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|
# Norwegian (Nynorsk) translation for ScummVM.
# Copyright (C) 2010-2016 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Einar Johan T. S�m�en <einarjohants@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-10-02 20:53+0200\n"
"PO-Revision-Date: 2016-02-26 00:37+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
"Language: Norsk (nynorsk)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 1.8.7\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(bygd den %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Funksjonar innkompilert:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Tilgjengelege motorar:"
#: gui/browser.cpp:68 gui/browser_osx.mm:104
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr "Syn filer markert med skjult-attributten"
#: gui/browser.cpp:72 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "Opp eit niv�"
#: gui/browser.cpp:72 gui/browser.cpp:74 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "G� til forrige mappeniv�"
#: gui/browser.cpp:74 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editgamedialog.cpp:292
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:64
#: gui/fluidsynth-dialog.cpp:152 gui/KeysDialog.cpp:43 gui/massadd.cpp:95
#: gui/options.cpp:1354 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:443
#: gui/saveload-dialog.cpp:717 gui/saveload-dialog.cpp:1111
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:865
msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:65 gui/remotebrowser.cpp:60
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "Vel"
#: gui/downloaddialog.cpp:48
#, fuzzy
msgid "Select directory where to download game data"
msgstr "Vel mappe med speldata"
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:472 gui/launcher.cpp:173
msgid "Select directory with game data"
msgstr "Vel mappe med speldata"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:263
msgid "From: "
msgstr ""
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "To: "
msgstr ""
#: gui/downloaddialog.cpp:63
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:67
msgid "Hide"
msgstr ""
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:286 gui/launcher.cpp:394 gui/launcher.cpp:453
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:286 gui/launcher.cpp:394 gui/launcher.cpp:453
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nei"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:544
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikkje �pne den velde mappa!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:293
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:501
#: gui/launcher.cpp:505 gui/massadd.cpp:92 gui/options.cpp:1355
#: gui/saveload-dialog.cpp:1112 engines/engine.cpp:468 engines/engine.cpp:479
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
#: gui/downloaddialog.cpp:251
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr ""
#: gui/downloaddialog.cpp:258
#, fuzzy, c-format
msgid "Download speed: %s %s"
msgstr "S�k fullf�rt!"
#: gui/editgamedialog.cpp:132
msgid "Game"
msgstr "Spel"
#: gui/editgamedialog.cpp:136
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:136 gui/editgamedialog.cpp:138
#: gui/editgamedialog.cpp:139
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spelidentifikator nytta for � referere til lagra spel, og � k�yre "
"spelet fr� kommandolinja"
#: gui/editgamedialog.cpp:138
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:143 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Namn:"
#: gui/editgamedialog.cpp:143 gui/editgamedialog.cpp:145
#: gui/editgamedialog.cpp:146
msgid "Full title of the game"
msgstr "Full speltittel:"
#: gui/editgamedialog.cpp:145
msgctxt "lowres"
msgid "Name:"
msgstr "Namn:"
#: gui/editgamedialog.cpp:149
msgid "Language:"
msgstr "Spr�k:"
#: gui/editgamedialog.cpp:149 gui/editgamedialog.cpp:150
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spelets spr�k. Dette vil ikkje gjere den spanske versjonen av spelet til ein "
"engelsk versjon"
#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:165 gui/options.cpp:114
#: gui/options.cpp:766 gui/options.cpp:779 gui/options.cpp:1239
#: audio/null.cpp:41
msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:161
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:163
#: gui/editgamedialog.cpp:164
msgid "Platform the game was originally designed for"
msgstr "Plattform spelet opprineleg vart designa for"
#: gui/editgamedialog.cpp:163
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:176
msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:184 gui/options.cpp:1098 gui/options.cpp:1115
msgid "Graphics"
msgstr "Grafikk"
#: gui/editgamedialog.cpp:184 gui/options.cpp:1098 gui/options.cpp:1115
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:187
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/editgamedialog.cpp:189
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/editgamedialog.cpp:196 gui/options.cpp:1121
msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:199
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:201
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:210 gui/options.cpp:1126
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:212 gui/options.cpp:1128
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:215
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/editgamedialog.cpp:217
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/editgamedialog.cpp:226 gui/options.cpp:1136
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:229
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/editgamedialog.cpp:231
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/editgamedialog.cpp:241 gui/options.cpp:1146
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:244
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/editgamedialog.cpp:246
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/editgamedialog.cpp:255 gui/options.cpp:1153
msgid "Paths"
msgstr "Stiar"
#: gui/editgamedialog.cpp:257 gui/options.cpp:1155
msgctxt "lowres"
msgid "Paths"
msgstr "Stiar"
#: gui/editgamedialog.cpp:264
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/editgamedialog.cpp:266
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/editgamedialog.cpp:271 gui/options.cpp:1179
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:271 gui/editgamedialog.cpp:273
#: gui/editgamedialog.cpp:274
msgid "Specifies path to additional data used by the game"
msgstr "Veljer sti til tilleggsdata nytta av spelet"
#: gui/editgamedialog.cpp:273 gui/options.cpp:1181
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:280 gui/options.cpp:1163
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:280 gui/editgamedialog.cpp:282
#: gui/editgamedialog.cpp:283 gui/options.cpp:1163 gui/options.cpp:1165
#: gui/options.cpp:1166
msgid "Specifies where your saved games are put"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/editgamedialog.cpp:282 gui/options.cpp:1165
msgctxt "lowres"
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:301 gui/editgamedialog.cpp:400
#: gui/editgamedialog.cpp:459 gui/editgamedialog.cpp:520 gui/options.cpp:1174
#: gui/options.cpp:1182 gui/options.cpp:1191 gui/options.cpp:1392
#: gui/options.cpp:1398 gui/options.cpp:1406 gui/options.cpp:1429
#: gui/options.cpp:1445 gui/options.cpp:1451 gui/options.cpp:1458
#: gui/options.cpp:1466 gui/options.cpp:1618 gui/options.cpp:1621
#: gui/options.cpp:1628 gui/options.cpp:1638
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:306 gui/editgamedialog.cpp:406
#: gui/editgamedialog.cpp:524 gui/options.cpp:1386 gui/options.cpp:1439
#: gui/options.cpp:1624 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:452 gui/options.cpp:1632
msgid "Select SoundFont"
msgstr "Vel SoundFont"
#: gui/editgamedialog.cpp:491
msgid "Select additional game directory"
msgstr "Vel mappe med tileggsdata for spelet"
#: gui/editgamedialog.cpp:504 gui/options.cpp:1555
msgid "Select directory for saved games"
msgstr "Vel mappe for lagra spel"
#: gui/editgamedialog.cpp:510
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
#: gui/editgamedialog.cpp:536
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spel-IDen er allerede teken. V�r vennleg og vel ein anna."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Forfattar:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notatar:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:49
msgid "Choose file for loading"
msgstr "Vel fil for lasting"
#: gui/filebrowser-dialog.cpp:49
msgid "Enter filename for saving"
msgstr "Skriv inn filnamn for lagring"
#: gui/filebrowser-dialog.cpp:132
msgid "Do you really want to overwrite the file?"
