "Muestra los archivos marcados como ocultos"
#: gui/browser.cpp:72
msgid "Go up"
msgstr "Arriba"
#: gui/browser.cpp:72 gui/browser.cpp:74
msgid "Go to previous directory level"
msgstr "Ir al directorio anterior"
#: gui/browser.cpp:74
msgctxt "lowres"
msgid "Go up"
msgstr "Arriba"
#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editrecorddialog.cpp:67
#: gui/filebrowser-dialog.cpp:64 gui/fluidsynth-dialog.cpp:152
#: gui/KeysDialog.cpp:43 gui/launcher.cpp:353 gui/massadd.cpp:95
#: gui/options.cpp:1259 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:865
msgid "Cancel"
msgstr "Cancelar"
#: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:65 gui/themebrowser.cpp:56
msgid "Choose"
msgstr "Aceptar"
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Autor:"
#: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204
msgid "Name:"
msgstr "Nombre:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notas:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Aceptar"
#: gui/filebrowser-dialog.cpp:49
msgid "Choose file for loading"
msgstr "Elegir el archivo para cargar"
#: gui/filebrowser-dialog.cpp:49
msgid "Enter filename for saving"
msgstr "Escribir el nombre del archivo"
#: gui/filebrowser-dialog.cpp:132
msgid "Do you really want to overwrite the file?"
msgstr "�Seguro que quieres sobrescribir esta partida?"
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:797 gui/launcher.cpp:945 gui/launcher.cpp:1004
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "S�"
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:797 gui/launcher.cpp:945 gui/launcher.cpp:1004
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "No"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Reverberaci�n"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Activa"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Sala:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Atenuaci�n:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Amplitud"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Nivel:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Coro"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Velocidad:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Profundidad:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Tipo"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Seno"
#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr "Tri�ngulo"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1174
msgid "Misc"
msgstr "Otras"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolaci�n:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Ninguna (la m�s r�pida)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Lineal"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Cuarto grado"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "S�ptimo grado"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr "Reiniciar"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Volver a los valores por defecto de las opciones de FluidSynth"
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "Aceptar"
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"�Seguro que quieres volver a los valores por defecto de las opciones de "
"FluidSynth?"
#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Cerrar"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Clic de rat�n"
#: gui/gui-manager.cpp:126 base/main.cpp:328
msgid "Display keyboard"
msgstr "Mostrar el teclado"
#: gui/gui-manager.cpp:130 base/main.cpp:332
msgid "Remap keys"
msgstr "Asignar teclas"
#: gui/gui-manager.cpp:133 base/main.cpp:335 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Activar/Desactivar pantalla completa"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Asignar"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Selecciona una acci�n y pulsa 'Asignar'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Tecla asociada: %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "Tecla asociada: ninguna"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Por favor, selecciona una acci�n"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Pulsa una tecla para asignarla"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Elige una acci�n para asociarla"
#: gui/launcher.cpp:193
msgid "Game"
msgstr "Juego"
#: gui/launcher.cpp:197
msgid "ID:"
msgstr "ID:"
#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Identificador usado para las partidas guardadas y para ejecutar el juego "
"desde la l�nea de comando"
#: gui/launcher.cpp:199
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207
msgid "Full title of the game"
msgstr "T�tulo completo del juego"
#: gui/launcher.cpp:206
msgctxt "lowres"
msgid "Name:"
msgstr "Nom.:"
#: gui/launcher.cpp:210
msgid "Language:"
msgstr "Idioma:"
#: gui/launcher.cpp:210 gui/launcher.cpp:211
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Idioma del juego. No sirve para pasar al ingl�s la versi�n espa�ola de un "
"juego"
#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:89
#: gui/options.cpp:741 gui/options.cpp:754 gui/options.cpp:1214
#: audio/null.cpp:41
msgid "<default>"
msgstr "<por defecto>"
#: gui/launcher.cpp:222
msgid "Platform:"
msgstr "Plataforma:"
#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225
msgid "Platform the game was originally designed for"
msgstr "Plataforma para la que se dise�� el juego"
#: gui/launcher.cpp:224
msgctxt "lowres"
msgid "Platform:"
msgstr "Plat.:"
#: gui/launcher.cpp:237
msgid "Engine"
msgstr "Motor"
#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090
msgid "Graphics"
msgstr "Gr�ficos"
#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090
msgid "GFX"
msgstr "Gr�f."
#: gui/launcher.cpp:248
msgid "Override global graphic settings"
msgstr "Ignorar opciones gr�ficas generales"
#: gui/launcher.cpp:250
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Opciones gr�ficas espec�ficas"
#: gui/launcher.cpp:257 gui/options.cpp:1096
msgid "Audio"
msgstr "Sonido"
#: gui/launcher.cpp:260
msgid "Override global audio settings"
msgstr "Ignorar opciones de sonido generales"
#: gui/launcher.cpp:262
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Opciones de sonido espec�ficas"
#: gui/launcher.cpp:271 gui/options.cpp:1101
msgid "Volume"
msgstr "Volumen"
#: gui/launcher.cpp:273 gui/options.cpp:1103
msgctxt "lowres"
msgid "Volume"
msgstr "Volumen"
#: gui/launcher.cpp:276
msgid "Override global volume settings"
msgstr "Ignorar opciones de volumen generales"
#: gui/launcher.cpp:278
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Opciones de volumen espec�ficas"
#: gui/launcher.cpp:287 gui/options.cpp:1111
msgid "MIDI"
msgstr "MIDI"
#: gui/launcher.cpp:290
msgid "Override global MIDI settings"
msgstr "Ignorar opciones de MIDI generales"
#: gui/launcher.cpp:292
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Opciones de MIDI espec�ficas"
#: gui/launcher.cpp:302 gui/options.cpp:1121
msgid "MT-32"
msgstr "MT-32"
#: gui/launcher.cpp:305
msgid "Override global MT-32 settings"
msgstr "Ignorar opciones de MT-32 generales"
#: gui/launcher.cpp:307
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Opciones de MT-32 espec�ficas"
#: gui/launcher.cpp:316 gui/options.cpp:1128
msgid "Paths"
msgstr "Rutas"
#: gui/launcher.cpp:318 gui/options.cpp:1130
msgctxt "lowres"
msgid "Paths"
msgstr "Rutas"
#: gui/launcher.cpp:325
msgid "Game Path:"
msgstr "Juego:"
#: gui/launcher.cpp:327
msgctxt "lowres"
msgid "Game Path:"
msgstr "Juego:"
#: gui/launcher.cpp:332 gui/options.cpp:1154
msgid "Extra Path:"
msgstr "Adicional:"
#: gui/launcher.cpp:332 gui/launcher.cpp:334 gui/launcher.cpp:335
msgid "Specifies path to additional data used by the game"
msgstr "Especifica un directorio para datos adicionales del juego"
#: gui/launcher.cpp:334 gui/options.cpp:1156
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Adicional:"
#: gui/launcher.cpp:341 gui/options.cpp:1138
msgid "Save Path:"
msgstr "Partidas:"
#: gui/launcher.cpp:341 gui/launcher.cpp:343 gui/launcher.cpp:344
#: gui/options.cpp:1138 gui/options.cpp:1140 gui/options.cpp:1141
msgid "Specifies where your saved games are put"
msgstr "Especifica d�nde guardar tus partidas"
#: gui/launcher.cpp:343 gui/options.cpp:1140
msgctxt "lowres"
msgid "Save Path:"
msgstr "Partidas:"
#: gui/launcher.cpp:362 gui/launcher.cpp:461 gui/launcher.cpp:519
#: gui/launcher.cpp:573 gui/options.cpp:1149 gui/options.cpp:1157
#: gui/options.cpp:1166 gui/options.cpp:1297 gui/options.cpp:1303
#: gui/options.cpp:1311 gui/options.cpp:1341 gui/options.cpp:1347
#: gui/options.cpp:1354 gui/options.cpp:1460 gui/options.cpp:1463
#: gui/options.cpp:1475
msgctxt "path"
msgid "None"
msgstr "Ninguna"
#: gui/launcher.cpp:367 gui/launcher.cpp:467 gui/launcher.cpp:577
#: gui/options.cpp:1291 gui/options.cpp:1335 gui/options.cpp:1466
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Por defecto"
#: gui/launcher.cpp:512 gui/options.cpp:1469
msgid "Select SoundFont"
msgstr "Selecciona un SoundFont"
#: gui/launcher.cpp:531 gui/launcher.cpp:684
msgid "Select directory with game data"
msgstr "Selecciona el directorio del juego"
#: gui/launcher.cpp:549
msgid "Select additional game directory"
msgstr "Selecciona el directorio adicional"
#: gui/launcher.cpp:561 gui/options.cpp:1412
msgid "Select directory for saved games"
msgstr "Selecciona el directorio para partidas guardadas"
#: gui/launcher.cpp:588
msgid "This game ID is already taken. Please choose another one."
