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|
# Portuguese (Brazilian) translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Saulo Benigno <saulobenigno@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-06-29 13:32+0200\n"
"PO-Revision-Date: 2018-04-18 10:13+0000\n"
"Last-Translator: Adrian Fr�hwirth <bonki@scummvm.org>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
"projects/scummvm/scummvm/pt_BR/>\n"
"Language: pt_BR\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 2.9\n"
"X-Poedit-Language: Portuguese\n"
"X-Poedit-Country: BRAZIL\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Portugues (Brasil)\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(desenvolvido em %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Fun��es compiladas em:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Programas dispon�veis:"
#: gui/browser.cpp:69 gui/browser_osx.mm:84
msgid "Show hidden files"
msgstr "Mostrar arquivos ocultos"
#: gui/browser.cpp:69
msgid "Show files marked with the hidden attribute"
msgstr "Mostrar arquivos marcados como ocultos"
#: gui/browser.cpp:73 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Acima"
#: gui/browser.cpp:73 gui/browser.cpp:75 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Ir para o diret�rio anterior"
#: gui/browser.cpp:75 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Acima"
#: gui/browser.cpp:76 gui/chooser.cpp:46 gui/editgamedialog.cpp:293
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92
#: gui/options.cpp:1678 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:445
#: gui/saveload-dialog.cpp:727 gui/saveload-dialog.cpp:1121
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: engines/engine.cpp:525 backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:256
#: engines/mohawk/myst_stacks/menu.cpp:273
#: engines/mohawk/myst_stacks/menu.cpp:291
#: engines/mohawk/riven_stacks/aspit.cpp:395
#: engines/mohawk/riven_stacks/aspit.cpp:417
#: engines/mohawk/riven_stacks/aspit.cpp:501
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:887
msgid "Cancel"
msgstr "Cancelar"
#: gui/browser.cpp:77 gui/browser_osx.mm:151 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:66 gui/remotebrowser.cpp:61
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "Escolher"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Selecione a pasta para baixar os arquivos do jogo"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:471 gui/launcher.cpp:198
msgid "Select directory with game data"
msgstr "Selecione a pasta com os arquivos do jogo"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "From: "
msgstr "De: "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:265
msgid "To: "
msgstr "Para: "
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Cancelar download"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Cancelar download"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Ocultar"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Parece que a sua conex�o � limitada. Deseja baixar os arquivos mesmo assim?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr "Sim"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr "N�o"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:547
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM n�o conseguiu abrir a pasta especificada!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"N�o � poss�vel criar uma pasta para baixar - a pasta especificada possui um "
"arquivo com o mesmo nome."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:294
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:504
#: gui/launcher.cpp:508 gui/massadd.cpp:89 gui/options.cpp:1680
#: gui/saveload-dialog.cpp:1122 engines/engine.cpp:444 engines/engine.cpp:455
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1883
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:230
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"O \"%s\" j� existe na pasta especificada.\n"
"Deseja mesmo baixar arquivos nessa pasta?"
#: gui/downloaddialog.cpp:252
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "Baixado %s %s / %s %s"
#: gui/downloaddialog.cpp:259
#, c-format
msgid "Download speed: %s %s"
msgstr "Velocidade de download: %s %s"
#: gui/editgamedialog.cpp:133
msgid "Game"
msgstr "Jogo"
#: gui/editgamedialog.cpp:137
msgid "ID:"
msgstr "C�digo:"
#: gui/editgamedialog.cpp:137 gui/editgamedialog.cpp:139
#: gui/editgamedialog.cpp:140
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"C�digo identificador usado para se referir a jogos salvos e execu��o do jogo "
"a partir da linha de comando"
#: gui/editgamedialog.cpp:139
msgctxt "lowres"
msgid "ID:"
msgstr "C�digo:"
#: gui/editgamedialog.cpp:144 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Nome:"
#: gui/editgamedialog.cpp:144 gui/editgamedialog.cpp:146
#: gui/editgamedialog.cpp:147
msgid "Full title of the game"
msgstr "T�tulo completo do jogo"
#: gui/editgamedialog.cpp:146
msgctxt "lowres"
msgid "Name:"
msgstr "Nome:"
#: gui/editgamedialog.cpp:150
msgid "Language:"
msgstr "Idioma:"
#: gui/editgamedialog.cpp:150 gui/editgamedialog.cpp:151
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "Idioma do jogo. Isto n�o ir� passar seu jogo Ingl�s para Portugu�s"
#: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:166 gui/options.cpp:995
#: gui/options.cpp:1008 gui/options.cpp:1573 audio/null.cpp:41
msgid "<default>"
msgstr "<padr�o>"
#: gui/editgamedialog.cpp:162
msgid "Platform:"
msgstr "Sistema:"
#: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:164
#: gui/editgamedialog.cpp:165
msgid "Platform the game was originally designed for"
msgstr "Sistema que o jogo foi desenvolvido originalmente"
#: gui/editgamedialog.cpp:164
msgctxt "lowres"
msgid "Platform:"
msgstr "Sistema:"
#: gui/editgamedialog.cpp:177
msgid "Engine"
msgstr "Engine"
#: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428
msgid "Graphics"
msgstr "Gr�ficos"
#: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:188
msgid "Override global graphic settings"
msgstr "Sobrepor configura��o global de gr�ficos"
#: gui/editgamedialog.cpp:190
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Sobrepor configura��o global de gr�ficos"
#: gui/editgamedialog.cpp:197 gui/options.cpp:1455
msgid "Audio"
msgstr "�udio"
#: gui/editgamedialog.cpp:200
msgid "Override global audio settings"
msgstr "Sobrepor configura��o global de �udio"
#: gui/editgamedialog.cpp:202
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Sobrepor configura��o global de �udio"
#: gui/editgamedialog.cpp:211 gui/options.cpp:1460
msgid "Volume"
msgstr "Volume"
#: gui/editgamedialog.cpp:213 gui/options.cpp:1462
msgctxt "lowres"
msgid "Volume"
msgstr "Volume"
#: gui/editgamedialog.cpp:216
msgid "Override global volume settings"
msgstr "Sobrepor configura��o global de volume"
#: gui/editgamedialog.cpp:218
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Sobrepor configura��o global de volume"
#: gui/editgamedialog.cpp:227 gui/options.cpp:1470
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:230
msgid "Override global MIDI settings"
msgstr "Sobrepor configura��o global de MIDI"
#: gui/editgamedialog.cpp:232
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Sobrepor configura��o global de MIDI"
#: gui/editgamedialog.cpp:242 gui/options.cpp:1480
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:245
msgid "Override global MT-32 settings"
msgstr "Sobrepor configura��o global de MT-32"
#: gui/editgamedialog.cpp:247
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Sobrepor configura��o global de MT-32"
#: gui/editgamedialog.cpp:256 gui/options.cpp:1487
msgid "Paths"
msgstr "Pastas"
#: gui/editgamedialog.cpp:258 gui/options.cpp:1489
msgctxt "lowres"
msgid "Paths"
msgstr "Pastas"
#: gui/editgamedialog.cpp:265
msgid "Game Path:"
msgstr "Pasta do Jogo:"
#: gui/editgamedialog.cpp:267
msgctxt "lowres"
msgid "Game Path:"
msgstr "Pasta do Jogo:"
#: gui/editgamedialog.cpp:272 gui/options.cpp:1513
msgid "Extra Path:"
msgstr "Pasta de Extras:"
#: gui/editgamedialog.cpp:272 gui/editgamedialog.cpp:274
#: gui/editgamedialog.cpp:275
msgid "Specifies path to additional data used by the game"
msgstr "Especifique a pasta para dados utilizados no jogo"
#: gui/editgamedialog.cpp:274 gui/options.cpp:1515
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Pasta de Extras:"
#: gui/editgamedialog.cpp:281 gui/options.cpp:1497
msgid "Save Path:"
msgstr "Pasta para Salvar:"
#: gui/editgamedialog.cpp:281 gui/editgamedialog.cpp:283
#: gui/editgamedialog.cpp:284 gui/options.cpp:1497 gui/options.cpp:1499
#: gui/options.cpp:1500
msgid "Specifies where your saved games are put"
msgstr "Especifique onde guardar seus jogos salvos"
#: gui/editgamedialog.cpp:283 gui/options.cpp:1499
msgctxt "lowres"
msgid "Save Path:"
msgstr "Pasta para Salvar:"
#: gui/editgamedialog.cpp:302 gui/editgamedialog.cpp:399
#: gui/editgamedialog.cpp:458 gui/editgamedialog.cpp:519 gui/options.cpp:1508
#: gui/options.cpp:1516 gui/options.cpp:1525 gui/options.cpp:1705
#: gui/options.cpp:1711 gui/options.cpp:1719 gui/options.cpp:1742
#: gui/options.cpp:1775 gui/options.cpp:1781 gui/options.cpp:1788
#: gui/options.cpp:1796 gui/options.cpp:1991 gui/options.cpp:1994
#: gui/options.cpp:2001 gui/options.cpp:2011
msgctxt "path"
msgid "None"
msgstr "Nenhum(a)"
#: gui/editgamedialog.cpp:307 gui/editgamedialog.cpp:405
#: gui/editgamedialog.cpp:523 gui/options.cpp:1699 gui/options.cpp:1769
#: gui/options.cpp:1997 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Padr�o"
#: gui/editgamedialog.cpp:451 gui/options.cpp:2005
msgid "Select SoundFont"
msgstr "Selecione o SoundFont"
#: gui/editgamedialog.cpp:490
msgid "Select additional game directory"
msgstr "Selecione a pasta adicional do jogo"
#: gui/editgamedialog.cpp:503 gui/options.cpp:1928
msgid "Select directory for saved games"
msgstr "Selecione a pasta para os jogos salvos"
#: gui/editgamedialog.cpp:509
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
#: gui/editgamedialog.cpp:535
msgid "This game ID is already taken. Please choose another one."
