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|
# Norwegian (Nynorsk) translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Einar Johan T. S�m�en <einarjohants@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-02-04 12:56+0100\n"
"PO-Revision-Date: 2016-12-18 18:23+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
"scummvm/scummvm/nn/>\n"
"Language: nn_NO\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.9\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Norsk (nynorsk)\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(bygd den %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Funksjonar innkompilert:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Tilgjengelege motorar:"
#: gui/browser.cpp:69 gui/browser_osx.mm:84
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:69
msgid "Show files marked with the hidden attribute"
msgstr "Syn filer markert med skjult-attributten"
#: gui/browser.cpp:73 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Opp eit niv�"
#: gui/browser.cpp:73 gui/browser.cpp:75 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "G� til forrige mappeniv�"
#: gui/browser.cpp:75 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:76 gui/chooser.cpp:46 gui/editgamedialog.cpp:293
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:95
#: gui/options.cpp:1678 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:445
#: gui/saveload-dialog.cpp:727 gui/saveload-dialog.cpp:1121
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: engines/engine.cpp:524 backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:887
msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:77 gui/browser_osx.mm:151 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:66 gui/remotebrowser.cpp:61
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "Vel"
#: gui/downloaddialog.cpp:49
#, fuzzy
msgid "Select directory where to download game data"
msgstr "Vel mappe med speldata"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:471 gui/launcher.cpp:197
msgid "Select directory with game data"
msgstr "Vel mappe med speldata"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "From: "
msgstr ""
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:265
msgid "To: "
msgstr ""
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr ""
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr "Ja"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr "Nei"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:569
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikkje �pne den velde mappa!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:294
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:526
#: gui/launcher.cpp:530 gui/massadd.cpp:92 gui/options.cpp:1680
#: gui/saveload-dialog.cpp:1122 engines/engine.cpp:443 engines/engine.cpp:454
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1883
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:224
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
#: gui/downloaddialog.cpp:252
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr ""
#: gui/downloaddialog.cpp:259
#, fuzzy, c-format
msgid "Download speed: %s %s"
msgstr "S�k fullf�rt!"
#: gui/editgamedialog.cpp:133
msgid "Game"
msgstr "Spel"
#: gui/editgamedialog.cpp:137
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:137 gui/editgamedialog.cpp:139
#: gui/editgamedialog.cpp:140
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spelidentifikator nytta for � referere til lagra spel, og � k�yre "
"spelet fr� kommandolinja"
#: gui/editgamedialog.cpp:139
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:144 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Namn:"
#: gui/editgamedialog.cpp:144 gui/editgamedialog.cpp:146
#: gui/editgamedialog.cpp:147
msgid "Full title of the game"
msgstr "Full speltittel"
#: gui/editgamedialog.cpp:146
msgctxt "lowres"
msgid "Name:"
msgstr "Namn:"
#: gui/editgamedialog.cpp:150
msgid "Language:"
msgstr "Spr�k:"
#: gui/editgamedialog.cpp:150 gui/editgamedialog.cpp:151
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spelets spr�k. Dette vil ikkje gjere den spanske versjonen av spelet til ein "
"engelsk versjon"
#: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:166 gui/options.cpp:995
#: gui/options.cpp:1008 gui/options.cpp:1573 audio/null.cpp:41
msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:162
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:164
#: gui/editgamedialog.cpp:165
msgid "Platform the game was originally designed for"
msgstr "Plattform spelet opprineleg vart designa for"
#: gui/editgamedialog.cpp:164
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:177
msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428
msgid "Graphics"
msgstr "Grafikk"
#: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:188
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/editgamedialog.cpp:190
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/editgamedialog.cpp:197 gui/options.cpp:1455
msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:200
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:202
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:211 gui/options.cpp:1460
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:213 gui/options.cpp:1462
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:216
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/editgamedialog.cpp:218
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/editgamedialog.cpp:227 gui/options.cpp:1470
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:230
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/editgamedialog.cpp:232
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/editgamedialog.cpp:242 gui/options.cpp:1480
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:245
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/editgamedialog.cpp:247
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/editgamedialog.cpp:256 gui/options.cpp:1487
msgid "Paths"
msgstr "Stiar"
#: gui/editgamedialog.cpp:258 gui/options.cpp:1489
msgctxt "lowres"
msgid "Paths"
msgstr "Stiar"
#: gui/editgamedialog.cpp:265
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/editgamedialog.cpp:267
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/editgamedialog.cpp:272 gui/options.cpp:1513
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:272 gui/editgamedialog.cpp:274
#: gui/editgamedialog.cpp:275
msgid "Specifies path to additional data used by the game"
msgstr "Veljer sti til tilleggsdata nytta av spelet"
#: gui/editgamedialog.cpp:274 gui/options.cpp:1515
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:281 gui/options.cpp:1497
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:281 gui/editgamedialog.cpp:283
#: gui/editgamedialog.cpp:284 gui/options.cpp:1497 gui/options.cpp:1499
#: gui/options.cpp:1500
msgid "Specifies where your saved games are put"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/editgamedialog.cpp:283 gui/options.cpp:1499
msgctxt "lowres"
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:302 gui/editgamedialog.cpp:399
#: gui/editgamedialog.cpp:458 gui/editgamedialog.cpp:519 gui/options.cpp:1508
#: gui/options.cpp:1516 gui/options.cpp:1525 gui/options.cpp:1705
#: gui/options.cpp:1711 gui/options.cpp:1719 gui/options.cpp:1742
#: gui/options.cpp:1775 gui/options.cpp:1781 gui/options.cpp:1788
#: gui/options.cpp:1796 gui/options.cpp:1991 gui/options.cpp:1994
#: gui/options.cpp:2001 gui/options.cpp:2011
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:307 gui/editgamedialog.cpp:405
#: gui/editgamedialog.cpp:523 gui/options.cpp:1699 gui/options.cpp:1769
#: gui/options.cpp:1997 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:451 gui/options.cpp:2005
msgid "Select SoundFont"
msgstr "Vel SoundFont"
#: gui/editgamedialog.cpp:490
msgid "Select additional game directory"
msgstr "Vel mappe med tileggsdata for spelet"
#: gui/editgamedialog.cpp:503 gui/options.cpp:1928
msgid "Select directory for saved games"
msgstr "Vel mappe for lagra spel"
#: gui/editgamedialog.cpp:509
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
#: gui/editgamedialog.cpp:535
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spel-IDen er allerede teken. V�r vennleg og vel ein anna."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Forfattar:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notatar:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Vel fil for lasting"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Skriv inn filnamn for lagring"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "Vil du verkeleg overskrive fila?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Niv�:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr ""
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:137
msgid "Triangle"
msgstr "Triangel"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1533
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Ingen (raskast)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Linj�r"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du verkeleg sette alle FluidSynth-innstillingar til standardverdiar?"