msgstr "Esta ID ya est� siendo usada. Por favor, elige otra."
#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~S~alir"
#: gui/launcher.cpp:628 backends/platform/sdl/macosx/appmenu_osx.mm:106
msgid "Quit ScummVM"
msgstr "Salir de ScummVM"
#: gui/launcher.cpp:629
msgid "A~b~out..."
msgstr "Acerca ~d~e"
#: gui/launcher.cpp:629 backends/platform/sdl/macosx/appmenu_osx.mm:80
msgid "About ScummVM"
msgstr "Acerca de ScummVM"
#: gui/launcher.cpp:630
msgid "~O~ptions..."
msgstr "~O~pciones..."
#: gui/launcher.cpp:630
msgid "Change global ScummVM options"
msgstr "Cambiar opciones generales de ScummVM"
#: gui/launcher.cpp:632
msgid "~S~tart"
msgstr "~J~ugar"
#: gui/launcher.cpp:632
msgid "Start selected game"
msgstr "Jugar al juego seleccionado"
#: gui/launcher.cpp:635
msgid "~L~oad..."
msgstr "~C~argar..."
#: gui/launcher.cpp:635
msgid "Load saved game for selected game"
msgstr "Cargar partida del juego seleccionado"
#: gui/launcher.cpp:640
msgid "~A~dd Game..."
msgstr "~A~�adir juego..."
#: gui/launcher.cpp:640 gui/launcher.cpp:647
msgid "Hold Shift for Mass Add"
msgstr "Mant�n pulsado May�s para a�adir varios juegos"
#: gui/launcher.cpp:642
msgid "~E~dit Game..."
msgstr "~E~ditar juego..."
#: gui/launcher.cpp:642 gui/launcher.cpp:649
msgid "Change game options"
msgstr "Cambiar opciones de juego"
#: gui/launcher.cpp:644
msgid "~R~emove Game"
msgstr "E~l~iminar juego"
#: gui/launcher.cpp:644 gui/launcher.cpp:651
msgid "Remove game from the list. The game data files stay intact"
msgstr "Eliminar el juego de la lista. Los archivos no se borran"
#: gui/launcher.cpp:647
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~�adir..."
#: gui/launcher.cpp:649
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~ditar..."
#: gui/launcher.cpp:651
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "E~l~iminar"
#: gui/launcher.cpp:659
msgid "Search in game list"
msgstr "Buscar en la lista de juegos"
#: gui/launcher.cpp:663 gui/launcher.cpp:1226
msgid "Search:"
msgstr "Buscar:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Cargar juego:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
msgstr "Cargar"
#: gui/launcher.cpp:796
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"�Seguro que quieres ejecutar la detecci�n masiva? Puede que se a�ada un gran "
"n�mero de juegos."
#: gui/launcher.cpp:845
msgid "ScummVM couldn't open the specified directory!"
msgstr "�ScummVM no ha podido abrir el directorio!"
#: gui/launcher.cpp:857
msgid "ScummVM could not find any game in the specified directory!"
msgstr "�ScummVM no ha encontrado ning�n juego en el directorio!"
#: gui/launcher.cpp:871
msgid "Pick the game:"
msgstr "Elige el juego:"
#: gui/launcher.cpp:945
msgid "Do you really want to remove this game configuration?"
msgstr "�Seguro que quieres eliminar la configuraci�n de este juego?"
#: gui/launcher.cpp:1003
msgid "Do you want to load saved game?"
msgstr "�Quieres cargar la partida guardada?"
#: gui/launcher.cpp:1052
msgid "This game does not support loading games from the launcher."
msgstr "Este juego no permite cargar partidas desde el lanzador."
#: gui/launcher.cpp:1056
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"�ScummVM no ha podido encontrar ning�n motor capaz de ejecutar el juego!"
#: gui/launcher.cpp:1163
msgid "Mass Add..."
msgstr "A�adir varios..."
#: gui/launcher.cpp:1165
msgid "Record..."
msgstr "Grabar..."
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... progreso..."
#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "�B�squeda completada!"
#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d juegos nuevos encontrados. %d juegos ignorados (ya a�adidos)."
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "Se ha buscado en %d directorios..."
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "%d juegos nuevos encontrados. %d juegos ignorados (ya a�adidos)..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Detener"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Editar la descripci�n de la grabaci�n"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Volver al juego"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Repetici�n r�pida"
#: gui/options.cpp:87 common/updates.cpp:56
msgid "Never"
msgstr "Nunca"
#: gui/options.cpp:87
msgid "every 5 mins"
msgstr "cada 5 minutos"
#: gui/options.cpp:87
msgid "every 10 mins"
msgstr "cada 10 minutos"
#: gui/options.cpp:87
msgid "every 15 mins"
msgstr "cada 15 minutos"
#: gui/options.cpp:87
msgid "every 30 mins"
msgstr "cada 30 minutos"
#: gui/options.cpp:89
msgid "8 kHz"
msgstr "8 kHz"
#: gui/options.cpp:89
msgid "11 kHz"
msgstr "11 kHz"
#: gui/options.cpp:89
msgid "22 kHz"
msgstr "22 kHz"
#: gui/options.cpp:89
msgid "44 kHz"
msgstr "44 kHz"
#: gui/options.cpp:89
msgid "48 kHz"
msgstr "48 kHz"
#: gui/options.cpp:261 gui/options.cpp:485 gui/options.cpp:586
#: gui/options.cpp:655 gui/options.cpp:863
msgctxt "soundfont"
msgid "None"
msgstr "Ninguno"
#: gui/options.cpp:395
msgid "Failed to apply some of the graphic options changes:"
msgstr "Fallo al aplicar algunos cambios en las opciones gr�ficas:"
#: gui/options.cpp:407
msgid "the video mode could not be changed."
msgstr "no se ha podido cambiar el modo de v�deo."
