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# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2017-06-20 22:32+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"

#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr ""

#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr ""

#: gui/about.cpp:110
msgid "Available engines:"
msgstr ""

#: gui/browser.cpp:68 gui/browser_osx.mm:104
msgid "Show hidden files"
msgstr ""

#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr ""

#: gui/browser.cpp:72 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr ""

#: gui/browser.cpp:72 gui/browser.cpp:74 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr ""

#: gui/browser.cpp:74 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr ""

#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editgamedialog.cpp:292
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:64
#: gui/fluidsynth-dialog.cpp:152 gui/KeysDialog.cpp:43 gui/massadd.cpp:95
#: gui/options.cpp:1714 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:443
#: gui/saveload-dialog.cpp:719 gui/saveload-dialog.cpp:1113
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: gui/updates-dialog.cpp:113 engines/engine.cpp:558
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:865
msgid "Cancel"
msgstr ""

#: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:65 gui/remotebrowser.cpp:60
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr ""

#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr ""

#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:470 gui/launcher.cpp:197
msgid "Select directory with game data"
msgstr ""

#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:263
msgid "From: "
msgstr ""

#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "To: "
msgstr ""

#: gui/downloaddialog.cpp:63
msgid "Cancel download"
msgstr ""

#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr ""

#: gui/downloaddialog.cpp:67
msgid "Hide"
msgstr ""

#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""

#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:190
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:827
msgid "Yes"
msgstr ""

#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:190
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:827
msgid "No"
msgstr ""

#: gui/downloaddialog.cpp:136 gui/launcher.cpp:568
msgid "ScummVM couldn't open the specified directory!"
msgstr ""

#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""

#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:293
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:525
#: gui/launcher.cpp:529 gui/massadd.cpp:92 gui/options.cpp:1716
#: gui/saveload-dialog.cpp:1114 engines/engine.cpp:477 engines/engine.cpp:488
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:824
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:224
msgid "OK"
msgstr ""

#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""

#: gui/downloaddialog.cpp:251
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr ""

#: gui/downloaddialog.cpp:258
#, c-format
msgid "Download speed: %s %s"
msgstr ""

#: gui/editgamedialog.cpp:132
msgid "Game"
msgstr ""

#: gui/editgamedialog.cpp:136
msgid "ID:"
msgstr ""

#: gui/editgamedialog.cpp:136 gui/editgamedialog.cpp:138
#: gui/editgamedialog.cpp:139
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""

#: gui/editgamedialog.cpp:138
msgctxt "lowres"
msgid "ID:"
msgstr ""

#: gui/editgamedialog.cpp:143 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr ""

#: gui/editgamedialog.cpp:143 gui/editgamedialog.cpp:145
#: gui/editgamedialog.cpp:146
msgid "Full title of the game"
msgstr ""

#: gui/editgamedialog.cpp:145
msgctxt "lowres"
msgid "Name:"
msgstr ""

#: gui/editgamedialog.cpp:149
msgid "Language:"
msgstr ""

#: gui/editgamedialog.cpp:149 gui/editgamedialog.cpp:150
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""

#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:165 gui/options.cpp:123
#: gui/options.cpp:1023 gui/options.cpp:1036 gui/options.cpp:1609
#: audio/null.cpp:41
msgid "<default>"
msgstr ""

#: gui/editgamedialog.cpp:161
msgid "Platform:"
msgstr ""

#: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:163
#: gui/editgamedialog.cpp:164
msgid "Platform the game was originally designed for"
msgstr ""

#: gui/editgamedialog.cpp:163
msgctxt "lowres"
msgid "Platform:"
msgstr ""

#: gui/editgamedialog.cpp:176
msgid "Engine"
msgstr ""

#: gui/editgamedialog.cpp:184 gui/options.cpp:1379 gui/options.cpp:1464
msgid "Graphics"
msgstr ""

#: gui/editgamedialog.cpp:184 gui/options.cpp:1379 gui/options.cpp:1464
msgid "GFX"
msgstr ""

#: gui/editgamedialog.cpp:187
msgid "Override global graphic settings"
msgstr ""

#: gui/editgamedialog.cpp:189
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr ""

#: gui/editgamedialog.cpp:196 gui/options.cpp:1491
msgid "Audio"
msgstr ""

#: gui/editgamedialog.cpp:199
msgid "Override global audio settings"
msgstr ""

#: gui/editgamedialog.cpp:201
msgctxt "lowres"
msgid "Override global audio settings"
msgstr ""

#: gui/editgamedialog.cpp:210 gui/options.cpp:1496
msgid "Volume"
msgstr ""

#: gui/editgamedialog.cpp:212 gui/options.cpp:1498
msgctxt "lowres"
msgid "Volume"
msgstr ""

#: gui/editgamedialog.cpp:215
msgid "Override global volume settings"
msgstr ""

#: gui/editgamedialog.cpp:217
msgctxt "lowres"
msgid "Override global volume settings"
msgstr ""

#: gui/editgamedialog.cpp:226 gui/options.cpp:1506
msgid "MIDI"
msgstr ""

#: gui/editgamedialog.cpp:229
msgid "Override global MIDI settings"
msgstr ""

#: gui/editgamedialog.cpp:231
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr ""

#: gui/editgamedialog.cpp:241 gui/options.cpp:1516
msgid "MT-32"
msgstr ""

#: gui/editgamedialog.cpp:244
msgid "Override global MT-32 settings"
msgstr ""

#: gui/editgamedialog.cpp:246
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr ""

#: gui/editgamedialog.cpp:255 gui/options.cpp:1523
msgid "Paths"
msgstr ""

#: gui/editgamedialog.cpp:257 gui/options.cpp:1525
msgctxt "lowres"
msgid "Paths"
msgstr ""

#: gui/editgamedialog.cpp:264
msgid "Game Path:"
msgstr ""

#: gui/editgamedialog.cpp:266
msgctxt "lowres"
msgid "Game Path:"
msgstr ""

#: gui/editgamedialog.cpp:271 gui/options.cpp:1549
msgid "Extra Path:"
msgstr ""

#: gui/editgamedialog.cpp:271 gui/editgamedialog.cpp:273
#: gui/editgamedialog.cpp:274
msgid "Specifies path to additional data used by the game"
msgstr ""