#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Steng"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Musklikk"
#: gui/gui-manager.cpp:126 base/main.cpp:341
msgid "Display keyboard"
msgstr "Syn Tastatur"
#: gui/gui-manager.cpp:130 base/main.cpp:345
msgid "Remap keys"
msgstr "Omkople tastar"
#: gui/gui-manager.cpp:133 base/main.cpp:348 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Kople"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Vel ei handling, og klikk 'Kople'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Kopla tast : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "Kopla tast: ingen"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Vel ei handling"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Trykk tasten du vil kople"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Vel ei handling for kopling"
#: gui/launcher.cpp:141 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:100
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:112
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#: gui/launcher.cpp:142
msgid "A~b~out..."
msgstr "~O~m..."
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:86
msgid "About ScummVM"
msgstr "Om ScummVM"
#: gui/launcher.cpp:143
msgid "~O~ptions..."
msgstr "~V~al..."
#: gui/launcher.cpp:143
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-instillingar"
#: gui/launcher.cpp:145
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:145
msgid "Start selected game"
msgstr "Start det velde spelet"
#: gui/launcher.cpp:148
msgid "~L~oad..."
msgstr "~�~pne..."
#: gui/launcher.cpp:148
msgid "Load saved game for selected game"
msgstr "�pne eit lagra spel for the velde spelet"
#: gui/launcher.cpp:153
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
#: gui/launcher.cpp:153 gui/launcher.cpp:160
msgid "Hold Shift for Mass Add"
msgstr "Hold Shift nede for � legge til fleire"
#: gui/launcher.cpp:155
msgid "~E~dit Game..."
msgstr "~R~ediger spel..."
#: gui/launcher.cpp:155 gui/launcher.cpp:162
msgid "Change game options"
msgstr "Endre spelinstillingar"
#: gui/launcher.cpp:157
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:157 gui/launcher.cpp:164
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spel fr� lista. Speldataene forblir intakte"
#: gui/launcher.cpp:160
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
#: gui/launcher.cpp:162
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~R~ediger spel..."
#: gui/launcher.cpp:164
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:172
msgid "Search in game list"
msgstr "S�k i spelliste"
#: gui/launcher.cpp:176 gui/launcher.cpp:775
msgid "Search:"
msgstr "S�k:"
#: gui/launcher.cpp:200 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:105 engines/mohawk/riven.cpp:533
#: engines/pegasus/pegasus.cpp:355 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "�pne spel:"
#: gui/launcher.cpp:200 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:105
#: engines/mohawk/riven.cpp:533 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:355 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load"
msgstr "�pne"
#: gui/launcher.cpp:309
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
#: gui/launcher.cpp:368
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
#: gui/launcher.cpp:418
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du verkeleg fjerne denne spelkonfigurasjonen?"
#: gui/launcher.cpp:476
msgid "Do you want to load saved game?"
msgstr "Vil du laste det lagra spelet?"
#: gui/launcher.cpp:526
msgid "This game does not support loading games from the launcher."
msgstr "Dette spelet st�ttar ikkje �pning av lagra spel fr� oppstartaren."
#: gui/launcher.cpp:530
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikkje finne nokon motor som var i stand til � k�yre det velde "
"spelet!"
#: gui/launcher.cpp:581
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikkje finne noko spel i den velde mappa!"
#: gui/launcher.cpp:594
msgid "Pick the game:"
msgstr "Vel spelet:"
#: gui/launcher.cpp:712
msgid "Mass Add..."
msgstr "Legg til fleire..."
#: gui/launcher.cpp:714
msgid "Record..."
msgstr ""
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... fremdrift ..."
#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "S�k fullf�rt!"
#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "S�kt i %d mappar ..."
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Oppdaga %d nye spel, ignorerte %d spel som har vorte lagt til tidlegare..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Bytt til spel"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr ""
#: gui/options.cpp:121 common/updates.cpp:56
msgid "Never"
msgstr "Aldri"
#: gui/options.cpp:121
msgid "every 5 mins"
msgstr "kvart 5. min"
#: gui/options.cpp:121
msgid "every 10 mins"
msgstr "kvart 10. min"
#: gui/options.cpp:121
msgid "every 15 mins"
msgstr "kvart 15. min"
#: gui/options.cpp:121
msgid "every 30 mins"
msgstr "kvart 30. min"
#: gui/options.cpp:339 gui/options.cpp:636 gui/options.cpp:774
#: gui/options.cpp:851 gui/options.cpp:1112
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:510
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikkje � aktivere nokre av grafikkvalendringane:"
#: gui/options.cpp:522
msgid "the video mode could not be changed."
msgstr "Kunne ikkje endre videomodus."
#: gui/options.cpp:528
msgid "the aspect ratio setting could not be changed"
msgstr "aspektrate-innstillinga kunne ikkje endrast"
#: gui/options.cpp:534
msgid "the fullscreen setting could not be changed"
msgstr "Fullskjerminstillinga kunne ikkje endrast"
#: gui/options.cpp:540
#, fuzzy
msgid "the filtering setting could not be changed"
msgstr "Fullskjerminstillinga kunne ikkje endrast"
#: gui/options.cpp:930
msgid "Show On-screen control"
msgstr ""
#: gui/options.cpp:934
#, fuzzy
msgid "Touchpad mouse mode"
msgstr "Touchpadmodus avsl�tt."