msgstr "Vil du verkeleg overskrive fila?"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Niv�:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr ""
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr "Triangel"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1199
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Ingen (raskast)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Linj�r"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar"
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du verkeleg sette alle FluidSynth-innstillingar til standardverdiar?"
#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Steng"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Musklikk"
#: gui/gui-manager.cpp:126 base/main.cpp:335
msgid "Display keyboard"
msgstr "Syn Tastatur"
#: gui/gui-manager.cpp:130 base/main.cpp:339
msgid "Remap keys"
msgstr "Omkople tastar"
#: gui/gui-manager.cpp:133 base/main.cpp:342 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Kople"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Vel ei handling, og klikk 'Kople'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Kopla tast : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "Kopla tast: ingen"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Vel ei handling"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Trykk tasten du vil kople"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Vel ei handling for kopling:"
#: gui/launcher.cpp:117 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:117 backends/platform/sdl/macosx/appmenu_osx.mm:106
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#: gui/launcher.cpp:118
msgid "A~b~out..."
msgstr "~O~m..."
#: gui/launcher.cpp:118 backends/platform/sdl/macosx/appmenu_osx.mm:80
msgid "About ScummVM"
msgstr "Om ScummVM"
#: gui/launcher.cpp:119
msgid "~O~ptions..."
msgstr "~V~al..."
#: gui/launcher.cpp:119
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-instillingar"
#: gui/launcher.cpp:121
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:121
msgid "Start selected game"
msgstr "Start det velde spelet"
#: gui/launcher.cpp:124
msgid "~L~oad..."
msgstr "~�~pne..."
#: gui/launcher.cpp:124
msgid "Load saved game for selected game"
msgstr "�pne eit lagra spel for the velde spelet"
#: gui/launcher.cpp:129
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
#: gui/launcher.cpp:129 gui/launcher.cpp:136
msgid "Hold Shift for Mass Add"
msgstr "Hold Shift nede for � legge til fleire"
#: gui/launcher.cpp:131
msgid "~E~dit Game..."
msgstr "~R~ediger spel..."
#: gui/launcher.cpp:131 gui/launcher.cpp:138
msgid "Change game options"
msgstr "Endre spelinstillingar"
#: gui/launcher.cpp:133
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:133 gui/launcher.cpp:140
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spel fr� lista. Speldataene forblir intakte"
#: gui/launcher.cpp:136
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
#: gui/launcher.cpp:138
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~R~ediger spel..."
#: gui/launcher.cpp:140
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:148
msgid "Search in game list"
msgstr "S�k i spelliste"
#: gui/launcher.cpp:152 gui/launcher.cpp:750
msgid "Search:"
msgstr "S�k:"
#: gui/launcher.cpp:176 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:733
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "�pne spel:"
#: gui/launcher.cpp:176 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
#: engines/mohawk/riven.cpp:733 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
msgstr "�pne"
#: gui/launcher.cpp:285
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
#: gui/launcher.cpp:344
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
#: gui/launcher.cpp:394
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du verkeleg fjerne denne spelkonfigurasjonen?"
#: gui/launcher.cpp:452
msgid "Do you want to load saved game?"
msgstr "Vil du laste det lagra spelet?"
#: gui/launcher.cpp:501
msgid "This game does not support loading games from the launcher."
msgstr "Dette spelet st�ttar ikkje �pning av lagra spel fr� oppstartaren."
#: gui/launcher.cpp:505
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikkje finne nokon motor som var i stand til � k�yre det velde "
"spelet!"
#: gui/launcher.cpp:556
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikkje finne noko spel i den velde mappa!"
#: gui/launcher.cpp:569
msgid "Pick the game:"
msgstr "Vel spelet:"
#: gui/launcher.cpp:687
msgid "Mass Add..."
msgstr "Legg til fleire..."
#: gui/launcher.cpp:689
msgid "Record..."
msgstr ""
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... fremdrift ..."
#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "S�k fullf�rt!"
#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "S�kt i %d mappar ..."