msgstr "Este c�digo j� esta sendo utilizado. Por favor, escolha outro."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr ""
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr ""
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr ""
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr ""
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr ""
#: gui/filebrowser-dialog.cpp:133
#, fuzzy
msgid "Do you really want to overwrite the file?"
msgstr "Voc� realmente quer excluir este jogo salvo?"
#: gui/fluidsynth-dialog.cpp:69
#, fuzzy
msgid "Reverb"
msgstr "Nunca"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
#, fuzzy
msgid "Active"
msgstr "(Ativo)"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:119
#, fuzzy
msgid "Speed:"
msgstr "Voz"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr ""
#: gui/fluidsynth-dialog.cpp:137
msgid "Triangle"
msgstr ""
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1533
msgid "Misc"
msgstr "Outros"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpola��o:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr ""
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr ""
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset"
msgstr ""
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr ""
#: gui/fluidsynth-dialog.cpp:218
#, fuzzy
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr "Voc� realmente deseja voltar para o menu principal?"
#: gui/gui-manager.cpp:119 gui/unknown-game-dialog.cpp:48
#: backends/keymapper/remap-dialog.cpp:53 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:210
msgid "Close"
msgstr "Fechar"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Clique do mouse"
#: gui/gui-manager.cpp:126 base/main.cpp:341
msgid "Display keyboard"
msgstr "Mostrar teclado"
#: gui/gui-manager.cpp:130 base/main.cpp:345
msgid "Remap keys"
msgstr "Remapear teclas"
#: gui/gui-manager.cpp:133 base/main.cpp:348 engines/scumm/help.cpp:87
#, fuzzy
msgid "Toggle fullscreen"
msgstr "Habilita Tela Cheia"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Mapear"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Selecione uma a��o e clique 'Mapear'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Tecla associada: %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "Tecla associada: nenhuma"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Por favor selecione uma a��o"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Pressione a tecla para associar"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Selecione uma a��o para mapear"
#: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:143
msgid "~Q~uit"
msgstr "~S~air"
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:112
msgid "Quit ScummVM"
msgstr "Sair do ScummVM"
#: gui/launcher.cpp:143
msgid "A~b~out..."
msgstr "So~b~re..."
#: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:86
msgid "About ScummVM"
msgstr "Sobre o ScumnmVM"
#: gui/launcher.cpp:144
msgid "~O~ptions..."
msgstr "~O~p��es..."
#: gui/launcher.cpp:144
msgid "Change global ScummVM options"
msgstr "Alterar op��es globais do ScummVM"
#: gui/launcher.cpp:146
msgid "~S~tart"
msgstr "~I~niciar"
#: gui/launcher.cpp:146
msgid "Start selected game"
msgstr "Iniciar jogo selecionado"
#: gui/launcher.cpp:149
msgid "~L~oad..."
msgstr "~C~arregar..."
#: gui/launcher.cpp:149
msgid "Load saved game for selected game"
msgstr "Carregar jogo salvo do jogo selecionado"
#: gui/launcher.cpp:154
msgid "~A~dd Game..."
msgstr "~A~dicionar Jogo..."
#: gui/launcher.cpp:154 gui/launcher.cpp:161
msgid "Hold Shift for Mass Add"
msgstr "Segure Shift para Multi-Adi��o"
#: gui/launcher.cpp:156
msgid "~E~dit Game..."
msgstr "~E~ditar Jogo..."
#: gui/launcher.cpp:156 gui/launcher.cpp:163
msgid "Change game options"
msgstr "Alterar op��es do jogo"
#: gui/launcher.cpp:158
msgid "~R~emove Game"
msgstr "~R~emover Jogo"
#: gui/launcher.cpp:158 gui/launcher.cpp:165
msgid "Remove game from the list. The game data files stay intact"
msgstr ""
"Remover jogo da lista. Os arquivos de dados do jogo permanecem intactos"
#: gui/launcher.cpp:161
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~dicionar Jogo..."
#: gui/launcher.cpp:163
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~ditar Jogo..."
#: gui/launcher.cpp:165
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~R~emover Jogo"
#: gui/launcher.cpp:173
msgid "Search in game list"
msgstr "Pesquisar na lista de jogos"
#: gui/launcher.cpp:177 gui/launcher.cpp:760
msgid "Search:"
msgstr "Pesquisar:"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:884
#: engines/mohawk/riven.cpp:629 engines/pegasus/pegasus.cpp:355
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "Carregar jogo:"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:884 engines/mohawk/riven.cpp:629
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355
#: engines/scumm/dialogs.cpp:185 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load"
msgstr "Carregar"
#: gui/launcher.cpp:325
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Voc� realmente deseja adicionar v�rios jogos ao mesmo tempo? Isso poder� "
"resultar em uma adi��o gigantesca de jogos."
#: gui/launcher.cpp:384
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
#: gui/launcher.cpp:395
msgid "Do you really want to remove this game configuration?"
msgstr "Voc� deseja realmente remover a configura��o deste jogo?"
#: gui/launcher.cpp:454
#, fuzzy
msgid "Do you want to load saved game?"
msgstr "Voc� deseja carregar ou salvar o jogo?"
#: gui/launcher.cpp:504
msgid "This game does not support loading games from the launcher."
msgstr "Este jogo n�o suporta abrir jogos a partir do menu principal."
#: gui/launcher.cpp:508
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM n�o conseguiu encontrar qualquer programa capaz de rodar o jogo "
"selecionado!"
#: gui/launcher.cpp:569
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM n�o encontrou nenhum jogo na pasta especificada!"
#: gui/launcher.cpp:582
msgid "Pick the game:"
msgstr "Escolha o jogo:"
#: gui/launcher.cpp:697
msgid "Mass Add..."
msgstr "Multi-Adi��o..."
#: gui/launcher.cpp:699
msgid "Record..."
msgstr ""
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... progresso ..."
#: gui/massadd.cpp:265
msgid "Scan complete!"
msgstr "Busca completa!"
#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Encontrado(s) %d novo(s) jogo(s, ignorados %d previamente adicionados "
"jogos..."
#: gui/massadd.cpp:272
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d pasta(s) pesquisada(s) ..."
#: gui/massadd.cpp:275
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Encontrado(s) %d novo(s) jogo(s, ignorados %d previamente adicionados "
"jogos..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr ""
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
#, fuzzy
msgid "Switch to Game"
msgstr "Trocar"
#: gui/onscreendialog.cpp:110
#, fuzzy
msgid "Fast replay"
msgstr "Modo r�pido"
#: gui/options.cpp:121 common/updates.cpp:56
msgid "Never"
msgstr "Nunca"
#: gui/options.cpp:121
msgid "every 5 mins"
msgstr "a cada 5 mins"
#: gui/options.cpp:121
msgid "every 10 mins"
msgstr "a cada 10 mins"
#: gui/options.cpp:121
msgid "every 15 mins"
msgstr "a cada 15 mins"
#: gui/options.cpp:121
msgid "every 30 mins"
msgstr "a cada 30 mins"
#: gui/options.cpp:339 gui/options.cpp:636 gui/options.cpp:774
#: gui/options.cpp:851 gui/options.cpp:1112
msgctxt "soundfont"
msgid "None"
msgstr "Nenhum(a)"
#: gui/options.cpp:510
msgid "Failed to apply some of the graphic options changes:"
msgstr "Falha ao aplicar algumas mudan�as nas op��es de gr�fico:"
#: gui/options.cpp:522
msgid "the video mode could not be changed."
msgstr "o modo de v�deo n�o p�de ser alterado."