#: gui/options.cpp:938
msgid "Swap Menu and Back buttons"
msgstr ""
#: gui/options.cpp:943
#, fuzzy
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:943 gui/options.cpp:945 gui/options.cpp:946
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:945
#, fuzzy
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:956
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:956 gui/options.cpp:958 gui/options.cpp:959
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:958
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:972
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:972 gui/options.cpp:974
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:974
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:975
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:992
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
#: gui/options.cpp:1006
msgid "Render mode:"
msgstr "Teiknemodus:"
#: gui/options.cpp:1006 gui/options.cpp:1007
msgid "Special dithering modes supported by some games"
msgstr "Spesielle dithering-modus som st�ttast av nokre spel"
#: gui/options.cpp:1018 backends/graphics/openglsdl/openglsdl-graphics.cpp:588
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2590
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1021
#, fuzzy
msgid "Filter graphics"
msgstr "Grafikk"
#: gui/options.cpp:1021
msgid "Use linear filtering when scaling graphics"
msgstr ""
#: gui/options.cpp:1024
msgid "Aspect ratio correction"
msgstr "Aspekt-korrigering"
#: gui/options.cpp:1024
msgid "Correct aspect ratio for 320x200 games"
msgstr "Rett opp aspekt for 320x200 spel"
#: gui/options.cpp:1032
msgid "Preferred Device:"
msgstr "F�retrukken eining:"
#: gui/options.cpp:1032
msgid "Music Device:"
msgstr "Musikkeining:"
#: gui/options.cpp:1032 gui/options.cpp:1034
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1032 gui/options.cpp:1034 gui/options.cpp:1035
msgid "Specifies output sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1034
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr ""
#: gui/options.cpp:1034
msgctxt "lowres"
msgid "Music Device:"
msgstr "Musikkeining:"
#: gui/options.cpp:1061
msgid "AdLib emulator:"
msgstr "AdLib emulator:"
#: gui/options.cpp:1061 gui/options.cpp:1062
msgid "AdLib is used for music in many games"
msgstr "AdLib nyttast til musikk i mange spel"
#: gui/options.cpp:1075
msgid "GM Device:"
msgstr "GM Eining:"
#: gui/options.cpp:1075
msgid "Specifies default sound device for General MIDI output"
msgstr "Veljer standard lydeining for General MIDI avspeling"
#: gui/options.cpp:1086
msgid "Don't use General MIDI music"
msgstr "Ikkje nytt General MIDI musikk"
#: gui/options.cpp:1097 gui/options.cpp:1159
msgid "Use first available device"
msgstr "Nytt f�rste tilgjengelege eining"
#: gui/options.cpp:1109
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1109 gui/options.cpp:1111 gui/options.cpp:1112
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont st�ttast av enkelte lydkort, FluidSynth og Timidity"
#: gui/options.cpp:1111
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1117
msgid "Mixed AdLib/MIDI mode"
msgstr "Blanda AdLib/MIDI-modus"
#: gui/options.cpp:1117
msgid "Use both MIDI and AdLib sound generation"
msgstr "Nytt b�e MIDI og AdLib lydskaping"
#: gui/options.cpp:1120
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:1130
msgid "MT-32 Device:"
msgstr "MT-32 Eining:"
#: gui/options.cpp:1130
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Veljer standard lydeining for Roland MT-32/LAPC1/CM32l/CM64 avspeling"
#: gui/options.cpp:1135
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1135 gui/options.cpp:1137
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Vel om du vil nytte din Roland-kompatible lydeining som du har tilkopla "
"datamaskina di"
#: gui/options.cpp:1137
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (ingen GS-emulering)"
#: gui/options.cpp:1140
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr ""
#: gui/options.cpp:1140
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
#: gui/options.cpp:1149
msgid "Don't use Roland MT-32 music"
msgstr "Ikkje nytt Roland MT-32 musikk"
#: gui/options.cpp:1176
msgid "Text and Speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1180 gui/options.cpp:1190
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:1181 gui/options.cpp:1191
msgid "Subtitles"
msgstr "Teksting"
#: gui/options.cpp:1182
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1184
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
#: gui/options.cpp:1186
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1190
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:1191
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:1192
msgctxt "lowres"
msgid "Both"
msgstr "B�e"
#: gui/options.cpp:1192
msgid "Show subtitles and play speech"
msgstr "Vis teksting og spel av tale"
#: gui/options.cpp:1194
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
#: gui/options.cpp:1210
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1212
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1219
msgid "Mute All"
msgstr "Demp alle"
#: gui/options.cpp:1222
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1222 gui/options.cpp:1224 gui/options.cpp:1225
msgid "Special sound effects volume"
msgstr "Spesiallydeffekt volum"
#: gui/options.cpp:1224
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1232
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1234
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1436
msgid "Shader"
msgstr ""
#: gui/options.cpp:1448
msgid "Control"
msgstr ""
#: gui/options.cpp:1474
msgid "FluidSynth Settings"
msgstr "FluidSynth instillingar"
#: gui/options.cpp:1505
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:1507
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:1513 gui/options.cpp:1515 gui/options.cpp:1516
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
#: gui/options.cpp:1522
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:1524
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:1535
msgctxt "lowres"
msgid "Misc"
msgstr "Div"
#: gui/options.cpp:1537
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1541
msgid "GUI Renderer:"
msgstr "GUI-teiknar:"
#: gui/options.cpp:1553
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:1555
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:1563
msgid "Keys"
msgstr "Tastar"
#: gui/options.cpp:1570
msgid "GUI Language:"
msgstr "GUI-spr�k:"
#: gui/options.cpp:1570
msgid "Language of ScummVM GUI"
msgstr "Spr�k i ScummVM-GUIet"
#: gui/options.cpp:1598 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr ""
#: gui/options.cpp:1598
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:1610
msgid "Check now"
msgstr ""
#: gui/options.cpp:1618
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1620
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1625
msgid "Storage:"
msgstr ""
#: gui/options.cpp:1625
msgid "Active cloud storage"
msgstr ""
#: gui/options.cpp:1632 gui/options.cpp:2208
msgid "<none>"
msgstr ""
#: gui/options.cpp:1636 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Brukarnamn:"
#: gui/options.cpp:1636
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:1639
msgid "Used space:"
msgstr ""
#: gui/options.cpp:1639
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:1642
msgid "Last sync time:"
msgstr ""
#: gui/options.cpp:1642
msgid "When the last saved games sync for this storage occured"
msgstr ""
#: gui/options.cpp:1645 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr ""
#: gui/options.cpp:1645
msgid "Open wizard dialog to connect your cloud storage account"
msgstr ""
#: gui/options.cpp:1646
msgid "Refresh"
msgstr ""
#: gui/options.cpp:1646
msgid "Refresh current cloud storage information (username and usage)"
msgstr ""
#: gui/options.cpp:1647
#, fuzzy
msgid "Download"
msgstr "Ned"
#: gui/options.cpp:1647
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:1649
msgid "Run server"
msgstr ""
#: gui/options.cpp:1649
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:1650 gui/options.cpp:2318
#, fuzzy
msgid "Not running"
msgstr "Feil under k�yring av spel:"
#: gui/options.cpp:1654
#, fuzzy
msgid "/root/ Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:1654 gui/options.cpp:1656 gui/options.cpp:1657
#, fuzzy
msgid "Specifies which directory the Files Manager can access"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/options.cpp:1656
#, fuzzy
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:1666
#, fuzzy
msgid "Server's port:"
msgstr "Teinar:"
#: gui/options.cpp:1666
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
#: gui/options.cpp:1679
msgid "Apply"
msgstr ""
#: gui/options.cpp:1822
#, fuzzy
msgid "Failed to change cloud storage!"