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Oppdaga %d nye spel, ignorerte %d spel som har vorte lagt til tidlegare..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Bytt til spel"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr ""
#: gui/options.cpp:112 common/updates.cpp:56
msgid "Never"
msgstr "Aldri"
#: gui/options.cpp:112
msgid "every 5 mins"
msgstr "kvart 5. min"
#: gui/options.cpp:112
msgid "every 10 mins"
msgstr "kvart 10. min"
#: gui/options.cpp:112
msgid "every 15 mins"
msgstr "kvart 15. min"
#: gui/options.cpp:112
msgid "every 30 mins"
msgstr "kvart 30. min"
#: gui/options.cpp:114
msgid "8 kHz"
msgstr "8 kHz"
#: gui/options.cpp:114
msgid "11 kHz"
msgstr "11 kHz"
#: gui/options.cpp:114
msgid "22 kHz"
msgstr "22 kHz"
#: gui/options.cpp:114
msgid "44 kHz"
msgstr "44 kHz"
#: gui/options.cpp:114
msgid "48 kHz"
msgstr "48 kHz"
#: gui/options.cpp:286 gui/options.cpp:510 gui/options.cpp:611
#: gui/options.cpp:680 gui/options.cpp:888
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:420
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikkje � aktivere nokre av grafikkvalendringane:"
#: gui/options.cpp:432
msgid "the video mode could not be changed."
msgstr "Kunne ikkje endre videomodus."
#: gui/options.cpp:438
msgid "the fullscreen setting could not be changed"
msgstr "Fullskjerminstillinga kunne ikkje endrast"
#: gui/options.cpp:444
msgid "the aspect ratio setting could not be changed"
msgstr "aspektrate-innstillinga kunne ikkje endrast"
#: gui/options.cpp:763
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
#: gui/options.cpp:777
msgid "Render mode:"
msgstr "Teiknemodus:"
#: gui/options.cpp:777 gui/options.cpp:778
msgid "Special dithering modes supported by some games"
msgstr "Spesielle dithering-modus som st�ttast av nokre spel"
#: gui/options.cpp:789
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:792
msgid "Aspect ratio correction"
msgstr "Aspekt-korrigering"
#: gui/options.cpp:792
msgid "Correct aspect ratio for 320x200 games"
msgstr "Rett opp aspekt for 320x200 spel"
#: gui/options.cpp:800
msgid "Preferred Device:"
msgstr "F�retrukken eining:"
#: gui/options.cpp:800
msgid "Music Device:"
msgstr "Musikkeining:"
#: gui/options.cpp:800 gui/options.cpp:802
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:800 gui/options.cpp:802 gui/options.cpp:803
msgid "Specifies output sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:802
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr ""
#: gui/options.cpp:802
msgctxt "lowres"
msgid "Music Device:"
msgstr "Musikkeining:"
#: gui/options.cpp:829
msgid "AdLib emulator:"
msgstr "AdLib emulator:"
#: gui/options.cpp:829 gui/options.cpp:830
msgid "AdLib is used for music in many games"
msgstr "AdLib nyttast til musikk i mange spel"
#: gui/options.cpp:840
msgid "Output rate:"
msgstr ""
#: gui/options.cpp:840 gui/options.cpp:841
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"H�gare verdier gir betre lydkvalitet, men st�ttast kanskje ikkje av "
"lydkortet ditt"
#: gui/options.cpp:851
msgid "GM Device:"
msgstr "GM Eining:"
#: gui/options.cpp:851
msgid "Specifies default sound device for General MIDI output"
msgstr "Veljer standard lydeining for General MIDI avspeling"
#: gui/options.cpp:862
msgid "Don't use General MIDI music"
msgstr "Ikkje nytt General MIDI musikk"
#: gui/options.cpp:873 gui/options.cpp:935
msgid "Use first available device"
msgstr "Nytt f�rste tilgjengelege eining"
#: gui/options.cpp:885
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:885 gui/options.cpp:887 gui/options.cpp:888
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont st�ttast av enkelte lydkort, FluidSynth og Timidity"
#: gui/options.cpp:887
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:893
msgid "Mixed AdLib/MIDI mode"
msgstr "Blanda AdLib/MIDI-modus"
#: gui/options.cpp:893
msgid "Use both MIDI and AdLib sound generation"
msgstr "Nytt b�e MIDI og AdLib lydskaping"
#: gui/options.cpp:896
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:906
msgid "MT-32 Device:"
msgstr "MT-32 Eining:"
#: gui/options.cpp:906
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Veljer standard lydeining for Roland MT-32/LAPC1/CM32l/CM64 avspeling"
#: gui/options.cpp:911
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:911 gui/options.cpp:913
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Vel om du vil nytte din Roland-kompatible lydeining som du har tilkopla "
"datamaskina di."