#: gui/options.cpp:413
msgid "the fullscreen setting could not be changed"
msgstr "no se ha podido cambiar el ajuste de pantalla completa"
#: gui/options.cpp:419
msgid "the aspect ratio setting could not be changed"
msgstr "no se ha podido cambiar el ajuste de correcci�n de aspecto"
#: gui/options.cpp:738
msgid "Graphics mode:"
msgstr "Modo gr�fico:"
#: gui/options.cpp:752
msgid "Render mode:"
msgstr "Renderizado:"
#: gui/options.cpp:752 gui/options.cpp:753
msgid "Special dithering modes supported by some games"
msgstr "Modos especiales de difuminado compatibles con algunos juegos"
#: gui/options.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Fullscreen mode"
msgstr "Pantalla completa"
#: gui/options.cpp:767
msgid "Aspect ratio correction"
msgstr "Correcci�n de aspecto"
#: gui/options.cpp:767
msgid "Correct aspect ratio for 320x200 games"
msgstr "Corregir relaci�n de aspecto en juegos 320x200"
#: gui/options.cpp:775
msgid "Preferred Device:"
msgstr "Disp. preferido:"
#: gui/options.cpp:775
msgid "Music Device:"
msgstr "Disp. de m�sica:"
#: gui/options.cpp:775 gui/options.cpp:777
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
"Especifica qu� dispositivo de sonido o emulador de tarjeta de sonido "
"prefieres"
#: gui/options.cpp:775 gui/options.cpp:777 gui/options.cpp:778
msgid "Specifies output sound device or sound card emulator"
msgstr ""
"Especifica el dispositivo de sonido o emulador de tarjeta de sonido de salida"
#: gui/options.cpp:777
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Disp. preferido:"
#: gui/options.cpp:777
msgctxt "lowres"
msgid "Music Device:"
msgstr "Disp. de m�sica:"
#: gui/options.cpp:804
msgid "AdLib emulator:"
msgstr "Emul. de AdLib:"
#: gui/options.cpp:804 gui/options.cpp:805
msgid "AdLib is used for music in many games"
msgstr "AdLib se usa para la m�sica en muchos juegos"
#: gui/options.cpp:815
msgid "Output rate:"
msgstr "Frec. de salida:"
#: gui/options.cpp:815 gui/options.cpp:816
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"Los valores m�s altos ofrecen mayor calidad, pero puede que tu tarjeta de "
"sonido no sea compatible"
#: gui/options.cpp:826
msgid "GM Device:"
msgstr "Dispositivo GM:"
#: gui/options.cpp:826
msgid "Specifies default sound device for General MIDI output"
msgstr "Especifica el dispositivo de salida General MIDI por defecto"
#: gui/options.cpp:837
msgid "Don't use General MIDI music"
msgstr "No usar m�sica General MIDI"
#: gui/options.cpp:848 gui/options.cpp:910
msgid "Use first available device"
msgstr "Utilizar el primer dispositivo disponible"
#: gui/options.cpp:860
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:860 gui/options.cpp:862 gui/options.cpp:863
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont es compatible con algunas tarjetas de sonido, con FluidSynth y con "
"Timidity"
#: gui/options.cpp:862
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:868
msgid "Mixed AdLib/MIDI mode"
msgstr "Modo AdLib/MIDI"
#: gui/options.cpp:868
msgid "Use both MIDI and AdLib sound generation"
msgstr "Usar tanto MIDI como AdLib en la generaci�n de sonido"
#: gui/options.cpp:871
msgid "MIDI gain:"
msgstr "Ganancia MIDI:"
#: gui/options.cpp:881
msgid "MT-32 Device:"
msgstr "Disp. MT-32:"
#: gui/options.cpp:881
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Especifica el dispositivo de sonido para la salida Roland MT-32/LAPC1/CM32l/"
"CM64 por defecto"
#: gui/options.cpp:886
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Roland MT-32 aut�ntica (desactivar emulaci�n GM)"
#: gui/options.cpp:886 gui/options.cpp:888
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Marcar si se quiere usar un dispositivo de sonido real conectado al "
"ordenador y compatible con Roland"
#: gui/options.cpp:888
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 real (sin emulaci�n GM)"
#: gui/options.cpp:891
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "Dispositivo Roland GS (activar conversi�n MT-32)"
#: gui/options.cpp:891
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Marca esta opci�n si quieres activar la conversi�n para emular una MT-32 en "
"un dispositivo Roland GS"
#: gui/options.cpp:900
msgid "Don't use Roland MT-32 music"
msgstr "No usar m�sica Roland MT-32"
#: gui/options.cpp:927
msgid "Text and Speech:"
msgstr "Texto y voces:"
#: gui/options.cpp:931 gui/options.cpp:941
msgid "Speech"
msgstr "Voces"
#: gui/options.cpp:932 gui/options.cpp:942
msgid "Subtitles"
msgstr "Subt�tulos"
#: gui/options.cpp:933
msgid "Both"
msgstr "Ambos"
#: gui/options.cpp:935
msgid "Subtitle speed:"
msgstr "Vel. de subt�tulos:"
#: gui/options.cpp:937
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Texto y voces:"
#: gui/options.cpp:941
msgid "Spch"
msgstr "Voz"
#: gui/options.cpp:942
msgid "Subs"
msgstr "Subt"
#: gui/options.cpp:943
msgctxt "lowres"
msgid "Both"
msgstr "V&S"
#: gui/options.cpp:943
msgid "Show subtitles and play speech"
msgstr "Reproducir voces y subt�tulos"
#: gui/options.cpp:945
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Vel. de subt.:"
#: gui/options.cpp:961
msgid "Music volume:"
msgstr "M�sica:"
#: gui/options.cpp:963
msgctxt "lowres"
msgid "Music volume:"
msgstr "M�sica:"
#: gui/options.cpp:970
msgid "Mute All"
msgstr "Silenciar"
#: gui/options.cpp:973
msgid "SFX volume:"
msgstr "Efectos:"
#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976
msgid "Special sound effects volume"
msgstr "Volumen de los efectos de sonido"
#: gui/options.cpp:975
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efectos:"
#: gui/options.cpp:983
msgid "Speech volume:"
msgstr "Voces:"
#: gui/options.cpp:985
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Voces:"
#: gui/options.cpp:1115
msgid "FluidSynth Settings"
msgstr "Opciones de FluidSynth"
#: gui/options.cpp:1146
msgid "Theme Path:"
msgstr "Temas:"
#: gui/options.cpp:1148
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temas:"
#: gui/options.cpp:1154 gui/options.cpp:1156 gui/options.cpp:1157
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Especifica el directorio adicional usado por los juegos y ScummVM"
#: gui/options.cpp:1163
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:1165
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:1176
msgctxt "lowres"
msgid "Misc"
msgstr "Otras"
#: gui/options.cpp:1178
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1182
msgid "GUI Renderer:"
msgstr "Interfaz:"
#: gui/options.cpp:1194
msgid "Autosave:"
msgstr "Autoguardado:"
#: gui/options.cpp:1196
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autoguardado:"
#: gui/options.cpp:1204
msgid "Keys"
msgstr "Teclas"
#: gui/options.cpp:1211
msgid "GUI Language:"
msgstr "Idioma:"
#: gui/options.cpp:1211
msgid "Language of ScummVM GUI"
msgstr "Idioma de la interfaz de ScummVM"
#: gui/options.cpp:1239
msgid "Update check:"
msgstr ""
#: gui/options.cpp:1239
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:1251
msgid "Check now"
msgstr ""
#: gui/options.cpp:1386
msgid "You have to restart ScummVM before your changes will take effect."
msgstr "Tienes que reiniciar ScummVM para aplicar los cambios."