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:1825
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:1893
#, fuzzy
msgid "Theme does not support selected language!"
msgstr "Spelmotor-plugin st�ttar ikkje lagra tilstandar."
#: gui/options.cpp:1896
#, fuzzy
msgid "Theme cannot be loaded!"
msgstr "Spelet vart IKKJE lasta"
#: gui/options.cpp:1899
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:1935
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den velde mappa kan ikkje skrivast til. Vennlegst vel ein annan."
#: gui/options.cpp:1944
msgid "Select directory for GUI themes"
msgstr "Vel ei mappe for GUI-tema"
#: gui/options.cpp:1954
msgid "Select directory for extra files"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:1965
msgid "Select directory for plugins"
msgstr "Vel ei mappe for plugins"
#: gui/options.cpp:1977
#, fuzzy
msgid "Select directory for Files Manager /root/"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:2215
#, c-format
msgid "%llu bytes"
msgstr ""
#: gui/options.cpp:2223
msgid "<right now>"
msgstr ""
#: gui/options.cpp:2225
#, fuzzy
msgid "<never>"
msgstr "Aldri"
#: gui/options.cpp:2309
#, fuzzy
msgid "Stop server"
msgstr "Teinar:"
#: gui/options.cpp:2310
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:2401
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# neste"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "* Num"
msgstr "* Tal"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:445
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Rediger"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr "Forfattar: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr "Notatar: "
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:172
msgid "Unknown Author"
msgstr "Ukjend Forfattar"
#: gui/remotebrowser.cpp:129
#, fuzzy
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikkje �pne den velde mappa!"
#: gui/saveload-dialog.cpp:334
msgid "List view"
msgstr "Listevisning"
#: gui/saveload-dialog.cpp:335
msgid "Grid view"
msgstr "Rutenettvisning"
#: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:532
msgid "No date saved"
msgstr "Ingen dato lagra"
#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:533
msgid "No time saved"
msgstr "Inga tid lagra"
#: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:534
msgid "No playtime saved"
msgstr "Inga speletid lagra"
#: gui/saveload-dialog.cpp:444
msgid "Do you really want to delete this saved game?"
msgstr "Vil du verkeleg slette det lagra spelet?"
#: gui/saveload-dialog.cpp:558 gui/saveload-dialog.cpp:1070
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:562 gui/saveload-dialog.cpp:1076
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:568 gui/saveload-dialog.cpp:1084
msgid "Playtime: "
msgstr "Speletid: "
#: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:669
#, fuzzy
msgid "Untitled saved game"
msgstr "Ikkje navngjeven speltilstand"
#: gui/saveload-dialog.cpp:728
msgid "Next"
msgstr "Neste"
#: gui/saveload-dialog.cpp:731
msgid "Prev"
msgstr "Forrige"
#: gui/saveload-dialog.cpp:934
msgid "New Save"
msgstr "Ny Lagring"
#: gui/saveload-dialog.cpp:934
msgid "Create a new saved game"
msgstr "Lag eit nytt lagra spel"
#: gui/saveload-dialog.cpp:1063
msgid "Name: "
msgstr "Namn: "
#: gui/saveload-dialog.cpp:1141
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr ""
#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr ""
#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr ""
#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr ""
#: gui/storagewizarddialog.cpp:69
#, fuzzy
msgid "Open URL"
msgstr "OpenGL"
#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr ""
#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr ""
#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr ""
#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr ""
#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr ""
#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr ""
#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr ""
#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr ""
#: gui/storagewizarddialog.cpp:201
#, fuzzy
msgid "Invalid code"
msgstr "Ugyldig sti"
#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Vel eit tema"
#: gui/ThemeEngine.cpp:461
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:461
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:462
msgid "Standard Renderer"
msgstr "Standardteiknar"
#: gui/ThemeEngine.cpp:462 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:464
msgid "Antialiased Renderer"
msgstr "Kantutjevna teiknar"
#: gui/ThemeEngine.cpp:464
msgid "Antialiased"
msgstr "Kantutjevna"
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:379 gui/widget.cpp:381 gui/widget.cpp:387 gui/widget.cpp:389
msgid "Clear value"
msgstr "T�m verdi"
#: base/main.cpp:254
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Motoren st�ttar ikkje debug-niv� '%s'"
#: base/main.cpp:328
msgid "Menu"
msgstr "Meny"
#: base/main.cpp:331 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Hopp over"
#: base/main.cpp:334 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pause"
#: base/main.cpp:337
msgid "Skip line"
msgstr "Hopp over linje"
#: base/main.cpp:548
msgid "Error running game:"
msgstr "Feil under k�yring av spel:"
#: base/main.cpp:595
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikkje finne nokon motor som kunne k�yre det velde spelet"
#: common/error.cpp:38
msgid "No error"
msgstr "Ingen feil"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Fant ikkje speldata"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spel ID ikkje st�tta"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Ust�tta fargemodus"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "Lesetilgang nekta"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Skrivetilgang nekta"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "Stien eksisterar ikkje"
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "Stien er ikkje ei mappe"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "Stien er ikkje ei fil"
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Kan ikkje lage fil"
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "Lesing av data feila"
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Dataskriving feila"
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikkje finne ein passande spelmotor-plugin"
#: common/error.cpp:68
#, fuzzy
msgid "Engine plugin does not support saved games"
msgstr "Spelmotor-plugin st�ttar ikkje lagra tilstandar."
