aboutsummaryrefslogtreecommitdiff
path: root/ports.mk
blob: 0031156d46bf5b3bffb9ff4e1fa66cf07f2cc6e8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
# This file contains port specific Makefile rules. It is automatically
# included by the default (main) Makefile.
#


#
# POSIX specific
#
install:
	$(INSTALL) -d "$(DESTDIR)$(bindir)"
	$(INSTALL) -c -s -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
	$(INSTALL) -d "$(DESTDIR)$(mandir)/man6/"
	$(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" "$(DESTDIR)$(mandir)/man6/scummvm.6"
	$(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/"
	$(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" "$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
	$(INSTALL) -d "$(DESTDIR)$(docdir)"
	$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)"
	$(INSTALL) -d "$(DESTDIR)$(datadir)"
	$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) "$(DESTDIR)$(datadir)/"
ifdef DYNAMIC_MODULES
	$(INSTALL) -d "$(DESTDIR)$(libdir)/scummvm/"
	$(INSTALL) -c -s -m 644 $(PLUGINS) "$(DESTDIR)$(libdir)/scummvm/"
endif

uninstall:
	rm -f "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
	rm -f "$(DESTDIR)$(mandir)/man6/scummvm.6"
	rm -f "$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
	rm -rf "$(DESTDIR)$(docdir)"
	rm -rf "$(DESTDIR)$(datadir)"
ifdef DYNAMIC_MODULES
	rm -rf "$(DESTDIR)$(libdir)/scummvm/"
endif

# Special target to create a application wrapper for Mac OS X
bundle_name = ScummVM.app
bundle: scummvm-static
	mkdir -p $(bundle_name)/Contents/MacOS
	mkdir -p $(bundle_name)/Contents/Resources
	echo "APPL????" > $(bundle_name)/Contents/PkgInfo
	cp $(srcdir)/dists/macosx/Info.plist $(bundle_name)/Contents/
ifdef USE_SPARKLE
	mkdir -p $(bundle_name)/Contents/Frameworks
	cp $(srcdir)/dists/macosx/dsa_pub.pem $(bundle_name)/Contents/Resources/
	cp -R $(STATICLIBPATH)/Sparkle.framework $(bundle_name)/Contents/Frameworks/
endif
	cp $(srcdir)/icons/scummvm.icns $(bundle_name)/Contents/Resources/
	cp $(DIST_FILES_DOCS) $(bundle_name)/
	cp $(DIST_FILES_THEMES) $(bundle_name)/Contents/Resources/
ifdef DIST_FILES_ENGINEDATA
	cp $(DIST_FILES_ENGINEDATA) $(bundle_name)/Contents/Resources/
endif
	$(srcdir)/devtools/credits.pl --rtf > $(bundle_name)/Contents/Resources/Credits.rtf
	chmod 644 $(bundle_name)/Contents/Resources/*
	cp scummvm-static $(bundle_name)/Contents/MacOS/scummvm
	chmod 755 $(bundle_name)/Contents/MacOS/scummvm
	$(STRIP) $(bundle_name)/Contents/MacOS/scummvm

iphonebundle: iphone
	mkdir -p $(bundle_name)
	cp $(srcdir)/dists/iphone/Info.plist $(bundle_name)/
	cp $(DIST_FILES_DOCS) $(bundle_name)/
	cp $(DIST_FILES_THEMES) $(bundle_name)/
ifdef DIST_FILES_ENGINEDATA
	cp $(DIST_FILES_ENGINEDATA) $(bundle_name)/
endif
	$(STRIP) scummvm
	ldid -S scummvm
	chmod 755 scummvm
	cp scummvm $(bundle_name)/ScummVM
	cp $(srcdir)/dists/iphone/icon.png $(bundle_name)/
	cp $(srcdir)/dists/iphone/icon-72.png $(bundle_name)/
	cp $(srcdir)/dists/iphone/Default.png $(bundle_name)/

# Location of static libs for the iPhone
ifneq ($(BACKEND), iphone)
# Static libaries, used for the scummvm-static and iphone targets
OSX_STATIC_LIBS := `$(STATICLIBPATH)/bin/sdl-config --static-libs`
endif

ifdef USE_VORBIS
OSX_STATIC_LIBS += \
		$(STATICLIBPATH)/lib/libvorbisfile.a \
		$(STATICLIBPATH)/lib/libvorbis.a \
		$(STATICLIBPATH)/lib/libogg.a
endif

ifdef USE_TREMOR
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libvorbisidec.a
endif

ifdef USE_FLAC
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libFLAC.a
endif

ifdef USE_MAD
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libmad.a
endif

ifdef USE_PNG
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libpng.a
endif

ifdef USE_THEORADEC
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libtheoradec.a
endif

ifdef USE_FAAD
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libfaad.a
endif

ifdef USE_ZLIB
OSX_ZLIB ?= -lz
endif

ifdef USE_SPARKLE
OSX_STATIC_LIBS += -framework Sparkle -F$(STATICLIBPATH)
endif

ifdef USE_TERMCONV
OSX_ICONV ?= -liconv
endif

# Special target to create a static linked binary for Mac OS X.
# We use -force_cpusubtype_ALL to ensure the binary runs on every
# PowerPC machine.
scummvm-static: $(OBJS)
	$(CXX) $(LDFLAGS) -force_cpusubtype_ALL -o scummvm-static $(OBJS) \
		-framework CoreMIDI \
		$(OSX_STATIC_LIBS) \
		$(OSX_ZLIB) \
		$(OSX_ICONV) \
		-lSystemStubs