#: gui/options.cpp:528
msgid "the aspect ratio setting could not be changed"
msgstr "a configura��o de propor��o n�o p�de ser mudada"
#: gui/options.cpp:534
msgid "the fullscreen setting could not be changed"
msgstr "a configura��o de tela cheia n�o p�de ser mudada"
#: gui/options.cpp:540
#, fuzzy
msgid "the filtering setting could not be changed"
msgstr "a configura��o de tela cheia n�o p�de ser mudada"
#: gui/options.cpp:930
msgid "Show On-screen control"
msgstr ""
#: gui/options.cpp:934
#, fuzzy
msgid "Touchpad mouse mode"
msgstr "Modo Touchpad desligado."
#: gui/options.cpp:938
msgid "Swap Menu and Back buttons"
msgstr ""
#: gui/options.cpp:943
#, fuzzy
msgid "Pointer Speed:"
msgstr "Voz"
#: gui/options.cpp:943 gui/options.cpp:945 gui/options.cpp:946
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:945
#, fuzzy
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Voz"
#: gui/options.cpp:956
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:956 gui/options.cpp:958 gui/options.cpp:959
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:958
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:972
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:972 gui/options.cpp:974
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:974
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:975
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:992
msgid "Graphics mode:"
msgstr "Modo gr�fico:"
#: gui/options.cpp:1006
msgid "Render mode:"
msgstr "Renderiza��o:"
#: gui/options.cpp:1006 gui/options.cpp:1007
msgid "Special dithering modes supported by some games"
msgstr "Modos especiais de dithering suportados por alguns jogos"
#: gui/options.cpp:1018 backends/graphics/openglsdl/openglsdl-graphics.cpp:588
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2590
msgid "Fullscreen mode"
msgstr "Modo Tela Cheia"
#: gui/options.cpp:1021
#, fuzzy
msgid "Filter graphics"
msgstr "Gr�ficos"
#: gui/options.cpp:1021
msgid "Use linear filtering when scaling graphics"
msgstr ""
#: gui/options.cpp:1024
msgid "Aspect ratio correction"
msgstr "Corre��o de propor��o"
#: gui/options.cpp:1024
msgid "Correct aspect ratio for 320x200 games"
msgstr "Corre��o de propor��o para jogos 320x200"
#: gui/options.cpp:1032
msgid "Preferred Device:"
msgstr "Dispositivo pref.:"
#: gui/options.cpp:1032
msgid "Music Device:"
msgstr "Disp. de m�sica:"
#: gui/options.cpp:1032 gui/options.cpp:1034
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Especifica o dispositivo de som preferido ou emulador de placa de som"
#: gui/options.cpp:1032 gui/options.cpp:1034 gui/options.cpp:1035
msgid "Specifies output sound device or sound card emulator"
msgstr "Especifica o dispositivo de sa�da de som ou emulador de placa de som"
#: gui/options.cpp:1034
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Dispositivo pref.:"
#: gui/options.cpp:1034
msgctxt "lowres"
msgid "Music Device:"
msgstr "Dispositivo de m�sica:"
#: gui/options.cpp:1061
msgid "AdLib emulator:"
msgstr "Emulador AdLib:"
#: gui/options.cpp:1061 gui/options.cpp:1062
msgid "AdLib is used for music in many games"
msgstr "AdLib � utilizado para m�sica em v�rios jogos"
#: gui/options.cpp:1075
msgid "GM Device:"
msgstr "Dispositivo GM:"
#: gui/options.cpp:1075
msgid "Specifies default sound device for General MIDI output"
msgstr "Especifique o dispositivo de som padr�o para a sa�da General MIDI"
#: gui/options.cpp:1086
msgid "Don't use General MIDI music"
msgstr "N�o usar m�sica General MIDI"
#: gui/options.cpp:1097 gui/options.cpp:1159
msgid "Use first available device"
msgstr "Usar o primeiro dispositivo dispon�vel"
#: gui/options.cpp:1109
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1109 gui/options.cpp:1111 gui/options.cpp:1112
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont � suportado por algumas placas de som, FluidSynth e Timidity"
#: gui/options.cpp:1111
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1117
msgid "Mixed AdLib/MIDI mode"
msgstr "Mixar AdLib/MIDI"
#: gui/options.cpp:1117
msgid "Use both MIDI and AdLib sound generation"
msgstr "Usar MIDI e AdLib juntos na gera��o de som"
#: gui/options.cpp:1120
msgid "MIDI gain:"
msgstr "Ganho MIDI:"
#: gui/options.cpp:1130
msgid "MT-32 Device:"
msgstr "Dispositivo MT-32:"
#: gui/options.cpp:1130
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Especifique o dispositivo de som padr�o para a sa�da Roland MT-32/LAPC1/"
"CM32l/CM64"
#: gui/options.cpp:1135
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Roland MT-32 real (desligar emula��o GM)"
#: gui/options.cpp:1135 gui/options.cpp:1137
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Verifique se voc� quer usar o seu dispositivo de hardware de som compat�vel "
"com Roland"
#: gui/options.cpp:1137
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 real (sem emula��o GM)"
#: gui/options.cpp:1140
#, fuzzy
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "Roland MT-32 real (desligar emula��o GM)"
#: gui/options.cpp:1140
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
#: gui/options.cpp:1149
msgid "Don't use Roland MT-32 music"
msgstr "N�o usar m�sica Roland MT-32"
#: gui/options.cpp:1176
msgid "Text and Speech:"
msgstr "Texto e Voz:"
#: gui/options.cpp:1180 gui/options.cpp:1190
msgid "Speech"
msgstr "Voz"
#: gui/options.cpp:1181 gui/options.cpp:1191
msgid "Subtitles"
msgstr "Legendas"
#: gui/options.cpp:1182
msgid "Both"
msgstr "Ambos"
#: gui/options.cpp:1184
msgid "Subtitle speed:"
msgstr "Rapidez legendas:"
#: gui/options.cpp:1186
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Texto e Voz:"
#: gui/options.cpp:1190
msgid "Spch"
msgstr "Voz"
#: gui/options.cpp:1191
msgid "Subs"
msgstr "Legs"
#: gui/options.cpp:1192
msgctxt "lowres"
msgid "Both"
msgstr "Ambos"
#: gui/options.cpp:1192
msgid "Show subtitles and play speech"
msgstr "Mostrar legenda e vozes (dublagem)"
#: gui/options.cpp:1194
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Velocidade das legendas:"
#: gui/options.cpp:1210
msgid "Music volume:"
msgstr "Volume da M�sica:"
#: gui/options.cpp:1212
msgctxt "lowres"
msgid "Music volume:"
msgstr "Volume da M�sica:"
#: gui/options.cpp:1219
msgid "Mute All"
msgstr "Mudo"
#: gui/options.cpp:1222
msgid "SFX volume:"
msgstr "Volume dos Sons:"
#: gui/options.cpp:1222 gui/options.cpp:1224 gui/options.cpp:1225
msgid "Special sound effects volume"
msgstr "Volume dos efeitos sonoros especiais"
#: gui/options.cpp:1224
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Volume dos Sons:"
#: gui/options.cpp:1232
msgid "Speech volume:"
msgstr "Volume da Voz:"
#: gui/options.cpp:1234
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Volume da Voz:"
#: gui/options.cpp:1436
msgid "Shader"
msgstr ""
#: gui/options.cpp:1448
#, fuzzy
msgid "Control"
msgstr "Controle do Mouse"
#: gui/options.cpp:1474
msgid "FluidSynth Settings"
msgstr ""
#: gui/options.cpp:1505
msgid "Theme Path:"
msgstr "Pasta do Tema:"
#: gui/options.cpp:1507
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Pasta do Tema:"
#: gui/options.cpp:1513 gui/options.cpp:1515 gui/options.cpp:1516
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Especifica a pasta para os dados adicionais usados por todos os jogos ou "
"ScummVM"
#: gui/options.cpp:1522
msgid "Plugins Path:"
msgstr "Pasta de Plugins:"
#: gui/options.cpp:1524
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pasta de Plugins:"
#: gui/options.cpp:1535
msgctxt "lowres"
msgid "Misc"
msgstr "Outros"
#: gui/options.cpp:1537
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1541
msgid "GUI Renderer:"
msgstr "Renderizador GUI:"
#: gui/options.cpp:1553
msgid "Autosave:"
msgstr "Auto-Salvar:"
#: gui/options.cpp:1555
msgctxt "lowres"
msgid "Autosave:"
msgstr "Auto-Salvar:"
#: gui/options.cpp:1563
msgid "Keys"
msgstr "Teclas"
#: gui/options.cpp:1570
msgid "GUI Language:"
msgstr "Idioma do GUI:"
#: gui/options.cpp:1570
msgid "Language of ScummVM GUI"
msgstr "Linguagem do ScummVM GUI"
#: gui/options.cpp:1598 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr ""
#: gui/options.cpp:1598
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:1610
msgid "Check now"
msgstr ""
#: gui/options.cpp:1618
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1620
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1625
msgid "Storage:"
msgstr ""
#: gui/options.cpp:1625
msgid "Active cloud storage"
msgstr ""
#: gui/options.cpp:1632 gui/options.cpp:2208
msgid "<none>"
msgstr ""
#: gui/options.cpp:1636 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Nome de usu�rio:"
#: gui/options.cpp:1636
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:1639
msgid "Used space:"
msgstr ""
#: gui/options.cpp:1639
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:1642
msgid "Last sync time:"
msgstr ""
#: gui/options.cpp:1642
msgid "When the last saved games sync for this storage occured"
msgstr ""
#: gui/options.cpp:1645 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr ""