#: gui/editgamedialog.cpp:273 gui/options.cpp:1551
msgctxt "lowres"
msgid "Extra Path:"
msgstr ""

#: gui/editgamedialog.cpp:280 gui/options.cpp:1533
msgid "Save Path:"
msgstr ""

#: gui/editgamedialog.cpp:280 gui/editgamedialog.cpp:282
#: gui/editgamedialog.cpp:283 gui/options.cpp:1533 gui/options.cpp:1535
#: gui/options.cpp:1536
msgid "Specifies where your saved games are put"
msgstr ""

#: gui/editgamedialog.cpp:282 gui/options.cpp:1535
msgctxt "lowres"
msgid "Save Path:"
msgstr ""

#: gui/editgamedialog.cpp:301 gui/editgamedialog.cpp:398
#: gui/editgamedialog.cpp:457 gui/editgamedialog.cpp:518 gui/options.cpp:1544
#: gui/options.cpp:1552 gui/options.cpp:1561 gui/options.cpp:1741
#: gui/options.cpp:1747 gui/options.cpp:1755 gui/options.cpp:1778
#: gui/options.cpp:1811 gui/options.cpp:1817 gui/options.cpp:1824
#: gui/options.cpp:1832 gui/options.cpp:2027 gui/options.cpp:2030
#: gui/options.cpp:2037 gui/options.cpp:2047
msgctxt "path"
msgid "None"
msgstr ""

#: gui/editgamedialog.cpp:306 gui/editgamedialog.cpp:404
#: gui/editgamedialog.cpp:522 gui/options.cpp:1735 gui/options.cpp:1805
#: gui/options.cpp:2033 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr ""

#: gui/editgamedialog.cpp:450 gui/options.cpp:2041
msgid "Select SoundFont"
msgstr ""

#: gui/editgamedialog.cpp:489
msgid "Select additional game directory"
msgstr ""

#: gui/editgamedialog.cpp:502 gui/options.cpp:1964
msgid "Select directory for saved games"
msgstr ""

#: gui/editgamedialog.cpp:508
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""

#: gui/editgamedialog.cpp:534
msgid "This game ID is already taken. Please choose another one."
msgstr ""

#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr ""

#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr ""

#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr ""

#: gui/filebrowser-dialog.cpp:49
msgid "Choose file for loading"
msgstr ""

#: gui/filebrowser-dialog.cpp:49
msgid "Enter filename for saving"
msgstr ""

#: gui/filebrowser-dialog.cpp:132
msgid "Do you really want to overwrite the file?"
msgstr ""

#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr ""

#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr ""

#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr ""

#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr ""

#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr ""

#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr ""

#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr ""

#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr ""

#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr ""

#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr ""

#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr ""

#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr ""

#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr ""

#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1569
msgid "Misc"
msgstr ""

#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr ""

#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr ""

#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr ""

#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr ""

#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr ""

#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr ""

#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr ""

#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""

#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr ""

#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr ""

#: gui/gui-manager.cpp:126 base/main.cpp:340
msgid "Display keyboard"
msgstr ""

#: gui/gui-manager.cpp:130 base/main.cpp:344
msgid "Remap keys"
msgstr ""

#: gui/gui-manager.cpp:133 base/main.cpp:347 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr ""

#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr ""

#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr ""

#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr ""

#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr ""

#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr ""

#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr ""

#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr ""

#: gui/launcher.cpp:141 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr ""

#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:106
msgid "Quit ScummVM"
msgstr ""

#: gui/launcher.cpp:142
msgid "A~b~out..."
msgstr ""

#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:80
msgid "About ScummVM"
msgstr ""

#: gui/launcher.cpp:143
msgid "~O~ptions..."
msgstr ""

#: gui/launcher.cpp:143
msgid "Change global ScummVM options"
msgstr ""

#: gui/launcher.cpp:145
msgid "~S~tart"
msgstr ""

#: gui/launcher.cpp:145
msgid "Start selected game"
msgstr ""

#: gui/launcher.cpp:148
msgid "~L~oad..."
msgstr ""

#: gui/launcher.cpp:148
msgid "Load saved game for selected game"
msgstr ""

#: gui/launcher.cpp:153
msgid "~A~dd Game..."
msgstr ""

#: gui/launcher.cpp:153 gui/launcher.cpp:160
msgid "Hold Shift for Mass Add"
msgstr ""

#: gui/launcher.cpp:155
msgid "~E~dit Game..."
msgstr ""

#: gui/launcher.cpp:155 gui/launcher.cpp:162
msgid "Change game options"
msgstr ""

#: gui/launcher.cpp:157
msgid "~R~emove Game"
msgstr ""

#: gui/launcher.cpp:157 gui/launcher.cpp:164
msgid "Remove game from the list. The game data files stay intact"
msgstr ""

#: gui/launcher.cpp:160
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr ""

#: gui/launcher.cpp:162
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr ""

#: gui/launcher.cpp:164
msgctxt "lowres"
msgid "~R~emove Game"
msgstr ""

#: gui/launcher.cpp:172
msgid "Search in game list"
msgstr ""

#: gui/launcher.cpp:176 gui/launcher.cpp:774
msgid "Search:"
msgstr ""

#: gui/launcher.cpp:200 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:734
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr ""

#: gui/launcher.cpp:200 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
#: engines/mohawk/riven.cpp:734 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load"
msgstr ""

#: gui/launcher.cpp:309
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""

#: gui/launcher.cpp:368
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""

#: gui/launcher.cpp:418
msgid "Do you really want to remove this game configuration?"
msgstr ""

#: gui/launcher.cpp:476
msgid "Do you want to load saved game?"
msgstr ""

#: gui/launcher.cpp:525
msgid "This game does not support loading games from the launcher."
msgstr ""

#: gui/launcher.cpp:529
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""

#: gui/launcher.cpp:580
msgid "ScummVM could not find any game in the specified directory!"
msgstr ""

#: gui/launcher.cpp:593
msgid "Pick the game:"
msgstr ""

#: gui/launcher.cpp:711
msgid "Mass Add..."
msgstr ""

#: gui/launcher.cpp:713
msgid "Record..."
msgstr ""

#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr ""

#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr ""

#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""

#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr ""