#: gui/options.cpp:913
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (ingen GS-emulering)"
#: gui/options.cpp:916
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr ""
#: gui/options.cpp:916
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
#: gui/options.cpp:925
msgid "Don't use Roland MT-32 music"
msgstr "Ikkje nytt Roland MT-32 musikk"
#: gui/options.cpp:952
msgid "Text and Speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:956 gui/options.cpp:966
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:957 gui/options.cpp:967
msgid "Subtitles"
msgstr "Teksting"
#: gui/options.cpp:958
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:960
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
#: gui/options.cpp:962
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:966
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:967
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:968
msgctxt "lowres"
msgid "Both"
msgstr "B�e"
#: gui/options.cpp:968
msgid "Show subtitles and play speech"
msgstr "Vis teksting og spel av tale"
#: gui/options.cpp:970
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
#: gui/options.cpp:986
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:988
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:995
msgid "Mute All"
msgstr "Demp alle"
#: gui/options.cpp:998
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:998 gui/options.cpp:1000 gui/options.cpp:1001
msgid "Special sound effects volume"
msgstr "Spesiallydeffekt volum"
#: gui/options.cpp:1000
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1008
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1010
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1140
msgid "FluidSynth Settings"
msgstr "FluidSynth instillingar"
#: gui/options.cpp:1171
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:1173
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:1179 gui/options.cpp:1181 gui/options.cpp:1182
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
#: gui/options.cpp:1188
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:1190
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:1201
msgctxt "lowres"
msgid "Misc"
msgstr "Div"
#: gui/options.cpp:1203
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1207
msgid "GUI Renderer:"
msgstr "GUI-teiknar:"
#: gui/options.cpp:1219
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:1221
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:1229
msgid "Keys"
msgstr "Tastar"
#: gui/options.cpp:1236
msgid "GUI Language:"
msgstr "GUI-spr�k:"
#: gui/options.cpp:1236
msgid "Language of ScummVM GUI"
msgstr "Spr�k i ScummVM-GUIet"
#: gui/options.cpp:1264
msgid "Update check:"
msgstr ""
#: gui/options.cpp:1264
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:1276
msgid "Check now"
msgstr ""
#: gui/options.cpp:1284
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1286
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1297
msgid "Storage:"
msgstr ""
#: gui/options.cpp:1297
msgid "Active cloud storage"
msgstr ""
#: gui/options.cpp:1304 gui/options.cpp:1855
msgid "<none>"
msgstr ""
#: gui/options.cpp:1308 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Brukarnamn:"
#: gui/options.cpp:1308
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:1311
msgid "Used space:"
msgstr ""
#: gui/options.cpp:1311
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:1314
msgid "Last sync time:"
msgstr ""
#: gui/options.cpp:1314
msgid "When the last saved games sync for this storage occured"
msgstr ""
#: gui/options.cpp:1317 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr ""
#: gui/options.cpp:1317
msgid "Open wizard dialog to connect your cloud storage account"
msgstr ""
#: gui/options.cpp:1318
msgid "Refresh"
msgstr ""
#: gui/options.cpp:1318
msgid "Refresh current cloud storage information (username and usage)"
msgstr ""
#: gui/options.cpp:1319
#, fuzzy
msgid "Download"
msgstr "Ned"
#: gui/options.cpp:1319
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:1321
msgid "Run server"
msgstr ""
#: gui/options.cpp:1321
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:1322 gui/options.cpp:1965
#, fuzzy
msgid "Not running"
msgstr "Feil under k�yring av spel:"
#: gui/options.cpp:1326
#, fuzzy
msgid "/root/ Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:1326 gui/options.cpp:1328 gui/options.cpp:1329
#, fuzzy
msgid "Specifies which directory the Files Manager can access"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/options.cpp:1328
#, fuzzy
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:1338
#, fuzzy
msgid "Server's port:"
msgstr "Teinar:"
#: gui/options.cpp:1338
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
#: gui/options.cpp:1498
msgid "You have to restart ScummVM before your changes will take effect."
msgstr "Du m� starte ScummVM p� nytt for at endringane skal tre i kraft."
#: gui/options.cpp:1521
#, fuzzy
msgid "Failed to change cloud storage!"
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:1524
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:1562
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den velde mappa kan ikkje skrivast til. Vennlegst vel ein annan."
#: gui/options.cpp:1571
msgid "Select directory for GUI themes"
msgstr "Vel ei mappe for GUI-tema:"
#: gui/options.cpp:1581
msgid "Select directory for extra files"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:1592
msgid "Select directory for plugins"
msgstr "Vel ei mappe for plugins"
#: gui/options.cpp:1604
#, fuzzy
msgid "Select directory for Files Manager /root/"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:1666
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
"Temaet du har valt st�ttar ikkje det aktive spr�ket. Om du vil nytte dette "
"temaet m� du bytte til eit anna spr�k f�rst."
#: gui/options.cpp:1862
#, c-format
msgid "%llu bytes"
msgstr ""
#: gui/options.cpp:1870
msgid "<right now>"
msgstr ""
#: gui/options.cpp:1872
#, fuzzy
msgid "<never>"
msgstr "Aldri"
#: gui/options.cpp:1956
#, fuzzy
msgid "Stop server"
msgstr "Teinar:"
#: gui/options.cpp:1957
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:2046
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# neste"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "* Num"
msgstr "* Tal"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:443
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Rediger"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Author: "
msgstr "Forfattar: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Notes: "
msgstr "Notatar: "
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:173
msgid "Unknown Author"
msgstr "Ukjend Forfattar"
#: gui/remotebrowser.cpp:128
#, fuzzy
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikkje �pne den velde mappa!"
#: gui/saveload-dialog.cpp:334
msgid "List view"
msgstr "Listevisning"
#: gui/saveload-dialog.cpp:335
msgid "Grid view"
msgstr "Rutenettvisning"
#: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:528
msgid "No date saved"
msgstr "Ingen dato lagra"
#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:529
msgid "No time saved"
msgstr "Inga tid lagra"
#: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:530
msgid "No playtime saved"
msgstr "Inga speletid lagra"
#: gui/saveload-dialog.cpp:442
msgid "Do you really want to delete this saved game?"
msgstr "Vil du verkeleg slette det lagra spelet?"
#: gui/saveload-dialog.cpp:554 gui/saveload-dialog.cpp:1060
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:558 gui/saveload-dialog.cpp:1066
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:564 gui/saveload-dialog.cpp:1074
msgid "Playtime: "
msgstr "Speletid: "
#: gui/saveload-dialog.cpp:577 gui/saveload-dialog.cpp:665
msgid "Untitled savestate"
msgstr "Ikkje navngjeven speltilstand"
#: gui/saveload-dialog.cpp:718
msgid "Next"
msgstr "Neste"
#: gui/saveload-dialog.cpp:721
msgid "Prev"
msgstr "Forrige"
#: gui/saveload-dialog.cpp:924
msgid "New Save"
msgstr "Ny Lagring"
#: gui/saveload-dialog.cpp:924
msgid "Create a new saved game"
msgstr "Lag eit nytt lagra spel"
#: gui/saveload-dialog.cpp:1053
msgid "Name: "
msgstr "Namn:"
#: gui/saveload-dialog.cpp:1131
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr ""
#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr ""
#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr ""
#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr ""
#: gui/storagewizarddialog.cpp:69
#, fuzzy
msgid "Open URL"
msgstr "OpenGL"
#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr ""
#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr ""
#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr ""
#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr ""
#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr ""
#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr ""
#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr ""
#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr ""
#: gui/storagewizarddialog.cpp:201
#, fuzzy
msgid "Invalid code"
msgstr "Ugyldig sti"
#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Vel eit tema"
#: gui/ThemeEngine.cpp:452
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:452
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:453
msgid "Standard Renderer"
msgstr "Standardteiknar"
#: gui/ThemeEngine.cpp:453 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:455
msgid "Antialiased Renderer"
msgstr "Kantutjevna teiknar"
#: gui/ThemeEngine.cpp:455
msgid "Antialiased"
msgstr "Kantutjevna"
#: gui/updates-dialog.cpp:51
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet.\n"
"\n"
"Would you like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:55
msgid "(You can always enable it in the options dialog on the Misc tab)"
msgstr ""
#: gui/updates-dialog.cpp:92
#, fuzzy
msgid "Check for updates automatically"
msgstr "SJ� etter oppdateringar..."
