aboutsummaryrefslogtreecommitdiff
path: root/queen/graphics.h
blob: 7cb84659e4c885ce94e2dd20b9b4dce4b3aac80e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 *
 */

#ifndef QUEENGRAPHICS_H
#define QUEENGRAPHICS_H

#include "queen/queen.h"
#include "queen/structs.h"

namespace Queen {

#define MAX_BANK_SIZE      110
#define MAX_FRAMES_NUMBER  256
#define MAX_BANKS_NUMBER    18
#define MAX_BOBS_NUMBER     64

#define BOB_SHRINK_BUF_SIZE  60000


struct BobFrame {
	uint16 width, height;
	uint16 xhotspot, yhotspot;
	uint8 *data;
};


struct BobSlot {
	bool active; 
	uint16 x, y;     //! current position
	Box box;         //! bounding box
	bool xflip;
	uint16 scale;    //! shrinking percentage
	uint16 frameNum; //! associated BobFrame
	uint8 frameDir;  //! 'direction' for the next frame (-1, 1)

	//! animation stuff
	bool animating;
	struct {
		uint16 speed, speedBak;

		//! string based animation
		struct {
			uint8* buffer;
			uint8* curPos;
		} string;

		//! normal moving animation
		struct {
			bool rebound;
			uint16 firstFrame, lastFrame;
		} normal;

	} anim;

	bool moving;
	uint16 speed;      //! moving speed
	bool xmajor;       //! move along x axis instead of y
	int8 xdir, ydir;   //! moving direction
	uint16 endx, endy; //! destination point
	uint16 dx, dy;
	uint16 total;

	void moveOneStep();
	void animOneStep();
};


class QueenGraphics {
public:

	QueenGraphics(QueenResource *resource);
	~QueenGraphics();

	void bankLoad(const char *bankname, uint32 bankslot); // loadbank()
	void bankUnpack(uint32 srcframe, uint32 dstframe, uint32 bankslot); // unpackbank()
	void bankOverpack(uint32 srcframe, uint32 dstframe, uint32 bankslot); // overpackbank()
	void bankErase(uint32 bankslot); // erase()

	void bobAnimString(uint32 bobnum, uint8* animBuf); // stringanim()
	void bobAnimNormal(uint32 bobnum, uint16 firstFrame, uint16 lastFrame, uint16 speed, bool rebound, bool xflip); // makeanim()
	void bobMove(uint32 bobnum, uint16 endx, uint16 endy, int16 speed); // movebob()
	void bobDraw(uint32 bobnum, uint16 x, uint16 y, uint16 scale, bool xflip, const Box& box); // bob()
	void bobDrawInventoryItem(uint32 bobnum, uint16 x, uint16 y); // invbob()
	void bobPaste(uint32 bobnum, uint16 x, uint16 y); // bobpaste()
	void bobShrink(const BobFrame* pbf, uint16 percentage); // shrinkbob()
	void bobClear(uint32 bobnum); // clearbob()
	void bobSortAll(); // sortbobs()
	void bobDrawAll(); // drawbobs()
	void bobClearAll(); // clearallbobs()

	BobSlot *bob(int index);

	void frameErase(uint32 fslot);

private:
	
	struct PackedBank {
		uint32 indexes[MAX_BANK_SIZE];
		uint8 *data;
	};

	BobFrame _frames[MAX_FRAMES_NUMBER]; //! unbanked bob frames
	PackedBank _banks[MAX_BANKS_NUMBER]; //! banked bob frames
	BobSlot _bobs[MAX_BOBS_NUMBER];
	BobSlot *_sortedBobs[MAX_BOBS_NUMBER + 1]; //! bobs displayed
	BobFrame _shrinkBuffer;

	QueenResource *_resource;
	
};

} // End of namespace Queen

#endif