aboutsummaryrefslogtreecommitdiff
path: root/queen/logic.h
blob: 226a53d9f802d0712b9e0fbb537be37bb6754e96 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 *
 */

#ifndef QUEENLOGIC_H
#define QUEENLOGIC_H

#include "queen/queen.h"
#include "queen/structs.h"

namespace Queen {


enum {
	FRAME_XTRA = 2
};

enum {
	LEFT = 1,
	RIGHT = 2,
	FRONT = 3,
	BACK = 4
};

enum Language {
	ENGLISH  = 'E',
	FRENCH   = 'F',
	GERMAN   = 'G',
	ITALIAN  = 'I'
};

class Logic {

public:
	Logic(Resource *resource);
	~Logic();

	uint16 currentRoom();
	void currentRoom(uint16 room);
	void oldRoom(uint16 room);
	ObjectData* objectData(int index);
	uint16 roomData(int room);
	uint16 objMax(int room);
	GraphicData* findGraphic(int index);

	uint16 findBob(uint16 obj); // FIXME: move that to QueenDisplay ?
	uint16 findFrame(uint16 obj); // FIXME: move that to QueenDisplay ?

	int16 *area(int index, int subIndex);
	uint16 walkOffCount();
	WalkOffData *walkOffData(int index);

	uint16 joeFacing()	{ return _joe.facing; }
	uint16 joeX()		{ return _joe.x; }
	uint16 joeY()		{ return _joe.y; }

	void joeFacing(uint16 dir);
	void joeX(uint16 x);
	void joeY(uint16 y);
	
	int16 gameState(int index);
	void gameState(int index, int16 newValue);

	Language language() { return ENGLISH; } // FIXME: get from queen.jas

protected:
	uint8 *_jas;
	uint16 _numRooms;
	uint16 _currentRoom;
	uint16 _oldRoom;	
	uint16 _newRoom;	
	uint16 _numNames;
	uint16 _numObjects;
	uint16 _numDescriptions;
	uint16 _numItems;
	uint16 _numGraphics;

	uint16 _numObjectBoxes;
	uint16 _numWalkOffs;
	uint16 _numObjDesc;

	uint16 *_roomData;
	uint16 *_sfxName;
	int16 *_objMax;
	int16 *_areaMax;
	Box *_objectBox;
	ItemData *_itemData;
	GraphicData *_graphicData;
	ObjectData *_objectData;
	ObjectDescription *_objectDescription;
	uint16 (*_actorData)[12]; // FIXME: ActorData *_actorData;
	int16 (*_area)[11][8]; // FIXME: Area *_area[11];
	WalkOffData *_walkOffData;

	enum {
		GAME_STATE_COUNT = 211
	};

	struct {
		uint16	x, y;
		uint16	facing;
	} _joe;
	
	int16 _gameState[GAME_STATE_COUNT];
	
	uint16 _maxAnimatedFrame, _maxStaticFrame, _maxAnimatedFrameLen; // FMAXA, FMAX, FMAXALEN

	Resource *_resource;

	void initialise();
};

} // End of namespace Queen

#endif