aboutsummaryrefslogtreecommitdiff
path: root/queen/sound.h
blob: 34e860a567cb016298c1374306a588b033c14261 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003-2005 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 *
 */

#ifndef QUEENSOUND_H
#define QUEENSOUND_H

#include "common/util.h"
#include "sound/mixer.h"
#include "queen/defs.h"

namespace Queen {

class Input;
class Resource;

struct songData { 
	int16 tuneList[5];
	int16 volume;
	int16 tempo;
	int16 reverb;
	int16 override;
	int16 ignore;
};

struct tuneData { 
	int16 tuneNum[9];
	int16 sfx[2];
	int16 mode;
	int16 delay;
};

class QueenEngine;

class Sound {
public:
	Sound(Audio::Mixer *mixer, QueenEngine *vm);
	virtual ~Sound(); 
	virtual void sfxPlay(const char *name, bool isSpeech) = 0;
	static Sound *giveSound(Audio::Mixer *mixer, QueenEngine *vm, uint8 compression);
	void playSfx(uint16 sfx, bool isSpeech);
	void playSfx(const char *base, bool isSpeech);
	void playSong(int16 songNum);
	void playLastSong()		{ playSong(_lastOverride); }
	void stopSpeech()		{ _mixer->stopHandle(_speechHandle); }
	void stopSfx()			{ _mixer->stopHandle(_sfxHandle); }
	
	bool sfxOn() const			{ return _sfxToggle; }
	void sfxToggle(bool val)	{ _sfxToggle = val; }
	void toggleSfx()			{ _sfxToggle ^= true; }

	bool speechOn()	const		{ return _speechToggle; }
	void speechToggle(bool val)	{ _speechToggle = val; }
	void toggleSpeech()			{ _speechToggle ^= true; }
	
	bool musicOn() const		{ return _musicToggle; }
	void musicToggle(bool val)	{ _musicToggle = val; }
	void toggleMusic()			{ _musicToggle ^= true; }

	bool isSpeechActive() const	{ return _mixer->isSoundHandleActive(_speechHandle); }
	bool isSfxActive() const 	{ return _mixer->isSoundHandleActive(_sfxHandle); }
	
	bool speechSfxExists() const	{ return _speechSfxExists; }
	
	int16 lastOverride() const	{ return _lastOverride; }

	void saveState(byte *&ptr);
	void loadState(uint32 ver, byte *&ptr);

#ifndef __PALM_OS__
	static const songData _songDemo[];
	static const songData _song[];
	static const tuneData _tuneDemo[];
	static const tuneData _tune[];
	static const char *_sfxName[];
	static const int16 _jungleList[];
#else
	static const songData *_songDemo;
	static const songData *_song;
	static const tuneData *_tuneDemo;
	static const tuneData *_tune;
	static const char *_sfxName;
	static const int16 *_jungleList;
#endif

protected:
	void waitFinished(bool isSpeech);

	Audio::Mixer *_mixer;
	QueenEngine *_vm;

	bool _sfxToggle;
	bool _speechToggle;
	bool _musicToggle;
	bool _speechSfxExists;
	
	int16 _lastOverride;
	SoundHandle _sfxHandle;
	SoundHandle _speechHandle;
};

class SilentSound : public Sound {
public:
	SilentSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {};
	void sfxPlay(const char *name, bool isSpeech) { }
};

class SBSound : public Sound {
public:
	SBSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {};
	void sfxPlay(const char *name, bool isSpeech);
protected:
	void playSound(byte *sound, uint32 size, bool isSpeech);
};

#ifdef USE_MAD
class MP3Sound : public Sound {
public:
	MP3Sound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {};
	void sfxPlay(const char *name, bool isSpeech);
};
#endif

#ifdef USE_VORBIS
class OGGSound : public Sound {
public:
	OGGSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {};
	void sfxPlay(const char *name, bool isSpeech);
};
#endif

#ifdef USE_FLAC
class FLACSound : public Sound {
public:
	FLACSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {};
	void sfxPlay(const char *name, bool isSpeech);
};
#endif // #ifdef USE_FLAC

} // End of namespace Queen

#endif