#: gui/updates-dialog.cpp:111
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "T�m verdi"
#: base/main.cpp:250
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Motoren st�ttar ikkje debug-niv� '%s'"
#: base/main.cpp:322
msgid "Menu"
msgstr "Meny"
#: base/main.cpp:325 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Hopp over"
#: base/main.cpp:328 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pause"
#: base/main.cpp:331
msgid "Skip line"
msgstr "Hopp over linje"
#: base/main.cpp:540
msgid "Error running game:"
msgstr "Feil under k�yring av spel:"
#: base/main.cpp:587
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikkje finne nokon motor som kunne k�yre det velde spelet."
#: common/error.cpp:38
msgid "No error"
msgstr "Ingen feil"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Fant ikkje speldata"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spel ID ikkje st�tta"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Ust�tta fargemodus"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "Lesetilgang nekta"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Skrivetilgang nekta"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "Stien eksisterar ikkje"
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "Stien er ikkje ei mappe"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "Stien er ikkje ei fil"
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Kan ikkje lage fil"
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "Lesing av data feila"
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Dataskriving feila"
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikkje finne ein passande spelmotor-plugin"
#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "Spelmotor-plugin st�ttar ikkje lagra tilstandar."
#: common/error.cpp:71
msgid "User canceled"
msgstr "Brukar avbraut"
#: common/error.cpp:75
msgid "Unknown error"
msgstr "Ukjend feil"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules Gr�nn"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Fargar)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Fargar)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Gr�nn"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/updates.cpp:58
msgid "Daily"
msgstr ""
#: common/updates.cpp:60
msgid "Weekly"
msgstr ""
#: common/updates.cpp:62
msgid "Monthly"
msgstr ""
#: common/updates.cpp:64
#, fuzzy
msgid "<Bad value>"
msgstr "T�m verdi"
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spelet i '%s' ser ut til � vere ukjend."
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Vennlegst rapporter f�lgjande data til ScummVM-teamet, saman med namnet"
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "p� spelet du pr�vde � leggje til, samt versjon/spr�k/etc.:"
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~�~pne"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~V~al"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:887 engines/sci/engine/kfile.cpp:1163
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Lagra spel:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:887 engines/sci/engine/kfile.cpp:1163
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Orsak, men denne spelmotoren st�tter for augeblikket ikkje hjelp i spelet. "
"Vennlegst se i README-fila for grunnlegjande informasjon, og for "
"instruksjonar om korleis du kan f� ytterlegare hjelp."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
#, c-format
msgid ""
"Gamestate save failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslagring feila (%s)!. Vennligst sj� i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan f� "
"ytterlegare hjelp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~astar"
#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "H�gkvalitetslyd (treigare) (omstart)"
#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikkje sl� p� aspekt-korrigering"
#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Det ser ut til at du speler dette spelet rett fr�\n"
"CD. Dette er kjend for � skape problemar,\n"
"og det er derfor tilr�da at du kopierar\n"
"datafilane til harddisken din istaden. \n"
"Sj� README-fila for detaljar."
#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslasting feila (%s)!. Vennligst sj� i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan f� "
"ytterlegare hjelp."
#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"�TVARING: Spelet du fors�ker � starte er ikkje fullt ut st�tta av ScummVM "
"enn�. Derfor er det sannsynleg at det er ustabilt, og det er mogleg at lagra "
"spel ikkje vil fungere med fremtidige versjonar av ScummVM."
#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Start allikevel"
#: audio/adlib.cpp:2290
msgid "AdLib Emulator"
msgstr "AdLib Emulator"
#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valde lydeininga '%s' vart ikkje funne (t.d. kan den vere avsl�tt eller "
"fr�kopla)"
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Pr�ver � nytte den neste tilgjengelege eininga..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sj� loggfila for meir "
"informasjon."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydeininga '%s' vart ikkje funne (t.d. kan den vere avsl�tt "
"eller fr�kopla)"
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sj� loggfila for meir "
"informasjon."
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "Amiga Lydemulator"
#: audio/null.h:44
msgid "No music"
msgstr "Ingen musikk"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr "Creative Music System Emulator"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "FM-Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserar MT-32 Emulator"
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emulator"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "PC Speaker Emulator"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "IBM PCjr Emulator"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "C64 Lydemulator"
#: backends/cloud/storage.cpp:210
#, fuzzy
msgid "Saved games sync complete."
msgstr "S�k fullf�rt!"
#: backends/cloud/storage.cpp:221
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:223
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:327
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:329
#, fuzzy
msgid "Download complete."
msgstr "S�k fullf�rt!"
#: backends/cloud/storage.cpp:339
#, fuzzy
msgid "Download failed."
msgstr "Last fil:"
#: backends/events/default/default-events.cpp:196
msgid "Do you really want to return to the Launcher?"
msgstr "Vil du verkeleg g� tilbake til oppstartaren?"
