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/* ScummVM - Scumm Interpreter
* Copyright (C) 2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef QUEENJOURNAL_H
#define QUEENJOURNAL_H
#include "common/util.h"
namespace Queen {
class Logic;
class Graphics;
class Display;
class Sound;
struct GameConfig;
class Journal {
public:
Journal(Logic *, Graphics *, Display *, Sound *, GameConfig *);
void use();
enum {
JOURNAL_BANK = 8,
JOURNAL_FRAMES = 40,
JOURNAL_ROOM = 0 // dummy value to make Graphics methods happy
};
enum {
ZN_REVIEW_ENTRY = 1,
ZN_MAKE_ENTRY = 2,
ZN_YES = ZN_MAKE_ENTRY,
ZN_CLOSE = 3,
ZN_NO = ZN_CLOSE,
ZN_GIVEUP = 4,
ZN_TEXT_SPEED = 5,
ZN_SFX_TOGGLE = 6,
ZN_MUSIC_VOLUME = 7,
ZN_DESC_FIRST = 8,
ZN_DESC_LAST = 17,
ZN_PAGE_FIRST = 18,
ZN_PAGE_LAST = 27,
ZN_INFO_BOX = 28,
ZN_MUSIC_TOGGLE = 29,
ZN_VOICE_TOGGLE = 30,
ZN_TEXT_TOGGLE = 31
};
enum {
BOB_LEFT_RECT_1 = 1,
BOB_LEFT_RECT_2 = 2,
BOB_LEFT_RECT_3 = 3,
BOB_LEFT_RECT_4 = 4,
BOB_TALK_SPEED = 5,
BOB_SFX_TOGGLE = 6,
BOB_MUSIC_VOLUME = 7,
BOB_SAVE_DESC = 8,
BOB_SAVE_PAGE = 9,
BOB_SPEECH_TOGGLE = 10,
BOB_TEXT_TOGGLE = 11,
BOB_MUSIC_TOGGLE = 12,
BOB_INFO_BOX = 13
};
enum {
FRAME_BLUE_1 = 1,
FRAME_BLUE_2 = 2,
FRAME_ORANGE = 3,
FRAME_GREY = 5,
FRAME_CHECK_BOX = 16,
FRAME_BLUE_PIN = 18,
FRAME_GREEN_PIN = 19,
FRAME_INFO_BOX = 20
};
enum {
TXT_CLOSE = 30,
TXT_GIVE_UP = 31,
TXT_MAKE_ENTRY = 32,
TXT_REVIEW_ENTRY = 33,
TXT_YES = 34,
TXT_NO = 35
};
enum {
SAVE_PER_PAGE = 10,
MAX_SAVE_DESC_LEN = 32,
MAX_SAVE_DESC_NUM = 10 * SAVE_PER_PAGE,
MAX_PANEL_TEXTS = 4 * 2
};
enum Mode {
M_NORMAL,
M_INFO_BOX,
M_YES_NO
};
private:
void prepare();
void restore();
void redraw();
void update();
void showBob(int bobNum, int16 x, int16 y, int frameNum);
void hideBob(int bobNum);
void findSaveDescriptions();
void drawSaveDescriptions();
void drawSaveSlot();
void enterYesNoMode(int16 zoneNum, int titleNum);
void exitYesNoMode();
void handleNormalMode(int16 zoneNum, int mousex);
void handleInfoBoxMode(int16 zoneNum);
void handleYesNoMode(int16 zoneNum);
void handleMouseDown(int x, int y);
void handleKeyDown(uint16 ascii, int keycode);
void clearPanelTexts();
void drawPanelText(int y, const char *text);
void drawCheckBox(bool active, int bobNum, int16 x, int16 y, int frameNum);
void drawSlideBar(int value, int hi, int lo, int bobNum, int16 x, int16 y, int frameNum);
void drawPanel(const int *frames, const int *titles, int n);
void drawNormalPanel();
void drawYesNoPanel(int titleNum);
void drawConfigPanel();
void showInformationBox();
void hideInformationBox();
void initEditBuffer(const char *desc);
void updateEditBuffer(uint16 ascii, int keycode);
void makeSavegameName(char *buf, int slot = -1);
void saveState(int slot, const char *desc);
void loadState(int slot);
struct {
bool enable;
int posCursor;
uint textCharsCount;
char text[MAX_SAVE_DESC_LEN];
} _edit;
int _currentSavePage;
int _currentSaveSlot;
int _prevJoeX, _prevJoeY;
int _panelTextCount;
int _panelTextY[MAX_PANEL_TEXTS];
uint16 _prevZoneNum;
char _saveDescriptions[MAX_SAVE_DESC_NUM][MAX_SAVE_DESC_LEN];
Mode _mode;
bool _quit;
bool _quitCleanly;
Logic *_logic;
Graphics *_graphics;
Display *_display;
Sound *_sound;
GameConfig *_cfg;
const char *_savePath;
};
} // End of namespace Queen
#endif
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