#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""

#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr ""

#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""

#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr ""

#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr ""

#: gui/options.cpp:121 common/updates.cpp:56
msgid "Never"
msgstr ""

#: gui/options.cpp:121
msgid "every 5 mins"
msgstr ""

#: gui/options.cpp:121
msgid "every 10 mins"
msgstr ""

#: gui/options.cpp:121
msgid "every 15 mins"
msgstr ""

#: gui/options.cpp:121
msgid "every 30 mins"
msgstr ""

#: gui/options.cpp:123
msgid "8 kHz"
msgstr ""

#: gui/options.cpp:123
msgid "11 kHz"
msgstr ""

#: gui/options.cpp:123
msgid "22 kHz"
msgstr ""

#: gui/options.cpp:123
msgid "44 kHz"
msgstr ""

#: gui/options.cpp:123
msgid "48 kHz"
msgstr ""

#: gui/options.cpp:356 gui/options.cpp:664 gui/options.cpp:802
#: gui/options.cpp:879 gui/options.cpp:1148
msgctxt "soundfont"
msgid "None"
msgstr ""

#: gui/options.cpp:527
msgid "Failed to apply some of the graphic options changes:"
msgstr ""

#: gui/options.cpp:539
msgid "the video mode could not be changed."
msgstr ""

#: gui/options.cpp:545
msgid "the aspect ratio setting could not be changed"
msgstr ""

#: gui/options.cpp:551
msgid "the fullscreen setting could not be changed"
msgstr ""

#: gui/options.cpp:557
msgid "the filtering setting could not be changed"
msgstr ""

#: gui/options.cpp:958
msgid "Show On-screen control"
msgstr ""

#: gui/options.cpp:962
msgid "Touchpad mouse mode"
msgstr ""

#: gui/options.cpp:966
msgid "Swap Menu and Back buttons"
msgstr ""

#: gui/options.cpp:971
msgid "Pointer Speed:"
msgstr ""

#: gui/options.cpp:971 gui/options.cpp:973 gui/options.cpp:974
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""

#: gui/options.cpp:973
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr ""

#: gui/options.cpp:984
msgid "Joy Deadzone:"
msgstr ""

#: gui/options.cpp:984 gui/options.cpp:986 gui/options.cpp:987
msgid "Analog joystick Deadzone"
msgstr ""

#: gui/options.cpp:986
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""

#: gui/options.cpp:1000
msgid "HW Shader:"
msgstr ""

#: gui/options.cpp:1000 gui/options.cpp:1002
msgid "Different hardware shaders give different visual effects"
msgstr ""

#: gui/options.cpp:1002
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""

#: gui/options.cpp:1003
msgid "Different shaders give different visual effects"
msgstr ""

#: gui/options.cpp:1020
msgid "Graphics mode:"
msgstr ""

#: gui/options.cpp:1034
msgid "Render mode:"
msgstr ""

#: gui/options.cpp:1034 gui/options.cpp:1035
msgid "Special dithering modes supported by some games"
msgstr ""

#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:616
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2570
msgid "Fullscreen mode"
msgstr ""

#: gui/options.cpp:1049
msgid "Filter graphics"
msgstr ""

#: gui/options.cpp:1049
msgid "Use linear filtering when scaling graphics"
msgstr ""

#: gui/options.cpp:1052
msgid "Aspect ratio correction"
msgstr ""

#: gui/options.cpp:1052
msgid "Correct aspect ratio for 320x200 games"
msgstr ""

#: gui/options.cpp:1060
msgid "Preferred Device:"
msgstr ""

#: gui/options.cpp:1060
msgid "Music Device:"
msgstr ""

#: gui/options.cpp:1060 gui/options.cpp:1062
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""

#: gui/options.cpp:1060 gui/options.cpp:1062 gui/options.cpp:1063
msgid "Specifies output sound device or sound card emulator"
msgstr ""

#: gui/options.cpp:1062
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr ""

#: gui/options.cpp:1062
msgctxt "lowres"
msgid "Music Device:"
msgstr ""

#: gui/options.cpp:1089
msgid "AdLib emulator:"
msgstr ""

#: gui/options.cpp:1089 gui/options.cpp:1090
msgid "AdLib is used for music in many games"
msgstr ""

#: gui/options.cpp:1100
msgid "Output rate:"
msgstr ""

#: gui/options.cpp:1100 gui/options.cpp:1101
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""

#: gui/options.cpp:1111
msgid "GM Device:"
msgstr ""

#: gui/options.cpp:1111
msgid "Specifies default sound device for General MIDI output"
msgstr ""

#: gui/options.cpp:1122
msgid "Don't use General MIDI music"
msgstr ""

#: gui/options.cpp:1133 gui/options.cpp:1195
msgid "Use first available device"
msgstr ""

#: gui/options.cpp:1145
msgid "SoundFont:"
msgstr ""

#: gui/options.cpp:1145 gui/options.cpp:1147 gui/options.cpp:1148
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""

#: gui/options.cpp:1147
msgctxt "lowres"
msgid "SoundFont:"
msgstr ""

#: gui/options.cpp:1153
msgid "Mixed AdLib/MIDI mode"
msgstr ""

#: gui/options.cpp:1153
msgid "Use both MIDI and AdLib sound generation"
msgstr ""

#: gui/options.cpp:1156
msgid "MIDI gain:"
msgstr ""

#: gui/options.cpp:1166
msgid "MT-32 Device:"
msgstr ""

#: gui/options.cpp:1166
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""

#: gui/options.cpp:1171
msgid "True Roland MT-32 (disable GM emulation)"
msgstr ""

#: gui/options.cpp:1171 gui/options.cpp:1173
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""

#: gui/options.cpp:1173
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr ""

#: gui/options.cpp:1176
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr ""

#: gui/options.cpp:1176
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""

#: gui/options.cpp:1185
msgid "Don't use Roland MT-32 music"
msgstr ""

#: gui/options.cpp:1212
msgid "Text and Speech:"
msgstr ""

#: gui/options.cpp:1216 gui/options.cpp:1226
msgid "Speech"
msgstr ""

#: gui/options.cpp:1217 gui/options.cpp:1227
msgid "Subtitles"
msgstr ""

#: gui/options.cpp:1218
msgid "Both"
msgstr ""