#: gui/options.cpp:1419
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
"No se puede escribir en el directorio elegido. Por favor, selecciona otro."
#: gui/options.cpp:1428
msgid "Select directory for GUI themes"
msgstr "Selecciona el directorio de temas"
#: gui/options.cpp:1438
msgid "Select directory for extra files"
msgstr "Selecciona el directorio adicional"
#: gui/options.cpp:1449
msgid "Select directory for plugins"
msgstr "Selecciona el directorio de plugins"
#: gui/options.cpp:1502
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
"El tema seleccionado no es compatible con el idioma actual. Si quieres usar "
"este tema debes cambiar a otro idioma primero."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# siguiente"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "a�adir"
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr "Borrar personaje"
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "* Pre"
msgstr "* Pre"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "* Num"
msgstr "* Num"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr "Grabar o reproducir v�deos"
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276
msgid "Delete"
msgstr "Borrar"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr "Grabar"
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr "Reproducci�n"
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Editar"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Author: "
msgstr "Autor:"
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Notes: "
msgstr "Notas:"
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "�Seguro que quieres borrar esta grabaci�n?"
#: gui/recorderdialog.cpp:173
msgid "Unknown Author"
msgstr "Autor desconocido"
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Modo lista"
#: gui/saveload-dialog.cpp:168
msgid "Grid view"
msgstr "Modo mosaico"
#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360
msgid "No date saved"
msgstr "No hay fecha guardada"
#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361
msgid "No time saved"
msgstr "No hay hora guardada"
#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362
msgid "No playtime saved"
msgstr "No hay tiempo guardado"
#: gui/saveload-dialog.cpp:275
msgid "Do you really want to delete this saved game?"
msgstr "�Seguro que quieres borrar esta partida?"
#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:884
msgid "Date: "
msgstr "Fecha: "
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:890
msgid "Time: "
msgstr "Hora: "
#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:898
msgid "Playtime: "
msgstr "Tiempo: "
#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496
msgid "Untitled savestate"
msgstr "Partida sin nombre"
#: gui/saveload-dialog.cpp:548
msgid "Next"
msgstr "Siguiente"
#: gui/saveload-dialog.cpp:551
msgid "Prev"
msgstr "Anterior"
#: gui/saveload-dialog.cpp:748
msgid "New Save"
msgstr "Guardar"
#: gui/saveload-dialog.cpp:748
msgid "Create a new save game"
msgstr "Guarda una nueva partida"
#: gui/saveload-dialog.cpp:877
msgid "Name: "
msgstr "Nombre:"
#: gui/saveload-dialog.cpp:951
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Introduce una descripci�n para la ranura %d:"
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Selecciona un tema"
#: gui/ThemeEngine.cpp:353
msgid "Disabled GFX"
msgstr "Gr�f. desactivados"
#: gui/ThemeEngine.cpp:353
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Gr�f. desactivados"
#: gui/ThemeEngine.cpp:354
msgid "Standard Renderer"
msgstr "Est�ndar"
#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Est�ndar"
#: gui/ThemeEngine.cpp:356
msgid "Antialiased Renderer"
msgstr "Suavizado"
#: gui/ThemeEngine.cpp:356
msgid "Antialiased"
msgstr "Suavizado"
#: gui/updates-dialog.cpp:51
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet.\n"
"\n"
"Would you like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:55
msgid "(You can always enable it in the options dialog on the Misc tab)"
msgstr ""
#: gui/updates-dialog.cpp:92
#, fuzzy
msgid "Check for updates automatically"
msgstr "Buscar actualizaciones..."
#: gui/updates-dialog.cpp:111
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
msgid "Clear value"
msgstr "Eliminar valor"
#: base/main.cpp:243
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "El motor no es compatible con el nivel de debug '%s'"
#: base/main.cpp:315
msgid "Menu"
msgstr "Men�"
#: base/main.cpp:318 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Saltar"
#: base/main.cpp:321 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pausar"
#: base/main.cpp:324
msgid "Skip line"
msgstr "Saltar frase"
#: base/main.cpp:524
msgid "Error running game:"
msgstr "Error al ejecutar el juego:"
#: base/main.cpp:571
msgid "Could not find any engine capable of running the selected game"
msgstr "No se ha podido encontrar ning�n motor capaz de ejecutar el juego"
#: common/error.cpp:38
msgid "No error"
msgstr "Ning�n error"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "No se han encontrado datos de juego"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "ID del juego no compatible"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Modo de color no compatible"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "Permiso de lectura denegado"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Permiso de escritura denegado"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "La ruta no existe"
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "La ruta no es un directorio"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "La ruta no es un archivo"
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Imposible crear el archivo"
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "Fallo de lectura"
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Fallo en la escritura de datos"
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "No se ha encontrado un plugin adecuado"
#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "El plugin del motor no es compatible con partidas guardadas"
#: common/error.cpp:71
msgid "User canceled"
msgstr "Cancel�lat per l'usuari"
#: common/error.cpp:75
msgid "Unknown error"
msgstr "Error desconocido"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules verde"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules �mbar"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 colores)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 colores)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules verde"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules �mbar"
#: common/updates.cpp:58
msgid "Daily"
msgstr ""
#: common/updates.cpp:60
msgid "Weekly"
msgstr ""
#: common/updates.cpp:62
msgid "Monthly"
msgstr ""
#: common/updates.cpp:64
#, fuzzy
msgid "<Bad value>"
msgstr "Eliminar valor"
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "El juego en '%s' parece ser desconocido."
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Por favor, env�a al equipo de ScummVM esta informaci�n junto al nombre"
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "del juego que has intentado a�adir y su versi�n/idioma/etc.:"
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~R~eanudar"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~argar"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~G~uardar"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~O~pciones"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~A~yuda"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "Acerca ~d~e"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "~V~olver al lanzador"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~V~olver al lanzador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Guardar partida"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Guardar"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Lo sentimos, a�n no hay ayuda disponible para este juego. Por favor, "
"consulta el archivo README para encontrar informaci�n b�sica e instrucciones "
"para obtener m�s ayuda."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
#, c-format
msgid ""
"Gamestate save failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Ha habido un fallo al guardar la partida (%s). Por favor, consulta el "
"archivo README para encontrar informaci�n b�sica e instrucciones sobre c�mo "
"obtener m�s ayuda."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~S~�"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~C~ancelar"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~eclas"
#: engines/engine.cpp:339
msgid "Could not initialize color format."
msgstr "No se ha podido iniciar el formato de color."