# Special target to create a static linked binary for the iPhone
iphone: $(OBJS)
	$(CXX) $(LDFLAGS) -o scummvm $(OBJS) \
		$(OSX_STATIC_LIBS) \
		-framework UIKit -framework CoreGraphics -framework OpenGLES \
		-framework GraphicsServices -framework CoreFoundation -framework QuartzCore \
		-framework Foundation -framework AudioToolbox -framework CoreAudio \
		-lobjc -lz

# Special target to create a snapshot disk image for Mac OS X
# TODO: Replace AUTHORS by Credits.rtf
osxsnap: bundle
	mkdir ScummVM-snapshot
	$(srcdir)/devtools/credits.pl --text > $(srcdir)/AUTHORS
	cp $(srcdir)/AUTHORS ./ScummVM-snapshot/Authors
	cp $(srcdir)/COPYING ./ScummVM-snapshot/License\ \(GPL\)
	cp $(srcdir)/COPYING.LGPL ./ScummVM-snapshot/License\ \(LGPL\)
	cp $(srcdir)/COPYRIGHT ./ScummVM-snapshot/Copyright\ Holders
	cp $(srcdir)/NEWS ./ScummVM-snapshot/News
	cp $(srcdir)/README ./ScummVM-snapshot/ScummVM\ ReadMe
	mkdir ScummVM-snapshot/doc
	cp $(srcdir)/doc/QuickStart ./ScummVM-snapshot/doc/QuickStart
	mkdir ScummVM-snapshot/doc/de
	cp $(srcdir)/doc/de/Liesmich ./ScummVM-snapshot/doc/de/Liesmich
	cp $(srcdir)/doc/de/Schnellstart ./ScummVM-snapshot/doc/de/Schnellstart
	mkdir ScummVM-snapshot/doc/fr
	cp $(srcdir)/doc/fr/QuickStart_fr ./ScummVM-snapshot/doc/fr/QuickStart_fr
	/Developer/Tools/SetFile -t ttro -c ttxt ./ScummVM-snapshot/*
	xattr -w "com.apple.TextEncoding" "utf-8;134217984" ./ScummVM-snapshot/doc/de/*
	xattr -w "com.apple.TextEncoding" "utf-8;134217984" ./ScummVM-snapshot/doc/fr/*
	/Developer/Tools/CpMac -r $(bundle_name) ./ScummVM-snapshot/
	cp $(srcdir)/dists/macosx/DS_Store ./ScummVM-snapshot/.DS_Store
	cp $(srcdir)/dists/macosx/background.jpg ./ScummVM-snapshot/background.jpg
	/Developer/Tools/SetFile -a V ./ScummVM-snapshot/.DS_Store
	/Developer/Tools/SetFile -a V ./ScummVM-snapshot/background.jpg
	hdiutil create -ov -format UDZO -imagekey zlib-level=9 -fs HFS+ \
					-srcfolder ScummVM-snapshot \
					-volname "ScummVM" \
					ScummVM-snapshot.dmg
	rm -rf ScummVM-snapshot

#
# Windows specific
#

scummvmwinres.o: $(srcdir)/icons/scummvm.ico $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) $(srcdir)/dists/scummvm.rc
	$(QUIET_WINDRES)$(WINDRES) -DHAVE_CONFIG_H $(WINDRESFLAGS) $(DEFINES) -I. -I$(srcdir) $(srcdir)/dists/scummvm.rc scummvmwinres.o