#: common/error.cpp:71
msgid "User canceled"
msgstr "Brukar avbraut"
#: common/error.cpp:75
msgid "Unknown error"
msgstr "Ukjend feil"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules Gr�nn"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Fargar)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Fargar)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Gr�nn"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/updates.cpp:58
msgid "Daily"
msgstr ""
#: common/updates.cpp:60
msgid "Weekly"
msgstr ""
#: common/updates.cpp:62
msgid "Monthly"
msgstr ""
#: common/updates.cpp:64
#, fuzzy
msgid "<Bad value>"
msgstr "T�m verdi"
#: engines/advancedDetector.cpp:330
#, c-format
msgid ""
"The game in '%s' seems to be an unknown %s engine game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/advancedDetector.cpp:338
msgid "Matched game IDs:"
msgstr ""
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:98
msgid "~L~oad"
msgstr "~�~pne"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:99
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~V~al"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:106
#: engines/mohawk/riven.cpp:545 engines/neverhood/menumodule.cpp:880
#: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:658
#: engines/sci/engine/kfile.cpp:1054 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Lagra spel:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:106 engines/mohawk/riven.cpp:545
#: engines/neverhood/menumodule.cpp:880 engines/parallaction/saveload.cpp:209
#: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:659
#: engines/sci/engine/kfile.cpp:1054 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Orsak, men denne spelmotoren st�tter for augeblikket ikkje hjelp i spelet. "
"Vennlegst se i README-fila for grunnlegjande informasjon, og for "
"instruksjonar om korleis du kan f� ytterlegare hjelp."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395
#, fuzzy, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslagring feila (%s)!. Vennligst sj� i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan f� "
"ytterlegare hjelp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:102
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:103
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~astar"
#: engines/engine.cpp:315
msgid "Could not initialize color format."
msgstr "H�gkvalitetslyd (treigare) (omstart)."
#: engines/engine.cpp:323
msgid "Could not switch to video mode: '"
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:332
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikkje sl� p� aspekt-korrigering."
#: engines/engine.cpp:337
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
#: engines/engine.cpp:342
#, fuzzy
msgid "Could not apply filtering setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
#: engines/engine.cpp:439
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Det ser ut til at du speler dette spelet rett fr�\n"
"CD. Dette er kjend for � skape problemar,\n"
"og det er derfor tilr�da at du kopierar\n"
"datafilane til harddisken din istaden. \n"
"Sj� README-fila for detaljar."
#: engines/engine.cpp:450
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:508
#, fuzzy, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslasting feila (%s)!. Vennligst sj� i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan f� "
"ytterlegare hjelp."
#: engines/engine.cpp:521
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"�TVARING: Spelet du fors�ker � starte er ikkje fullt ut st�tta av ScummVM "
"enn�. Derfor er det sannsynleg at det er ustabilt, og det er mogleg at lagra "
"spel ikkje vil fungere med fremtidige versjonar av ScummVM."
#: engines/engine.cpp:524
msgid "Start anyway"
msgstr "Start allikevel"
#: audio/adlib.cpp:2290
msgid "AdLib Emulator"
msgstr "AdLib Emulator"
#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valde lydeininga '%s' vart ikkje funne (t.d. kan den vere avsl�tt eller "
"fr�kopla)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Pr�ver � nytte den neste tilgjengelege eininga..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sj� loggfila for meir "
"informasjon."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydeininga '%s' vart ikkje funne (t.d. kan den vere avsl�tt "
"eller fr�kopla)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sj� loggfila for meir "
"informasjon."
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "Amiga Lydemulator"
#: audio/null.h:44
msgid "No music"
msgstr "Ingen musikk"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr "Creative Music System Emulator"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "FM-Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserar MT-32 Emulator"
#: audio/softsynth/mt32.cpp:437
msgid "MT-32 Emulator"
msgstr "MT-32 Emulator"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "PC Speaker Emulator"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "IBM PCjr Emulator"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "C64 Lydemulator"
#: backends/cloud/storage.cpp:211
#, fuzzy
msgid "Saved games sync complete."
msgstr "S�k fullf�rt!"
#: backends/cloud/storage.cpp:222
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:224
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:328
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:330
#, fuzzy
msgid "Download complete."
msgstr "S�k fullf�rt!"
#: backends/cloud/storage.cpp:340
#, fuzzy
msgid "Download failed."
msgstr "Last fil:"
#: backends/events/default/default-events.cpp:190
msgid "Do you really want to return to the Launcher?"
msgstr "Vil du verkeleg g� tilbake til oppstartaren?"
#: backends/events/default/default-events.cpp:190
msgid "Launcher"
msgstr "Oppstartar"
#: backends/events/default/default-events.cpp:212
msgid "Do you really want to quit?"
msgstr "Vil du verkeleg avslutte?"
#: backends/events/default/default-events.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Avslutt"
#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tap Mode' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tap Mode' - H�greklikk"
#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr "Maks Volum"
#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr "Auker Volum"
#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr "Minste Volum"
#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr "Senkar Volum"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Klikking Deaktivert"
#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
msgid "Do you want to quit ?"
msgstr "Vil du avslutte?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr "Trackpadmodus er no"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr "P�"
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr "AV"
#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr ""
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr "Sveip tre fingre til h�gre for � veksle."
#: backends/graphics/opengl/opengl-graphics.cpp:149
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:590
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2592
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:704
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:725
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:727
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2459
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:747
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2477
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikking aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:749
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikking Deaktivert"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (ikkje skaler)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ikkje skaler)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2539
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Tastkopling:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Aktivt)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (Blokkert)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (Global)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Spel)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~L~ukk"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "ScummVM Hovudmeny"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~V~enstrehendt modus"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~I~ndy-kampkontrollar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Vis muspeikar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Hopp til kantar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "G� til X-posisjon"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "G� til Y-posisjon"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Tap for venstre-klikk, dobbelt-tap for h�gre-klikk"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensitivitet"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Hovudskjermsskalering:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men treigare)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Uskalert (du m� scrolle til venstre og h�gre)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Lysstyrke:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Deaktiver str�msparing"
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Touchpadmodus p�sl�tt."