#: engines/engine.cpp:347
msgid "Could not switch to video mode: '"
msgstr "No se ha podido cambiar al modo de video: '"
#: engines/engine.cpp:356
msgid "Could not apply aspect ratio setting."
msgstr "No se ha podido aplicar el ajuste de correcci�n de aspecto"
#: engines/engine.cpp:361
msgid "Could not apply fullscreen setting."
msgstr "No se ha podido aplicar el ajuste de pantalla completa."
#: engines/engine.cpp:461
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Parece que est�s ejecutando este juego\n"
"directamente desde el CD. Esto puede\n"
"provocar problemas, as� que es recomendable\n"
"copiar los archivos del juego al disco duro.\n"
"Consulta el archivo README para m�s detalles."
#: engines/engine.cpp:472
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Este juego incluye pistas de audio en el disco.\n"
"Es necesario extraer estas pistas utilizando un\n"
"programa de extracci�n de CD audio para\n"
"poder escuchar la m�sica del juego.\n"
"Consulta el archivo README para m�s detalles."
#: engines/engine.cpp:530
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Ha habido un fallo al cargar la partida (%s). Por favor, consulta el archivo "
"README para encontrar informaci�n b�sica e instrucciones sobre c�mo obtener "
"m�s ayuda."
#: engines/engine.cpp:543
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
"AVISO: El juego que vas a ejecutar a�n no es totalmente compatible con "
"ScummVM. Por lo tanto, puede que sea inestable, y que las partidas que "
"guardes no funcionen en versiones futuras de ScummVM."
#: engines/engine.cpp:546
msgid "Start anyway"
msgstr "Jugar aun as�"
#: audio/adlib.cpp:2290
msgid "AdLib Emulator"
msgstr "Emulador de AdLib"
#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr "Emulador OPL de MAME"
#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr "Emulador OPL de DOSBox"
#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"El dispositivo de sonido seleccionado, '%s', no se ha podido encontrar "
"(puede estar apagado o desconectado)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Recorriendo al siguiente dispositivo disponible..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"El dispositivo de sonido seleccionado, '%s', no se puede utilizar. Consulta "
"el registro para m�s informaci�n."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"El dispositivo de sonido preferido, '%s', no se ha podido encontrar (puede "
"estar apagado o desconectado)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"El dispositivo de sonido preferido, '%s', no se puede utilizar. Consulta el "
"registro para m�s informaci�n."
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "Emulador de Amiga Audio"
#: audio/null.h:44
msgid "No music"
msgstr "Sin m�sica"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Emulador de Apple II GS (NO IMPLEMENTADO)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr "Emulador de Creative Music System"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "FM-Towns Audio"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "PC-98 Audio"
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Iniciando el emulador de MT-32"
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulador de MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "Emulador del altavoz de PC"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "Emulador de IBM PCjr"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "Emulador de C64 Audio"
#: backends/events/default/default-events.cpp:196
msgid "Do you really want to return to the Launcher?"
msgstr "�Seguro que quieres volver al lanzador?"
#: backends/events/default/default-events.cpp:196
msgid "Launcher"
msgstr "Lanzador"
#: backends/events/default/default-events.cpp:218
msgid "Do you really want to quit?"
msgstr "�Seguro que quieres salir?"
#: backends/events/default/default-events.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Salir"
#: backends/events/gph/gph-events.cpp:385
#: backends/events/gph/gph-events.cpp:428
#: backends/events/openpandora/op-events.cpp:168
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "'Modo toque' de pantalla t�ctil - Clic izquierdo"
#: backends/events/gph/gph-events.cpp:387
#: backends/events/gph/gph-events.cpp:430
#: backends/events/openpandora/op-events.cpp:170
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "'Modo toque' de pantalla t�ctil - Clic derecho"
#: backends/events/gph/gph-events.cpp:389
#: backends/events/gph/gph-events.cpp:432
#: backends/events/openpandora/op-events.cpp:172
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "'Modo toque' de pantalla t�ctil - Flotante (sin clic)"
#: backends/events/gph/gph-events.cpp:409
msgid "Maximum Volume"
msgstr "Volumen m�ximo"
#: backends/events/gph/gph-events.cpp:411
msgid "Increasing Volume"
msgstr "Aumentando el volumen"
#: backends/events/gph/gph-events.cpp:417
msgid "Minimal Volume"
msgstr "Volumen m�nimo"
#: backends/events/gph/gph-events.cpp:419
msgid "Decreasing Volume"
msgstr "Bajando el volumen"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Clic activado"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Clic desactivado"
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "'Modo toque' de pantalla t�ctil - Flotante (clic de cruceta)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
msgid "Do you want to quit ?"
msgstr "�Quieres salir?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:308
msgid "Trackpad mode is now"
msgstr "El modo trackpad est�"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "ON"
msgstr "activado"
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "OFF"
msgstr "desactivado"
#: backends/events/webossdl/webossdl-events.cpp:315
msgid "Swipe two fingers to the right to toggle."
msgstr "Desliza dos dedos hacia la derecha para cambiar de modo."
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:335
msgid "Auto-drag mode is now"
msgstr "El modo de arrastre autom�tico est�"
#: backends/events/webossdl/webossdl-events.cpp:342
msgid "Swipe three fingers to the right to toggle."
msgstr "Desliza tres dedos hacia la derecha para cambiar de modo."
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (sin filtros)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:47
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (sin reescalado)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
msgid "Enabled aspect ratio correction"
msgstr "Activar la correcci�n de aspecto"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la correcci�n de aspecto"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
msgid "Active graphics filter:"
msgstr "Filtro de gr�ficos activo:"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
msgid "Windowed mode"
msgstr "Modo ventana"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Asignaci�n de teclas:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr "(Activa)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr "(Activa)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr "(Bloqueado)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr "(General)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr "(Juego)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "Cerra~r~"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Men� principal de ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "Modo para ~z~urdos"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "Controles para pelear de ~I~ndy"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Mostrar el cursor"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Pegar a los bordes"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Compensaci�n X del toque"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Compensaci�n Y del toque"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Activar el sistema de control tipo trackpad de los port�tiles"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Un toque para clic izquierdo, dos para clic derecho"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensibilidad"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Escalado inicial de la pantalla superior:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Escalado de la pantalla principal:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Escalado por hardware (r�pido, pero de baja calidad)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Escalado por software (buena calidad, pero m�s lento)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Sin escalado (debes desplazar la pantalla a los lados)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Brillo:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Sonido de alta calidad (m�s lento) (reinicio)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Desactivar apagado"
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Modo clic-de-rat�n-y-arrastrar activado."
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Modo clic-de-rat�n-y-arrastrar desactivado."
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Modo Touchpad activado."
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Modo Touchpad desactivado."