#: gui/options.cpp:1645
msgid "Open wizard dialog to connect your cloud storage account"
msgstr ""
#: gui/options.cpp:1646
msgid "Refresh"
msgstr ""
#: gui/options.cpp:1646
msgid "Refresh current cloud storage information (username and usage)"
msgstr ""
#: gui/options.cpp:1647
#, fuzzy
msgid "Download"
msgstr "Baixo"
#: gui/options.cpp:1647
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:1649
msgid "Run server"
msgstr ""
#: gui/options.cpp:1649
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:1650 gui/options.cpp:2318
#, fuzzy
msgid "Not running"
msgstr "Erro ao executar o jogo:"
#: gui/options.cpp:1654
#, fuzzy
msgid "/root/ Path:"
msgstr "Pasta de Extras"
#: gui/options.cpp:1654 gui/options.cpp:1656 gui/options.cpp:1657
#, fuzzy
msgid "Specifies which directory the Files Manager can access"
msgstr "Especifique onde guardar seus jogos salvos"
#: gui/options.cpp:1656
#, fuzzy
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "Pasta de Extras"
#: gui/options.cpp:1666
#, fuzzy
msgid "Server's port:"
msgstr "Servidor:"
#: gui/options.cpp:1666
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
#: gui/options.cpp:1679
msgid "Apply"
msgstr ""
#: gui/options.cpp:1822
#, fuzzy
msgid "Failed to change cloud storage!"
msgstr "Falha ao salvar o jogo"
#: gui/options.cpp:1825
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:1893
#, fuzzy
msgid "Theme does not support selected language!"
msgstr "O programa atual n�o suporta salvar o progresso do jogo"
#: gui/options.cpp:1896
#, fuzzy
msgid "Theme cannot be loaded!"
msgstr "O jogo N�O foi carregado"
#: gui/options.cpp:1899
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:1935
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "O diret�rio escolhido n�o pode ser usado. Por favor, selecione outro."
#: gui/options.cpp:1944
msgid "Select directory for GUI themes"
msgstr "Selecione a pasta para os temas da Interface de Uso Gr�fico"
#: gui/options.cpp:1954
msgid "Select directory for extra files"
msgstr "Selecione a pasta para os arquivos extras"
#: gui/options.cpp:1965
msgid "Select directory for plugins"
msgstr "Selecione a pasta para os plugins"
#: gui/options.cpp:1977
#, fuzzy
msgid "Select directory for Files Manager /root/"
msgstr "Selecione a pasta para os arquivos extras"
#: gui/options.cpp:2215
#, c-format
msgid "%llu bytes"
msgstr ""
#: gui/options.cpp:2223
msgid "<right now>"
msgstr ""
#: gui/options.cpp:2225
#, fuzzy
msgid "<never>"
msgstr "Nunca"
#: gui/options.cpp:2309
#, fuzzy
msgid "Stop server"
msgstr "Servidor:"
#: gui/options.cpp:2310
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:2401
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr ""
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
#, fuzzy
msgid "Delete char"
msgstr "Excluir"
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr ""
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "* Num"
msgstr ""
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "* Abc"
msgstr ""
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:445
msgid "Delete"
msgstr "Excluir"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:71
#, fuzzy
msgid "Playback"
msgstr "Jogar"
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr ""
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr ""
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr ""
#: gui/recorderdialog.cpp:154
#, fuzzy
msgid "Do you really want to delete this record?"
msgstr "Voc� realmente quer excluir este jogo salvo?"
#: gui/recorderdialog.cpp:172
#, fuzzy
msgid "Unknown Author"
msgstr "Erro desconhecido"
#: gui/remotebrowser.cpp:129
#, fuzzy
msgid "ScummVM could not access the directory!"
msgstr "ScummVM n�o conseguiu abrir a pasta especificada!"
#: gui/saveload-dialog.cpp:334
msgid "List view"
msgstr ""
#: gui/saveload-dialog.cpp:335
msgid "Grid view"
msgstr ""
#: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:532
msgid "No date saved"
msgstr "Sem data salva"
#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:533
msgid "No time saved"
msgstr "Sem hora salva"
#: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:534
msgid "No playtime saved"
msgstr "Sem tempo de jogo salvo"
#: gui/saveload-dialog.cpp:444
msgid "Do you really want to delete this saved game?"
msgstr "Voc� realmente quer excluir este jogo salvo?"
#: gui/saveload-dialog.cpp:558 gui/saveload-dialog.cpp:1070
msgid "Date: "
msgstr "Data: "
#: gui/saveload-dialog.cpp:562 gui/saveload-dialog.cpp:1076
msgid "Time: "
msgstr "Hora: "
#: gui/saveload-dialog.cpp:568 gui/saveload-dialog.cpp:1084
msgid "Playtime: "
msgstr "Tempo de jogo: "
#: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:669
#, fuzzy
msgid "Untitled saved game"
msgstr "N�o-titulado arquivo de save"
#: gui/saveload-dialog.cpp:728
msgid "Next"
msgstr ""
#: gui/saveload-dialog.cpp:731
msgid "Prev"
msgstr ""
#: gui/saveload-dialog.cpp:934
#, fuzzy
msgid "New Save"
msgstr "Salvar"
#: gui/saveload-dialog.cpp:934
#, fuzzy
msgid "Create a new saved game"
msgstr "Falha ao salvar o jogo"
#: gui/saveload-dialog.cpp:1063
#, fuzzy
msgid "Name: "
msgstr "Nome:"
#: gui/saveload-dialog.cpp:1141
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr ""
#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr ""
#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr ""
#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr ""
#: gui/storagewizarddialog.cpp:69
#, fuzzy
msgid "Open URL"
msgstr "Abrir"
#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr ""
#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr ""
#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr ""
#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr ""
#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr ""
#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr ""
#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr ""
#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr ""
#: gui/storagewizarddialog.cpp:201
#, fuzzy
msgid "Invalid code"
msgstr "Pasta inv�lida"
#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Selecione um Tema"
#: gui/ThemeEngine.cpp:256
msgid "Disabled GFX"
msgstr "GFX desabilitado"
#: gui/ThemeEngine.cpp:256
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX desabilitado"
#: gui/ThemeEngine.cpp:257
#, fuzzy
msgid "Standard Renderer"
msgstr "Renderizador padr�o (16bpp)"
#: gui/ThemeEngine.cpp:257 engines/scumm/dialogs.cpp:660
#, fuzzy
msgid "Standard"
msgstr "Padr�o (16bpp)"
#: gui/ThemeEngine.cpp:259
#, fuzzy
msgid "Antialiased Renderer"
msgstr "Renderizador Anti-Serrilhamento (16bpp)"
#: gui/ThemeEngine.cpp:259
#, fuzzy
msgid "Antialiased"
msgstr "Anti-Serrilhamento (16bpp)"
#: gui/unknown-game-dialog.cpp:52
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:67
#, fuzzy
msgid "Report game"
msgstr "Restaurar jogo:"
#: gui/unknown-game-dialog.cpp:110
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:117
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:199
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:201
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:356 gui/widget.cpp:358 gui/widget.cpp:364 gui/widget.cpp:366
msgid "Clear value"
msgstr "Limpar valor"
#: base/main.cpp:254
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Esse programa n�o suporta o n�vel de debug '%s'"
#: base/main.cpp:328
msgid "Menu"
msgstr "Menu"
#: base/main.cpp:331 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Pular"
#: base/main.cpp:334 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pausar"
#: base/main.cpp:337
msgid "Skip line"
msgstr "Pula linha"
#: base/main.cpp:548
msgid "Error running game:"
msgstr "Erro ao executar o jogo:"
#: base/main.cpp:595
msgid "Could not find any engine capable of running the selected game"
msgstr ""
"N�o foi poss�vel encontrar qualquer programa capaz de rodar o jogo "
"selecionado"
#: common/error.cpp:38
msgid "No error"
msgstr "Nenhum erro"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Dados do jogo n�o encontrado"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "ID de jogo n�o suportado"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Modo de cores n�o suportado"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Permiss�o para \"ler\" negada"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Permiss�o para \"gravar\" negada"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "Caminho n�o existe"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "Caminho n�o � uma pasta"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "Caminho nao � um arquivo"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Caminho n�o � um arquivo"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Falha na leitura"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Falha na grava��o"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "N�o foi poss�vel encontrar programa adequado"
#: common/error.cpp:70
#, fuzzy
msgid "Engine plugin does not support saved games"