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Touchpadmodus avsl�tt."
#: backends/platform/maemo/maemo.cpp:206
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/maemo/maemo.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Venstreklikk"
#: backends/platform/maemo/maemo.cpp:215
msgid "Middle Click"
msgstr "Midtklikk"
#: backends/platform/maemo/maemo.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "H�greklikk"
#: backends/platform/sdl/macosx/appmenu_osx.mm:94
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:99
msgid "Hide Others"
msgstr "Skjul Andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:104
msgid "Show All"
msgstr "Syn alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:126
#: backends/platform/sdl/macosx/appmenu_osx.mm:137
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Minimize"
msgstr "Minimer"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Opp"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Ned"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Venstre"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "H�gre"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Sone"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multifunksjon"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Bytt karakter"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Hopp over tekst"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Rask modus"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Globalmeny"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Virtuelt tastatur"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Tastkopler"
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "H�greklikk ein gong"
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr ""
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "Escape Tast"
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "Spelmeny"
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "Syn taltastatur"
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr ""
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Data ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Ressursar ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ SDKort ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Media ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Delt ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Gjeldende videomodus:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC Pad Sensitivitet:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Ukjend"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "L�s ut DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Teinar:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Delt:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Avmonter SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD-montering fullf�rt"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ikkje montert"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", feil under montering av delt ressurs"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", delt ressurs ikkje montert"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialiserar nettverk"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikkje initialisert (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Skjul verkt�ylinje"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Syn tastatur"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Lyd av/p�"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "H�greklikk"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Vis/Skjul Peikar"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Frikikking"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Zoom opp"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Zoom ned"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Kople tastar"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Peikar opp"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Peikar ned"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Peikar venstre"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Peikar h�gre"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Vil du �pne eller lagre spelet?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " Er du sikker p� at du vil avslutte? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Tastatur"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Roter"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Nyttar SDL-drivar "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Skjerm "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Vil du utf�re eit automatisk s�k?"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "Kople h�greklikkshandling"
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Du m� kople ein tast til 'H�greklikk'-handlinga for � spele dette spelet"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "Kople skjul-verkt�ylinje-handlinga"
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "Du m� kople ein tast til 'Skjul verkt�ylinje' for � spele dette spelet"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "Kople Zoom Opp-handling (valfri)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "Kople Zoom Ned-handling (valfri)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Ikkje gl�ym � kople ein tast til 'Skjul verkt�ylinje' for � se heile "
"inventaret"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "SJ� etter oppdateringar..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:963
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:290 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4918
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:977
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:315 engines/supernova/supernova.cpp:300
#: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4930
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:988
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4941
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59
#, fuzzy
msgid "Color mode"
msgstr "Fargeblindmodus"
#: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60
msgid "Use color graphics"
msgstr ""
#: engines/adl/detection.cpp:69
msgid "Scanlines"
msgstr ""
#: engines/adl/detection.cpp:70
#, fuzzy
msgid "Show scanlines"
msgstr "Syn objektmerkelappar"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM "
"grensesnittet"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Nytt ein alternativ palett"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Musst�tte"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Gr�nn"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661
#: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Gjenopprett spel:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662
#: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2441
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr "Kunne ikkje laste lagra spel fr� fil."
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2434
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2452
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
msgid "Color Blind Mode"
msgstr "Fargeblindmodus"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr "Sl� p� fargeblindmodus som standard"
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger st�tta, s� du vil ikkje vere "
"i stand til � laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for � konvertere dei no, ellers kjem du til � verte spurt neste "
"gong du startar spelet.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Nytt lys palett-modus"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:524
#, fuzzy
msgid "Failed to load saved game from file."
msgstr "Kunne ikkje laste lagra spel fr� fil."
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:537
#, fuzzy
msgid "Failed to save game to file."
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Klarte ikkje slette fil."
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Rask filmfart"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Spel filmar med auka hastighet"
#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr "Klarte ikkje lagre spel"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "G�rrmodus"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Sl� p� g�rrmodus n�r tilgjengeleg"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Hopp over-st�tte"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat � hoppe over tekst og cutscenes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Heliummodus"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Sl� p� heliummodus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Mjuk rulling"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Sl� p� mjuk rulling under g�ing"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Flytande peikarar"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Sl� p� flytande peikarar"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr ""
#: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "Beveg Framover"
#: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/eobcommon.cpp:333
#, fuzzy
msgid "Move Left"
msgstr "Skli til Venstre"
#: engines/kyra/eobcommon.cpp:334
#, fuzzy
msgid "Move Right"
msgstr "Skli til H�yre"
#: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2514
msgid "Turn Left"
msgstr "Snu til Venstre"
#: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2515
msgid "Turn Right"
msgstr "Snu til H�yre"
#: engines/kyra/eobcommon.cpp:337
#, fuzzy
msgid "Open/Close Inventory"
msgstr "Inventar"
#: engines/kyra/eobcommon.cpp:338
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/eobcommon.cpp:339
msgid "Camp"
msgstr ""
#: engines/kyra/eobcommon.cpp:340
msgid "Cast Spell"
msgstr ""
#: engines/kyra/eobcommon.cpp:343
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/eobcommon.cpp:344
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/eobcommon.cpp:345
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/eobcommon.cpp:346
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/eobcommon.cpp:347
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/eobcommon.cpp:356
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "�tak 1"
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "�tak 2"
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "�tak 3"
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "Skli til Venstre"
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "Skli til H�yre"
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "Kvil"
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "Val"
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr ""
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/mads/detection.cpp:91
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:92
#, fuzzy
msgid "Shows object names when hovering the mouse over them"
msgstr "Syn merkelappar for objekt n�r musa er over dei"
#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122
msgid "Naughty game mode"
msgstr ""
#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:183 engines/mohawk/dialogs.cpp:269
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:184
msgid "~T~ransitions Enabled"
msgstr "~O~vergangar aktivert"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:186
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:190
#, fuzzy
msgid "Show ~M~ap"
msgstr "~S~yn Kart"
#: engines/mohawk/dialogs.cpp:196
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:270
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
#: engines/mohawk/dialogs.cpp:272
#, fuzzy
msgid "Transitions:"
msgstr "~O~vergangar aktivert"
#: engines/mohawk/dialogs.cpp:274
#, fuzzy
msgid "Disabled"
msgstr "Deaktivert GFX"
#: engines/mohawk/dialogs.cpp:275
#, fuzzy
msgid "Fastest"
msgstr "Rask modus"
#: engines/mohawk/dialogs.cpp:276
#, fuzzy
msgid "Normal"
msgstr "OpenGL Normal"
#: engines/mohawk/dialogs.cpp:277
msgid "Best"
msgstr ""
#: engines/mohawk/mohawk.cpp:58
#, fuzzy
msgid "The game is paused. Press any key to continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for � fortsette."