# Special target to create a win32 snapshot binary (for Inno Setup)
win32dist: $(EXECUTABLE)
	mkdir -p $(WIN32PATH)
	mkdir -p $(WIN32PATH)/graphics
	mkdir -p $(WIN32PATH)/doc
	mkdir -p $(WIN32PATH)/doc/de
	mkdir -p $(WIN32PATH)/doc/fr
	$(STRIP) $(EXECUTABLE) -o $(WIN32PATH)/$(EXECUTABLE)
	cp $(DIST_FILES_THEMES) $(WIN32PATH)
ifdef DIST_FILES_ENGINEDATA
	cp $(DIST_FILES_ENGINEDATA) $(WIN32PATH)
endif
	cp $(srcdir)/AUTHORS $(WIN32PATH)/AUTHORS.txt
	cp $(srcdir)/COPYING $(WIN32PATH)/COPYING.txt
	cp $(srcdir)/COPYING.LGPL $(WIN32PATH)/COPYING.LGPL.txt
	cp $(srcdir)/COPYRIGHT $(WIN32PATH)/COPYRIGHT.txt
	cp $(srcdir)/NEWS $(WIN32PATH)/NEWS.txt
	cp $(srcdir)/README $(WIN32PATH)/README.txt
	cp $(srcdir)/doc/QuickStart $(WIN32PATH)/doc/QuickStart.txt
	cp $(srcdir)/doc/de/Schnellstart $(WIN32PATH)/doc/de/Schnellstart.txt
	cp $(srcdir)/doc/de/Liesmich $(WIN32PATH)/doc/de/Liesmich.txt
	cp $(srcdir)/doc/fr/QuickStart_fr $(WIN32PATH)/doc/fr/QuickStart_fr.txt
	cp /usr/local/README-SDL.txt $(WIN32PATH)
	cp /usr/local/bin/SDL.dll $(WIN32PATH)
	cp $(srcdir)/dists/win32/graphics/left.bmp $(WIN32PATH)/graphics
	cp $(srcdir)/dists/win32/graphics/scummvm-install.ico $(WIN32PATH)/graphics
	cp $(srcdir)/dists/win32/ScummVM.iss $(WIN32PATH)
	unix2dos $(WIN32PATH)/*.txt
	unix2dos $(WIN32PATH)/doc/de/*.txt
	unix2dos $(WIN32PATH)/doc/fr/*.txt

# Special target to create a win32 NSIS installer
win32setup: $(EXECUTABLE)
	mkdir -p $(srcdir)/$(STAGINGPATH)
	$(STRIP) $(EXECUTABLE) -o $(srcdir)/$(STAGINGPATH)/$(EXECUTABLE)
	cp /usr/local/bin/SDL.dll $(srcdir)/$(STAGINGPATH)
	makensis -V2 -Dtop_srcdir="../.." -Dstaging_dir="../../$(STAGINGPATH)" -Darch=$(ARCH) $(srcdir)/dists/win32/scummvm.nsi

#
# AmigaOS specific
#

# Special target to create an AmigaOS snapshot installation
aos4dist: $(EXECUTABLE)
	mkdir -p $(AOS4PATH)
	$(STRIP) $(EXECUTABLE) -o $(AOS4PATH)/$(EXECUTABLE)
	cp icons/scummvm.info $(AOS4PATH)/$(EXECUTABLE).info
	cp $(DIST_FILES_THEMES) $(AOS4PATH)/themes/
ifdef DIST_FILES_ENGINEDATA
	cp $(DIST_FILES_ENGINEDATA) $(AOS4PATH)/extras/
endif
	cp $(DIST_FILES_DOCS) $(AOS4PATH)

#
# PlayStation 3 specific
#
ps3pkg: $(EXECUTABLE)
	$(STRIP) $(EXECUTABLE)
	sprxlinker $(EXECUTABLE)
	mkdir -p ps3pkg/USRDIR/data/
	mkdir -p ps3pkg/USRDIR/doc/
	mkdir -p ps3pkg/USRDIR/saves/
	make_self_npdrm "$(EXECUTABLE)" ps3pkg/USRDIR/EBOOT.BIN UP0001-SCUM12000_00-0000000000000000
	cp $(DIST_FILES_THEMES) ps3pkg/USRDIR/data/
ifdef DIST_FILES_ENGINEDATA
	cp $(DIST_FILES_ENGINEDATA) ps3pkg/USRDIR/data/
endif
	cp $(DIST_FILES_DOCS) ps3pkg/USRDIR/doc/
	cp $(srcdir)/dists/ps3/readme-ps3.md ps3pkg/USRDIR/doc/
	cp $(srcdir)/backends/vkeybd/packs/vkeybd_default.zip ps3pkg/USRDIR/data/
	cp $(srcdir)/dists/ps3/ICON0.PNG ps3pkg/
	cp $(srcdir)/dists/ps3/PIC1.PNG ps3pkg/
	sfo.py -f $(srcdir)/dists/ps3/sfo.xml ps3pkg/PARAM.SFO
	pkg.py --contentid UP0001-SCUM12000_00-0000000000000000 ps3pkg/ scummvm-ps3.pkg
	package_finalize scummvm-ps3.pkg

ps3run: $(EXECUTABLE)
	$(STRIP) $(EXECUTABLE)
	sprxlinker $(EXECUTABLE)
	make_self $(EXECUTABLE) $(EXECUTABLE).self
	ps3load $(EXECUTABLE).self

# Mark special targets as phony
.PHONY: deb bundle osxsnap win32dist install uninstall ps3pkg