msgstr "O programa atual n�o suporta salvar o progresso do jogo"
#: common/error.cpp:73
msgid "User canceled"
msgstr "Usu�rio cancelou"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Erro desconhecido"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules Green"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Amber"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr ""
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr ""
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Green"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber"
#: common/updates.cpp:58
msgid "Daily"
msgstr ""
#: common/updates.cpp:60
msgid "Weekly"
msgstr ""
#: common/updates.cpp:62
msgid "Monthly"
msgstr ""
#: common/updates.cpp:64
#, fuzzy
msgid "<Bad value>"
msgstr "Limpar valor"
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~V~oltar ao jogo"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:141
msgid "~L~oad"
msgstr "~C~arregar"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:142
msgid "~S~ave"
msgstr "~S~alvar"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~O~p��es"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~A~juda"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "So~b~re"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "~V~oltar ao menu"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~V~oltar ao menu"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:164
#: engines/mohawk/myst.cpp:896 engines/mohawk/riven.cpp:641
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658
#: engines/sci/engine/kfile.cpp:1054 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Salvar jogo:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:164 engines/mohawk/myst.cpp:896
#: engines/mohawk/riven.cpp:641 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659
#: engines/sci/engine/kfile.cpp:1054 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Salvar"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Desculpe, este programa n�o fornece atualmente ajuda internamente no jogo. "
"Por favor, consulte o README para obter informa��es b�sicas, e para obter "
"instru��es sobre como obter assist�ncia adicional."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395
#, fuzzy, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Desculpe, este programa n�o fornece atualmente ajuda internamente no jogo. "
"Por favor, consulte o README para obter informa��es b�sicas, e para obter "
"instru��es sobre como obter assist�ncia adicional."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:99
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~C~ancelar"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~eclas"
#: engines/engine.cpp:316
msgid "Could not initialize color format."
msgstr "N�o foi poss�vel inicializar o formato de cor."
#: engines/engine.cpp:324
msgid "Could not switch to video mode: '"
msgstr "N�o foi poss�vel alternar o modo de v�deo atual: '"
#: engines/engine.cpp:333
msgid "Could not apply aspect ratio setting."
msgstr "N�o foi poss�vel aplicar a corre��o de propor��o."
#: engines/engine.cpp:338
msgid "Could not apply fullscreen setting."
msgstr "N�o foi poss�vel aplicar a configura��o de tela cheia."
#: engines/engine.cpp:343
#, fuzzy
msgid "Could not apply filtering setting."
msgstr "N�o foi poss�vel aplicar a configura��o de tela cheia."
#: engines/engine.cpp:440
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Voc� parece estar jogando este jogo\n"
"a partir do CD. Isso � conhecido por causar problemas,\n"
"e por isso � recomend�vel que voc� copie\n"
"os arquivos de dados para o disco r�gido.\n"
"Consulte o arquivo README para mais detalhes."
#: engines/engine.cpp:451
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Este jogo tem faixas de �udio em seu disco. Estas\n"
"faixas precisam ser gravadas do disco usando\n"
"uma ferramenta de extra��o de �udio do CD apropriada\n"
"para ouvir a m�sica do jogo.\n"
"Consulte o arquivo README para mais detalhes."
#: engines/engine.cpp:509
#, fuzzy, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Desculpe, este programa n�o fornece atualmente ajuda internamente no jogo. "
"Por favor, consulte o README para obter informa��es b�sicas, e para obter "
"instru��es sobre como obter assist�ncia adicional."
#: engines/engine.cpp:522
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"AVISO: O jogo que voc� est� prestes a come�ar ainda n�o � totalmente "
"suportado pelo ScummVM. Como tal, � prov�vel que seja inst�vel, e qualquer "
"jogo salvo que voc� fizer pode n�o funcionar em futuras vers�es do ScummVM."
#: engines/engine.cpp:525
msgid "Start anyway"
msgstr "Iniciar de qualquer maneira"
#: engines/game.cpp:158
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:162
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: audio/adlib.cpp:2290
msgid "AdLib Emulator"
msgstr "Emulador AdLib"
#: audio/fmopl.cpp:71
msgid "MAME OPL emulator"
msgstr "Emulador MAME OPL"
#: audio/fmopl.cpp:73
msgid "DOSBox OPL emulator"
msgstr "Emulador DOSBox OPL"
#: audio/fmopl.cpp:76
msgid "Nuked OPL emulator"
msgstr "Emulador Nuked OPL"
#: audio/fmopl.cpp:79
msgid "ALSA Direct FM"
msgstr ""
#: audio/fmopl.cpp:82
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"O dispositivo de �udio selecionado '%s' n�o foi encontrado (ex: pode estar "
"desligado ou desconectado)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Tentando retornar para o pr�ximo dispositivo dispon�vel..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"O dispositivo de �udio selecionado '%s' n�o pode ser usado. Veja o arquivo "
"de log para mais informa��es."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"O dispositivo de �udio preferido '%s' n�o foi encontrado (ex: pode estar "
"desligado ou desconectado)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"O dispositivo de �udio preferido '%s' n�o pode ser usado. Veja o arquivo de "
"log para mais informa��es."
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "Emulador Som Amiga"
#: audio/null.h:44
msgid "No music"
msgstr "Sem m�sica"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Emulador Apple II GS (N�O IMPLEMENTADO)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
#, fuzzy
msgid "FM-Towns Audio"
msgstr "Emulador FM Towns"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
#, fuzzy
msgid "PC-98 Audio"
msgstr "�udio"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "Inicializando Emulador MT-32"
#: audio/softsynth/mt32.cpp:437
msgid "MT-32 Emulator"
msgstr "Emulador MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "Emulador PC Speaker"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "Emulador IBM PCjr"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "Emulador Som C64"
#: backends/cloud/storage.cpp:211
#, fuzzy
msgid "Saved games sync complete."
msgstr "Busca completa!"
#: backends/cloud/storage.cpp:222
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:224
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:328
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:330
#, fuzzy
msgid "Download complete."
msgstr "Busca completa!"
#: backends/cloud/storage.cpp:340
#, fuzzy
msgid "Download failed."
msgstr "Carregar jogo:"
#: backends/events/default/default-events.cpp:190
msgid "Do you really want to return to the Launcher?"
msgstr "Voc� realmente deseja voltar para o menu principal?"
#: backends/events/default/default-events.cpp:190
msgid "Launcher"
msgstr "Menu principal"
#: backends/events/default/default-events.cpp:212
msgid "Do you really want to quit?"
msgstr "Voc� realmente deseja sair?"
#: backends/events/default/default-events.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/mohawk/myst_stacks/menu.cpp:290
#: engines/mohawk/riven_stacks/aspit.cpp:500 engines/scumm/dialogs.cpp:188
#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Sair"
#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Modo Toque' - Clique Esquerdo"
#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Modo Toque' - Clique Direito"
#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchscreen 'Modo Toque' - Acima (Sem Clicar)"
#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr "Volume m�ximo"
#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr "Aumentando Volume"
#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr "Volume m�nimo"
#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr "Diminuindo Volume"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Clicando Habilitado"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Clicando Desabilitado"
#: backends/events/openpandora/op-events.cpp:180
#, fuzzy
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchscreen 'Modo Toque' - Acima (Sem Clicar)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
msgid "Do you want to quit ?"
msgstr "Voc� deseja sair ?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
#, fuzzy
msgid "Trackpad mode is now"
msgstr "Modo Touchpad desligado."
