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/* ScummVM - Scumm Interpreter
* Copyright (C) 2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef QUEENWALK_H
#define QUEENWALK_H
#include "queen/queen.h"
#include "queen/structs.h"
namespace Queen {
struct MovePersonAnim {
int16 firstFrame;
int16 lastFrame;
uint16 facing;
void set(int16 ff, int16 lf, uint16 face) {
firstFrame = ff;
lastFrame = lf;
facing = face;
}
};
struct WalkData {
// int16 sign; // never used
int16 dx, dy;
const Area *area;
uint16 areaNum; // extra stuff for customMoveJoe
MovePersonAnim anim;
};
struct MovePersonData {
const char *name;
int16 walkLeft1, walkLeft2;
int16 walkRight1, walkRight2;
int16 walkBack1, walkBack2;
int16 walkFront1, walkFront2;
uint16 frontStandingFrame;
uint16 backStandingFrame;
uint16 animSpeed;
uint16 moveSpeed;
};
class Logic;
class Graphics;
class Walk {
public:
Walk(Logic *logic, Graphics *graphics);
int16 joeMove(int direction, int16 endx, int16 endy, bool inCutaway);
int16 personMove(const Person *pp, int16 endx, int16 endy, uint16 curImage, int direction);
enum {
MAX_WALK_DATA = 16
};
private:
void animateJoePrepare();
bool animateJoe();
void animatePersonPrepare(const MovePersonData *mpd, int direction);
void animatePerson(const MovePersonData *mpd, uint16 image, uint16 bobNum, uint16 bankNum, int direction);
//! compute transition coordinate
static int16 calcC(int16 c1, int16 c2, int16 c3, int16 c4, int16 lastc);
//! find area for position
int16 findAreaPosition(int16 *x, int16 *y, bool recalibrate);
//! find an area not already struck
uint16 findFreeArea(uint16 area) const;
//! return true if the area is already on the walking path
bool isAreaStruck(uint16 area) const;
//! calculates the path list from oldArea to newArea
bool calcPath(uint16 oldArea, uint16 newArea);
//! resets path computed in calcPath()
void initWalkData();
//! add an area to the path
void incWalkData(int16 px, int16 py, int16 x, int16 y, uint16 area);
//! compute path (and populates _walkData) from current position to the new one
bool calc(uint16 oldPos, uint16 newPos, int16 oldx, int16 oldy, int16 x, int16 y);
WalkData _walkData[MAX_WALK_DATA];
uint16 _walkDataCount;
uint16 _areaStrike[MAX_WALK_DATA];
uint16 _areaStrikeCount;
uint16 _areaList[MAX_WALK_DATA];
uint16 _areaListCount;
//! set if customMoveJoe() is called in joeAnimate()
bool _joeMoveBlock;
Logic *_logic;
Graphics *_graphics;
static const MovePersonData _moveData[];
};
} // End of namespace Queen
#endif
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