#: engines/mohawk/riven.cpp:149
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:150
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:161
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:432
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven_stack.cpp:182
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:309
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Last fil"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Lastar spel..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Lagra fil"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Lagrar spel..."
#: engines/parallaction/saveload.cpp:269
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger st�tta, s� du vil ikkje vere "
"i stand til � laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for � konvertere dei no, ellers kjem du til � verte spurt neste "
"gong du startar spelet.\n"
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:716
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Skriv inn filnamn for lagring"
#: engines/pegasus/pegasus.cpp:2512
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2513
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2517
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2518
msgid "Action/Select"
msgstr "Handling/Vel"
#: engines/pegasus/pegasus.cpp:2519
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2520
msgid "Display/Hide Info Screen"
msgstr "Skjul/Vis infoskjerm"
#: engines/pegasus/pegasus.cpp:2521
msgid "Display/Hide Pause Menu"
msgstr "Skjul/Vis pausemeny"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Nytt alternativ spill�pning (Kun CD-versjon)"
#: engines/sci/detection.cpp:400
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:401
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:410
msgid "Enable high resolution graphics"
msgstr "Nytt h�goppl�yseleg grafikk"
#: engines/sci/detection.cpp:411
msgid "Enable high resolution graphics/content"
msgstr "Nytt h�goppl�yseleg grafikk/innhald"
#: engines/sci/detection.cpp:420
#, fuzzy
msgid "Enable black-lined video"
msgstr "Aktiver Roland GS-modus"
#: engines/sci/detection.cpp:421
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:442
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:443
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:462
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
#: engines/sci/detection.cpp:463
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
"MIDI avspeling"
#: engines/sci/detection.cpp:473
msgid "Use CD audio"
msgstr "Nytt CD-lyd"
#: engines/sci/detection.cpp:474
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/sci/detection.cpp:484
msgid "Use Windows cursors"
msgstr "Nytt Windospeikarar"
#: engines/sci/detection.cpp:485
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
#: engines/sci/detection.cpp:495
msgid "Use silver cursors"
msgstr "Nytt s�lvpeikarar"
#: engines/sci/detection.cpp:496
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Nytt det alternative settet med s�lvpeikarar, istaden for dei gylne"
#: engines/sci/detection.cpp:506
#, fuzzy
msgid "Enable content censoring"
msgstr "Sl� p� flytande peikarar"
#: engines/sci/detection.cpp:507
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:837 engines/sci/engine/kfile.cpp:481
#, fuzzy
msgid "(Autosave)"
msgstr "Autolagre:"
#: engines/sci/engine/kgraphics.cpp:984
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:348
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/savegame.cpp:1284
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1286
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1297
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/resource.cpp:822
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:400
msgid ""
"A known buggy game script has been detected, which could prevent you from "
"progressing later on in the game, during the sequence with the Green Man's "
"riddles. Please, apply the latest patch for this game by Sierra to avoid "
"possible problems."
msgstr ""
#: engines/sci/sci.cpp:409
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:433
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:452
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/scumm/detection.cpp:1126
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
#: engines/scumm/detection.cpp:1144
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/detection.cpp:1347
#, fuzzy
msgid "Show Object Line"
msgstr "Syn objektmerkelappar"
#: engines/scumm/detection.cpp:1348
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Sett inn disk %c og trykk p� knappen for � fortsette."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for � fortsette."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Er du sikker p� at du vil starte p� nytt (J/N)J"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Er du sikker p� at du vil avslutte (J/N)J"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Spel"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Sett in lagre/laste speldisk"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Du m� skrive eit namn"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "Spelet vart IKKJE lagra (full disk?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "Spelet vart IKKJE lasta"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Lagrar '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Lastar '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "Namngi det LAGRA spelet"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "Vel eit spel for LASTING"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "Speltittel)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:598
msgid "Speech Only"
msgstr "Berre Tale"
#: engines/scumm/dialogs.cpp:599
msgid "Speech and Subtitles"
msgstr "Tale og undertekstar"
#: engines/scumm/dialogs.cpp:600
msgid "Subtitles Only"
msgstr "Berre undertekstar"
#: engines/scumm/dialogs.cpp:608
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:654
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:656
msgid "Refer to your Loom(TM) manual for help."
msgstr "Sj� i Loom(TM)-manualen for hjelp."