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr ""
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:149
#, fuzzy
msgid "OpenGL"
msgstr "Abrir"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:590
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2592
msgid "Windowed mode"
msgstr "Modo janela"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:704
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:725
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Enabled aspect ratio correction"
msgstr "Corre��o de propor��o habilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:727
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2459
msgid "Disabled aspect ratio correction"
msgstr "Corre��o de propor��o desabilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:747
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2477
#, fuzzy
msgid "Filtering enabled"
msgstr "Clicando Habilitado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:749
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#, fuzzy
msgid "Filtering disabled"
msgstr "Clicando Desabilitado"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (sem escala)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (sem escala)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2539
msgid "Active graphics filter:"
msgstr "Ativa os filtros gr�ficos:"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Mapa de Teclas:"
#: backends/keymapper/remap-dialog.cpp:67
#, fuzzy
msgid " (Effective)"
msgstr "(Ativo)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Ativo)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (Global)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Jogo)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "MIDI Windows"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~F~echar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Menu Principal ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "Modo ~M~�o esquerda"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "Controles de luta ~I~ndy"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Mostrar o cursor do mouse"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Ajustar �s extremidades"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Equival�ncia do Toque X"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Equival�ncia do Toque Y"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Usar controle de curso do touchpad"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Um toque para o clique esquerdo, e toque duplo para o clique direito"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensibilidade"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Topo inicial para a escala de tela:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Escala de tela principal:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Escala pelo Hardware (r�pido, mas com baixa qualidade)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Escala pelo Software (qualidade boa, mas com lentid�o)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Sem escala (voc� precisa rolar para a esquerda e para a direita)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Brilho:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Som de alta qualidade (mais lento) (reiniciar)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Desativar desligamento"
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Modo clique-e-arraste do mouse ligado."
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Modo clique-e-arraste do mouse desligado."
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Modo Touchpad ligado."
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Modo Touchpad desligado."
#: backends/platform/maemo/maemo.cpp:206
msgid "Click Mode"
msgstr ""
#: backends/platform/maemo/maemo.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Clique com o bot�o esquerdo"
#: backends/platform/maemo/maemo.cpp:215
#, fuzzy
msgid "Middle Click"
msgstr "Item do meio na esquerda"
#: backends/platform/maemo/maemo.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "Clique com o bot�o direito"
#: backends/platform/sdl/macosx/appmenu_osx.mm:94
msgid "Hide ScummVM"
msgstr "Ocultar ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:99
msgid "Hide Others"
msgstr "Ocultar Outros"
#: backends/platform/sdl/macosx/appmenu_osx.mm:104
msgid "Show All"
msgstr "Mostrar Tudo"
#: backends/platform/sdl/macosx/appmenu_osx.mm:126
#: backends/platform/sdl/macosx/appmenu_osx.mm:137
msgid "Window"
msgstr "Janela"
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Minimize"
msgstr "Minimizar"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Cima"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Baixo"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Esquerda"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Direita"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zona"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multi-fun��o"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Trocador de caracteres"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Pular texto"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Modo r�pido"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Depurador"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Menu global"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Teclado virtual"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Mapeador de Teclas"
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "Clique com o bot�o direito apenas uma vez"
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr "Apenas mover"
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "Tecla Escape"
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "Menu do jogo"
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "Mostrar teclado"
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr "Controle do Mouse"
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:275
#, fuzzy
msgid "[ Shared ]"
msgstr "Compartilhamento:"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "V�deo"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Modo de v�deo atual:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Ataque-duplo"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Sub-escaneamento horizontal:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Sub-escaneamento vertical:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Entrada"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Sensibilidade do CG Pad:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Acelera��o do CG Pad:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Desconhecido"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Montar DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Desmontar DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Servidor:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Compartilhamento:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Senha:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Iniciar rede"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Montar SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Desmontar SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD montado com sucesso"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Erro ao montar o DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD n�o montado"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Conex�o ativa, compartilhamento ativado"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Conex�o ativa"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", erro ao montar o compartilhamento"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", compartilhamento n�o montado"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Conex�o caiu"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Inicializa��o de rede"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Tempo limite para iniciar a conex�o de rede"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Rede n�o inicializada (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Ocultar a barra de ferramentas"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Mostrar Teclado"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Som on/off"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Clique com o bot�o direito"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Mostrar/Ocultar seu cursor"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Olhar livre"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Zoom para cima"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Zoom para baixo"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Bot�o de ligadura"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Cursor para cima"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Cursor para baixo"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Cursor para a esquerda"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Cursor para a direita"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Voc� deseja carregar ou salvar o jogo?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " Tem certeza de que deseja sair? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Teclado"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Rotacionar"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Usando driver SDL "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Tela "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Voc� quer executar uma busca autom�tica?"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "Mapear a��o \"Clique da Direita\""
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Voc� precisa mapear uma tecla para a��o do \"Clique da Direita\" nesse jogo"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "Mapear \"Ocultar barra de ferramentas\""
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Voc� precisa mapear uma tecla para a��o do \"Ocultar barra de ferramentas\" "
"nesse jogo"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "Mapear Zoom para Cima (opcional)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "Mapear Zoom para Baixo (opcional)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"N�o se esque�a de mapear uma tecla para \"Ocultar a barra de ferramentas\" "
"para ver todo o seu invent�rio"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "Procurar por Atualiza��es..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:966
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:175 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4918
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:980
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:315 engines/supernova/supernova.cpp:185
#: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4930
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:991
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4941
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59
msgid "Color mode"
msgstr ""
#: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60
msgid "Use color graphics"
msgstr ""
#: engines/adl/detection.cpp:69
msgid "Scanlines"
msgstr ""
#: engines/adl/detection.cpp:70
msgid "Show scanlines"
msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr ""
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr ""
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Green"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661
#: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Restaurar jogo:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662
#: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Restaurar"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2444
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Falha ao carregar o estado do jogo a partir do arquivo:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2434
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Falha ao salvar o estado do jogo para o arquivo:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2455
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Jogo salvo com sucesso no arquivo:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Arquivo de v�deo '%s' n�o encontrado!"
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111
msgid "Color Blind Mode"
msgstr ""
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112
msgid "Enable Color Blind Mode by default"
msgstr ""
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM encontrou que voc� tem jogos salvos velhos do Broken Sword 1 que "
"devem ser convertidos.\n"
"O formato antigo do jogo salvo n�o � mais suportado, ent�o voc� n�o ser� "
"capaz de carregar os seus jogos se voc� n�o convert�-los.\n"
"\n"
"Pressione OK para convert�-los agora, caso contr�rio voc� ser� solicitado "
"novamente na pr�xima vez que voc� iniciar o jogo.\n"
#: engines/dreamweb/detection.cpp:58
#, fuzzy
msgid "Use bright palette mode"
msgstr "Item da direita superior"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:524
#, fuzzy
msgid "Failed to load saved game from file."
msgstr ""
"Falha ao carregar o estado do jogo a partir do arquivo:\n"
"\n"
"%s"
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:537
#, fuzzy
msgid "Failed to save game to file."
msgstr ""
"Falha ao salvar o estado do jogo para o arquivo:\n"
"\n"
"%s"
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Falha ao excluir arquivo."
#: engines/groovie/detection.cpp:312
#, fuzzy
msgid "Fast movie speed"
msgstr "Modo r�pido"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr ""
#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr "Falha ao salvar o jogo"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr ""
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr ""
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr ""
#: engines/kyra/detection.cpp:85
#, fuzzy
msgid "Enable helium mode"
msgstr "Ligar modo Roland GS"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
#, fuzzy
msgid "Floating cursors"
msgstr "Cursor normal"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr ""
#: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr ""
#: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr ""
#: engines/kyra/eobcommon.cpp:333
#, fuzzy
msgid "Move Left"
msgstr "Esquerda"
#: engines/kyra/eobcommon.cpp:334
#, fuzzy
msgid "Move Right"
msgstr "Direita"
#: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2514
#, fuzzy
msgid "Turn Left"
msgstr "Desligar"
#: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2515
#, fuzzy
msgid "Turn Right"
msgstr "Cursor para a direita"
#: engines/kyra/eobcommon.cpp:337
#, fuzzy
msgid "Open/Close Inventory"
msgstr "Invent�rio"
#: engines/kyra/eobcommon.cpp:338
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/eobcommon.cpp:339
msgid "Camp"
msgstr ""
#: engines/kyra/eobcommon.cpp:340
#, fuzzy
msgid "Cast Spell"
msgstr "Escolher"
#: engines/kyra/eobcommon.cpp:343
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/eobcommon.cpp:344
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/eobcommon.cpp:345
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/eobcommon.cpp:346
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/eobcommon.cpp:347
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/eobcommon.cpp:356
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr ""
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr ""
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr ""
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr ""
#: engines/kyra/lol.cpp:484
#, fuzzy
msgid "Slide Right"
msgstr "Direita"
#: engines/kyra/lol.cpp:487
#, fuzzy
msgid "Rest"
msgstr "Restaurar"
#: engines/kyra/lol.cpp:488
#, fuzzy
msgid "Options"
msgstr "~O~p��es"
#: engines/kyra/lol.cpp:489
#, fuzzy
msgid "Choose Spell"
msgstr "Escolher"
#: engines/kyra/sound_midi.cpp:477
#, fuzzy
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Voc� parece estar usando um dispositivo General MIDI,\n"
"mas, o jogo s� suporta Roland MT32 MIDI.\n"
"Tentamos mapear os instrumentos Roland MT32 para\n"
"o modelo General MIDI. Talvez possa acontecer\n"
"que algumas faixas n�o sejam corretamente tocadas."