#: backends/events/default/default-events.cpp:196
msgid "Launcher"
msgstr "Oppstartar"
#: backends/events/default/default-events.cpp:218
msgid "Do you really want to quit?"
msgstr "Vil du verkeleg avslutte?"
#: backends/events/default/default-events.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Avslutt"
#: backends/events/gph/gph-events.cpp:385
#: backends/events/gph/gph-events.cpp:428
#: backends/events/openpandora/op-events.cpp:168
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tap Mode' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:387
#: backends/events/gph/gph-events.cpp:430
#: backends/events/openpandora/op-events.cpp:170
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tap Mode' - H�greklikk"
#: backends/events/gph/gph-events.cpp:389
#: backends/events/gph/gph-events.cpp:432
#: backends/events/openpandora/op-events.cpp:172
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:409
msgid "Maximum Volume"
msgstr "Maks Volum"
#: backends/events/gph/gph-events.cpp:411
msgid "Increasing Volume"
msgstr "Auker Volum"
#: backends/events/gph/gph-events.cpp:417
msgid "Minimal Volume"
msgstr "Minste Volum"
#: backends/events/gph/gph-events.cpp:419
msgid "Decreasing Volume"
msgstr "Senkar Volum"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Klikking Deaktivert"
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
msgid "Do you want to quit ?"
msgstr "Vil du avslutte?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:308
msgid "Trackpad mode is now"
msgstr "Trackpadmodus er no"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "ON"
msgstr "P�"
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "OFF"
msgstr "AV"
#: backends/events/webossdl/webossdl-events.cpp:315
msgid "Swipe two fingers to the right to toggle."
msgstr ""
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:335
msgid "Auto-drag mode is now"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:342
msgid "Swipe three fingers to the right to toggle."
msgstr "Sveip tre fingre til h�gre for � veksle"
#: backends/graphics/opengl/opengl-graphics.cpp:128
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:129
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Ingen filtrering)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:47
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (ikkje skaler)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ikkje skaler)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2295
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2301
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2355
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2396
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Tastkopling:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Aktivt)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (Blokkert)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (Global)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Spel)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~L~ukk"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "ScummVM Hovudmeny"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~V~enstrehendt modus"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~I~ndy-kampkontrollar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Vis muspeikar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Hopp til kantar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "G� til X-posisjon"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "G� til Y-posisjon"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Tap for venstre-klikk, dobbelt-tap for h�gre-klikk"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensitivitet"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Hovudskjermsskalering:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men treigare)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Uskalert (du m� scrolle til venstre og h�gre)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Lysstyrke:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Deaktiver str�msparing"
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Touchpadmodus p�sl�tt."
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Touchpadmodus avsl�tt."
#: backends/platform/maemo/maemo.cpp:208
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/maemo/maemo.cpp:214
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:275
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Venstreklikk"
#: backends/platform/maemo/maemo.cpp:217
msgid "Middle Click"
msgstr "Midtklikk"
#: backends/platform/maemo/maemo.cpp:220
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "H�greklikk"
#: backends/platform/sdl/macosx/appmenu_osx.mm:88
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:93
msgid "Hide Others"
msgstr "Skjul Andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:98
msgid "Show All"
msgstr "Syn alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:120
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:125
msgid "Minimize"
msgstr "Minimer"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Opp"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Ned"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Venstre"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "H�gre"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Sone"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multifunksjon"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Bytt karakter"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Hopp over tekst"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Rask modus"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Globalmeny"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Virtuelt tastatur"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Tastkopler"
#: backends/platform/tizen/form.cpp:263
msgid "Right Click Once"
msgstr "H�greklikk ein gong"
#: backends/platform/tizen/form.cpp:271
msgid "Move Only"
msgstr ""
#: backends/platform/tizen/form.cpp:294
msgid "Escape Key"
msgstr "Escape Tast"
#: backends/platform/tizen/form.cpp:299
msgid "Game Menu"
msgstr "Spelmeny"
#: backends/platform/tizen/form.cpp:304
msgid "Show Keypad"
msgstr "Syn taltastatur"
#: backends/platform/tizen/form.cpp:309
msgid "Control Mouse"
msgstr ""
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Data ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Ressursar ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ SDKort ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Media ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Delt ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Gjeldende videomodus:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC Pad Sensitivitet"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Ukjend"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "L�s ut DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Teinar:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Delt:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Avmonter SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD-montering fullf�rt"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ikkje montert"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", feil under montering av delt ressurs"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", delt ressurs ikkje montert"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialiserar nettverk"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikkje initialisert (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Skjul verkt�ylinje"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Syn tastatur"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Lyd av/p�"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "H�greklikk"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Vis/Skjul Peikar"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Frikikking"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Zoom opp"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Zoom ned"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Kople tastar"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Peikar opp"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Peikar ned"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Peikar venstre"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Peikar h�gre"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Vil du �pne eller lagre spelet?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr "Er du sikker p� at du vil avslutte?"
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Tastatur"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Roter"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Nyttar SDL-drivar"
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Skjerm"
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Vil du utf�re eit automatisk s�k?"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "Kople h�greklikkshandling"
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Du m� kople ein tast til 'H�greklikk'-handlinga for � spele dette spelet"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "Kople skjul-verkt�ylinje-handlinga"
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "Du m� kople ein tast til 'Skjul verkt�ylinje' for � spele dette spelet"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "Kople Zoom Opp-handling (valfri)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "Kople Zoom Ned-handling (valfri)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Ikkje gl�ym � kople ein tast til 'Skjul verkt�ylinje' for � se heile "
"inventaret"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "SJ� etter oppdateringar..."
