aboutsummaryrefslogtreecommitdiff
path: root/queen/talk.h
blob: 6e3fc4c6002f3c6b8c2ed8cf1bdee8040be59703 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 *
 */

#ifndef QUEEN_TALK_H
#define QUEEN_TALK_H

#include "common/util.h"
#include "queen/structs.h"

namespace Queen {

class QueenEngine;

class Talk {
  public:

	//! Public interface to run a talk from a file
	static void talk(
		const char *filename,
		int personInRoom,
		char *cutawayFilename, 
		QueenEngine *vm);

	//! Public interface to speak a sentence
	static bool speak(
		const char *sentence, 
		Person *person, 
		const char *voiceFilePrefix,
		QueenEngine *vm);

	//! Read a string from ptr and return new ptr
	static byte *getString(byte *ptr, char *str, int maxLength, int align = 2);

private:
	//!  Collection of constants used by Talk
	enum {
	  LINE_HEIGHT = 10,
	  MAX_STRING_LENGTH = 255,
	  MAX_STRING_SIZE = (MAX_STRING_LENGTH + 1),
	  MAX_TEXT_WIDTH = (320-18),
	  PUSHUP = 4,
	  ARROW_BOB_UP = 62,
	  ARROW_BOB_DOWN = 63,
	  ARROW_ZONE_UP   = 5,
	  ARROW_ZONE_DOWN = 6
	};

	//! Special commands for speech
	enum {
		SPEAK_DEFAULT      =  0,
		SPEAK_FACE_LEFT    = -1,
		SPEAK_FACE_RIGHT   = -2,
		SPEAK_FACE_FRONT   = -3,
		SPEAK_FACE_BACK    = -4,
		SPEAK_ORACLE       = -5,
		SPEAK_UNKNOWN_6    = -6,
		SPEAK_AMAL_ON      = -7,
		SPEAK_PAUSE        = -8,
		SPEAK_NONE         = -9
	};

	struct DialogueNode {
		int16 head;
		int16 dialogueNodeValue1;
		int16 gameStateIndex;
		int16 gameStateValue;
	};

	struct SpeechParameters {
		const char *name;								// Nstr
		signed char state,faceDirection;				// S,F
		signed char body,bf,rf,af;
		const char *animation;							// SANIMstr
		signed char ff;
	};

	QueenEngine *_vm;

	bool _wasFullscren;

	//! Raw .dog file data (without 20 byte header)
	byte *_fileData;

	//! Number of dialogue levels
	int16 _levelMax;

	//! Unique key for this dialogue
	int16 _uniqueKey;

	//! Used to select voice files
	int16 _talkKey;

	int16 _jMax;

	//! Used by findDialogueString
	int16 _pMax;

	// Update game state efter dialogue
	int16 _gameState[2];
	int16 _testValue[2];
	int16 _itemNumber[2];

	//! String data
	byte *_person1Ptr;

	//! Cutaway data
	byte *_cutawayPtr;

	//! Data used if we have talked to the person before
	byte *_person2Ptr;

	//! Data used if we haven't talked to the person before
	byte *_joePtr;

	//! Is a talking head
	bool _talkHead;

	//! IDs for sentences
	DialogueNode _dialogueTree[18][6];

	//! Greeting from person Joe has talked to before
	char _person2String[MAX_STRING_SIZE];

	int _oldSelectedSentenceIndex;
	int _oldSelectedSentenceValue;

	char _talkString[5][MAX_STRING_SIZE];
	char _joeVoiceFilePrefix[5][MAX_STRING_SIZE];

	static const SpeechParameters _speechParameters[];

	Talk(QueenEngine *vm);
	~Talk();

	//! Perform talk in file and return a cutaway filename
	void talk(const char *filename, int personInRoom, char *cutawayFilename);

	//! Load talk data from .dog file 
	void load(const char *filename);

	//! First things spoken
	void initialTalk();

	//! Find a string in the dialogue tree
	void findDialogueString(byte *ptr, int16 id, int16 max, char *str);

	//! Get TalkSelected struct for this talk
	TalkSelected *talkSelected();

	//! Interface to the TalkSelected struct
	bool hasTalkedTo() { return talkSelected()->hasTalkedTo; }

	//! Interface to the TalkSelected struct
	void setHasTalkedTo() { talkSelected()->hasTalkedTo = true; }

	//! Get a selected value
	int16 selectedValue(int index) { 
		return talkSelected()->values[index-1];
	}

	//! Set a selected value
	void selectedValue(int index, int16 value) { 
		talkSelected()->values[index-1] = value;
	}

	//! The sentence will not be displayed again
	void disableSentence(int oldLevel, int selectedSentence);

	//! Select what to say
	int16 selectSentence();

	//! Speak sentence
	bool speak(const char *sentence, Person *person, const char *voiceFilePrefix);

	//! Convert command in sentence to command code
	int getSpeakCommand(const char *sentence, unsigned &index);

	//! Speak a part of a sentence
	void speakSegment(
			const char *segmentStart, 
			int length,
			Person *person, 
			int command,
			const char *voiceFilePrefix,
			int index);

	void headStringAnimation(const SpeechParameters *parameters, int bobNum, int bankNum);

	void stringAnimation(const SpeechParameters *parameters, int startFrame, int bankNum);

	void defaultAnimation(
		const char *segment, 
		bool isJoe,
		const SpeechParameters *parameters, 
		int startFrame, 
		int bankNum);

	int countSpaces(const char *segment);

	//! Get special parameters for speech
	const SpeechParameters *findSpeechParameters(
			const char *name, 
			int state, 
			int faceDirection); // FIND_SACTION

	static int splitOption(const char *str, char optionText[5][MAX_STRING_SIZE]);


};

} // End of namespace Queen

#endif