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/mads/detection.cpp:91
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:92
msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122
msgid "Naughty game mode"
msgstr ""
#: engines/mohawk/detection.cpp:154
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/detection.cpp:155
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:146 engines/mohawk/dialogs.cpp:286
msgid "~Z~ip Mode Activated"
msgstr "Modo ~Z~ip ativado"
#: engines/mohawk/dialogs.cpp:147
msgid "~T~ransitions Enabled"
msgstr "Modo ~T~ransi��es ativado"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:149
msgid "~D~rop Page"
msgstr "~S~oltar P�gina"
#: engines/mohawk/dialogs.cpp:153
#, fuzzy
msgid "Show ~M~ap"
msgstr "~E~xibir Mapa"
#: engines/mohawk/dialogs.cpp:159
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enu Principal ScummVM"
#: engines/mohawk/dialogs.cpp:287
msgid "~W~ater Effect Enabled"
msgstr "Modo ~E~feitos de �gua ativado"
#: engines/mohawk/dialogs.cpp:289
#, fuzzy
msgid "Transitions:"
msgstr "Modo ~T~ransi��es ativado"
#: engines/mohawk/dialogs.cpp:291
#, fuzzy
msgid "Disabled"
msgstr "GFX desabilitado"
#: engines/mohawk/dialogs.cpp:292
#, fuzzy
msgid "Fastest"
msgstr "Modo r�pido"
#: engines/mohawk/dialogs.cpp:293
#, fuzzy
msgid "Normal"
msgstr "OpenGL Normal"
#: engines/mohawk/dialogs.cpp:294
msgid "Best"
msgstr ""
#: engines/mohawk/mohawk.cpp:55
#, fuzzy
msgid "The game is paused. Press any key to continue."
msgstr "Jogo pausado. Pressione ESPA�O para continuar."
#: engines/mohawk/myst_stacks/menu.cpp:255
#: engines/mohawk/riven_stacks/aspit.cpp:394
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:256
#: engines/mohawk/riven_stacks/aspit.cpp:395
#, fuzzy
msgid "Load game"
msgstr "Carregar jogo:"
#: engines/mohawk/myst_stacks/menu.cpp:272
#: engines/mohawk/riven_stacks/aspit.cpp:416
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:273
#: engines/mohawk/riven_stacks/aspit.cpp:417
#, fuzzy
msgid "New game"
msgstr "Salvar"
#: engines/mohawk/myst_stacks/menu.cpp:290
#: engines/mohawk/riven_stacks/aspit.cpp:500
#, fuzzy
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr " Tem certeza de que deseja sair? "
#: engines/mohawk/riven.cpp:158
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:159
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:170
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:498
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:474
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"N�o � poss�vel salvar o jogo na posi��o %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
#, fuzzy
msgid "Load file"
msgstr "Carregar jogo:"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Carregando jogo..."
#: engines/parallaction/saveload.cpp:209
#, fuzzy
msgid "Save file"
msgstr "Falha ao salvar jogo!"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Salvando jogo..."
#: engines/parallaction/saveload.cpp:269
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM encontrou que voc� tem jogos salvos antigos do Nippon Safes que "
"devem ser renomeados.\n"
"Os nomes antigos n�o s�o mais suportados, assim voc� n�o ser� capaz de "
"carregar os seus jogos se voc� n�o convert�-los.\n"
"\n"
"Pressione OK para convert�-los agora, caso contr�rio voc� ser� solicitado na "
"pr�xima vez.\n"
#: engines/parallaction/saveload.cpp:316
#, fuzzy
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM converteu com �xito todos os seus jogos salvos."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM exibiu alguns avisos na sua janela do console e n�o pode garantir "
"todos os seus arquivos foram convertidos.\n"
"\n"
"Por favor, reporte para a equipe."
#: engines/pegasus/pegasus.cpp:716
msgid "Invalid file name for saving"
msgstr ""
#: engines/pegasus/pegasus.cpp:2512
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2513
#, fuzzy
msgid "Down/Zoom Out"
msgstr "Zoom para cima"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2517
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2518
msgid "Action/Select"
msgstr ""
#: engines/pegasus/pegasus.cpp:2519
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2520
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2521
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr ""
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/sci/detection.cpp:400
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:401
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:410
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection.cpp:411
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:420
#, fuzzy
msgid "Enable black-lined video"
msgstr "Ligar modo Roland GS"
#: engines/sci/detection.cpp:421
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:442
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#, fuzzy
msgid "Prefer digital sound effects"
msgstr "Volume dos efeitos sonoros especiais"
#: engines/sci/detection.cpp:453
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:472
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
#: engines/sci/detection.cpp:473
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
#: engines/sci/detection.cpp:483
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection.cpp:484
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection.cpp:494
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection.cpp:495
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:505
#, fuzzy
msgid "Use silver cursors"
msgstr "Cursor normal"
#: engines/sci/detection.cpp:506
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection.cpp:516
msgid "Enable content censoring"
msgstr ""
#: engines/sci/detection.cpp:517
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#, fuzzy
msgid "(Autosave)"
msgstr "Auto-Salvar:"
#: engines/sci/engine/kgraphics.cpp:984
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:348
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/savegame.cpp:1284
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1286
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1297
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/resource.cpp:822
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:400
msgid ""
"A known buggy game script has been detected, which could prevent you from "
"progressing later on in the game, during the sequence with the Green Man's "
"riddles. Please, apply the latest patch for this game by Sierra to avoid "
"possible problems."
msgstr ""
#: engines/sci/sci.cpp:409
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:433
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:452
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/scumm/detection.cpp:1123
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
#: engines/scumm/detection.cpp:1141
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/detection.cpp:1352
msgid "Show Object Line"
msgstr ""
#: engines/scumm/detection.cpp:1353
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Insera o Disk %c e Pressione o Bot�o para Continuar."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Incapaz de encontrar %s, (%c%d) Pressione o Bot�o."
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Erro de leitura do disco %c, (%c%d) Pressione o Bot�o."