#: gui/options.cpp:1220
msgid "Subtitle speed:"
msgstr ""

#: gui/options.cpp:1222
msgctxt "lowres"
msgid "Text and Speech:"
msgstr ""

#: gui/options.cpp:1226
msgid "Spch"
msgstr ""

#: gui/options.cpp:1227
msgid "Subs"
msgstr ""

#: gui/options.cpp:1228
msgctxt "lowres"
msgid "Both"
msgstr ""

#: gui/options.cpp:1228
msgid "Show subtitles and play speech"
msgstr ""

#: gui/options.cpp:1230
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr ""

#: gui/options.cpp:1246
msgid "Music volume:"
msgstr ""

#: gui/options.cpp:1248
msgctxt "lowres"
msgid "Music volume:"
msgstr ""

#: gui/options.cpp:1255
msgid "Mute All"
msgstr ""

#: gui/options.cpp:1258
msgid "SFX volume:"
msgstr ""

#: gui/options.cpp:1258 gui/options.cpp:1260 gui/options.cpp:1261
msgid "Special sound effects volume"
msgstr ""

#: gui/options.cpp:1260
msgctxt "lowres"
msgid "SFX volume:"
msgstr ""

#: gui/options.cpp:1268
msgid "Speech volume:"
msgstr ""

#: gui/options.cpp:1270
msgctxt "lowres"
msgid "Speech volume:"
msgstr ""

#: gui/options.cpp:1472
msgid "Shader"
msgstr ""

#: gui/options.cpp:1484
msgid "Control"
msgstr ""

#: gui/options.cpp:1510
msgid "FluidSynth Settings"
msgstr ""

#: gui/options.cpp:1541
msgid "Theme Path:"
msgstr ""

#: gui/options.cpp:1543
msgctxt "lowres"
msgid "Theme Path:"
msgstr ""

#: gui/options.cpp:1549 gui/options.cpp:1551 gui/options.cpp:1552
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""

#: gui/options.cpp:1558
msgid "Plugins Path:"
msgstr ""

#: gui/options.cpp:1560
msgctxt "lowres"
msgid "Plugins Path:"
msgstr ""

#: gui/options.cpp:1571
msgctxt "lowres"
msgid "Misc"
msgstr ""

#: gui/options.cpp:1573
msgid "Theme:"
msgstr ""

#: gui/options.cpp:1577
msgid "GUI Renderer:"
msgstr ""

#: gui/options.cpp:1589
msgid "Autosave:"
msgstr ""

#: gui/options.cpp:1591
msgctxt "lowres"
msgid "Autosave:"
msgstr ""

#: gui/options.cpp:1599
msgid "Keys"
msgstr ""

#: gui/options.cpp:1606
msgid "GUI Language:"
msgstr ""

#: gui/options.cpp:1606
msgid "Language of ScummVM GUI"
msgstr ""

#: gui/options.cpp:1634
msgid "Update check:"
msgstr ""

#: gui/options.cpp:1634
msgid "How often to check ScummVM updates"
msgstr ""

#: gui/options.cpp:1646
msgid "Check now"
msgstr ""

#: gui/options.cpp:1654
msgid "Cloud"
msgstr ""

#: gui/options.cpp:1656
msgctxt "lowres"
msgid "Cloud"
msgstr ""

#: gui/options.cpp:1661
msgid "Storage:"
msgstr ""

#: gui/options.cpp:1661
msgid "Active cloud storage"
msgstr ""

#: gui/options.cpp:1668 gui/options.cpp:2244
msgid "<none>"
msgstr ""

#: gui/options.cpp:1672 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr ""

#: gui/options.cpp:1672
msgid "Username used by this storage"
msgstr ""

#: gui/options.cpp:1675
msgid "Used space:"
msgstr ""

#: gui/options.cpp:1675
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""

#: gui/options.cpp:1678
msgid "Last sync time:"
msgstr ""

#: gui/options.cpp:1678
msgid "When the last saved games sync for this storage occured"
msgstr ""

#: gui/options.cpp:1681 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr ""

#: gui/options.cpp:1681
msgid "Open wizard dialog to connect your cloud storage account"
msgstr ""

#: gui/options.cpp:1682
msgid "Refresh"
msgstr ""

#: gui/options.cpp:1682
msgid "Refresh current cloud storage information (username and usage)"
msgstr ""

#: gui/options.cpp:1683
msgid "Download"
msgstr ""

#: gui/options.cpp:1683
msgid "Open downloads manager dialog"
msgstr ""

#: gui/options.cpp:1685
msgid "Run server"
msgstr ""

#: gui/options.cpp:1685
msgid "Run local webserver"
msgstr ""

#: gui/options.cpp:1686 gui/options.cpp:2354
msgid "Not running"
msgstr ""

#: gui/options.cpp:1690
msgid "/root/ Path:"
msgstr ""

#: gui/options.cpp:1690 gui/options.cpp:1692 gui/options.cpp:1693
msgid "Specifies which directory the Files Manager can access"
msgstr ""

#: gui/options.cpp:1692
msgctxt "lowres"
msgid "/root/ Path:"
msgstr ""

#: gui/options.cpp:1702
msgid "Server's port:"
msgstr ""

#: gui/options.cpp:1702
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""

#: gui/options.cpp:1715
msgid "Apply"
msgstr ""

#: gui/options.cpp:1858
msgid "Failed to change cloud storage!"
msgstr ""

#: gui/options.cpp:1861
msgid "Another cloud storage is already active."
msgstr ""

#: gui/options.cpp:1929
msgid "Theme does not support selected language!"
msgstr ""

#: gui/options.cpp:1932
msgid "Theme cannot be loaded!"
msgstr ""

#: gui/options.cpp:1935
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""

#: gui/options.cpp:1971
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""

#: gui/options.cpp:1980
msgid "Select directory for GUI themes"
msgstr ""

#: gui/options.cpp:1990
msgid "Select directory for extra files"
msgstr ""

#: gui/options.cpp:2001
msgid "Select directory for plugins"
msgstr ""

#: gui/options.cpp:2013
msgid "Select directory for Files Manager /root/"
msgstr ""

#: gui/options.cpp:2251
#, c-format
msgid "%llu bytes"
msgstr ""