#: backends/platform/maemo/maemo.cpp:208
msgid "Click Mode"
msgstr "Modo clic"
#: backends/platform/maemo/maemo.cpp:214
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:275
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Clic izquierdo"
#: backends/platform/maemo/maemo.cpp:217
msgid "Middle Click"
msgstr "Clic central"
#: backends/platform/maemo/maemo.cpp:220
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "Clic derecho"
#: backends/platform/sdl/macosx/appmenu_osx.mm:88
msgid "Hide ScummVM"
msgstr "Ocultar ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:93
msgid "Hide Others"
msgstr "Ocultar otros"
#: backends/platform/sdl/macosx/appmenu_osx.mm:98
msgid "Show All"
msgstr "Mostrar todo"
#: backends/platform/sdl/macosx/appmenu_osx.mm:120
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Window"
msgstr "Ventana"
#: backends/platform/sdl/macosx/appmenu_osx.mm:125
msgid "Minimize"
msgstr "Minimizar"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Arriba"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Abajo"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Izquierda"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Derecha"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zona"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multifunci�n"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Cambiar personaje"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Saltar texto"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Modo r�pido"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Men� general"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Teclado virtual"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Asignaci�n de teclas"
#: backends/platform/tizen/form.cpp:263
msgid "Right Click Once"
msgstr "Un clic derecho"
#: backends/platform/tizen/form.cpp:271
msgid "Move Only"
msgstr "Solo mover"
#: backends/platform/tizen/form.cpp:294
msgid "Escape Key"
msgstr "Tecla Escape"
#: backends/platform/tizen/form.cpp:299
msgid "Game Menu"
msgstr "Men� del juego"
#: backends/platform/tizen/form.cpp:304
msgid "Show Keypad"
msgstr "Mostrar el teclado num�rico"
#: backends/platform/tizen/form.cpp:309
msgid "Control Mouse"
msgstr "Control del rat�n"
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Datos ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Recursos ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ Tarjeta SD ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Media ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Compartido ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "V�deo"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Modo de v�deo actual:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Doble golpe"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Underscan horizontal:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Underscan vertical:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Entrada"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Sensibilidad del pad GC:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Aceleraci�n del pad GC:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Estado:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Desconocido"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Montar DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Desmontar DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Servidor:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Disco compartido:"
#: backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Usuario:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Contrase�a:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Iniciar red"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Montar SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Desmontar SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD montado con �xito"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Error al montar el DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD no montado"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Red conectada, disco compartido montado"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Red conectada"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", error al montar el disco compartido"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", disco compartido no montado"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Red desconectada"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Iniciando la red"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Se ha excedido el tiempo de iniciaci�n de red"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Red no iniciada (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Ocultar barra de tareas"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Mostrar teclado"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Sonido activado/desactivado"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Clic derecho"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Mostrar/Ocultar cursor"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Vista libre"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Aumentar zoom"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Disminuir zoom"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Asignar teclas"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Arriba"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Abajo"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Izquierda"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Derecha"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "�Quieres cargar o guardar el juego?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr "�Seguro que quieres salir?"
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Teclado"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Rotar"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Usando el controlador SDL"
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Pantalla"
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "�Quieres realizar una b�squeda autom�tica?"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "Asignar acci�n 'Clic derecho'"
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Debes asignar una tecla a la acci�n 'Clic derecho' para jugar a este juego"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "Asignar acci�n 'Ocultar barra de tareas'"
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Debes asignar una tecla a la acci�n 'Ocultar barra de tareas' para jugar a "
"este juego"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "Asignar acci�n 'Zoom' (opcional)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "Asignar acci�n 'Disminuir zoom' (opcional)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"No olvides asignar una tecla a la acci�n 'Ocultar barra de tareas' para ver "
"todo el inventario"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "Buscar actualizaciones..."
#: engines/adl/detection.cpp:43 engines/adl/detection.cpp:53
#, fuzzy
msgid "Color mode"
msgstr "Modo para dalt�nicos"
#: engines/adl/detection.cpp:44 engines/adl/detection.cpp:54
msgid "Use color graphics"
msgstr ""
#: engines/adl/detection.cpp:63
msgid "Scanlines"
msgstr ""
#: engines/adl/detection.cpp:64
#, fuzzy
msgid "Show scanlines"
msgstr "Mostrar etiquetas de objetos"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Usar pantallas de guardar/cargar originales"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Utilizar las pantallas de guardar/cargar originales, en vez de las de ScummVM"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Usar paleta alternativa"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Usar una paleta alternativa, com�n para todos los juegos de Amiga. Esta es "
"la opci�n que se usaba antes."
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Compatibilidad de rat�n"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Activa el rat�n. Permite usar el rat�n para moverse en el juego y en los "
"men�s."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules verde"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3431
msgid "Restore game:"
msgstr "Cargar partida:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3431
msgid "Restore"
msgstr "Cargar"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
"Fallo al cargar desde el archivo:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
"Fallo al guardar en el archivo:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
"Partida guardada en el archivo:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "No se ha encontrado el v�deo '%s'"
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
msgid "Color Blind Mode"
msgstr "Modo para dalt�nicos"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr "Activar por defecto el modo para dalt�nicos"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ha detectado que tienes partidas guardadas antiguas de Drascula, que "
"deben ser actualizadas.\n"
"El formato antiguo ya no es compatible, as� que no podr�s cargar tus "
"partidos si no las actualizas.\n"
"\n"
"Pulsa Aceptar para actualizarlas, si no lo haces este mensaje volver� a "
"aparecer la pr�xima vez.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Usar paleta original"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr "Utilizar los niveles de brillo originales del juego"
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Fallo al cargar el estado del juego desde el archivo."
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Fallo al guardar el estado del juego en el archivo."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Fallo al borrar el archivo."
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Velocidad r�pida de v�deos"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Reproducir v�deos a mayor velocidad"
#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr "Fallo al guardar la partida"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Modo sangriento"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Activar el modo sangriento si est� disponible"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Risas del p�blico"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Activar las risas del p�blico"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Permitir omisiones"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Permitir saltarse frases y v�deos"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Modo helio"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Activar el modo helio"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Desplazamiento suave"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Activar el desplazamiento de pantalla suave al caminar"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Cursores flotantes"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Activar cursores flotantes"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "Barras de energ�a"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Activar las barras de energ�a"
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "Ataque 1"
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "Ataque 2"
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "Ataque 3"
#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "Avanzar"
#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "Retroceder"
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "Deslizarse a la izquierda"
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "Deslizarse a la derecha"
#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509
msgid "Turn Left"
msgstr "Girar a la izquierda"
#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510
msgid "Turn Right"
msgstr "Girar a la derecha"
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "Descansar"
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "Opciones"
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "Elegir hechizo"
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Est�s usando un dispositivo General MIDI, pero el\n"
"juego solo es compatible con MIDI Roland MT32.\n"
"Intentamos adaptar los instrumentos Roland MT32\n"
"a los de General MIDI, pero es posible que algunas\n"
"de las pistas no suenen correctamente."