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "Jogo pausado. Pressione ESPA�O para continuar."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
#, fuzzy
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Tem certeza de que deseja reiniciar? (S/N)S"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
#, fuzzy
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Tem certeza de que deseja sair? (S/N)S"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Jogar"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Insira o disco para salvar/carregar o jogo"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Voc� deve digitar um nome"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "O jogo N�O foi salvo (disco cheio?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "O jogo N�O foi carregado"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Salvando '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Carregando '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "D� um nome ao seu SAVE"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "Selecione um jogo para CARREGAR"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "T�tulo do jogo)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~A~nterior"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "~P~r�ximo"
#: engines/scumm/dialogs.cpp:599
msgid "Speech Only"
msgstr "Somente Voz"
#: engines/scumm/dialogs.cpp:600
msgid "Speech and Subtitles"
msgstr "Voz e Legendas"
#: engines/scumm/dialogs.cpp:601
msgid "Subtitles Only"
msgstr "Somente Legendas"
#: engines/scumm/dialogs.cpp:609
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Voz e Legendas"
#: engines/scumm/dialogs.cpp:655
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:657
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:661
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:662
msgid "Expert"
msgstr ""
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Comandos de teclado comuns:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Menu Salvar / Carregar"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Pula linha de texto"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Pula cena"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Espa�o"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pausar jogo"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Carregar estado do jogo 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
#, fuzzy
msgid "Save game 1-10"
msgstr "Salvar estado do jogo 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Volume da m�sica"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Velocidade do texto devagar / r�pido"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simula bot�o esquerdo do mouse"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simula bot�o direito do mouse"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Comandos de teclado especiais:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Mostrar / Ocultar console"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Inicia o depurador"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Exibe o consumo de mem�ria"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "Joga em modo r�pido (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "Joga em modo super r�pido (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Habilita captura do mouse"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Alterna entre os filtros gr�ficos"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "Aumenta / Diminui o fator de escala"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Habilita corre��o de propor��o"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* A utiliza��o de ctrl-f ou"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-g n�o � recomendada"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " visto que poder� causar travas"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " ou procedimentos estranhos nos jogos."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Tecer feiti�os no teclado:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Controles principais do jogo:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Empurar"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Puxar"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Dar"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "Abrir"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "Ir para"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Pegar"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Usar"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Ler"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Nova crian�a"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Ligar"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Desligar"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "Andar at�"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Pegar"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "O que �"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "Destravar"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Vestir"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Decolar"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Consertar"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Trocar"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Olhar"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Falar"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Viajar"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Para Henry / Para Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "toca d� menor no fio"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "toca D no fio"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "toca E no fio"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "toca F no fio"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "toca G no fio"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "toca A no fio"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "toca B no fio"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "toca d� maior no fio"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Empurrar"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Puxar"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Falar"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Olhar para"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Ligar"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Desligar"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "TeclaCima"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Destacar di�logo anterior"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "TeclaBaixo"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Destacar pr�ximo di�logo"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "Andar"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Invent�rio"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objeto"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Preto e Branco / Cor"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Olhos"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "L�ngua"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Soco"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Chute"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Examinar"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Cursor normal"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comunicador"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Salvar / Carregar / Op��es"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Outros controles do jogo:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Invent�rio:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Subir na lista"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Descer na lista"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "Item da esquerda superior"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Item da esquerda inferior"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "Item da direita superior"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Item da direita inferior"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Item do meio na esquerda"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Item do meio na direita"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Trocando personagens:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Segunda crian�a"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Terceira crian�a"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Controle de luta (teclado num�rico):"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Passo para tr�s"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Defender em cima"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Defender no meio"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Defender embaixo"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Soco em cima"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Soco no meio"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Soco embaixo"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "Estes s�o para o Indy na esquerda."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Quando Indy estiver na direita,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 e 1 s�o trocados por"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6 e 3, respectivamente."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Controles do avi�o (teclado num�rico):"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Voar para esquerda superior"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Voar para esquerda"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Voar para esquerda inferior"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Voar para cima"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Voar reto"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Voar para baixo"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Voar para direita superior"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Voar para direita"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Voar para direita inferior"
#: engines/scumm/input.cpp:578
#, fuzzy
msgid "Snap scroll on"
msgstr "Descer na lista"
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:593
#, fuzzy
msgid "Music volume: "
msgstr "Volume da M�sica:"
#: engines/scumm/input.cpp:610
#, fuzzy
msgid "Subtitle speed: "
msgstr "Rapidez legendas:"
#: engines/scumm/scumm.cpp:1881
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"O suporte nativo MIDI requer a atualiza��o do sistema Roland pela "
"LucasArts,\n"
"mas %s est� faltando. Utilizando AdLib ao inv�s."
#: engines/scumm/scumm.cpp:2740
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"\"Na vers�o original, o jogo Maniac Mansion rodaria agora mesmo. Porem a "
"atual vers�o do ScummVM n�o suporta essa a��o. Para jogar Maniac Mansion, "
"adicione o jogo normalmente no ScummVM. Ele se encontra em um diret�rio "
"dentro da pasta do jogo Day of the Tentacle."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:101
#, fuzzy
msgid "Show character portraits"
msgstr "Trocador de caracteres"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr ""
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/supernova/supernova.cpp:193
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:220
#, c-format
msgid "Unable to locate the text for %s language in '%s' engine data file."
msgstr ""
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"V�deos no formato DXA foram encontrados, mas o ScummVM foi compilado sem "
"suporte a zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
#, fuzzy
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"V�deos no formato DXA foram encontrados, mas o ScummVM foi compilado sem "
"suporte a zlib"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "V�deo '%s' n�o encontrado"
#: engines/sword1/control.cpp:885
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM encontrou que voc� tem jogos salvos velhos do Broken Sword 1 que "
"devem ser convertidos.\n"
"O formato antigo do jogo salvo n�o � mais suportado, ent�o voc� n�o ser� "
"capaz de carregar os seus jogos se voc� n�o convert�-los.\n"
"\n"
"Pressione OK para convert�-los agora, caso contr�rio voc� ser� solicitado "
"novamente na pr�xima vez que voc� iniciar o jogo.\n"
#: engines/sword1/control.cpp:1259
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"J� existe um jogo salvo no destino!\n"
"Voc� gostaria de manter o jogo salvo (%s) ou o novo (%s)?\n"
#: engines/sword1/control.cpp:1262
msgid "Keep the old one"
msgstr "Mantenha o antigo"
#: engines/sword1/control.cpp:1262
msgid "Keep the new one"
msgstr "Mantenha o novo"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Este � o fim do demo de Broken Sword 1"
#: engines/sword2/animation.cpp:425
#, fuzzy
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"V�deos no formato DXA foram encontrados, mas o ScummVM foi compilado sem "
"suporte a zlib"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr ""
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:222
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"N�o � poss�vel salvar o jogo na posi��o %i\n"
"\n"
#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:239
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"N�o � poss�vel salvar o jogo na posi��o %i\n"
"\n"
#: engines/toon/toon.cpp:243
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Voc� deseja carregar ou salvar o jogo?"
#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/xeen/detection.cpp:89
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:90
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:99
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:100
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/detection_tables.h:71
#, fuzzy
msgid "Enable Venus"
msgstr "Ligar modo Roland GS"
#: engines/zvision/detection_tables.h:72
#, fuzzy
msgid "Enable the Venus help system"
msgstr "Ligar modo Roland GS"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Usar v�deos MPEG de alta resolu��o"
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr "Usar v�deo MPEG da vers�o em DVD em vez do AVi de resolu��o mais baixa"
#: engines/zvision/file/save_manager.cpp:226
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#, fuzzy
#~ msgid "Check for updates automatically"
#~ msgstr "Procurar por Atualiza��es..."
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Taxa de sa�da:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Maior valor especifica melhor qualidade de som, mas pode n�o ser "
#~ "suportado por sua placa de som"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "O tema que voc� selecionou n�o suporta seu idioma atual. Se voc� quiser "
#~ "usar este tema voc� precisa mudar para outro idioma."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simula bot�o esquerdo do mouse"
#, fuzzy
#~ msgctxt "lowres"
#~ msgid "Mouse Speed:"
#~ msgstr "Voz"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "N�o � poss�vel localizar o arquivo \"sky.cpt\"\n"
#~ "Por favor, fa�a o download em www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "O arquivo \"sky.cpt\" possui um tamanho incorreto.\n"
#~ "Por favor, refa�a o download em www.scummvm.org"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "O jogo em '% s' parece ser desconhecido."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Por favor, informe os seguintes dados para a equipe ScummVM junto com o "
#~ "nome"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "do jogo que voc� tentou adicionar e sua vers�o/idioma/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Voc� tem que reiniciar o ScummVM para funcionar."
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Especifique onde guardar seus jogos salvos"
#~ msgid "EGA undithering"
#~ msgstr "EGA sem dithering"
#, fuzzy
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Habilita EGA sem dithering em jogos com suporte"
#, fuzzy
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "V�deos no formato DXA foram encontrados, mas o ScummVM foi compilado sem "
#~ "suporte a zlib"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Multi-Adi��o..."
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr ""
#~ "Desliga o mapeamento General MIDI para jogos com trilha sonora Roland "
#~ "MT-32"
#~ msgid "Standard (16bpp)"
#~ msgstr "Padr�o (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "V�deos em MPEG2 n�o s�o mais suportados"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Conserve"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#~ msgid "Current display mode"
#~ msgstr "Modo de v�deo atual"
#~ msgid "Current scale"
#~ msgstr "Escala atual"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Filtro de imagem ativo: Linear"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Filtro de imagem ativo: Nearest"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Adicionar Jogo..."
#~ msgid "Add Game..."
#~ msgstr "Adicionar Jogo..."
#~ msgid "Discovered %d new games."
#~ msgstr "Encontrado(s) %d novo(s) jogo(s)"
#~ msgid "Command line argument not processed"
#~ msgstr "Linha de comando n�o processada"
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