#: gui/options.cpp:2259
msgid "<right now>"
msgstr ""

#: gui/options.cpp:2261
msgid "<never>"
msgstr ""

#: gui/options.cpp:2345
msgid "Stop server"
msgstr ""

#: gui/options.cpp:2346
msgid "Stop local webserver"
msgstr ""

#: gui/options.cpp:2437
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""

#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "#  next"
msgstr ""

#: gui/predictivedialog.cpp:87
msgid "add"
msgstr ""

#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr ""

#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr ""

#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "*  Pre"
msgstr ""

#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "*  Num"
msgstr ""

#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "*  Abc"
msgstr ""

#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr ""

#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:443
msgid "Delete"
msgstr ""

#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr ""

#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr ""

#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr ""

#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Author: "
msgstr ""

#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Notes: "
msgstr ""

#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr ""

#: gui/recorderdialog.cpp:173
msgid "Unknown Author"
msgstr ""

#: gui/remotebrowser.cpp:128
msgid "ScummVM could not access the directory!"
msgstr ""

#: gui/saveload-dialog.cpp:334
msgid "List view"
msgstr ""

#: gui/saveload-dialog.cpp:335
msgid "Grid view"
msgstr ""

#: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:530
msgid "No date saved"
msgstr ""

#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:531
msgid "No time saved"
msgstr ""

#: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:532
msgid "No playtime saved"
msgstr ""

#: gui/saveload-dialog.cpp:442
msgid "Do you really want to delete this saved game?"
msgstr ""

#: gui/saveload-dialog.cpp:556 gui/saveload-dialog.cpp:1062
msgid "Date: "
msgstr ""

#: gui/saveload-dialog.cpp:560 gui/saveload-dialog.cpp:1068
msgid "Time: "
msgstr ""

#: gui/saveload-dialog.cpp:566 gui/saveload-dialog.cpp:1076
msgid "Playtime: "
msgstr ""

#: gui/saveload-dialog.cpp:579 gui/saveload-dialog.cpp:667
msgid "Untitled saved game"
msgstr ""

#: gui/saveload-dialog.cpp:720
msgid "Next"
msgstr ""

#: gui/saveload-dialog.cpp:723
msgid "Prev"
msgstr ""

#: gui/saveload-dialog.cpp:926
msgid "New Save"
msgstr ""

#: gui/saveload-dialog.cpp:926
msgid "Create a new saved game"
msgstr ""

#: gui/saveload-dialog.cpp:1055
msgid "Name: "
msgstr ""

#: gui/saveload-dialog.cpp:1133
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""

#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr ""

#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr ""

#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr ""

#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr ""

#: gui/storagewizarddialog.cpp:69
msgid "Open URL"
msgstr ""

#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr ""

#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr ""

#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr ""

#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr ""

#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr ""

#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr ""

#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr ""

#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr ""

#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr ""

#: gui/storagewizarddialog.cpp:201
msgid "Invalid code"
msgstr ""

#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""

#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr ""

#: gui/ThemeEngine.cpp:461
msgid "Disabled GFX"
msgstr ""

#: gui/ThemeEngine.cpp:461
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""

#: gui/ThemeEngine.cpp:462
msgid "Standard Renderer"
msgstr ""

#: gui/ThemeEngine.cpp:462 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr ""

#: gui/ThemeEngine.cpp:464
msgid "Antialiased Renderer"
msgstr ""

#: gui/ThemeEngine.cpp:464
msgid "Antialiased"
msgstr ""

#: gui/updates-dialog.cpp:51
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet.\n"
"\n"
"Would you like to enable this feature?"
msgstr ""

#: gui/updates-dialog.cpp:55
msgid "(You can always enable it in the options dialog on the Misc tab)"
msgstr ""

#: gui/updates-dialog.cpp:92
msgid "Check for updates automatically"
msgstr ""

#: gui/updates-dialog.cpp:111
msgid "Proceed"
msgstr ""

#: gui/widget.cpp:375 gui/widget.cpp:377 gui/widget.cpp:383 gui/widget.cpp:385
msgid "Clear value"
msgstr ""

#: base/main.cpp:253
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr ""

#: base/main.cpp:327
msgid "Menu"
msgstr ""

#: base/main.cpp:330 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr ""

#: base/main.cpp:333 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr ""

#: base/main.cpp:336
msgid "Skip line"
msgstr ""

#: base/main.cpp:547
msgid "Error running game:"
msgstr ""

#: base/main.cpp:594
msgid "Could not find any engine capable of running the selected game"
msgstr ""

#: common/error.cpp:38
msgid "No error"
msgstr ""

#: common/error.cpp:40
msgid "Game data not found"
msgstr ""

#: common/error.cpp:42
msgid "Game id not supported"
msgstr ""

#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr ""

#: common/error.cpp:47
msgid "Read permission denied"
msgstr ""

#: common/error.cpp:49
msgid "Write permission denied"
msgstr ""

#: common/error.cpp:52
msgid "Path does not exist"
msgstr ""

#: common/error.cpp:54
msgid "Path not a directory"
msgstr ""

#: common/error.cpp:56
msgid "Path not a file"
msgstr ""

#: common/error.cpp:59
msgid "Cannot create file"
msgstr ""

#: common/error.cpp:61
msgid "Reading data failed"
msgstr ""

#: common/error.cpp:63
msgid "Writing data failed"
msgstr ""

#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr ""

#: common/error.cpp:68
msgid "Engine plugin does not support saved games"
msgstr ""

#: common/error.cpp:71
msgid "User canceled"
msgstr ""

#: common/error.cpp:75
msgid "Unknown error"
msgstr ""

#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr ""

#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr ""

#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr ""

#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr ""

#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr ""

#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""

#: common/updates.cpp:58
msgid "Daily"
msgstr ""

#: common/updates.cpp:60
msgid "Weekly"
msgstr ""

#: common/updates.cpp:62
msgid "Monthly"
msgstr ""

#: common/updates.cpp:64
msgid "<Bad value>"
msgstr ""

#: engines/advancedDetector.cpp:335
#, c-format
msgid ""
"The game in '%s' seems to be unknown.\n"
"Please, report the following data to the ScummVM team along with name\n"
"of the game you tried to add and its version, language, etc.:"
msgstr ""