#: engines/scumm/dialogs.cpp:660
msgid "Practice"
msgstr "�ving"
#: engines/scumm/dialogs.cpp:661
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Vanlege tastaturkommandoar:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "�pne- / Lagre-dialog"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Hopp over cutscene"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Opprom"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pause spel"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
#, fuzzy
msgid "Load saved game 1-10"
msgstr "�pne speltilstand 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
#, fuzzy
msgid "Save game 1-10"
msgstr "Lagre speltilstand 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Musikkvolum opp / ned"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Tekstfart saktare / fortare"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simuler venstre musknapp"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simuler h�gre musknapp"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoar:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Vis / Skjul konsoll"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Start debuggaren"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "K�yr i rask modus (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "K�yr i verkeleg rask modus (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Veksle musl�sing"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Veksle grafikkfiltre"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "�k/Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Veksle aspekt-korrigering"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* Merk at � bruke ctrl-f og"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-g er ikkje anbefalt d�"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " dei kan for�rsake kr�sj og"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " eller feilaktig speloppf�rsel."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts p� tastaturet:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Hovedkontrollar for spel:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Dytt"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Gi"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "�pne"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "G� til"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "F�"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Nytt"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Sl� p�"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Sl� av"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "G� til"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Kva er"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "L�s opp"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Ta p� (klede)"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Ta av (klede)"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "spel C moll p� distaffen"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "spel D p� distaffen"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "spel E p� distaffen"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "spel F p� distaffen"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "spel G p� distaffen"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "spel A p� distaffen"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "spel H p� distaffen"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "spel C dur p� distaffen"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Snakk til"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Se p�"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Sl� p�"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Sl� av"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "G�"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Inventar"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objekt"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Svart-Kvitt / Fargar"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Auger"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Sl�"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Unders�k"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Vanleg peikar"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "�pne / Lagre / Val"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Andre spelkontrollar:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "�vre venstre gjenstand"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "�vre h�gre gjenstand"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Nedre h�gre gjenstand"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Midtre h�gre gjenstand"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Veksle karakterar:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Andre unge"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Tredje unge"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Kampkontrollar (taltastatur):"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Bakoversteg"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "H�g blokk"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Midt blokk"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Lav blokk"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "H�gt slag"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Midtslag"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Lavt slag"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "Gjeld Indy p� Venstre side."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Med Indy p� h�gre side,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "byttast 7, 4, og 1 med"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6, og 3, henhaldsvis."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Flykontrollar (taltastatur):"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Fly til �vre venstre"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Fly til venstre"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Fly oppover"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Fly til �vre h�gre"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Fly til h�gre"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Fly til nedre h�gre"
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "Musikkvolum: "
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "Subtitle speed: "
#: engines/scumm/scumm.cpp:1881
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2738
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Opprinneleg, skulle Maniac Mansion ha starta no. Men for at det skal virke "
"m� du ha datafilane til Maniac Mansion i �Maniac�-mappa inni �Tentacle�-"
"spelmappa, og spelet m� vere lagt til i ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-bin�rfila �Loom� for � lese\n"
"instrumenter fr� den. Musikk vert deaktivert."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-bin�rfila �Monkey Island� for � lese\n"
"instrumentar fr� den. Musikk vert deaktivert."
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneovergangar"
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "Syn karakterportrettar"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "Gjennomsiktige vindauge"
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Diskettintro"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "Nytt diskettversjonens �pning (Kun CD-versjon)"
#: engines/supernova/supernova.cpp:308
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:335
#, c-format
msgid "Unable to locate the text for %s language in '%s' engine data file."
msgstr ""
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX str�mme cutscene '%s' kan ikkje avspelast i pallettmodus"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA cutscenar funne, men ScummVM vart bygd utan zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG-2 cutscenar funne, men ScummVM er bygd utan MPEG-2 st�tte"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Cutscene '%s' ikkje funne"
#: engines/sword1/control.cpp:885
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle lagra speltilstandar for Broken Sword 1 som "
"vi kan konvertere.\n"
"Det gamle formatet for lagra speltilstandar st�ttast ikkje lengre, s� du vil "
"ikkje kunne laste dei utan � konvertere dei.\n"
"\n"
"Trykk OK for � konvertere dei no, ellers vil du bli spurt igjen neste gong "
"du starter spelet.\n"
#: engines/sword1/control.cpp:1259
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"M�let for den lagrede speltilstanden finst!\n"
"Vil du ta vare p� den gamle tilstanden (%s) eller den nye (%s)?\n"
" \n"
#: engines/sword1/control.cpp:1262
msgid "Keep the old one"
msgstr "Ta vare p� den gamle"
#: engines/sword1/control.cpp:1262
msgid "Keep the new one"
msgstr "Ta vare p� den nye"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten p� Broken Sword 1-demoen"
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "PSX cutscenar vart funne, men ScummVM er bygd utan RGB fargest�tte"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Syn objektmerkelappar"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Syn merkelappar for objekt n�r musa er over dei"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Fila teenagent.dat er komprimert og zlib er ikkje inkludert i bin�rfila, "
"vennlegs dekomprimer den"
#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:222
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:239
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/toon/toon.cpp:243
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Vil du laste det lagra spelet?"
#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr "Syn FPS-teller"
#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldande antall bilete per sekund i �vre venstre hj�rne av skjermen"
#: engines/wintermute/detection.cpp:68
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:69
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""
"Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM "
"grensesnittet"
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Auk bilderate fr� 30 til 60 FPS"
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "Sl� p� Venus"
#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "Sl� p� Venus-hjelpesystemet"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "Sl� av animasjonar under snuing"
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "Sl� av animasjonar under snuing i panoramamodus"
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Nytt h�goppl�yseleg MPEG-video"
#: engines/zvision/detection_tables.h:92
#, fuzzy
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Nytt MPEG video fr� DVD-versjonen, framfor AVI-versjonen med l�gare "
"oppl�ysning"
#: engines/zvision/file/save_manager.cpp:220
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#, fuzzy
#~ msgid "Check for updates automatically"
#~ msgstr "SJ� etter oppdateringar..."
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "H�gare verdier gir betre lydkvalitet, men st�ttast kanskje ikkje av "
#~ "lydkortet ditt"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Temaet du har valt st�ttar ikkje det aktive spr�ket. Om du vil nytte "
#~ "dette temaet m� du bytte til eit anna spr�k f�rst."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simuler venstre musknapp"
#, fuzzy
#~ msgctxt "lowres"
#~ msgid "Mouse Speed:"
#~ msgstr "Hastighet:"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Kunne ikkje finne fila \"sky.cpt\"!\n"
#~ "Venlegst last den ned fr� www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den fr� ScummVM-heimesida"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den fr� ScummVM-heimesida"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den fr� ScummVM-heimesida"
#~ msgid "Invalid save file name"
#~ msgstr "Ugyldig namn for lagra spel"
#~ msgid "Use original savegame dialog"
#~ msgstr "Nytt opprinnelege skjerm for lagring/lasting"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Spelet i '%s' ser ut til � vere ukjend."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Vennlegst rapporter f�lgjande data til ScummVM-teamet, saman med namnet"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "p� spelet du pr�vde � leggje til, samt versjon/spr�k/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Du m� starte ScummVM p� nytt for at endringane skal tre i kraft."
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Veljer kor lagra spel vert lagra"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Legg til fleire..."
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Sl�r av General MIDI-kopling for spel med Roland MT-32 lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#, fuzzy
#~ msgid "Current display mode"
#~ msgstr "Gjeldende videomodus:"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaga %d nye spel."
|