#: engines/adl/detection.cpp:45 engines/adl/detection.cpp:55
#, fuzzy
msgid "Color mode"
msgstr "Fargeblindmodus"
#: engines/adl/detection.cpp:46 engines/adl/detection.cpp:56
msgid "Use color graphics"
msgstr ""
#: engines/adl/detection.cpp:65
msgid "Scanlines"
msgstr ""
#: engines/adl/detection.cpp:66
#, fuzzy
msgid "Show scanlines"
msgstr "Syn objektmerkelappar"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:430
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:431
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Nytt ein alternativ palett"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Musst�tte"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Gr�nn"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/kfile.cpp:1006 engines/sci/engine/kfile.cpp:1235
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Gjenopprett spel:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/kfile.cpp:1006 engines/sci/engine/kfile.cpp:1235
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
msgid "Color Blind Mode"
msgstr "Fargeblindmodus"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr "Sl� p� fargeblindmodus som standard"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger st�tta, s� du vil ikkje vere "
"i stand til � laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for � konvertere dei no, ellers kjem du til � verte spurt neste "
"gong du startar spelet.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Nytt lys palett-modus"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Kunne ikkje laste lagra spel fr� fil."
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Klarte ikkje slette fil."
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Rask filmfart"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Spel filmar med auka hastighet"
#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr "Klarte ikkje lagre spel"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "G�rrmodus"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Sl� p� g�rrmodus n�r tilgjengeleg"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Hopp over-st�tte"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat � hoppe over tekst og cutscenes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Heliummodus"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Sl� p� heliummodus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Mjuk rulling"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Sl� p� mjuk rulling under g�ing"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Flytande peikarar"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Sl� p� flytande peikarar"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr ""
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "�tak 1"
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "�tak 2"
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "�tak 3"
#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "Beveg Framover"
#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "Skli til Venstre"
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "Skli til H�yre"
#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509
msgid "Turn Left"
msgstr "Snu til Venstre"
#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510
msgid "Turn Right"
msgstr "Snu til H�yre"
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "Kvil"
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "Val"
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr ""
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original saved game files have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game files later you "
"will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:181 engines/mohawk/dialogs.cpp:267
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:182
msgid "~T~ransitions Enabled"
msgstr "~O~vergangar aktivert"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:184
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:188
#, fuzzy
msgid "Show ~M~ap"
msgstr "~S~yn Kart"
#: engines/mohawk/dialogs.cpp:194
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:268
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
#: engines/mohawk/mohawk.cpp:60
#, fuzzy
msgid "The game is paused. Press any key to continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for � fortsette."
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Last fil:"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Lastar spel..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Lagra fil:"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Lagrar spel..."
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your savefiles."
msgstr ""
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:714
msgid "Invalid save file name"
msgstr "Ugyldig namn for lagra spel"
#: engines/pegasus/pegasus.cpp:2507
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2508
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2513
msgid "Action/Select"
msgstr "Handling/Vel"
#: engines/pegasus/pegasus.cpp:2514
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2515
msgid "Display/Hide Info Screen"
msgstr "Skjul/Vis infoskjerm"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Pause Menu"
msgstr "Skjul/Vis pausemeny"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Nytt alternativ spill�pning (Kun CD-versjon)"
#: engines/sci/detection.cpp:390
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:391
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:400
msgid "Enable high resolution graphics"
msgstr "Nytt h�goppl�yseleg grafikk"
#: engines/sci/detection.cpp:401
msgid "Enable high resolution graphics/content"
msgstr "Nytt h�goppl�yseleg grafikk/innhald"
#: engines/sci/detection.cpp:410
#, fuzzy
msgid "Enable black-lined video"
msgstr "Aktiver Roland GS-modus"
#: engines/sci/detection.cpp:411
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:420
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:421
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:440
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
#: engines/sci/detection.cpp:441
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
"MIDI avspeling"
#: engines/sci/detection.cpp:451
msgid "Use CD audio"
msgstr "Nytt CD-lyd"
#: engines/sci/detection.cpp:452
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/sci/detection.cpp:462
msgid "Use Windows cursors"
msgstr "Nytt Windospeikarar"
#: engines/sci/detection.cpp:463
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
#: engines/sci/detection.cpp:473
msgid "Use silver cursors"
msgstr "Nytt s�lvpeikarar"
#: engines/sci/detection.cpp:474
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Nytt det alternative settet med s�lvpeikarar, istaden for dei gylne"
#: engines/scumm/detection.cpp:1341
#, fuzzy
msgid "Show Object Line"
msgstr "Syn objektmerkelappar"
#: engines/scumm/detection.cpp:1342
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Sett inn disk %c og trykk p� knappen for � fortsette."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for � fortsette."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Er du sikker p� at du vil starte p� nytt (J/N)J"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Er du sikker p� at du vil avslutte (J/N)J"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Spel"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Sett in lagre/laste speldisk"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Du m� skrive eit namn"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "Spelet vart IKKJE lagra (full disk?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "Spelet vart IKKJE lasta"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Lagrar '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Lastar '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "Namngi det LAGRA spelet"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "Vel eit spel for LASTING"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "Speltittel)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:598
msgid "Speech Only"
msgstr "Berre Tale"
#: engines/scumm/dialogs.cpp:599
msgid "Speech and Subtitles"
msgstr "Tale og undertekstar"
#: engines/scumm/dialogs.cpp:600
msgid "Subtitles Only"
msgstr "Berre undertekstar"
#: engines/scumm/dialogs.cpp:608
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:654
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:656
msgid "Refer to your Loom(TM) manual for help."
msgstr "Sj� i Loom(TM)-manualen for hjelp."