#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr ""

#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr ""

#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr ""

#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr ""

#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr ""

#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr ""

#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr ""

#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr ""

#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196
#: engines/drascula/saveload.cpp:384 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/guest_additions.cpp:418
#: engines/sci/engine/guest_additions.cpp:459 engines/sci/engine/kfile.cpp:932
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr ""

#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:384
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/guest_additions.cpp:418
#: engines/sci/engine/guest_additions.cpp:459 engines/sci/engine/kfile.cpp:932
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr ""

#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""

#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""

#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr ""

#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr ""

#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr ""

#: engines/engine.cpp:346
msgid "Could not initialize color format."
msgstr ""

#: engines/engine.cpp:354
msgid "Could not switch to video mode: '"
msgstr ""

#: engines/engine.cpp:363
msgid "Could not apply aspect ratio setting."
msgstr ""

#: engines/engine.cpp:368
msgid "Could not apply fullscreen setting."
msgstr ""

#: engines/engine.cpp:373
msgid "Could not apply filtering setting."
msgstr ""

#: engines/engine.cpp:473
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""

#: engines/engine.cpp:484
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""

#: engines/engine.cpp:542
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""

#: engines/engine.cpp:555
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""

#: engines/engine.cpp:558
msgid "Start anyway"
msgstr ""

#: audio/adlib.cpp:2290
msgid "AdLib Emulator"
msgstr ""

#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr ""

#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr ""

#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr ""

#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""

#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr ""

#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""

#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""

#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""

#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr ""

#: audio/null.h:44
msgid "No music"
msgstr ""

#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr ""

#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr ""

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr ""

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr ""

#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr ""

#: audio/softsynth/mt32.cpp:437
msgid "MT-32 Emulator"
msgstr ""

#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr ""

#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr ""

#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr ""

#: backends/cloud/storage.cpp:211
msgid "Saved games sync complete."
msgstr ""

#: backends/cloud/storage.cpp:222
msgid "Saved games sync was cancelled."
msgstr ""

#: backends/cloud/storage.cpp:224
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""

#: backends/cloud/storage.cpp:328
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""

#: backends/cloud/storage.cpp:330
msgid "Download complete."
msgstr ""

#: backends/cloud/storage.cpp:340
msgid "Download failed."
msgstr ""

#: backends/events/default/default-events.cpp:196
msgid "Do you really want to return to the Launcher?"
msgstr ""

#: backends/events/default/default-events.cpp:196
msgid "Launcher"
msgstr ""

#: backends/events/default/default-events.cpp:218
msgid "Do you really want to quit?"
msgstr ""

#: backends/events/default/default-events.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr ""

#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""

#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""

#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""

#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr ""

#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr ""

#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr ""

#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr ""

#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr ""

#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr ""

#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""

#: backends/events/symbiansdl/symbiansdl-events.cpp:190
msgid "Do you want to quit ?"
msgstr ""

#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr ""

#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr ""

#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr ""

#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr ""

#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr ""

#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr ""

#: backends/graphics/opengl/opengl-graphics.cpp:151
msgid "OpenGL"
msgstr ""

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:618
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572
msgid "Windowed mode"
msgstr ""

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732
#, c-format
msgid "Resolution: %dx%d"
msgstr ""

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2448
msgid "Enabled aspect ratio correction"
msgstr ""

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2454
msgid "Disabled aspect ratio correction"
msgstr ""

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:775
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472
msgid "Filtering enabled"
msgstr ""

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:777
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474
msgid "Filtering disabled"
msgstr ""

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:56
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr ""

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527
msgid "Active graphics filter:"
msgstr ""

#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr ""

#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr ""

#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr ""

#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr ""

#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr ""

#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr ""

#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr ""

#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr ""

#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""

#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""

#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr ""

#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr ""

#: backends/platform/maemo/maemo.cpp:208
msgid "Click Mode"
msgstr ""

#: backends/platform/maemo/maemo.cpp:214
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:275
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr ""

#: backends/platform/maemo/maemo.cpp:217
msgid "Middle Click"
msgstr ""

#: backends/platform/maemo/maemo.cpp:220
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:88
msgid "Hide ScummVM"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:93
msgid "Hide Others"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:98
msgid "Show All"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:120
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Window"
msgstr ""

#: backends/platform/sdl/macosx/appmenu_osx.mm:125
msgid "Minimize"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr ""

#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr ""

#: backends/platform/tizen/form.cpp:263
msgid "Right Click Once"
msgstr ""

#: backends/platform/tizen/form.cpp:271
msgid "Move Only"
msgstr ""

#: backends/platform/tizen/form.cpp:294
msgid "Escape Key"
msgstr ""

#: backends/platform/tizen/form.cpp:299
msgid "Game Menu"
msgstr ""

#: backends/platform/tizen/form.cpp:304
msgid "Show Keypad"
msgstr ""

#: backends/platform/tizen/form.cpp:309
msgid "Control Mouse"
msgstr ""

#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr ""

#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr ""

#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr ""

#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr ""

#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr ""

#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr ""

#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr ""

#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""

#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr ""

#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr ""

#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr ""

#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr ""

#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""

#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr ""

#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr ""

#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr ""

#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr ""

#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr ""

#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr ""

#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr ""

#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr ""

#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr ""

#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr ""

#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr ""

#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr ""

#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr ""

#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr ""

#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr ""

#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr ""

#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr ""

#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ""

#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ""

#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr ""

#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr ""

#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""

#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr ""

#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid "   Are you sure you want to quit ?   "
msgstr ""

#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr ""

#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr ""

#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr ""

#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr ""

#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr ""

#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr ""

#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""

#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr ""

#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""

#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr ""

#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr ""

#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""

#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr ""

#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:974
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/teenagent/resources.cpp:97 engines/tony/tony.cpp:198
#: engines/toon/toon.cpp:4918
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""

#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:988
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:315 engines/tony/tony.cpp:210
#: engines/toon/toon.cpp:4930
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""

#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:999
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4941
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""

#: engines/adl/detection.cpp:45 engines/adl/detection.cpp:55
msgid "Color mode"
msgstr ""

#: engines/adl/detection.cpp:46 engines/adl/detection.cpp:56
msgid "Use color graphics"
msgstr ""