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original save game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this save game file with ScummVM?\n"
"\n"
msgstr ""
"Se ha encontrado esta partida guardada en el directorio del juego:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this save game file with ScummVM?\n"
"\n"
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A save game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"Ya hay una partida guardada en la ranura %d. �Quieres sobrescribirla?\n"
"\n"
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original save game files have been successfully imported into\n"
"ScummVM. If you want to manually import original save game files later you "
"will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"Se han importado %d partidas guardadas originales.\n"
"Si m�s adelante quieres importar manualmente m�s partidas guardadas\n"
"originales, tendr�s que abrir la consola de ScummVM y usar el comando "
"'import_savefile'.\n"
"\n"
#: engines/mohawk/detection.cpp:168
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/detection.cpp:169
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Modo ~Z~ip activado"
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "Tra~n~siciones activadas"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~T~irar p�gina"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~M~ostrar el mapa"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~en� principal"
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "Efecto ag~u~a activado"
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Saltar las escenas del sal�n de registros"
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
"Permitir al jugador saltarse las escenas storyboard del sal�n de registros"
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr "Redimensionar v�deos a pantalla completa"
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Redimensionar los v�deos para que utilicen toda la pantalla"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"No se puede guardar en la ranura %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Cargar partida"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Cargando partida..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Guardar partida"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Guardando partida..."
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM ha detectado que tienes partidas guardadas de Nippon Safes que hay "
"que renombrar.\n"
"Los nombres antiguos ya no son compatibles, as� que no podr�s cargar tus "
"partidas hasta que los actualices.\n"
"\n"
"Pulsa Aceptar para actualizarlos, si no lo haces este mensaje volver� a "
"aparecer la pr�xima vez.\n"
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your savefiles."
msgstr "ScummVM ha convertido todas las partidas guardadas correctamente."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM ha mostrado avisos en la ventana de la consola y no puede garantizar "
"que se hayan convertido todos tus archivos.\n"
"\n"
"Por favor, contacta con el equipo."
#: engines/pegasus/pegasus.cpp:714
msgid "Invalid save file name"
msgstr "Nombre no v�lido para la partida"
#: engines/pegasus/pegasus.cpp:2507
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Arriba/Aumentar zoom/Avanzar/Abrir puertas"
#: engines/pegasus/pegasus.cpp:2508
msgid "Down/Zoom Out"
msgstr "Abajo/Reducir zoom"
#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Inventory Tray"
msgstr "Mostrar/Ocultar inventario"
#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Biochip Tray"
msgstr "Mostrar/Ocultar biochip"
#: engines/pegasus/pegasus.cpp:2513
msgid "Action/Select"
msgstr "Acci�n/Seleccionar"
#: engines/pegasus/pegasus.cpp:2514
msgid "Toggle Center Data Display"
msgstr "Activar/Desactivar pantalla de datos"
#: engines/pegasus/pegasus.cpp:2515
msgid "Display/Hide Info Screen"
msgstr "Mostrar/Ocultar pantalla de informaci�n"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Ocultar men� de pausa"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Introducci�n alternativa"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Usa una introducci�n alternativa para el juego (solo para la versi�n CD)"
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir difuminado EGA (colores completos)"
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omitir pasada de difuminado en los juegos EGA. Los gr�ficos se muestran con "
"los colores completos"
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Activar gr�ficos de alta resoluci�n"
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Activar gr�ficos/contenido de alta resoluci�n"
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de sonido digitales"
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferir efectos de sonido digitales en vez de los sintetizados"
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI"
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Usar una tarjeta IBM Music o un m�dulo sintetizador Yamaha FB-01 FM para la "
"salida MIDI"
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Usar CD audio"
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar CD audio en vez del sonido interno del juego, si est� disponible"
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Usar cursores de Windows"
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usar los cursores de Windows (m�s peque�os y monocromos) en vez de los de DOS"
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Usar cursores plateados"
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
"Usar los cursores plateados alternativos, en vez de los dorados normales"
#: engines/scumm/detection.cpp:1340
#, fuzzy
msgid "Show Object Line"
msgstr "Mostrar etiquetas de objetos"
#: engines/scumm/detection.cpp:1341
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Inserta el disco %c y pulsa un bot�n para continuar."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "No se ha podido encontrar %s, (%c%d) Pulsa un bot�n."
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Error leyendo el disco %c, (%c%d) Pulsa un bot�n."
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "Juego pausado. Pulsa Espacio para continuar."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "�Seguro que quieres reiniciar? (S/N)S"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "�Seguro que quieres salir? (S/N)S"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Jugar"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Inserta el disco de las partidas guardadas"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Tienes que introducir un nombre"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "La partida no se ha guardado (�disco lleno?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "La partida no se ha cargado"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Guardando '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Cargando '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "Pon nombre a tu partida"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "Selecciona un juego para cargar"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "T�tulo del juego)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~A~nterior"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "Si~g~uiente"
#: engines/scumm/dialogs.cpp:598
msgid "Speech Only"
msgstr "Solo voces"
#: engines/scumm/dialogs.cpp:599
msgid "Speech and Subtitles"
msgstr "Voces y subt�tulos"
#: engines/scumm/dialogs.cpp:600
msgid "Subtitles Only"
msgstr "Solo subt�tulos"
#: engines/scumm/dialogs.cpp:608
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Voces y sub."
#: engines/scumm/dialogs.cpp:654
msgid "Select a Proficiency Level."
msgstr "Selecciona un nivel de dificultad."
#: engines/scumm/dialogs.cpp:656
msgid "Refer to your Loom(TM) manual for help."
msgstr "Consulta el manual para obtener m�s informaci�n."