#: engines/scumm/dialogs.cpp:660
msgid "Practice"
msgstr "�ving"
#: engines/scumm/dialogs.cpp:661
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Vanlege tastaturkommandoar:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "�pne- / Lagre-dialog"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Hopp over cutscene"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Opprom"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pause spel"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load game state 1-10"
msgstr "�pne speltilstand 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game state 1-10"
msgstr "Lagre speltilstand 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Musikkvolum opp / ned"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Tekstfart saktare / fortare"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simuler venstre musknapp"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simuler h�gre musknapp"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoar:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Vis / Skjul konsoll"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Start debuggaren"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "K�yr i rask modus (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "K�yr i verkeleg rask modus (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Veksle musl�sing"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Veksle grafikkfiltre"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "�k/Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Veksle aspekt-korrigering"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* Merk at � bruke ctrl-f og"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-g er ikkje anbefalt d�"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " dei kan for�rsake kr�sj og"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " eller feilaktig speloppf�rsel."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts p� tastaturet:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Hovedkontrollar for spel:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Dytt"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Gi"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "�pne"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "G� til"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "F�"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Nytt"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Sl� p�"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Sl� av"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "G� til"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Kva er"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "L�s opp"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Ta p� (klede)"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Ta av (klede)"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "spel C moll p� distaffen "
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "spel D p� distaffen"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "spel E p� distaffen"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "spel F p� distaffen"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "spel G p� distaffen"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "spel A p� distaffen"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "spel H p� distaffen"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "spel C dur p� distaffen"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Snakk til"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Se p�"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Sl� p�"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Sl� av"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "G�"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Inventar"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objekt"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Svart-Kvitt / Fargar"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Auger"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Sl�"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Unders�k"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Vanleg peikar"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "�pne / Lagre / Val"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Andre spelkontrollar:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "�vre venstre gjenstand"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "�vre h�gre gjenstand"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Nedre h�gre gjenstand"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Midtre h�gre gjenstand"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Veksle karakterar:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Andre unge"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Tredje unge"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Kampkontrollar (taltastatur)"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Bakoversteg"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "H�g blokk"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Midt blokk"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Lav blokk"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "H�gt slag"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Midtslag"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Lavt slag"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "Gjeld Indy p� Venstre side."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Med Indy p� h�gre side,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "byttast 7, 4, og 1 med"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6, og 3, henhaldsvis."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Flykontrollar (taltastatur)"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Fly til �vre venstre"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Fly til venstre"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Fly oppover"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Fly til �vre h�gre"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Fly til h�gre"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Fly til nedre h�gre"
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "Musikkvolum:"
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "Subtitle speed: "
#: engines/scumm/scumm.cpp:1879
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2732
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Opprinneleg, skulle Maniac Mansion ha starta no. Men for at det skal virke "
"m� du ha datafilane til Maniac Mansion i �Maniac�-mappa inni �Tentacle�-"
"spelmappa, og spelet m� vere lagt til i ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-bin�rfila �Loom� for � lese\n"
"instrumenter fr� den. Musikk vert deaktivert."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-bin�rfila �Monkey Island� for � lese\n"
"instrumentar fr� den. Musikk vert deaktivert."
#: engines/sherlock/detection.cpp:71
msgid "Use original savegame dialog"
msgstr "Nytt opprinnelege skjerm for lagring/lasting"
#: engines/sherlock/detection.cpp:72
msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr ""
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneovergangar"
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "Syn karakterportrettar"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "Gjennomsiktige vindauge"
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"Kunne ikkje finne fila \"sky.cpt\"!\n"
"Venlegst last den ned fr� www.scummvm.org"
#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Diskettintro"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "Nytt diskettversjonens �pning (Kun CD-versjon)"
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX str�mme cutscene '%s' kan ikkje avspelast i pallettmodus"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA cutscenar funne, men ScummVM vart bygd utan zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG-2 cutscenar funne, men ScummVM er bygd utan MPEG-2 st�tte"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Cutscene '%s' ikkje funne"
#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle lagra speltilstandar for Broken Sword 1 som "
"vi kan konvertere.\n"
"Det gamle formatet for lagra speltilstandar st�ttast ikkje lengre, s� du vil "
"ikkje kunne laste dei utan � konvertere dei.\n"
"\n"
"Trykk OK for � konvertere dei no, ellers vil du bli spurt igjen neste gong "
"du starter spelet.\n"
#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"M�let for den lagrede speltilstanden finst!\n"
"Vil du ta vare p� den gamle tilstanden (%s) eller den nye (%s)?\n"
" \n"
#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "Ta vare p� den gamle"
#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "Ta vare p� den nye"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten p� Broken Sword 1-demoen"
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "PSX cutscenar vart funne, men ScummVM er bygd utan RGB fargest�tte"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Syn objektmerkelappar"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Syn merkelappar for objekt n�r musa er over dei"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:96
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr "Du mangler fila 'teenagent.dat'. Skaff den fr� ScummVM-heimesida"
#: engines/teenagent/resources.cpp:117
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Fila teenagent.dat er komprimert og zlib er ikkje inkludert i bin�rfila, "
"vennlegs dekomprimer den."
#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr "Syn FPS-teller"
#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldande antall bilete per sekund i �vre venstre hj�rne av skjermen"
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""
"Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM "
"grensesnittet"
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Auk bilderate fr� 30 til 60 FPS"
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "Sl� p� Venus"
#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "Sl� p� Venus-hjelpesystemet"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "Sl� av animasjonar under snuing"
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "Sl� av animasjonar under snuing i panoramamodus"
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Nytt h�goppl�yseleg MPEG-video"
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version, instead of lower resolution AVI"
msgstr ""
"Nytt MPEG video fr� DVD-versjonen, framfor AVI-versjonen med l�gare "
"oppl�ysning"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Veljer kor lagra spel vert lagra"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Legg til fleire..."
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Sl�r av General MIDI-kopling for spel med Roland MT-32 lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "OpenGL Normal"
#~ msgstr "OpenGL Normal"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#, fuzzy
#~ msgid "Current display mode"
#~ msgstr "Gjeldende videomodus:"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaga %d nye spel."
|