#: engines/adl/detection.cpp:65
msgid "Scanlines"
msgstr ""

#: engines/adl/detection.cpp:66
msgid "Show scanlines"
msgstr ""

#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:440
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr ""

#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:441
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""

#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr ""

#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""

#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr ""

#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""

#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr ""

#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""

#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""

#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""

#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:397
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:437
#: engines/sci/engine/guest_additions.cpp:475
#: engines/sci/engine/kfile.cpp:1051 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr ""

#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:397
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:437
#: engines/sci/engine/guest_additions.cpp:475
#: engines/sci/engine/kfile.cpp:1051 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr ""

#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""

#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""

#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""

#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""

#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
msgid "Color Blind Mode"
msgstr ""

#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr ""

#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""

#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr ""

#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr ""

#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load saved game from file."
msgstr ""

#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game to file."
msgstr ""

#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr ""

#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr ""

#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr ""

#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr ""

#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr ""

#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr ""

#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr ""

#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr ""

#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr ""

#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr ""

#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr ""

#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr ""

#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr ""

#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr ""

#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr ""

#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr ""

#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr ""

#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr ""

#: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr ""

#: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr ""

#: engines/kyra/eobcommon.cpp:333
msgid "Move Left"
msgstr ""

#: engines/kyra/eobcommon.cpp:334
msgid "Move Right"
msgstr ""

#: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2509
msgid "Turn Left"
msgstr ""

#: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2510
msgid "Turn Right"
msgstr ""

#: engines/kyra/eobcommon.cpp:337
msgid "Open/Close Inventory"
msgstr ""

#: engines/kyra/eobcommon.cpp:338
msgid "Switch Inventory/Character screen"
msgstr ""

#: engines/kyra/eobcommon.cpp:339
msgid "Camp"
msgstr ""

#: engines/kyra/eobcommon.cpp:340
msgid "Cast Spell"
msgstr ""

#: engines/kyra/eobcommon.cpp:343
msgid "Spell Level 1"
msgstr ""

#: engines/kyra/eobcommon.cpp:344
msgid "Spell Level 2"
msgstr ""

#: engines/kyra/eobcommon.cpp:345
msgid "Spell Level 3"
msgstr ""

#: engines/kyra/eobcommon.cpp:346
msgid "Spell Level 4"
msgstr ""

#: engines/kyra/eobcommon.cpp:347
msgid "Spell Level 5"
msgstr ""

#: engines/kyra/eobcommon.cpp:356
msgid "Spell Level 6"
msgstr ""

#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr ""

#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr ""

#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr ""

#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr ""

#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr ""

#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr ""

#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr ""

#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr ""

#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""

#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""

#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""

#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""

#: engines/mads/detection.cpp:91
msgid "Easy mouse interface"
msgstr ""

#: engines/mads/detection.cpp:92
msgid "Shows object names when hovering the mouse over them"
msgstr ""

#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102
msgid "Animated inventory items"
msgstr ""

#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112
msgid "Animated game interface"
msgstr ""

#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122
msgid "Naughty game mode"
msgstr ""

#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""

#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""

#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:181 engines/mohawk/dialogs.cpp:267
msgid "~Z~ip Mode Activated"
msgstr ""

#: engines/mohawk/dialogs.cpp:182
msgid "~T~ransitions Enabled"
msgstr ""

#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:184
msgid "~D~rop Page"
msgstr ""

#: engines/mohawk/dialogs.cpp:188
msgid "Show ~M~ap"
msgstr ""

#: engines/mohawk/dialogs.cpp:194
msgid "Main Men~u~"
msgstr ""

#: engines/mohawk/dialogs.cpp:268
msgid "~W~ater Effect Enabled"
msgstr ""

#: engines/mohawk/riven.cpp:150
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""

#: engines/mohawk/riven.cpp:151
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""

#: engines/mohawk/riven.cpp:162
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""

#: engines/mohawk/riven_external.cpp:213
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""

#: engines/mohawk/riven_external.cpp:655
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""

#: engines/mohawk/mohawk.cpp:61
msgid "The game is paused. Press any key to continue."
msgstr ""

#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""

#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""

#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr ""

#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""

#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""

#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr ""

#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr ""

#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr ""

#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr ""

#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""

#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr ""

#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""

#: engines/pegasus/pegasus.cpp:714
msgid "Invalid file name for saving"
msgstr ""

#: engines/pegasus/pegasus.cpp:2507
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""

#: engines/pegasus/pegasus.cpp:2508
msgid "Down/Zoom Out"
msgstr ""

#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Inventory Tray"
msgstr ""

#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Biochip Tray"
msgstr ""

#: engines/pegasus/pegasus.cpp:2513
msgid "Action/Select"
msgstr ""

#: engines/pegasus/pegasus.cpp:2514
msgid "Toggle Center Data Display"
msgstr ""

#: engines/pegasus/pegasus.cpp:2515
msgid "Display/Hide Info Screen"
msgstr ""

#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Pause Menu"
msgstr ""

#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr ""

#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr ""

#: engines/sci/detection.cpp:400
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""

#: engines/sci/detection.cpp:401
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""

#: engines/sci/detection.cpp:410
msgid "Enable high resolution graphics"
msgstr ""

#: engines/sci/detection.cpp:411
msgid "Enable high resolution graphics/content"
msgstr ""

#: engines/sci/detection.cpp:420
msgid "Enable black-lined video"
msgstr ""

#: engines/sci/detection.cpp:421
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""

#: engines/sci/detection.cpp:430
msgid "Prefer digital sound effects"
msgstr ""

#: engines/sci/detection.cpp:431
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""

#: engines/sci/detection.cpp:450
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""

#: engines/sci/detection.cpp:451
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""

#: engines/sci/detection.cpp:461
msgid "Use CD audio"
msgstr ""

#: engines/sci/detection.cpp:462
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""

#: engines/sci/detection.cpp:472
msgid "Use Windows cursors"
msgstr ""

#: engines/sci/detection.cpp:473
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""

#: engines/sci/detection.cpp:483
msgid "Use silver cursors"
msgstr ""

#: engines/sci/detection.cpp:484
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""

#: engines/sci/detection.cpp:813
msgid "(Autosave)"
msgstr ""