#: engines/scumm/dialogs.cpp:660
msgid "Practice"
msgstr "Pr�ctica"
#: engines/scumm/dialogs.cpp:661
msgid "Expert"
msgstr "Experto"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Comandos b�sicos de teclado:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Pantalla de guardar / cargar"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Saltar frase"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Saltar escena"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Espacio"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pausar el juego"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load game state 1-10"
msgstr "Cargar partida 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game state 1-10"
msgstr "Guardar partida 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Subir / Bajar el volumen de la m�sica"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Aumentar / Disminuir la vel. de texto"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simular bot�n izquierdo del rat�n"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simular bot�n derecho del rat�n"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Comandos especiales de teclado:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Mostrar / Ocultar consola"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Iniciar debugger"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Mostrar consumo de memoria"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "Ejecutar en modo r�pido (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "Ejecutar en modo muy r�pido (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Activar/Desactivar captura de rat�n"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Alternar entre filtros gr�ficos"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "Aumentar / Disminuir factor de escalado"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Activar/Desactivar correcci�n de aspecto"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* No se recomienda utilizar"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-f y ctrl-g, ya que pueden"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " provocar cuelgues o un"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " funcionamiento incorrecto del juego."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Tejer hechizos con el teclado:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Controles b�sicos:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Empujar"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Tirar"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Dar"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "Abrir"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "Ir a"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Coger"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Usar"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Leer"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Cambiar personaje"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Encender"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Apagar"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "Ir a"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Recoger"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Qu� es"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "Abrir con llave"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Ponerse"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Quitarse"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Arreglar"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Cambiar"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Mirar"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Hablar"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Viajar"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Henry / Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "Tocar do menor con el bast�n"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "Tocar re con el bast�n"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "Tocar mi con el bast�n"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "Tocar fa con el bast�n"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "Tocar sol con el bast�n"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "Tocar la con el bast�n"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "Tocar si con el bast�n"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "Tocar do mayor con el bast�n"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Empujar"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Tirar"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Hablar con"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Mirar"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Encender"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Apagar"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Arriba"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Seleccionar di�logo anterior"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Abajo"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Seleccionar di�logo siguiente"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "Caminar"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Inventario"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objeto"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Blanco y negro / Color"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Ojos"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Lengua"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Pu�etazo"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Patada"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Examinar"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Cursor normal"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Guardar / Cargar / Opciones"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Otros controles:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Inventario:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Subir"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Bajar"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "Objeto superior izquierdo"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Objeto inferior izquierdo"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "Objeto superior derecho"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Objeto inferior derecho"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Objeto izquierdo del medio"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Objeto derecho del medio"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Cambiar personaje:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Segundo chaval"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Tercer chaval"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr "Alternar entre el inventario y la pantalla de puntuaci�n"
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Alternar entre modo de lucha con teclado o con rat�n (*)"
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr "* El modo de lucha con teclado siempre est� activo,"
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr " as� que, independientemente de lo que diga el juego,"
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr " esta opci�n activa/desactiva el modo de lucha con rat�n"
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Controles de lucha (tecl. num.):"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Retroceder"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Bloqueo alto"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Bloqueo medio"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Bloqueo bajo"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Pu�etazo alto"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Pu�etazo medio"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Pu�etazo bajo"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr "Pu�etazo a traici�n"
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "V�lidos cuando Indy est� a la izquierda."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Cuando Indy est� a la derecha,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 y 1 se cambian por"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6 y 3, respectivamente."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Controles del biplano (tecl. num.)"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Volar arriba y a la izquierda"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Volar a la izquierda"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Volar abajo y a la izquierda"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Volar arriba"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Volar recto"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Volar abajo"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Volar arriba y a la derecha"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Volar a la derecha"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Volar abajo y a la derecha"
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr "Desplazamiento mediante toques"
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr "Desplazamiento normal"
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "Volumen de la m�sica:"
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "Vel. de subt�tulos:"
#: engines/scumm/scumm.cpp:1848
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"El soporte MIDI nativo requiere la actualizaci�n Roland de LucasArts,\n"
"pero %s no est� disponible. Se usar� AdLib."
#: engines/scumm/scumm.cpp:2664
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Maniac Mansion deber�a arrancar en este momento, pero para que esto sea "
"posible debes mover los archivos de Maniac Mansion al directorio 'Maniac', "
"dentro del directorio de DOTT, y a�adir el juego a ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"No se ha podido encontrar el ejecutable de Macintosh de 'Loom'\n"
"para reproducir los instrumentos. Se ha desactivado la m�sica."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"No se ha podido encontrar el ejecutable de Macintosh de 'Monkey Island'\n"
"para reproducir los instrumentos. Se ha desactivado la m�sica."
#: engines/sherlock/detection.cpp:71
msgid "Use original savegame dialog"
msgstr "Usar men�s originales al guardar/cargar"
#: engines/sherlock/detection.cpp:72
msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr ""
"Se usan los men�s originales para guardar y cargar partida en vez de los "
"men�s de ScummVM"
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Transiciones pixeladas"
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Al cambiar de escena, se utiliza una transici�n aleatoria de p�xeles"
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr "No mostrar los puntos interactivos al mover el rat�n"
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"El nombre de los puntos interactivos solo aparece al hacer clic en uno de "
"ellos o en un bot�n de acci�n."
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "Mostrar retratos"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr "Mostrar retratos de los personajes durante las conversaciones"
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr "Utilizar una transici�n al mostrar los di�logos"
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
"Los di�logos se muestran con una transici�n, en vez de aparecer "
"inmediatamente"
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "Ventanas transparentes"
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr "Mostrar las ventanas con un fondo parcialmente transparente"
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"No se ha encontrado el archivo \"sky.cpt\"\n"
"Por favor, b�jalo de www.scummvm.org"
#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
"El archivo \"sky.cpt\" tiene un tama�o incorrecto.\n"
"Por favor, vuelve a bajarlo de www.scummvm.org"
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Intro de disquete"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
"Usa la introducci�n de la versi�n en disquete (solo para la versi�n CD)"
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "El v�deo de PSX '%s' no se puede reproducir en modo paleta"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Se han encontrado v�deos DXA, pero se ha compilado ScummVM sin "
"compatibilidad con zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"Se han encontrado v�deos MPEG-2, pero se ha compilado ScummVM sin "
"compatibilidad con MPEG-2"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "No se ha encontrado el v�deo '%s'"
#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ha detectado que tienes partidas guardadas antiguas de Broken Sword "
"1, que deben ser actualizadas.\n"
"El formato antiguo ya no es compatible, as� que no podr�s cargar tus "
"partidos si no las actualizas.\n"
"\n"
"Pulsa Aceptar para actualizarlas, si no lo haces este mensaje volver� a "
"aparecer la pr�xima vez.\n"
#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
"�La partida guardada ya existe!\n"
"�Quieres conservar la partida guardada antigua (%s) o la nueva (%s)?\n"
#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "Conservar la antigua"
#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "Conservar la nueva"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Este es el final de la demo de Broken Sword 1"
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"Se han encontrado v�deos PSX, pero se ha compilado ScummVM sin "
"compatibilidad con color RGB"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Mostrar etiquetas de objetos"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Muestra las etiquetas de los objetos al pasar el rat�n"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:96
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr ""
"No se encuentra el archivo 'teenagent.dat'. Desc�rgalo de la p�gina de "
"ScummVM"
#: engines/teenagent/resources.cpp:117
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"El archivo teenagent.dat est� comprimido y este ejecutable no incluye zlib. "
"Por favor, descompr�melo"
#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr "Mostrar contador de FPS"
#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"El n�mero de fotogramas por segundo aparece en la esquina superior izquierda"
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""
"Utilizar los men�s originales para guardar/cargar, en vez de los de ScummVM"
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Duplicar FPS"
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Aumenta el n�mero de fotogramas por segundo de 30 a 60"
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "Activar Venus"
#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "Activar el modo de ayuda Venus"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "Desactivar animaci�n al girar"
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "Desactivar la animaci�n al girar en el modo panorama"
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Usar v�deos MPEG de alta resoluci�n"
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version, instead of lower resolution AVI"
msgstr ""
"Usar los v�deos MPEG de la versi�n DVD, en vez de los AVI de baja resoluci�n"
#~ msgid "EGA undithering"
#~ msgstr "Difuminado EGA"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Activar difuminado en los juegos EGA"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Se han encontrado v�deos MPEG-2, pero se ha compilado ScummVM sin MPEG-2"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "A�ad. varios"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr ""
#~ "Desactiva la conversi�n General MIDI en juegos con sonido Roland MT-32"
#~ msgid "Standard (16bpp)"
#~ msgstr "Est�ndar (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Los v�deos MPEG2 ya no son compatibles"
#~ msgid "OpenGL Normal"
#~ msgstr "OpenGL Normal"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Conservar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#~ msgid "Current display mode"
#~ msgstr "Modo de v�deo actual"
#~ msgid "Current scale"
#~ msgstr "Escala actual"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Modo de filtro activo: lineal"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Modo de filtro activo: m�s cercano"
#~ msgid "Enable Roland GS Mode"
#~ msgstr "Activar modo Roland GS"
|