#: engines/sci/engine/kgraphics.cpp:985
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""

#: engines/sci/engine/kgraphics32.cpp:351
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""

#: engines/sci/engine/savegame.cpp:1304
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""

#: engines/sci/engine/savegame.cpp:1306
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""

#: engines/sci/engine/savegame.cpp:1317
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""

#: engines/sci/resource.cpp:813
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""

#: engines/sci/sci.cpp:394
msgid ""
"A known buggy game script has been detected, which could prevent you from "
"progressing later on in the game, during the sequence with the Green Man's "
"riddles. Please, apply the latest patch for this game by Sierra to avoid "
"possible problems."
msgstr ""

#: engines/sci/sci.cpp:403
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""

#: engines/sci/sci.cpp:427
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""

#: engines/sci/sci.cpp:446
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""

#: engines/scumm/detection.cpp:1120
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""

#: engines/scumm/detection.cpp:1138
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""

#: engines/scumm/detection.cpp:1341
msgid "Show Object Line"
msgstr ""

#: engines/scumm/detection.cpp:1342
msgid "Show the names of objects at the bottom of the screen"
msgstr ""

#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr ""

#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""

#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""

#: engines/scumm/dialogs.cpp:175
msgid "Game Paused.  Press SPACE to Continue."
msgstr ""

#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten?  (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart?  (Y/N)Y"
msgstr ""

#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit?  (Y/N)Y"
msgstr ""

#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr ""

#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr ""

#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr ""

#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr ""

#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr ""

#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr ""

#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr ""

#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr ""

#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr ""

#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr ""

#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr ""

#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr ""

#: engines/scumm/dialogs.cpp:598
msgid "Speech Only"
msgstr ""

#: engines/scumm/dialogs.cpp:599
msgid "Speech and Subtitles"
msgstr ""

#: engines/scumm/dialogs.cpp:600
msgid "Subtitles Only"
msgstr ""

#: engines/scumm/dialogs.cpp:608
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""

#: engines/scumm/dialogs.cpp:654
msgid "Select a Proficiency Level."
msgstr ""

#: engines/scumm/dialogs.cpp:656
msgid "Refer to your Loom(TM) manual for help."
msgstr ""

#: engines/scumm/dialogs.cpp:660
msgid "Practice"
msgstr ""

#: engines/scumm/dialogs.cpp:661
msgid "Expert"
msgstr ""

#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr ""

#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr ""

#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr ""

#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr ""

#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr ""

#: engines/scumm/help.cpp:79
msgid "Space"
msgstr ""

#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr ""

#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr ""

#: engines/scumm/help.cpp:80
msgid "Load saved game 1-10"
msgstr ""

#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr ""

#: engines/scumm/help.cpp:81
msgid "Save game 1-10"
msgstr ""

#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr ""

#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr ""

#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr ""

#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr ""

#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr ""

#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr ""

#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr ""

#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr ""

#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr ""

#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr ""

#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr ""

#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr ""

#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr ""

#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr ""

#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr ""

#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr ""

#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr ""

#: engines/scumm/help.cpp:109
msgid "  ctrl-g are not recommended"
msgstr ""

#: engines/scumm/help.cpp:110
msgid "  since they may cause crashes"
msgstr ""

#: engines/scumm/help.cpp:111
msgid "  or incorrect game behavior."
msgstr ""

#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr ""

#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr ""

#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr ""

#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr ""

#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr ""

#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr ""

#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr ""

#: engines/scumm/help.cpp:128
msgid "Get"
msgstr ""

#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr ""

#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr ""

#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr ""

#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr ""

#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr ""

#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr ""

#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr ""

#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr ""

#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr ""

#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr ""

#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr ""

#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr ""

#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr ""

#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr ""

#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr ""

#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr ""

#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr ""

#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr ""

#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr ""

#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr ""

#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr ""

#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr ""

#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr ""

#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr ""

#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr ""

#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr ""

#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr ""

#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr ""

#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr ""

#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr ""

#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr ""

#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr ""

#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr ""

#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr ""

#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr ""

#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr ""

#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr ""

#: engines/scumm/help.cpp:227
msgid "Object"
msgstr ""

#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr ""

#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr ""

#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr ""

#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr ""

#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr ""

#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr ""

#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr ""

#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr ""

#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr ""

#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr ""

#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr ""

#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr ""

#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr ""

#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr ""

#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr ""

#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr ""

#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr ""

#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr ""

#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr ""

#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr ""

#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr ""

#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr ""

#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr ""

#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""

#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""

#: engines/scumm/help.cpp:296
msgid "  so despite the in-game message this"
msgstr ""

#: engines/scumm/help.cpp:297
msgid "  actually toggles Mouse Fighting Off/On"
msgstr ""

#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr ""

#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr ""

#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr ""

#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr ""

#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr ""

#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr ""

#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr ""

#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr ""

#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""

#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr ""

#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr ""

#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr ""

#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr ""

#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr ""

#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr ""

#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr ""

#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr ""

#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr ""

#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr ""

#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr ""

#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr ""

#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr ""

#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr ""

#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr ""

#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr ""

#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr ""

#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr ""

#: engines/scumm/scumm.cpp:1880
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""

#: engines/scumm/scumm.cpp:2733
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""

#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""

#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""

#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr ""

#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""

#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr ""

#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""

#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr ""

#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr ""

#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr ""

#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""

#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr ""

#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr ""

#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""

#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr ""

#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr ""

#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""

#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""

#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""

#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""

#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""

#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""

#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr ""

#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr ""

#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""

#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""

#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr ""

#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr ""

#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""

#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""

#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""

#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""

#: engines/toon/toon.cpp:222
#, c-format
msgid "Saved game in slot #%d "
msgstr ""

#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""

#: engines/toon/toon.cpp:239
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""

#: engines/toon/toon.cpp:243
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr ""

#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr ""

#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""

#: engines/wintermute/detection.cpp:68
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""

#: engines/wintermute/detection.cpp:69
msgid "Apply bilinear filtering to individual sprites"
msgstr ""

#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""

#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr ""

#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""

#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr ""

#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr ""

#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr ""

#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr ""

#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr ""

#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""

#: engines/zvision/file/save_manager.cpp:220
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""